
It’s hard to believe that this game can be that good. The gaming press have been all over it, wet-dreaming their way through 10/10s and perfect scores, so when I hit the floor at the Eurogamer Expo in London last week (did I mention how great it was, btw? If you live in the UK and didn’t go this year, you missed out. Seriously), I made a beeline for the dark, tall, hair-clad witch we know and love as Bayonetta to put her through her paces myself as we searched to regain her lost memories and powers …
What struck me first and foremost was that Bayonetta hits the ground running. With an intuitive yet simple combat system, beautiful landscapes, great soundtrack and, of course, our not unappealing heroine, anyone can pick up a controller and get stuck right in – and I do mean anyone. Whilst there’s plenty of combos to be recited, learned and memorised – something you can try whilst hanging around in the loading screen – you can still kick-ass with nonsensical, button-mashing frenzy, too. Other reviews will tell you that there seems to be an infinite amount of combos to discover, and I’m not going to tell you anything different – there is no way the combat system is ever going get old. Add in the extra quick and slow time elements, and you know that no one chapter, no matter how often you replay it, is ever going to give you the same battle twice. The magical elements and special attacks are interesting, engaging and varied. Plentiful enemies keep battles entertaining and spontaneous, and the better you fight, the higher the score, and the better your subsequent rewards. Simple, no?

To celebrate the release of SEGA’s Bayonetta in Japan this week, Tokyo commuters got to see the amazonian heroine laid out in all her glory by way of huuuuuuuge billboard postings spotted at Shinuya and Shinjuku stations. With only fliers posted to protect poor Bayonetta’s modesty, it was simply a waiting-game to see if and when the Japanese public stripped her down.
Unsurprisingly, it took less than 24 hours.
Hit the jump for release dates, import info and Bayonetta in all her kick-ass glory ….

Bayonetta has been high on my radar since I got a chance to play it at E3 this year, and it was a bit irritating when it was pushed back to January 2010 here in the states. I mean, the game takes the action of a Devil May Cry title, but mixes in a very provocative female hero, while throwing some rather unique creatures at the player. All of that said, the Japanese market will receive Bayonetta a couple months ahead of the US, and a demo has been dropped on the PSN store in Japan. So being a good PS3 citizen, I setup a Japanese account, and proceeded to download the demo for two reasons. One was to get my hands on this fast and furious action that the game delivers, but also, to see if the PS3 version is as horrendous as reports have detailed.
Bayonetta is one busy gal. First she finishes up one contest for a re-envisioned look, and now it appears she is still looking for people that can capture her look in real life.
Maxim.com has finished its rounds of discussion and now wants you gamers to head over and vote for the girl that you think captures the spirit of Bayonetta.
Now call me crazy, but it seems that a few of the young talented girls on that site seem to be showing the fleshier side of Bayonetta, but seem to forget that when Bayonetta gets raw, she uses her hair for weapons of destruction. That seems to be missing here, but maybe I am missing the point.
Anyway, show that Aeropause still has it, by selecting your favorite, which has to be the picture after the jump.

GAME> Mighty Morphin Power Rangers (1994)
SYSTEM> Sega Genesis
SOURCE> Totally Kids Magazine, Winter 1994
OK, so we probably remember this as one of the first Power Ranger video games, based on the first season of the show. Jason, Zack, Billy, Trini, Kimberly. But our Season One was Japan’s Season Sixteen. I bet they were REALLY GOOD as this fighting game.

There have been several swirling rumors that Alpha Protocol was going to meet the same fate of Bayonetta and so many other titles that have been shifted to a 2010 release date. But, nothing official had come out of Sega right up to the actual calendar release date for Alpha Protocol. So, when Alpha Protocol did not hit Steam, Gamestop, Best Buy or any other retailer, Sega and Obsidian came clean and said the game was indeed delayed until Spring 2010.
Yes, the release date is ambiguous, with it coming any time between April and June of next year. This is a bit of a worry for this title, because it is the second major delay for Alpha Protocol, which was initially suppose to hit shelves in February of 2009. Now we are going to be over a year out on the original release date. Lets hope this has more to do with not wanting to release in a busy holiday season, but to be honest, the beginning of next year is not looking sparsly populated either. No word on whether the delay is development related, as nothing beyond the date of delay has been released by Sega or Obsidian.

People have been crying for years about how Tails is an extraneous character, and if this sighting at Wal-Mart is any indication, Sega may have let him go. You see, in the Genesis era, he was shopping exclusively on Fifth Avenue. When his people weren’t shopping for him.
No matter how long I look at this picture, I just can’t make sense of it. Was he in costume for something, and forgot to take it off? Is it a prank, to see if anyone notices?
Source: People of Wal-Mart
Continuing the Bayonetta theme that is running around on the Interwebs today, we got word earlier today of another content, on top of the Bayonetta art contest over at WizardWorks.com. Apparently, Maxim magazine is also getting into the Bayonetta groove by sponsoring a contest that is looking for women that look like Bayonetta.
Knowing that Bayonetta has a style, look and flavor all of her own, the good folks at Maxim feel that there have to be a lot of women out there in the real world that can convey these character traits. To enter the contest, one only has to submit a photo of themselves doing their best improvisation of Bayonetta. The pictures do have to be at least 500K in size, and in the form of a JPG graphic file. More details and contest rules can be found on the offical contest page. The grand prize winner will win a Microsoft Xbox 360, 50″ Panasonic Plasma TV and a copy of Bayonetta when it comes out.
So do you think you have what it takes to be Bayonetta? Make sure to send all pictures to tips@aeropause.com first for a “special” analysis before sending them to Sega. Okay, so we are half-joking.
Sega just sent over word that they have selected a group of finalists for their Bayonetta Re-envisioned art contest they have been holding for the last month. The goal of the contest was to have artists send in their best imagery of Bayonetta. After a month long entry process, WizardWorks.com, the site running the contest with Sega, had over 100 submissions. What they didn’t say is how many of those were not fit to print, but I digress.
Now it looks like the selections have been whittled down to the best of the best entries, and their are some great entries like the one to the left that was created by Niccolo E. Balce, which has our favorite witch in the midst of a special attack.
If you would like to vote on which one of these shots that you feel is the best, feel free to head over to http://www.wizarduniverse.com/bayonettabestofbest.html and cast your vote. As you can tell, I have already selected what I felt was the favorite, and surprisingly it was not the one that had Bayonetta in a thong. Shocked, yes, I know.

GAME> Legend of Illusion starring Mickey Mouse (1995)
SYSTEM> Sega Game Gear
SOURCE> Totally Kids Magazine, Spring 1995
And also, Mickey, watch out for that giant freaking land shark about to munch your ‘nads.