Capcom announced two new titles would be coming out to North America and Europe in 2010.
The first of those titles is Sengoku BASARA Samurai Heroes. Sengoku BASARA has players fighting as a dozen different samurai heroes, as they battle their way through 16th century feudal Japan, trying to re-write history as they become the one leader of the country. The game is being designed by Hiroyuki Kobayashi, the producer of the Devil May Cry series. The two release platforms will be a similar game, but the Playstation 3 version will offer online play.
The other title from Capcom is tenitively called Ghost Trick, and will be coming to the Nintendo DS platform. Ghost Trick will have you playing as Sissel, a amnesiac ghost who goes around solving puzzles and sorting out his memory. You can also intereact with people in the environment, including things like shocking a lightswitch, or floating a household item through the air to startle someone. Ghost Trick is being worked on by the same development team behind the Ace Attorney series.
I do find it interesting that after making a huge plunge to get multiplatform development at Capcom, they are releasing Sengoku BASARA as a Wii/Playstation 3 title, with no Xbox 360 release in sight. It could just be that the game does not fit the gamer that uses the Xbox 360. I am a bit meh on the Ghost Trick title, as it seems like several other games on the platform already.

If “number of marketing-related emails to gaming journalists” is any indicator of quality, Capcom’s Spyborgs is going to one hell of a game. The Wii exclusive is available now, featuring two-player co-op across 35 levels of smashing and bashing. The bullet points read like a list of classic beat-’em-up must-haves: giant boss fights, finisher moves, upgradeable attacks, etc. Bit of a yawn, but the screenshots look really, really nice, and I often find myself in the position of desiring a straight-forward, well-done linear brawler. And it’s only $40… so is that a sign that third parties can field good Wii games for a budget price? You make the call. The Spyborgs call.
Press release and screens after the jump.
Not enough Okami out there for you to not get around to buying yet? Take heart, because Capcom’s moderate seller rolls on, as this newly introduced footage of an upcoming Okami game for Nintendo DS has appeared. Don’t you just want to pick that puppy up and give her a hug? I know I do.
Note that the music in this trailer was added by a user after the fact. The actual footage released seems to have no audio.
What’s amusing about this is that everybody knew, even in 2006, that this game had the mechanics of a Nintendo DS title. What I don’t know is if the almost certain non-involvement of Platinum Games, the studio which know holds all the raw talent involved in the creation of the orginal shockingly long PS2 RPG, dooms this title from the start.
Source: Capcom via MTV Multiplayer Blog

Those of you who, like me, enjoy busting zombie ass, may be interested to know that Capcom have finally confirmed when Resident Evil: The Darkside Chronicles will be hitting store shelves.
Much like how 2007’s Umbrella Chronicles recapped the plot from RE 0, 1 and 3, Darkside recalls the story from the acclaimed Resident Evil 2 and once again stars Claire Redfield and Leon Kennedy. You good souls in North America can get your grubby paws on the game from 17 November, whereas myself and my European colleagues have to wait it out an extra ten days. The pay off for our patience? The “Zapper Bundle”, baby.
(An aside: for the life of me I can’t get to the bottom of whether the Bundles is an European-exclusive – which I’m led to believe – or if it will be also available in the States (different sites are reporting different things). If you think you know, by all means do let us know in the comments.)
The Press Release confirming the release date came with a crapload of additional info, including Twitter feeds and news on that highly awesome RE T-shirt pre-order offer. Therefore, I recommend that you hit the jump to read the press release in full …

After a delay of a few months, Bionic Commando finally comes to the PC . The specs for the game are pretty balanced, but you will obviously see better perfomance the farther you move into the “recommended” specs. As for the game itself on the other platforms? Well, I am thinking that Capcom would rather you not look to those platforms for guidance as it had a very average to poor lifecycle.
Check out the jump for the full details on this launch, as well as a mention of Bionic Commando Rearmed finally coming to the PC as well.

Good things come to those who wait, or in this case, own the gaming platform that is getting Resident Evil 5 last. Capcom confirmed September 15th, as the release date for Resident Evil 5 on the PC. Along with the release date, we also have received word that Resident Evil 5 on PC will ship with new costumes, and an improved Mercenaries mode that adds three times the enemies.
And for those that own the Nvidia Stereoscopic glasses, you will get to play Resident Evil 5 in full 3D. Check out Nvidia’s site for a full tech demo of Resident Evil 5 in full 3D glory. Check the jump for the full press release as well as a couple more screenshots.
Well, after taking last month off due to the hectic schedule at E3, we are back for another episode of Ones to Watch on the PC in July. However, there is one issue that is causing a problem for the month and that is the lack of actual game releases for the month of July. Yes the month is dead, with a whopping three releases that are worthy of the Ones to Watch Label. Of course that may mean nothing now, as I said Damnation was worth checking out in the May edition.
Also, our case mod picture this month comes from Geeks3D.com and shows off how I feel about this month’s lack of releases. Also, make sure to check out our Ones to Watch for Sony Platforms, Nintendo platforms and the Xbox 360.
Capcom spilled the beans on the specifications needed to run Street Fighter IV on the PC. The specs are not overbearing, but as always, if you have Vista, be prepared to pack on some extra RAM.
Minimum Specs:
OS: Windows XP
CPU: Intel Pentium4 2.0GHz or higher
RAM: 1GB or higher
HDD: 10GB of free space or more
Video Card: DirectX 9.0c/Shader3.0 or highercompatible, NVIDIA GeForce6600 series, ATI Radeon(TM) X1600 orhigher or higher, VRAM :256MB orhigher
Sound: DirectSound compatible, DirectX 9.0c (orhigher) compatible
Input Devices: Mouse, Keyboard
Two weeks ago, Capcom was good enough to send your happy Aeropausillains some access codes to try out the new Versus mode for Resident Evil 5. Mr. Fourhman handled the PS3 version while Mr. Haygood took on the 360 edition. While others have tried to outright review the DLC, the two of us are going to give our thoughts on the content and try to ascertain if we feel it is worth the money for the add-on. Don’t look for a ‘Pausonaut score as it will not be found at the end of the article. These are more impressions than a review.
JOE H: For those that might not be familiar with the new DLC, the Versus pack adds a two new multiplayer modes to Resident Evil 5. The first mode, called Survivor’s Rule, has you battling it out Deathmatch style against other humans and Majini, while getting points for the amount of damage you inflict on enemy players. In Slayer’s Rule, you are trying to string together combos which build up your points. The two modes can be played in 2×2 teams or 4 player deathmatch.
JOE F: My god, is that what all those modes mean? I think the difference between Survivors vs Slayers is really poorly explained. At first I just picked whichever and killed all the zombies I saw. After a couple nights of getting creamed by human opponents, I have found that I’m chiefly a Slayers guy.

After hemming and hawing about Resident Evil 5 on the PC, Capcom came out today and announced their summer of PC gaming. Starting in July, you will see three new titles coming to the PC from Capcom, that have added new PC centric features not found in the console versions of each game.
To start off with, we will see the release of Street Fighter IV and Bionic Commando on the PC side of the fence. Street Fighter IV will be the equivalent of the arcade version of the game, as that is running on a PC. There will also be higher resolutions and a new artistic filter that can be applied to your game. Previously, Capcom had already announced the support of Games for Windows Live with Street Fighter IV. Bionic Commando arrives later than its console breathern, coming also in July, but will allow for remapping of controls, higher resolutions and support for the mouse and keyboard. No word on whether Bionic Commando will support GFW Live.
But the big announcement of the day was Resident Evil 5 being officially announced for the PC. This is a game that I would have waited for if I knew for sure it was coming to the PC. That said, I am ready to trade in my 360 version of the game. Playing Resident Evil 5 with a mouse and keyboard will be awesome. Capcom is also adding in upgraded graphics and support for Nvidia 3D Vision technology. Again, no word on if RE5 will support GFW Live on the PC.
Check out the official word after the jump, but the Resident Evil 5 PC announcement really made my day.