﻿<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0">
  
<channel>
    
<title>Aeropodcast</title>
    
<description>The Podcast Goods On Gaming</description>
    
<link>http://www.aeropause.com</link>
    
<language>en-us</language>
    
<copyright>Copyright 2010</copyright>
    
<lastBuildDate>Sun, 31 Jan 2010 19:00:47 GMT</lastBuildDate>
    
<pubDate>Sun, 31 Jan 2010 19:00:47 GMT</pubDate>
    
<webMaster>tips@aeropause.com</webMaster>

    
<itunes:author>Aeropause</itunes:author>
    
<itunes:subtitle>The Goods on Gaming </itunes:subtitle>
    
<itunes:summary>Focusing on all things gaming, The Aeropause Crew puts several topics on the table to be discussed as well as putting a focus on the news stories of the week.  We also try to keep it platform agnostic as we look at everything from new consoles to PCs.  So sit back and tip a glass of your favorite brew or soda and enjoy some great game discussion.</itunes:summary>

    
<itunes:owner>
           
<itunes:name>The Aeropause Crew</itunes:name>
           
<itunes:email>tips@aeropause.com</itunes:email>
</itunes:owner>


<itunes:explicit>No</itunes:explicit>


<itunes:image href="http://www.aeropause.com/podcast/aeropause-dashboard-logo.jpg"/>
    

<itunes:category text="Games &amp; Hobbies">
     
<itunes:category text="Video Games"/>
</itunes:category>

<item>
<title>Aeropodcast #118: Congressional Hearings You Know Where</title>
<link>http://www.aeropause.com/2010/01/aeropodcast-118-congressional-hearings-you-know-where/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast118_20100129.mp3</guid>
<description>This week on the Aeropodcast, we had Joe and Joe discussing the insane numbers that Nintendo did during the month of December.  The fact that the Nintendo Wii outsold the PS3, PS2, PSP and Xbox 360 combined was amazing.   We also went back in time and reminisced about our very own Koss and his thoughts on the Wii’s sale trends through the holiday season.  It was not pretty.

Also, we had a discussion about community, as we noticed a lot more of our listeners hitting up the forums this week, and that is great.  However, we stressed the need for more of our listeners to show up and take part in a growing community.

As always, the podcast is mixed together by our very own Stephen “Kid Capri” Munn and his very own wheels of steel.  Our bumper music, Droid Girl, is provided by Lazyitis, and make sure to visit their MySpace page.
</description>
<category>Podcasts</category>
<pubDate>Sun, 31 Jan 2010 19:00:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast118_20100129.mp3" length="75253699" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #118: Congressional Hearings You Know Where</itunes:subtitle>
<itunes:summary>This week on the Aeropodcast, we had Joe and Joe discussing the insane numbers that Nintendo did during the month of December.  The fact that the Nintendo Wii outsold the PS3, PS2, PSP and Xbox 360 combined was amazing.   We also went back in time and reminisced about our very own Koss and his thoughts on the Wii’s sale trends through the holiday season.  It was not pretty.

Also, we had a discussion about community, as we noticed a lot more of our listeners hitting up the forums this week, and that is great.  However, we stressed the need for more of our listeners to show up and take part in a growing community.

As always, the podcast is mixed together by our very own Stephen “Kid Capri” Munn and his very own wheels of steel.  Our bumper music, Droid Girl, is provided by Lazyitis, and make sure to visit their MySpace page.
</itunes:summary>
<itunes:duration>01:18:23</itunes:duration>
<itunes:keywords>december 2009, glowy, insane sale numbers, inteface, lost, mass effect, natal, Nintendo Wii, npd, sick day, testicles</itunes:keywords>
</item>

<item>
<title>Aeropodcast #117: Commander Shepard Says Hi</title>
<link>http://www.aeropause.com/2010/01/aeropodcast-117-commander-shepard-says-hi/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast117_20100122.mp3</guid>
<description>This week, the Aeropodcast brings in another guest, but not just any guest.  How about a guest that has been voice game characters for over a decade now.  Yes, our guest this week was the lovely and talented Jennifer Hale. 

Jennifer was nice enough to spend about a half hour with us, and talk about her role in Mass Effect and its sequel, about grunting for Samus and how horseback riding and Totally Spies could be interlinked.  For even more amusement, listen as Fourhman almost has a moment on the podcast during said tale of horseback riding.

After our guest had to depart, we talk about what we have been playing, a small bit on NPDs and we get to our forum predictions, which we totally forgot to read last week.  It is all great stuff.  Now if we could only get some voice mails to our new number, we would be on cloud nine.

Stephen “Dre” Munn put the podcast together this week, and our “Droid Girl” bumper music is brought to you by Lazyitis.  Make sure to visit their MySpace page.
</description>
<category>Podcasts</category>
<pubDate>Mon, 25 Jan 2010 07:25:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast117_20100122.mp3" length="72708733" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #117: Commander Shepard Says Hi</itunes:subtitle>
<itunes:summary>This week, the Aeropodcast brings in another guest, but not just any guest.  How about a guest that has been voice game characters for over a decade now.  Yes, our guest this week was the lovely and talented Jennifer Hale. 

Jennifer was nice enough to spend about a half hour with us, and talk about her role in Mass Effect and its sequel, about grunting for Samus and how horseback riding and Totally Spies could be interlinked.  For even more amusement, listen as Fourhman almost has a moment on the podcast during said tale of horseback riding.

After our guest had to depart, we talk about what we have been playing, a small bit on NPDs and we get to our forum predictions, which we totally forgot to read last week.  It is all great stuff.  Now if we could only get some voice mails to our new number, we would be on cloud nine.

Stephen “Dre” Munn put the podcast together this week, and our “Droid Girl” bumper music is brought to you by Lazyitis.  Make sure to visit their MySpace page.
</itunes:summary>
<itunes:duration>01:15:44</itunes:duration>
<itunes:keywords>aayla secura, Animation, baldurs gate, bioware, bruised kidneys, clone wars, commander shepard, internal bleeding, jean grey, jennifer hale, kotor, mass effect 2, morgan freeman, nolan north, ophelia, samus, star wars, totally spies</itunes:keywords>
</item>

<item>
<title>Aeropodcast #116: Team Lexus Go!</title>
<link>http://www.aeropause.com/2010/01/aeropodcast-116-team-lexus-go/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast116_20100115.mp3</guid>
<description>Well, another week, another exciting Aeropodcast, and this week we even have a special guest for Aeropodcast #116, Luis AKA SoldierX25 from the Post Game Report Podcast.

This week, we want everyone to take note of this podcast, as all of us give our bold predictions for gaming in 2010.  What shocking picks are made by our panel this week?  What obvious choices are brought up?  Does anyone decide to go all crazy and say that there will be a Rogue Warrior 2 in 2010?  Oh wait, isn’t that Aliens vs. Predator?  These questions and oh so many more are answered inside. 

As always, special thanks to Stephen “Sir Scratch A Lot” Munn for putting this week’s podcast together.  Also a big thanks to SoldierX25 for taking time out of his busy achievement grabbing schedule to sit with us for an hour and a half.  And of course, make sure to visit the Lazyitis page, the provider of our Droid Girl theme.
</description>
<category>Podcasts</category>
<pubDate>Mon, 18 Jan 2010 14:02:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast116_20100115.mp3" length="87965068" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #116: Team Lexus Go!</itunes:subtitle>
<itunes:summary>Well, another week, another exciting Aeropodcast, and this week we even have a special guest for Aeropodcast #116, Luis AKA SoldierX25 from the Post Game Report Podcast.

This week, we want everyone to take note of this podcast, as all of us give our bold predictions for gaming in 2010.  What shocking picks are made by our panel this week?  What obvious choices are brought up?  Does anyone decide to go all crazy and say that there will be a Rogue Warrior 2 in 2010?  Oh wait, isn’t that Aliens vs. Predator?  These questions and oh so many more are answered inside. 

As always, special thanks to Stephen “Sir Scratch A Lot” Munn for putting this week’s podcast together.  Also a big thanks to SoldierX25 for taking time out of his busy achievement grabbing schedule to sit with us for an hour and a half.  And of course, make sure to visit the Lazyitis page, the provider of our Droid Girl theme.
</itunes:summary>
<itunes:duration>01:31:37</itunes:duration>
<itunes:keywords>acquisition, dlc model, final fantasy xiii, games for windows live, gran turismo 5, guest, guitar hero, kingdom hearts 3, natal, new psp, pc gaming is dead, plastic instruments, post game report, predicitions, resurgance of wii, rock band, rogue warrior, soldierx25, valve</itunes:keywords>
</item>

<item>
<title>Aeropodcast #115: Let’s Get Ready to Rumble</title>
<link>http://www.aeropause.com/2010/01/aeropodcast-115-lets-get-ready-to-rumble/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast115_20100108.mp3</guid>
<description>Yes, we are late in getting the podcast up this week, but it is totally worth it, as it is probably one of the most entertaining podcasts from us in two weeks.  Listen as we talk about what we got over the holidays, Steam, and how Stephen’s mic totally works now.  Also, we laugh at one of us getting called out for a fight at work.

Once again, props to Stephen “Mixmaster” Munn for putting the podcast together, and to Lazyitis for our “Droid Girl” bumper music.
</description>
<category>Podcasts</category>
<pubDate>Wed, 13 Jan 2010 20:02:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast115_20100108.mp3" length="99001713" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #115: Let’s Get Ready to Rumble</itunes:subtitle>
<itunes:summary>Yes, we are late in getting the podcast up this week, but it is totally worth it, as it is probably one of the most entertaining podcasts from us in two weeks.  Listen as we talk about what we got over the holidays, Steam, and how Stephen’s mic totally works now.  Also, we laugh at one of us getting called out for a fight at work.

Once again, props to Stephen “Mixmaster” Munn for putting the podcast together, and to Lazyitis for our “Droid Girl” bumper music.
</itunes:summary>
<itunes:duration>01:43:07</itunes:duration>
<itunes:keywords>bad day, chanukah, christmas, feedback, fights, games, games of the year, kwanza, rocky, steam</itunes:keywords>
</item>

<item>
<title>Aeropodcast #114: More Game of the Year Awards</title>
<link>http://www.aeropause.com/2009/12/aeropodcast-114-more-game-of-the-year-awards/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast114_20091219.mp3</guid>
<description>Part two of the Aeropodcast awards show is here for your listening pleasure.  Find out how many more categories Resident Evil 5 could possibly be nominated for.  Also, listen in fear as we try to pick our coaster of the year.  And finally, be amazed as we pick a truly great title for Game of the Year.

And just for all of you decade junkies, we did not do a game of the decade award, because the decade does not end until the end of 2010!

Time to give huge props to Stephen “MC Scratch” Munn for mixing  this enormous podcast, and for all the podcasts he has put together.  Again, thank you to Fourhman, Koss, Vikki and Adam for spending four hours of their lives participating in this podcast.  It was epic, and I cannot wait to do it again next year.  Also, props to Lazyitis for providing out new bumper music.  We will have more from them throughout the year.  Make sure to visit their website and give them some digital hi-fives.
</description>
<category>Podcasts</category>
<pubDate>Wed, 30 Dec 2009 20:04:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast114_20091219.mp3" length="89183008" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #114: More Game of the Year Awards</itunes:subtitle>
<itunes:summary>Part two of the Aeropodcast awards show is here for your listening pleasure.  Find out how many more categories Resident Evil 5 could possibly be nominated for.  Also, listen in fear as we try to pick our coaster of the year.  And finally, be amazed as we pick a truly great title for Game of the Year.

And just for all of you decade junkies, we did not do a game of the decade award, because the decade does not end until the end of 2010!

Time to give huge props to Stephen “MC Scratch” Munn for mixing  this enormous podcast, and for all the podcasts he has put together.  Again, thank you to Fourhman, Koss, Vikki and Adam for spending four hours of their lives participating in this podcast.  It was epic, and I cannot wait to do it again next year.  Also, props to Lazyitis for providing out new bumper music.  We will have more from them throughout the year.  Make sure to visit their website and give them some digital hi-fives.
</itunes:summary>
<itunes:duration>01:32:53</itunes:duration>
<itunes:keywords>avatar, Batman: Arkham Asylum, Borderlands, dirt 2, dragon age: origins, flower, guitar hero 5, little king's story, plants vs. zombies, ratchet and clank: a crack in time, resident evil 5, rogue warrior, skate, super mario brothers wii, uncharted 2</itunes:keywords>
</item>

<item>
<title>Aeropodcast 113: Shaven Souls are Beautiful Things</title>
<link>http://www.aeropause.com/2009/12/aeropodcast-113-shaven-souls-are-beautiful-things/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast113_20091219.mp3</guid>
<description>This week, we finally have the big discussion of the year, which focuses on all things Best of in gaming.  That’s right, it is time for the first annual Aeropause Game Awards podcast, and it is so full of awesomeness, that it takes two podcasts to contain its greatness.

To give a small rundown, we started with our normal segments of covering the info for the show, along with what we are playing this week.  Then we moved on to the first three award categories, which were Best Shooter, Best Action/Adventure and Best RPG titles.  There are some notable ommissions from our awards, but some of that may be that we try to keep it to things that we have played, or at the very least, have played a demo.

Keep your eyes peeled for Part two of this podcast some time next week.  After that, we will be taking a weekend off for New Years, and we should be back recording on January 8th.

As always, we thank Stephen “MixMaster” Munn for assembling this huge monstrosity of a podcast.  It was four hours of recording and he had to edit and break it into two shows.  Kudos to him for his unseen work and toil.  Also, thank you to all the guests that we have had on in the last year.  And finally, thank you to all the people that have co-hosted and hosted the podcast in the last 12 months.  Fourhman, Koss, Vikki, Adam, Stephen and Paul, you guys are great, and make podcasting each week a lot of fun.  If you like the music from the podcast, visist the Lazyitis page on MySpace for more info on the band.
</description>
<category>Podcasts</category>
<pubDate>Thu, 24 Dec 2009 19:46:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast113_20091219.mp3" length="89689164" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast 113: Shaven Souls are Beautiful Things</itunes:subtitle>
<itunes:summary>This week, we finally have the big discussion of the year, which focuses on all things Best of in gaming.  That’s right, it is time for the first annual Aeropause Game Awards podcast, and it is so full of awesomeness, that it takes two podcasts to contain its greatness.

To give a small rundown, we started with our normal segments of covering the info for the show, along with what we are playing this week.  Then we moved on to the first three award categories, which were Best Shooter, Best Action/Adventure and Best RPG titles.  There are some notable ommissions from our awards, but some of that may be that we try to keep it to things that we have played, or at the very least, have played a demo.

Keep your eyes peeled for Part two of this podcast some time next week.  After that, we will be taking a weekend off for New Years, and we should be back recording on January 8th.

As always, we thank Stephen “MixMaster” Munn for assembling this huge monstrosity of a podcast.  It was four hours of recording and he had to edit and break it into two shows.  Kudos to him for his unseen work and toil.  Also, thank you to all the guests that we have had on in the last year.  And finally, thank you to all the people that have co-hosted and hosted the podcast in the last 12 months.  Fourhman, Koss, Vikki, Adam, Stephen and Paul, you guys are great, and make podcasting each week a lot of fun.  If you like the music from the podcast, visist the Lazyitis page on MySpace for more info on the band.
</itunes:summary>
<itunes:duration>01:33:25</itunes:duration>
<itunes:keywords>a crack in time, awards show, Batman: Arkham Asylum, Borderlands, dante's inferno, dragon age: origins, electronic arts, ghostbusters, halo odst, ratchet and clank, resident evil 5, uncharted 2</itunes:keywords>
</item>

<item>
<title>Aeropodcast #112: Straight Outta Rogue Warrior</title>
<link>http://www.aeropause.com/2009/12/aeropodcast-112-straight-outta-rogue-warrior/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast112_20091211.mp3</guid>
<description>This week, the Aeropodcast does delve into a strong topic, that was brought up by our very own Joe Fourhman.  We talked about the possibility of Nintendo and Sony looking at their handheld titles and the possibility of being able to play them on your main console, ie, Wii or PS3.  We also hit up the recent NPD numbers and how many tons of copies Modern Warfare 2 sold.

But all of that really pales in comparison to the best part of this podcast, and that is the fact that parts of it are voiced over by Mickey Rourke.  I would say that he did specific voice work for us, but it is actually from Rogue Warior.  We had a review for the game go up on the site, and the dialog should speak to the quality of the game.

And yes, this podcast is rated M for mature, due to said Mickey Rourke clips.

The podcast was mixed up by Stephen Munn, and features the music of Lazyitis. 
</description>
<category>Podcasts</category>
<pubDate>Tue, 15 Dec 2009 19:36:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast112_20091211.mp3" length="81279407" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #112: Straight Outta Rogue Warrior</itunes:subtitle>
<itunes:summary>This week, the Aeropodcast does delve into a strong topic, that was brought up by our very own Joe Fourhman.  We talked about the possibility of Nintendo and Sony looking at their handheld titles and the possibility of being able to play them on your main console, ie, Wii or PS3.  We also hit up the recent NPD numbers and how many tons of copies Modern Warfare 2 sold.

But all of that really pales in comparison to the best part of this podcast, and that is the fact that parts of it are voiced over by Mickey Rourke.  I would say that he did specific voice work for us, but it is actually from Rogue Warior.  We had a review for the game go up on the site, and the dialog should speak to the quality of the game.

And yes, this podcast is rated M for mature, due to said Mickey Rourke clips.

The podcast was mixed up by Stephen Munn, and features the music of Lazyitis. 
</itunes:summary>
<itunes:duration>01:24:39</itunes:duration>
<itunes:keywords>bad game, demo dick, ds games, mickey rourke, modern warfare 2, Nintendo, november 2009, npd, psp games, rebellion, richard marcinko, rogue warrior, Sony, virtual console for dsi, voice work</itunes:keywords>
</item>

<item>
<title>Aeropodcast #111: Music To My Ears</title>
<link>http://www.aeropause.com/2009/12/aeropodcast-111-music-to-my-ears/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast111_20091204.mp3</guid>
<description>This week on the Aeropodcast, the crew talks up the importance of a great soundtrack in a game.  Each writer talks about his own favorite soundtracks from video games, and how they helped shape their gameplay experience.  Also, find out which member of the Aeropodcast never listened to a game soundtrack until 2004.

We also have another rousing round of Rapid Fire that cannot be missed, along with community participation.  Also, the writers make a case to the listeners to become part of the podcast community.  We know how many people listen, but we would love to have more of those people contribute to the podcast on a weekly basis.  This is the community’s show, so make it part of your community stops each week and participate.  We will be nice, and we have had all of our shots

The podcast was mixed up by Stephen Munn, and features the music of Lazyitis.
</description>
<category>Podcasts</category>
<pubDate>Mon, 07 Dec 2009 17:48:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast111_20091204.mp3" length="88029025" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #111: Music To My Ears</itunes:subtitle>
<itunes:summary>This week on the Aeropodcast, the crew talks up the importance of a great soundtrack in a game.  Each writer talks about his own favorite soundtracks from video games, and how they helped shape their gameplay experience.  Also, find out which member of the Aeropodcast never listened to a game soundtrack until 2004.

We also have another rousing round of Rapid Fire that cannot be missed, along with community participation.  Also, the writers make a case to the listeners to become part of the podcast community.  We know how many people listen, but we would love to have more of those people contribute to the podcast on a weekly basis.  This is the community’s show, so make it part of your community stops each week and participate.  We will be nice, and we have had all of our shots

The podcast was mixed up by Stephen Munn, and features the music of Lazyitis.
</itunes:summary>
<itunes:duration>01:31:41</itunes:duration>
<itunes:keywords>castlevania, chronotrigger, doom, duke nukem 3d, freedom fighters, hitman, jesper kyd, mario, mass effect, Nintendo, quake, sega, soundtracks, space quest, trent reznor, vampire: bloodlines, zelda</itunes:keywords>
</item>

<item>
<title>Aeropodcast #110: That’s What Your Mom Said</title>
<link>http://www.aeropause.com/2009/11/aeropodcast-110-thats-what-your-mom-said/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast110_20091127.mp3</guid>
<description>There are good podcasts, and there are bad podcasts.  For you Aeropodcast listeners, this one is probably the worst podcast from us ever.  I mean first off, Stephen is on it.  Then there is the fact that there are two more losers, Joe and Joe that both went to Old Navy at 0-Dark Thirty to get a game for free.  And of course, what else can we say about Koss.

Actually, we do go over some of the deals that we hit up while still digesting Turkey.  And as mentioned in the first paragraph, see what happens when people decide to go insane and stay out all night in a quest to get Lego Rock Band.  We also had a public service announcement about some issues that came up with Media Temple this weekend.  Lastly, I would just like to add one important nugget of wisdom to this post – That’s What Your Mom Said!

The podcast was mixed up by Stephen Munn, and features the music of Lazyitis. 
</description>
<category>Podcasts</category>
<pubDate>Mon, 30 Nov 2009 04:09:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast110_20091127.mp3" length="97489946" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #110: That’s What Your Mom Said</itunes:subtitle>
<itunes:summary>There are good podcasts, and there are bad podcasts.  For you Aeropodcast listeners, this one is probably the worst podcast from us ever.  I mean first off, Stephen is on it.  Then there is the fact that there are two more losers, Joe and Joe that both went to Old Navy at 0-Dark Thirty to get a game for free.  And of course, what else can we say about Koss.

Actually, we do go over some of the deals that we hit up while still digesting Turkey.  And as mentioned in the first paragraph, see what happens when people decide to go insane and stay out all night in a quest to get Lego Rock Band.  We also had a public service announcement about some issues that came up with Media Temple this weekend.  Lastly, I would just like to add one important nugget of wisdom to this post – That’s What Your Mom Said!

The podcast was mixed up by Stephen Munn, and features the music of Lazyitis. 
</itunes:summary>
<itunes:duration>01:41:33</itunes:duration>
<itunes:keywords>black friday, boom blox bash party, dead space: extraction, left 4 dead, left 4 dead 2, lego rock band, old navy, shooping, stories, super mario brothers wii, tekken 6</itunes:keywords>
</item>

<item>
<title>Aeropodcast #109: Fourhman vs. Mario</title>
<link>http://www.aeropause.com/2009/11/aeropodcast-109-fourhman-vs-mario/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast109_20091121.mp3</guid>
<description>This week on the mighty Aeropodcast, we take a break from serious issues to find ways for all of you listeners to save money on your gaming purchases this Black Friday.  For the uninitiated, Black Friday is named after the day that retailers normally end up going into the black for their year end profits.  For shoppers, Black Friday has come to mean ridiculous deals that require people to wait outside stores for umpteen hours, while trying not to trample someone to death when the store opens.

Our deals cover the gamut, from DS to PSP and all of the major consoles.  As a matter of fact we even hit a few PC deals, so no one is left out.  If you think we missed a good deal, make sure you leave it in the comments, so everyone can get in on the best deals of the day.  Also, take note that a lot of stores will price match, but they will want to see the advertisement, so make sure to pick up a paper on Wednesday and Thursday of this week, so you make sure you get all the relevant ads.

Lastly, Koss put together a rapid fire section, which was highly entertaining.  If you want more rapid fire sessions, make sure to send them in or post them in the forums.  As always, the podcast is mixed together by our great DJ Hero, Stephen Munn, and stars the music of Lazyitis.  The band has a shout out for all Aeropause fans, so go over there and check out their MySpace page.
</description>
<category>Podcasts</category>
<pubDate>Tue, 24 Nov 2009 04:59:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast109_20091121.mp3" length="93868328" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #109: Fourhman vs. Mario</itunes:subtitle>
<itunes:summary>This week on the mighty Aeropodcast, we take a break from serious issues to find ways for all of you listeners to save money on your gaming purchases this Black Friday.  For the uninitiated, Black Friday is named after the day that retailers normally end up going into the black for their year end profits.  For shoppers, Black Friday has come to mean ridiculous deals that require people to wait outside stores for umpteen hours, while trying not to trample someone to death when the store opens.

Our deals cover the gamut, from DS to PSP and all of the major consoles.  As a matter of fact we even hit a few PC deals, so no one is left out.  If you think we missed a good deal, make sure you leave it in the comments, so everyone can get in on the best deals of the day.  Also, take note that a lot of stores will price match, but they will want to see the advertisement, so make sure to pick up a paper on Wednesday and Thursday of this week, so you make sure you get all the relevant ads.

Lastly, Koss put together a rapid fire section, which was highly entertaining.  If you want more rapid fire sessions, make sure to send them in or post them in the forums.  As always, the podcast is mixed together by our great DJ Hero, Stephen Munn, and stars the music of Lazyitis.  The band has a shout out for all Aeropause fans, so go over there and check out their MySpace page.
</itunes:summary>
<itunes:duration>01:37:46</itunes:duration>
<itunes:keywords>360, best buy, black friday, ds, games, gamestop, good deals, k-mart, lazyitis, old navy, PC, PS3, PSP, rapid fire, sales, target, walmart, wii</itunes:keywords>
</item>

<item>
<title>Aeropodcast #108: The Day The Music Died</title>
<link>http://www.aeropause.com/2009/11/aeropodcast-108-the-day-the-music-died/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast108_20091113.mp3</guid>
<description>This week, some guy that says he is Koss, returns to the podcast to join Fourhman and Joe to talk up the latest NPD numbers.  Yes, we look at Uncharted 2, Brutal Legend, basketball titles and the success (or lack thereof) of musical titles this month.

Also, how does a little title like Halo ODST keep its numbers looking sharp from its stellar debut.  Also, we head off on a few tangents about TV, reviews at work, and of course Call of Duty: Modern Warfare 2.

This week, we have some new music brought to you by the sounds of Alan Paz and his band, Lasyitis.  The title of the track is “Droid Girl”.  Still the same, and mashing it all together as he does each week is our mixologist, Stephen “Han Solo shoots first” Munn.
</description>
<category>Podcasts</category>
<pubDate>Mon, 16 Nov 2009 01:09:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast108_20091113.mp3" length="97225775" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #108: The Day The Music Died</itunes:subtitle>
<itunes:summary>This week, some guy that says he is Koss, returns to the podcast to join Fourhman and Joe to talk up the latest NPD numbers.  Yes, we look at Uncharted 2, Brutal Legend, basketball titles and the success (or lack thereof) of musical titles this month.

Also, how does a little title like Halo ODST keep its numbers looking sharp from its stellar debut.  Also, we head off on a few tangents about TV, reviews at work, and of course Call of Duty: Modern Warfare 2.

This week, we have some new music brought to you by the sounds of Alan Paz and his band, Lasyitis.  The title of the track is “Droid Girl”.  Still the same, and mashing it all together as he does each week is our mixologist, Stephen “Han Solo shoots first” Munn.
</itunes:summary>
<itunes:duration>01:41:16</itunes:duration>
<itunes:keywords>brutal legend, call of duty: modern warfare 2, dj hero, droid girl, guitar hero 5, music games, music titles, nba 2k10, nba live 10, npd, october 2009, the beatles: rock band, uncharted 2, Wii Fit Plus</itunes:keywords>
</item>

<item>
<title>Aeropodcast #107: Fourhman's Homage to Keith "Pitapocket" Urban</title>
<link>http://www.aeropause.com/2009/11/aeropodcast-107-fourhmans-homage-to-keith-pitapocket-urban/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast107_20091106.mp3</guid>
<description>This week on the Aeropodcast, we talk about more of the controversy surrounding Infinity Ward and the decisions they have been making as of late.  We look at the whole “Friends Against Grenade Spam” and the consolification of the series on PC.  You can also hear Haygood go ballistic to the point of the censor button.

We also take a quick peak at Joe’s purchase of the AO version of Manhunt 2 on the PC, and the fact that Rockstar actually took a bit of time to bring the game over to the PC.  We also break into discussion about AO titles and their future on the console, which did not look all that bright.

Our podcast is mixed together by the one and only DJ Magic Munn, and backed up by the music of Revolution Void.  You can find their tunes over at www.revolutionvoid.com.
</description>
<category>Podcasts</category>
<pubDate>Mon, 09 Nov 2009 01:18:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast107_20091106.mp3" length="57470381" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #107: Fourhman's Homage to Keith "Pitapocket" Urban</itunes:subtitle>
<itunes:summary>This week on the Aeropodcast, we talk about more of the controversy surrounding Infinity Ward and the decisions they have been making as of late.  We look at the whole “Friends Against Grenade Spam” and the consolification of the series on PC.  You can also hear Haygood go ballistic to the point of the censor button.

We also take a quick peak at Joe’s purchase of the AO version of Manhunt 2 on the PC, and the fact that Rockstar actually took a bit of time to bring the game over to the PC.  We also break into discussion about AO titles and their future on the console, which did not look all that bright.

Our podcast is mixed together by the one and only DJ Magic Munn, and backed up by the music of Revolution Void.  You can find their tunes over at www.revolutionvoid.com.
</itunes:summary>
<itunes:duration>01:19:49</itunes:duration>
<itunes:keywords>call of duty, consolification, controversy, crappy port, friends against grenade spam, infinity ward, manhunt 2, modern warfare 2, rockstar games, xcwarrior</itunes:keywords>
</item>

<item>
<title>Aeropodcast #106: Of Stones and Passage</title>
<link>http://www.aeropause.com/2009/11/aeropodcast-106-of-stones-and-passage/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast106_20091030.mp3</guid>
<description>This week on the Aeropodcast, we go the community service route and explain the pain and suffering that one can have from Kidney Stones and Gall Stones.  Well, we only hit on this for a few minutes, but remember kids, drink plenty of water.

From there, we end up discussing one of the controversies that has beset Call of Duty: Modern Warfare 2, which would be the terrorist mission.  Is it too soon for this kind of mission to be available to play in a game, or are we being too sensitive as a society?  We also look at things like Vietnam based games and other situations where gamers and deveolpers have had trouble dealing with historical events.

We also have some great stuff from the community, including a return of a regular community member, XCWarrior, who wants to know a few things.

As always, our podcast is produced by Stephen "Grandmaster Flash" Munn, and features music from Revolution Void.  You can find their music at www.revolutionvoid.com.
</description>
<category>Podcasts</category>
<pubDate>Mon, 02 Nov 2009 18:37:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast106_20091030.mp3" length="50830448" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #106: Of Stones and Passage</itunes:subtitle>
<itunes:summary>This week on the Aeropodcast, we go the community service route and explain the pain and suffering that one can have from Kidney Stones and Gall Stones.  Well, we only hit on this for a few minutes, but remember kids, drink plenty of water.

From there, we end up discussing one of the controversies that has beset Call of Duty: Modern Warfare 2, which would be the terrorist mission.  Is it too soon for this kind of mission to be available to play in a game, or are we being too sensitive as a society?  We also look at things like Vietnam based games and other situations where gamers and deveolpers have had trouble dealing with historical events.

We also have some great stuff from the community, including a return of a regular community member, XCWarrior, who wants to know a few things.

As always, our podcast is produced by Stephen "Grandmaster Flash" Munn, and features music from Revolution Void.  You can find their music at www.revolutionvoid.com.
</itunes:summary>
<itunes:duration>01:10:35</itunes:duration>
<itunes:keywords>atomic games, battlefield vietnam, call of duty: modern warfare 2, club nintendo, doc louis, gall stones, kidney stones, nazis, punch-out, six days in fallujah, terrorist mission, vietnam, water, xcwarrior</itunes:keywords>
</item>

<item>
<title>Aeropodcast #105: No Girls Allowed</title>
<link>http://www.aeropause.com/2009/10/aeropodcast-105-no-girls-allowed/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast105_20091024.mp3</guid>
<description>This week, the Aeropodcast team is back, and we decided to tackle the idea of stereotypes in games.  How have we been affeccted by stereotypes in our daily life when it comes to our hobby showing up.  Have we run into moments of awkward silenece and shame?  Or is it just business as normal.  And with Vikki on the show, is it even worse for a girl to put her foot in the gaming waters, or does she just get stares that are twice as difficult to deal with.

We also have a full community corner with a rapid fire session provided by community groupie, Jordan Snyder, as well as a walk down game menu memory lane with a question from Lundy3311.

And to keep the podcast high class, we had a moment of British nostalgia as Joe remembers Beanos’, Boots department stores and the ever lovable Yorkie bar.  However, we must always remember that Yorkies are not for girls!

The podcast music as always, is brought to you from Revolution Void, and their songs can be found at www.revolutionvoid.com.  The podcast is mixed by resident DJ, Stephen “Trance” Munn.
</description>
<category>Podcasts</category>
<pubDate>Mon, 26 Oct 2009 17:02:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast105_20091024.mp3" length="67753401" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #105: No Girls Allowed</itunes:subtitle>
<itunes:summary>This week, the Aeropodcast team is back, and we decided to tackle the idea of stereotypes in games.  How have we been affeccted by stereotypes in our daily life when it comes to our hobby showing up.  Have we run into moments of awkward silenece and shame?  Or is it just business as normal.  And with Vikki on the show, is it even worse for a girl to put her foot in the gaming waters, or does she just get stares that are twice as difficult to deal with.

We also have a full community corner with a rapid fire session provided by community groupie, Jordan Snyder, as well as a walk down game menu memory lane with a question from Lundy3311.

And to keep the podcast high class, we had a moment of British nostalgia as Joe remembers Beanos’, Boots department stores and the ever lovable Yorkie bar.  However, we must always remember that Yorkies are not for girls!

The podcast music as always, is brought to you from Revolution Void, and their songs can be found at www.revolutionvoid.com.  The podcast is mixed by resident DJ, Stephen “Trance” Munn.
</itunes:summary>
<itunes:duration>01:34:06</itunes:duration>
<itunes:keywords>beano, boots, co-workers, females, gaming, girls, mainstream, rapid fire, stereotypes, yorkie</itunes:keywords>
</item>

<item>
<title>Aeropodcast #104 – Fourhman Phones It In</title>
<link>http://www.aeropause.com/2009/10/aeropodcast-104-fourhman-phones-it-in/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast104_20091016.mp3</guid>
<description>With the podcast down one man this week, we decided to hit up the community for some topics.  However, one of those comments from one Jordan Snyder, drew Fourhman out from the House of Mouse to call in and retort.  To say it is epic is selling it short.

We also took the time to sit discuss some of the recent hulabaloo on the web surrounding the complaints over the recent scores that Uncharted 2 has received from some media outlets.  Yes, you read that right, people have been complaining about 9.3, 9.4 and 4.5 out of 5 scores.  We just found it interesting that a game that has reviewed so well, is still getting complaints over the review scores being so low.

The podcast music is provided by Revolution Void and they can be found at www.revolutionvoid.com.  The podcast is mixed as always by our favorite DJ, Stephen “stop clearing your throat already, Joe” Munn.
</description>
<category>Podcasts</category>
<pubDate>Tue, 20 Oct 2009 20:19:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast104_20091016.mp3" length="51265857" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #104 – Fourhman Phones It In</itunes:subtitle>
<itunes:summary>With the podcast down one man this week, we decided to hit up the community for some topics.  However, one of those comments from one Jordan Snyder, drew Fourhman out from the House of Mouse to call in and retort.  To say it is epic is selling it short.

We also took the time to sit discuss some of the recent hulabaloo on the web surrounding the complaints over the recent scores that Uncharted 2 has received from some media outlets.  Yes, you read that right, people have been complaining about 9.3, 9.4 and 4.5 out of 5 scores.  We just found it interesting that a game that has reviewed so well, is still getting complaints over the review scores being so low.

The podcast music is provided by Revolution Void and they can be found at www.revolutionvoid.com.  The podcast is mixed as always by our favorite DJ, Stephen “stop clearing your throat already, Joe” Munn.
</itunes:summary>
<itunes:duration>01:11:12</itunes:duration>
<itunes:keywords>community corner, disneyworld, house of mouse, PS3, questions, review scores, uncharted 2, voice mail, wii, XBOX 360</itunes:keywords>
</item>

<item>
<title>Aeropodcast #103: Forgetting the Little Guys Sometimes</title>
<link>http://www.aeropause.com/2009/10/aeropodcast-103-forgetting-the-little-guys-sometimes/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast103_20091009.mp3</guid>
<description>This week, the Aeropodcast went over a topic that had been a thorn in my side for some time, and that is the idea of purchasing all of these great XBLA, PSN and Steam games that end up just collecting dust on our hard drives.  Are we captured by the hype of a game hitting the marketplace, jumping on it, or is the investment of $60 in a full retail title trumping our dedication to these smaller titles.

This week, we ran rather long on the main topic, so we skipped the community corner, but you will be happy to know that this upcoming podcast will feature nothing but community content, so if you have questions, get them in before Friday at 7PM Pacific time.  You can email them at tips@aeropause.com, post them in the forum in the Aeropodcast question topic, or phone them in via our voice mail at 206-339-8362.

The podcast was mixed by Stephen Munn, using music from Revolution Void.  Look for it at www.revolutionvoid.com.
</description>
<category>Podcasts</category>
<pubDate>Thu, 15 Oct 2009 05:13:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast103_20091009.mp3" length="65657871" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #103: Forgetting the Little Guys Sometimes</itunes:subtitle>
<itunes:summary>This week, the Aeropodcast went over a topic that had been a thorn in my side for some time, and that is the idea of purchasing all of these great XBLA, PSN and Steam games that end up just collecting dust on our hard drives.  Are we captured by the hype of a game hitting the marketplace, jumping on it, or is the investment of $60 in a full retail title trumping our dedication to these smaller titles.

This week, we ran rather long on the main topic, so we skipped the community corner, but you will be happy to know that this upcoming podcast will feature nothing but community content, so if you have questions, get them in before Friday at 7PM Pacific time.  You can email them at tips@aeropause.com, post them in the forum in the Aeropodcast question topic, or phone them in via our voice mail at 206-339-8362.

The podcast was mixed by Stephen Munn, using music from Revolution Void.  Look for it at www.revolutionvoid.com.
</itunes:summary>
<itunes:duration>01:31:11</itunes:duration>
<itunes:keywords>aeropodcast, bonzai barber, fat princess, forgotten titles, gauntlet, pixeljunk eden, psn, steam, teenage mutant ninja turtles, xbla, xevious</itunes:keywords>
</item>

<item>
<title>Aeropodcast #102: We’re Late and British This Time</title>
<link>http://www.aeropause.com/2009/10/aeropodcast-102-were-late-and-british-this-time/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast102_20091003.mp3</guid>
<description>A big apology for this podcast getting to press so late.  Real life has been getting in the way of things for the last week and a half, but things are getting better.  And believe me, beyond a technical issue for this podcast, it is well worth the wait.  Why is that you say?  Well, we had our writer from the UK, Vikki, making an appearance on the show.  So for once, we have a really good English accent on the show, although a really bad accent shows up as well at one point.

Features in this podcast include shopping for good, not so cutesy DS and DSi games, and the Xbox 360 and PC Ones to Watch titles, so it was not a fanboy oversight that they were not on the site.

Music is provided by Revolution Void, and mixed as always by Stephen Munn.
</description>
<category>Podcasts</category>
<pubDate>Wed, 07 Oct 2009 19:02:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast102_20091003.mp3" length="45832303" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #102: We’re Late and British This Time</itunes:subtitle>
<itunes:summary>A big apology for this podcast getting to press so late.  Real life has been getting in the way of things for the last week and a half, but things are getting better.  And believe me, beyond a technical issue for this podcast, it is well worth the wait.  Why is that you say?  Well, we had our writer from the UK, Vikki, making an appearance on the show.  So for once, we have a really good English accent on the show, although a really bad accent shows up as well at one point.

Features in this podcast include shopping for good, not so cutesy DS and DSi games, and the Xbox 360 and PC Ones to Watch titles, so it was not a fanboy oversight that they were not on the site.

Music is provided by Revolution Void, and mixed as always by Stephen Munn.
</itunes:summary>
<itunes:duration>01:35:29</itunes:duration>
<itunes:keywords>british, ds, dsi, milo, Nintendo, ones to watch, PC, real life, recording issue, UK, vikki, wales, XBOX 360</itunes:keywords>
</item>

<item>
<title>Aeropodcast #101: Newfangled I’s, P’s and a Dash of Q’s</title>
<link>http://www.aeropause.com/2009/09/aeropodcast-101-newfangled-is-ps-and-a-dash-of-qs/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast101_20090925.mp3</guid>
<description>This week on the Aeropodcast,  Josh, aka Crash from The Gamers Garage joined Fourhman and Joe to talk shop about all things video gaming related.  This week, our topic focused on two major items.  First we discussed the game lose/lose, and how this game could end up causing serious detrimental harm to a computer.  Is the game art, or just a cleverly disguised virus?  We also took a look at the new Nintendo Wii price cut and if it will have a bump or serious sales spike on the NPD numbers.  There was also mention of a rebate for the Xbox 360 Elite package that would lower its effective price to $250.

As always, we have community corner with lots of good questions, notable articles, and of course, what are we all playing.  Also,  what does "orangutang afterbirth" have to do with anything?  Find out inside.

Music is provided by Revolution Void, and mixed as always by Stephen Munn.
</description>
<category>Podcasts</category>
<pubDate>Mon, 28 Sep 2009 08:08:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast101_20090925.mp3" length="56736502" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #101: Newfangled I’s, P’s and a Dash of Q’s</itunes:subtitle>
<itunes:summary>What can we say about episode 100?  We came strong with a blast from the past, as we had Wombat from CheapAssGamer.com as the surprise guest.  We had some big technical issuesThis week on the Aeropodcast,  Josh, aka Crash from The Gamers Garage joined Fourhman and Joe to talk shop about all things video gaming related.  This week, our topic focused on two major items.  First we discussed the game lose/lose, and how this game could end up causing serious detrimental harm to a computer.  Is the game art, or just a cleverly disguised virus?  We also took a look at the new Nintendo Wii price cut and if it will have a bump or serious sales spike on the NPD numbers.  There was also mention of a rebate for the Xbox 360 Elite package that would lower its effective price to $250.

As always, we have community corner with lots of good questions, notable articles, and of course, what are we all playing.  Also,  what does "orangutang afterbirth" have to do with anything?  Find out inside.

Music is provided by Revolution Void, and mixed as always by Stephen Munn.
</itunes:summary>
<itunes:duration>01:18:48</itunes:duration>
<itunes:keywords>art, crash616, interlaced, josh, lose/lose, message, npd, progressive, the gamers garage, Virus, wii price cut, xbox 360 elite rebate, orangutang afterbirth</itunes:keywords>
</item>

<item>
<title>Aeropodcast #100: Wombat hates CheapyD, Fourhman hates Wii, Koss hates Dr. Who, and Haygood Hates His Family</title>
<link>http://www.aeropause.com/2009/09/aeropodcast-100-wombat-hates-cheapyd-fourhman-hates-wii-koss-hates-dr-who-and-haygood-hates-his-family/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast100_20090918.mp3</guid>
<description>What can we say about episode 100?  We came strong with a blast from the past, as we had Wombat from CheapAssGamer.com as the surprise guest.  We had some big technical issues that ended up killing the first thirty minutes of the show, which we sort of re-recorded.  And no animals were harmed during the recording of this show.

We talked about boss battles, Batman, and our best and worst experiences behind working with the podcast.  I was joined by my wingmen in recording, Fourhman and Koss in this recording.  Also, I would like to say thank you to Koss, Fourhman, George Walker, Shane Whitehouse, Richard Windsor, Levi Thornton, Paul Munn, James Munn and Stephen Munn for coming on during one or more episodes and making this show possible.  An extra special thanks to our Mixmaster, Stephen Munn for finding ways to make all of us look good, and salvaging some big problems and making gold out of them.

Music is provided by The Cars, specifically, “Let The Good Times Roll”, and mixed as always by Stephen Munn.
</description>
<category>Podcasts</category>
<pubDate>Mon, 21 Sep 2009 17:41:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast100_20090918.mp3" length="48155369" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #100: Wombat hates CheapyD, Fourhman hates Wii, Koss hates Dr. Who, and Haygood Hates His Family</itunes:subtitle>
<itunes:summary>What can we say about episode 100?  We came strong with a blast from the past, as we had Wombat from CheapAssGamer.com as the surprise guest.  We had some big technical issues that ended up killing the first thirty minutes of the show, which we sort of re-recorded.  And no animals were harmed during the recording of this show.

We talked about boss battles, Batman, and our best and worst experiences behind working with the podcast.  I was joined by my wingmen in recording, Fourhman and Koss in this recording.  Also, I would like to say thank you to Koss, Fourhman, George Walker, Shane Whitehouse, Richard Windsor, Levi Thornton, Paul Munn, James Munn and Stephen Munn for coming on during one or more episodes and making this show possible.  An extra special thanks to our Mixmaster, Stephen Munn for finding ways to make all of us look good, and salvaging some big problems and making gold out of them.

Music is provided by The Cars, specifically, “Let The Good Times Roll”, and mixed as always by Stephen Munn.

</itunes:summary>
<itunes:duration>01:06:52</itunes:duration>
<itunes:keywords>audio miscues, Batman: Arkham Asylum, best moments, boss battles, cheapy d, fourhman, george walker, james munn, koss, levi thornton, paul munn, shane whitehouse, stephen munn, wombat, worst moments</itunes:keywords>
</item>

<item>
<title>Aeropodcast #99: The Good, The Bad, and the NPDs</title>
<link>http://www.aeropause.com/2009/09/aeropodcast-99-the-good-the-bad-and-the-npds/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast99_20090911.mp3</guid>
<description>This week on the Aeropodcast, Koss, Fourhman and Joe looked at the August NPD numbers to see how the PS3 and 360 price cuts did for the last few days of that month, along with the surprisingly strong numbers for one flying rat.  Also, we look at the slight drop in the Madden franchise, that left Joe wondering if Madden was finally reaching its tipping point with its fans.

From there, Fourhman and Joe decided to discuss their feelings about The Beatles: rock Band and how it has not lived up to their visions of what the series could be.  The two of them also wonder if they are living in a parallel universe, as they seem to be the only ones that have been kind of down on the game.  Koss had not bought the game yet, so see if the pair's discussion swayed him for or against the title.

Also, it was mentioned that our illustrious Fourhman would be putting together a flipnote cartoon while we recorded the podcast, and you can see the above results.  All of the animations came from reader suggestions in the forums.  If you would like us to do more things like this, let us know.  We are considering playing a multiplayer title while we are on the podcast live, so maybe you can make a PS3 suggestion, since that seems to be about the only common denominator.
</description>
<category>Podcasts</category>
<pubDate>Mon, 14 Sep 2009 05:58:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast99_20090911.mp3" length="67358725" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #99: The Good, The Bad, and the NPDs</itunes:subtitle>
<itunes:summary>This week on the Aeropodcast, Koss, Fourhman and Joe looked at the August NPD numbers to see how the PS3 and 360 price cuts did for the last few days of that month, along with the surprisingly strong numbers for one flying rat.  Also, we look at the slight drop in the Madden franchise, that left Joe wondering if Madden was finally reaching its tipping point with its fans.

From there, Fourhman and Joe decided to discuss their feelings about The Beatles: rock Band and how it has not lived up to their visions of what the series could be.  The two of them also wonder if they are living in a parallel universe, as they seem to be the only ones that have been kind of down on the game.  Koss had not bought the game yet, so see if the pair's discussion swayed him for or against the title.

Also, it was mentioned that our illustrious Fourhman would be putting together a flipnote cartoon while we recorded the podcast, and you can see the above results.  All of the animations came from reader suggestions in the forums.  If you would like us to do more things like this, let us know.  We are considering playing a multiplayer title while we are on the podcast live, so maybe you can make a PS3 suggestion, since that seems to be about the only common denominator.
</itunes:summary>
<itunes:duration>01:33:33</itunes:duration>
<itunes:keywords>Animation, arkham asylum, august 2009, Batman, elite 360, flipnote, madden, npd, price cut, PS3 Slim, the beatles: rock band</itunes:keywords>
</item>

<item>
<title>Aeropodcast #98: How Cheap Can You Go</title>
<link>http://www.aeropause.com/2009/09/aeropodcast-98-how-cheap-can-you-go/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast98_20090904.mp3</guid>
<description>Mike, Stephen, Fourhman and Joe join together in unison to fight for justice, truth and the podcasting way, protecting citizens from scum and villany.  Okay, not really, but we did have a great discussion on the uniformed pricing of titles on the current generation of consoles.

Our discussion looks at whether certain titles could have benefited from a lower starting price point vs. the standard $59.99 price tag that almost all Xbox 360 and PS3 games are hit with.  Some of the titles mentioned include WET,  50 Cent: Blood on the Sand and Wolverine: Origins.  We took a short look at Nintendo as well, considering that they have been a bit more flexible as of late with pricing, having titles come out at $50 and $30 on a regular basis.  But some titles still left us wondering what developers were thinking, like Mad World or Deadly Creatures and their full price point.

We also received a couple of questions from Forum member william745, and we are always looking for more.  Make sure to leave us a voice mail at 206-339-8362, email us at tips@aeropause.com or post up in our forums.  The community is only as strong as its members, so join the forum community and delve into our post history.  Remember to review us on iTunes and let us know how we are doing.  As always, the podcast is put together by the sound alchemist, Stephen Munn, and features music from Revolution Void.
</description>
<category>Podcasts</category>
<pubDate>Tue, 08 Sep 2009 16:45:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast98_20090904.mp3" length="54167105" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #98: How Cheap Can You Go</itunes:subtitle>
<itunes:summary>Mike, Stephen, Fourhman and Joe join together in unison to fight for justice, truth and the podcasting way, protecting citizens from scum and villany.  Okay, not really, but we did have a great discussion on the uniformed pricing of titles on the current generation of consoles.

Our discussion looks at whether certain titles could have benefited from a lower starting price point vs. the standard $59.99 price tag that almost all Xbox 360 and PS3 games are hit with.  Some of the titles mentioned include WET,  50 Cent: Blood on the Sand and Wolverine: Origins.  We took a short look at Nintendo as well, considering that they have been a bit more flexible as of late with pricing, having titles come out at $50 and $30 on a regular basis.  But some titles still left us wondering what developers were thinking, like Mad World or Deadly Creatures and their full price point.

We also received a couple of questions from Forum member william745, and we are always looking for more.  Make sure to leave us a voice mail at 206-339-8362, email us at tips@aeropause.com or post up in our forums.  The community is only as strong as its members, so join the forum community and delve into our post history.  Remember to review us on iTunes and let us know how we are doing.  As always, the podcast is put together by the sound alchemist, Stephen Munn, and features music from Revolution Void.
</itunes:summary>
<itunes:duration>01:15:13</itunes:duration>
<itunes:keywords>30%, 49.99, 50 cent blood on the sand, 59.99, deadly creatures, endless ocean, lower prices, madworld, wet, Wii Music, wolverine</itunes:keywords>
</item>

<item>
<title>Aeropodcast #97: No News is Good News</title>
<link>http://www.aeropause.com/2009/08/aeropodcast-97-no-news-is-good-news/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast97_20090829.mp3</guid>
<description>This week, the Aeropodcast goes through a few changes to cut down on the time, because at the end of the day, all of us realize that people do not want a two hour podcast.  It is okay when it happens on occasion, but as of late, two hours seems to have been the norm.

The biggest change is that we have dropped the news section.  Our podcast is meant to be a podcast that has all of us as joint hosts, and the news section normally has me rambling, with the occasional note or correction from my co-hosts for the week.  It normally does not bring a lot of discussion, and I want our podcast to be a joint effort, with everyone participating.  Hopefully you like this decision, and while this week does not reflect the cut down in length due to a meaty topic, you should see podcasts come down to a more drivetime like experience.  We are shooting for under one and a half hours at most.
</description>
<category>Podcasts</category>
<pubDate>Mon, 31 Aug 2009 18:37:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast97_20090829.mp3" length="72919045" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #97: No News is Good News</itunes:subtitle>
<itunes:summary>This week, the Aeropodcast goes through a few changes to cut down on the time, because at the end of the day, all of us realize that people do not want a two hour podcast.  It is okay when it happens on occasion, but as of late, two hours seems to have been the norm.

The biggest change is that we have dropped the news section.  Our podcast is meant to be a podcast that has all of us as joint hosts, and the news section normally has me rambling, with the occasional note or correction from my co-hosts for the week.  It normally does not bring a lot of discussion, and I want our podcast to be a joint effort, with everyone participating.  Hopefully you like this decision, and while this week does not reflect the cut down in length due to a meaty topic, you should see podcasts come down to a more drivetime like experience.  We are shooting for under one and a half hours at most.
</itunes:summary>
<itunes:duration>01:41:16</itunes:duration>
<itunes:keywords>360, changes, multiplatform, podcast, PS3, recommendations, seasonal purchases, topics, wii</itunes:keywords>
</item>

<item>
<title>Aeropodcast #96: Show Me Your Crying Baby</title>
<link>http://www.aeropause.com/2009/08/aeropodcast-96-show-me-your-crying-baby/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast96_20090821.mp3</guid>
<description>This week on the Aeropodcast, we have a special treat, as two guests stopped by to record a show with us this week.  And who were the two guests, brave enough to run almost two hours with us?  Why, that would be Kelly and Chris, hosts of The Married Gamers podcast.

With our guests, we had a discussion about the new announcements from Sony hit Gamescom, and what they would do for them coming into the busy Christmas season.  Does the price cut give Sony solid footing for the holiday season, and can they keep up with the possible demand from this new price.  Also, are we upset about the final nail in the coffin for backwards compatibility.

We also covered a full slate of news, community corner items and even a few random topics, like what happens if you are a female and venture on Uno with other users and their cameras.  The results are hilarious.
</description>
<category>Podcasts</category>
<pubDate>Mon, 24 Aug 2009 02:02:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast96_20090821.mp3" length="87174718" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #96: Show Me Your Crying Baby</itunes:subtitle>
<itunes:summary>This week on the Aeropodcast, we have a special treat, as two guests stopped by to record a show with us this week.  And who were the two guests, brave enough to run almost two hours with us?  Why, that would be Kelly and Chris, hosts of The Married Gamers podcast.

With our guests, we had a discussion about the new announcements from Sony hit Gamescom, and what they would do for them coming into the busy Christmas season.  Does the price cut give Sony solid footing for the holiday season, and can they keep up with the possible demand from this new price.  Also, are we upset about the final nail in the coffin for backwards compatibility.

We also covered a full slate of news, community corner items and even a few random topics, like what happens if you are a female and venture on Uno with other users and their cameras.  The results are hilarious.
</itunes:summary>
<itunes:duration>02:01:04</itunes:duration>
<itunes:keywords>backwards compatibility, breakdancing monkeys, GamesCom, marriedgamers.net, Microsoft, no os install, price cut, PS3 Slim, Sony, the married gamers, uno, xbox live camera</itunes:keywords>
</item>

<item>
<title>Aeropodcast #95: The Ballad of Sid Caesar</title>
<link>http://www.aeropause.com/2009/08/aeropodcast-95-the-ballad-of-sid-caesar/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast95_20090814.mp3</guid>
<description>This week on the Aeropodcast, we look at how the new remakes stack up with gamers that remember the classics vs. the newer gamers that may or may not appreciate the older style.  Well, we sort of talk about that.  You see, we sort of went through some ADD moments in the beginning of the topic, resulting in chats about GI Joe, COBRA, comics and somehow, Sid Caeser.  Trust me, it is well worth the price of admission.

We also got to show off our street cred as we were asked about Ice Cube and our feelings on his work.  Well, SOME of us were able to discuss it, while others seemed to think he was on SVU.  Next week, someone ask about Ice T. so we can correct this fault.  Mix in some news and another voice mail on top of the Ice Cube deal and you have a jam packed podcast.

The podcast is put together by our very master of the ones and twos, Stephen Munn.  If you enjoy the podcast, please review it on iTunes, and tell a friend.  Also, continue to call into the podcast with your voice mail questions at 206-339-8362, email us at tips@aeropause.com or post in our Questions thread in the forums.
</description>
<category>Podcasts</category>
<pubDate>Tue, 18 Aug 2009 16:10:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast95_20090814.mp3" length="93338153" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #95: The Ballad of Sid Caesar</itunes:subtitle>
<itunes:summary>This week on the Aeropodcast, we look at how the new remakes stack up with gamers that remember the classics vs. the newer gamers that may or may not appreciate the older style.  Well, we sort of talk about that.  You see, we sort of went through some ADD moments in the beginning of the topic, resulting in chats about GI Joe, COBRA, comics and somehow, Sid Caeser.  Trust me, it is well worth the price of admission.

We also got to show off our street cred as we were asked about Ice Cube and our feelings on his work.  Well, SOME of us were able to discuss it, while others seemed to think he was on SVU.  Next week, someone ask about Ice T. so we can correct this fault.  Mix in some news and another voice mail on top of the Ice Cube deal and you have a jam packed podcast.

The podcast is put together by our very master of the ones and twos, Stephen Munn.  If you enjoy the podcast, please review it on iTunes, and tell a friend.  Also, continue to call into the podcast with your voice mail questions at 206-339-8362, email us at tips@aeropause.com or post in our Questions thread in the forums.
</itunes:summary>
<itunes:duration>02:09:38</itunes:duration>
<itunes:keywords>classics, marvel vs capcom 2, megaman 9, remakes, secrets of monkey island, super street fighter ii hyper fighting edition, tales of monkey island, turtles in time reshelled</itunes:keywords>
</item>

<item>
<title>Aeropodcast #94: What's a Voice Mail</title>
<link>http://www.aeropause.com/2009/08/aeropodcast-94-whats-a-voice-mail/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast94_20090807.mp3</guid>
<description>This week, Koss, Fourhman and Joe get the first voice mail on the show ever.  Well, technically it is the third we have received, but the prank call did not count, and we accidentally deleted the first try at voice mail ever on the show.  Our own resident Aerofan, Jordan Snyder, joins us with a question about the holiday release season, as well as some flamebait for Wii fans.

As for our topic, Fourhman brought to the table, a discussion about avatars and the whole idea of creating a self-image in a virtual world to represent you.  We look at when we first decided to create an image of ourself, as well as where we think the trend came from and where it is going.

We also have a full plate of news, community corner items and site coverage that we hope you will listen into.  If you enjoy the show, make sure to give us a review on iTunes by following the link at the end of this post.  Also, feel free to email us at tips@aeropause.com, hit us up in the forums in the podcast question thread or just call us via the voice mail line at 206-339-8362.  The Aeropodcast is put together by our resident mixologist, Stephen Munn, and features the music of Revolution Void. 
</description>
<category>Podcasts</category>
<pubDate>Mon, 10 Aug 2009 17:54:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast94_20090807.mp3" length="75987596" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #94: What's a Voice Mail</itunes:subtitle>
<itunes:summary>This week, Koss, Fourhman and Joe get the first voice mail on the show ever.  Well, technically it is the third we have received, but the prank call did not count, and we accidentally deleted the first try at voice mail ever on the show.  Our own resident Aerofan, Jordan Snyder, joins us with a question about the holiday release season, as well as some flamebait for Wii fans.

As for our topic, Fourhman brought to the table, a discussion about avatars and the whole idea of creating a self-image in a virtual world to represent you.  We look at when we first decided to create an image of ourself, as well as where we think the trend came from and where it is going.

We also have a full plate of news, community corner items and site coverage that we hope you will listen into.  If you enjoy the show, make sure to give us a review on iTunes by following the link at the end of this post.  Also, feel free to email us at tips@aeropause.com, hit us up in the forums in the podcast question thread or just call us via the voice mail line at 206-339-8362.  The Aeropodcast is put together by our resident mixologist, Stephen Munn, and features the music of Revolution Void. 
</itunes:summary>
<itunes:duration>01:45:32</itunes:duration>
<itunes:keywords>aeropoints, Avatars, blizzcon, criss angel, free home furniture, games for windows live, home avatars, hometards, jordan snyder, Miis, rpgs, second life, sierra network, voice mail, Wii Sports: Resort, xbox live</itunes:keywords>
</item>

<item>
<title>Aeropodcast #93: When In Doubt, Go for the Fire Hose</title>
<link>http://www.aeropause.com/2009/08/aeropodcast-93-when-in-doubt-go-for-the-fire-hose/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast93_20090731.mp3</guid>
<description>This week, the Aeropodcast takes a change from its normal format to cover a few smaller topics instead of one earthshaking item.  Koss, Fourhman and Joe look at a topic that has been delayed for a few weeks, looking at what gaming character could represent us in real life.  The choices are all over the place, including Disaster Report.  You have to ask yourself if Fourhman would have been the guy that respected the woman's privacy, or looked up the skirt.

We also looked a little bit at the new Xbox update that for the most part has nothing beyond putting up how long you have been an Xbox Live member, the new Netflix functionality and a revamped achievement card display.  No Twitter, Facebook last.fm or any of the other items that we were hoping for, but they are suppose to be coming soon.  Fourhman also gave us the scoop on how the Watchmen BD Live session went and what he got out of it.  We do know his intellectual questions went unanswered.  We told him he should have asked about the sex scene.

We also have a full session of community corner, news and other banter that we know the listeners have come to love.  If you have any questions for us, visit the questions thread in the forums, email us at tips@aeropause.com and of course, give us a voice mail question or shout out at 206-339-8362.  Also, if you like or hate the podcast, click the iTunes link at the end of the podcast post and give us a review.  We appreciate all the feedback, as it helps improve the show.  The show is mixed by our turntable master, Stephen Munn.
</description>
<category>Podcasts</category>
<pubDate>Mon, 03 Aug 2009 17:07:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast93_20090731.mp3" length="72229098" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #93: When In Doubt, Go for the Fire Hose</itunes:subtitle>
<itunes:summary>This week, the Aeropodcast takes a change from its normal format to cover a few smaller topics instead of one earthshaking item.  Koss, Fourhman and Joe look at a topic that has been delayed for a few weeks, looking at what gaming character could represent us in real life.  The choices are all over the place, including Disaster Report.  You have to ask yourself if Fourhman would have been the guy that respected the woman's privacy, or looked up the skirt.

We also looked a little bit at the new Xbox update that for the most part has nothing beyond putting up how long you have been an Xbox Live member, the new Netflix functionality and a revamped achievement card display.  No Twitter, Facebook last.fm or any of the other items that we were hoping for, but they are suppose to be coming soon.  Fourhman also gave us the scoop on how the Watchmen BD Live session went and what he got out of it.  We do know his intellectual questions went unanswered.  We told him he should have asked about the sex scene.

We also have a full session of community corner, news and other banter that we know the listeners have come to love.  If you have any questions for us, visit the questions thread in the forums, email us at tips@aeropause.com and of course, give us a voice mail question or shout out at 206-339-8362.  Also, if you like or hate the podcast, click the iTunes link at the end of the podcast post and give us a review.  We appreciate all the feedback, as it helps improve the show.  The show is mixed by our turntable master, Stephen Munn.
</itunes:summary>
<itunes:duration>01:40:19</itunes:duration>
<itunes:keywords>BD-Live, cloud, Comic-Con, disaster report, final fantasy vii, game characters, netflix, roger wilco, space quest, tifa, watchmen, xbox live update, stevie wonder, ebony and ivory</itunes:keywords>
</item>

<item>
<title>Aeropodcast #92: L.A. is a Tough Town</title>
<link>http://www.aeropause.com/2009/07/aeropodcast-92-la-is-a-tough-town/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast92_200907247.mp3</guid>
<description>This week, we decided to press rewind as Fourhman and Joe decided to go back in time to chat up last week's topic a bit more, after Joe went on an arduous journey trying to buy Singstar songs from the U.K. store.  Learn more than you could possibly want to know about buying points, how to get stuff purchased from a foreign store and more importantly, will DLC from another region work with a different region's game.

We also went through some of our newest articles, including a sidebar discussion about storage and old school tips.  And in our hefty segment of news, we finished up with our take on the lastest and greatest publicity debacle with Dante's Inferno.

As always, our podcast is put together by our resident spinmaster, Stephen "Justice" Munn.
</description>
<category>Podcasts</category>
<pubDate>Mon, 27 Jul 2009 16:22:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast92_20090724.mp3" length="74414314" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #92: L.A. is a Tough Town</itunes:subtitle>
<itunes:summary>This week, we decided to press rewind as Fourhman and Joe decided to go back in time to chat up last week's topic a bit more, after Joe went on an arduous journey trying to buy Singstar songs from the U.K. store.  Learn more than you could possibly want to know about buying points, how to get stuff purchased from a foreign store and more importantly, will DLC from another region work with a different region's game.

We also went through some of our newest articles, including a sidebar discussion about storage and old school tips.  And in our hefty segment of news, we finished up with our take on the lastest and greatest publicity debacle with Dante's Inferno.

As always, our podcast is put together by our resident spinmaster, Stephen "Justice" Munn.
</itunes:summary>
<itunes:duration>01:43:21</itunes:duration>
<itunes:keywords>castle crashers, dlc, european store, foreign accounts, ghostbusters, little big planet, marvel ultimate alliance 2, old school tips, plants vs. zombies, regions, scribblenauts, sin to win, singstar, UK, windows 7, world of warcraft, yazoo</itunes:keywords>
</item>

<item>
<title>Aeropodcast #91: Your One-Stop HD Squirting Housewife Source</title>
<link>http://www.aeropause.com/2009/07/aeropodcast-91-your-one-stop-hd-squirting-housewife-source/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast90_20090717.mp3</guid>
<description>This week was a crazy podcast that started off rather normal, but delved into the perverse due to one of our new topics dealing with Yakuza, a coctail waitress and squirting housewives.

We did manage to work our way down to our topic for the week, which talked abou the need for creating foreign accounts for consoles, so players can access other items that might not be available in their region.  It is an interesting discussion that might be expanged upon in this week's podcast with a bevy of new information.

We also had a ton of new questions from the community, who stepped up after Joe called them out in last week's podcast.  and of course we have our standard plate of news for the listeners.  The participants for this week's debacle are Joe, Mr. Fourhman, Koss and Paul Munn.
</description>
<category>Podcasts</category>
<pubDate>Tue, 21 Jul 2009 17:29:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast90_20090717.mp3" length="78353708" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #91: Your One-Stop HD Squirting Housewife Source</itunes:subtitle>
<itunes:summary>This week was a crazy podcast that started off rather normal, but delved into the perverse due to one of our new topics dealing with Yakuza, a coctail waitress and squirting housewives.

We did manage to work our way down to our topic for the week, which talked abou the need for creating foreign accounts for consoles, so players can access other items that might not be available in their region.  It is an interesting discussion that might be expanged upon in this week's podcast with a bevy of new information.

We also had a ton of new questions from the community, who stepped up after Joe called them out in last week's podcast.  and of course we have our standard plate of news for the listeners.  The participants for this week's debacle are Joe, Mr. Fourhman, Koss and Paul Munn.
</itunes:summary>
<itunes:duration>01:48:49</itunes:duration>
<itunes:keywords>club nintendo, foreign accounts, marvel vs capcom 2, pepsi rock band, Playstation Store, resident evil 5, rio, saints row psp, squirting housewife, wii motion plus, Wii Sports: Resort, yakuza</itunes:keywords>
</item>

<item>
<title>Aeropodcast #90: Fourhman Doesn't Mind the Androgynous Males</title>
<link>http://www.aeropause.com/2009/07/aeropodcast-90-fourhman-doesnt-mind-the-androgynous-males/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast90_20090710.mp3</guid>
<description>Hello all of you Aeropause fans, we are back again with another great podcast for your listening pleasure.  This week, we take it easy, discussing some of our favorite and least favorite titles in our gaming history.  The choices will be surprising, but you know at some point, Vampire Rain will come up.  What's funny is that we almost changed the topic to Zelda vs. star Wars on the fly.  Why those two franchises?  Why not is the better question to ask.

Also, we have some great news stories, but unfortunately, a lack of community participation for this podcast.  Make sure to call in, email or post questions for the podcast community corner.  Also, with our 100th episode coming soon, what would you likae to hear in the weeks coming up to this Aeropodcast milestone?  Let us know.
</description>
<category>Podcasts</category>
<pubDate>Mon, 13 Jul 2009 17:02:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast90_20090710.mp3" length="83328467" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #90: Fourhman Doesn't Mind the Androgynous Males</itunes:subtitle>
<itunes:summary>Hello all of you Aeropause fans, we are back again with another great podcast for your listening pleasure.  This week, we take it easy, discussing some of our favorite and least favorite titles in our gaming history.  The choices will be surprising, but you know at some point, Vampire Rain will come up.  What's funny is that we almost changed the topic to Zelda vs. star Wars on the fly.  Why those two franchises?  Why not is the better question to ask.

Also, we have some great news stories, but unfortunately, a lack of community participation for this podcast.  Make sure to call in, email or post questions for the podcast community corner.  Also, with our 100th episode coming soon, what would you likae to hear in the weeks coming up to this Aeropodcast milestone?  Let us know.
</itunes:summary>
<itunes:duration>01:55:44</itunes:duration>
<itunes:keywords>carcassonne, ea games, favorite game franchises, kingdom hearts, little big planet, lucasarts, mechwarrior, pr, Sony, space bust-a-moves</itunes:keywords>
</item>

<item>
<title>Aeropodcast #89: Michael Bay...Eject!</title>
<link>http://www.aeropause.com/2009/07/aeropodcast-89-michael-bay-eject/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast89_20090703.mp3</guid>
<description>This week, all of us heard the feedback and we made sure to deliver with one of the longest podcasts on record for the Aeropause Crew.  This week we had a topic submitted by community member Harshy.  He wanted us to relate some of our gripes in the gaming industry.  Our gripes are all over theplace and I think we came up with a great list of stuff.  This inspiration for the topic came from a Wired Magazine article.

We also had our usual cadre of news and community feedback, but in a rare moment, Joe completely loses it over the latest Michael Bay flick, Transformers 2.  Is it a good flip out or bad?  Tune in to find out.
</description>
<category>Podcasts</category>
<pubDate>Mon, 06 Jul 2009 23:11:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast89_20090703.mp3" length="91819077" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #89: Michael Bay...Eject!</itunes:subtitle>
<itunes:summary>This week, all of us heard the feedback and we made sure to deliver with one of the longest podcasts on record for the Aeropause Crew.  This week we had a topic submitted by community member Harshy.  He wanted us to relate some of our gripes in the gaming industry.  Our gripes are all over theplace and I think we came up with a great list of stuff.  This inspiration for the topic came from a Wired Magazine article.

We also had our usual cadre of news and community feedback, but in a rare moment, Joe completely loses it over the latest Michael Bay flick, Transformers 2.  Is it a good flip out or bad?  Tune in to find out.
</itunes:summary>
<itunes:duration>02:07:31</itunes:duration>
<itunes:keywords>gaming gripes, ghostbusters, michael bay, no more heroes, piratebay.org, resident evil, Starcraft II, suda51, transformers 2, ufc, video games</itunes:keywords>
</item>

<item>
<title>Aeropodcast 88: The Joe Show</title>
<link>http://www.aeropause.com/2009/06/aeropodcast-88-the-joe-show/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast88_20090629.mp3</guid>
<description>Well, due to a terrible work week for your favorite host, Joe, we did not get a chance to record a most awesome podcast for your listening pleasure.  Yes, we know, we don't know how you will get through your week without our dulcette tones either, but you must try.

Well, actually, you won't because we did record a little something to get you through till the next Aeropodcast.  Joe and Fourhman recorded a short little segment that should be enough to entertain you for a week.

As for what it could be?  Well, i would be lying if I didn't say that it involved Joe and Fourhman, dramatic reading and possibly a review or two, but don't take my word for it.  Queue up iTunes, the Zune Marketplace (Well at least for a few of you), or even just hit the Podtrac Player, for we are here to entertain you, the fans.
</description>
<category>Podcasts</category>
<pubDate>Wed, 01 Jul 2009 05:21:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast88_20090629.mp3" length="22488730" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast 88: The Joe Show</itunes:subtitle>
<itunes:summary>Well, due to a terrible work week for your favorite host, Joe, we did not get a chance to record a most awesome podcast for your listening pleasure.  Yes, we know, we don't know how you will get through your week without our dulcette tones either, but you must try.

Well, actually, you won't because we did record a little something to get you through till the next Aeropodcast.  Joe and Fourhman recorded a short little segment that should be enough to entertain you for a week.

As for what it could be?  Well, i would be lying if I didn't say that it involved Joe and Fourhman, dramatic reading and possibly a review or two, but don't take my word for it.  Queue up iTunes, the Zune Marketplace (Well at least for a few of you), or even just hit the Podtrac Player, for we are here to entertain you, the fans.
</itunes:summary>
<itunes:duration>00:31:14</itunes:duration>
<itunes:keywords>aeropodcast, damnation, dramatic reading, joe's apartment, ninjatown, Reviews, video games</itunes:keywords>
</item>

<item>
<title>Aeropodcast #87: Good vibrations</title>
<link>http://www.aeropause.com/2009/06/aeropodcast-87-good-vibrations/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast87_20090620.mp3</guid>
<description>Well, when you have to include mention of Marky mark and the Funky Bunch, you might be scraping at the bottom of the podcast barrel, but no, the Aeropodcast crew still stands tall in the face of Mark Wahlberg's attempts at taking us down a peg.

This week, Fourhman, Koss and Joe take a look at social networking sites and wy it has taken them so long to migrate into the gaming marketplace.  We also look at gaming specific sites like Raptr and GamerDNA, that offer content that is specific to gamers.  The discussion also becomes a mini gripefest with the lack of things like updating signature cards, and Raptr integration when it comes to PS3 owners.

We skipped out on questions this week, because we were running a bit long, but in a preview of next week, we have a voicemail, so make sure to tune in for that.  As for the news, we did look at Activision giving Sony the thumbs down, Olivia Munn posing non-nude in Playboy and even Mortal Kombat making a return as an M-rated title.
</description>
<category>Podcasts</category>
<pubDate>Tue, 23 Jun 2009 18:38:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast87_20090620.mp3" length="79102259" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #87: Good Vibrations</itunes:subtitle>
<itunes:summary>Well, when you have to include mention of Marky mark and the Funky Bunch, you might be scraping at the bottom of the podcast barrel, but no, the Aeropodcast crew still stands tall in the face of Mark Wahlberg's attempts at taking us down a peg.

This week, Fourhman, Koss and Joe take a look at social networking sites and wy it has taken them so long to migrate into the gaming marketplace.  We also look at gaming specific sites like Raptr and GamerDNA, that offer content that is specific to gamers.  The discussion also becomes a mini gripefest with the lack of things like updating signature cards, and Raptr integration when it comes to PS3 owners.

We skipped out on questions this week, because we were running a bit long, but in a preview of next week, we have a voicemail, so make sure to tune in for that.  As for the news, we did look at Activision giving Sony the thumbs down, Olivia Munn posing non-nude in Playboy and even Mortal Kombat making a return as an M-rated title.
</itunes:summary>
<itunes:duration>01:49:09</itunes:duration>
<itunes:keywords>aeropodcast, facebook, gamerdna, non-nude, olivia munn, playboy, ratpr, screenshots, social networking, twitter, video, youtube</itunes:keywords>
</item>

<item>
<title>Aeropodcast #86: Did He Just Say Scheisse Porn?</title>
<link>http://www.aeropause.com/2009/06/aeropodcast-86-did-he-just-say-scheisse-porn/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast86_20090613.mp3</guid>
<description>This week on the Aeropodcast, it was the Fourhman and Joe show as they discussed all things Left 4 Dead and the timing of sequels.  It seems that there has been a rather large uproar over the idea that valve would want to go all Activision on one of their franchises and release a sequel about a year after the first Left 4 Dead, so we both looked at the timing of this and other sequels and why we get into such a frenzy over the timing of a sequel.

Also, we talk about the numerous itmes that were on the site in regards to E3 and we get a helpful email from readers/listener Kyle, in regards to how to get certain trophies/achievements in Rock Band 2.  We had one question this week that delved into the motion camera systems coming from both Sony and Microsoft, and if we had a preference for either one.  The resulting answers will shock you.

in the news, we look at the nuts over at 1up that feel that Project Natal is actually a new, upgraded Xbox 360 console, turning the device into a low cost gaming PC, Dungeons and Dragons going free at last and why is Max Payne looking so much like Obadiah Stone in Iron Man?  And yes, I thought about going with nude Zoey pics for the article, but that would make it too easy for you perverts.
</description>
<category>Podcasts</category>
<pubDate>Tue, 16 Jun 2009 08:51:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast86_20090613.mp3" length="79102259" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #86: Did He Just Say Scheisse Porn?</itunes:subtitle>
<itunes:summary>This week on the Aeropodcast, it was the Fourhman and Joe show as they discussed all things Left 4 Dead and the timing of sequels.  It seems that there has been a rather large uproar over the idea that valve would want to go all Activision on one of their franchises and release a sequel about a year after the first Left 4 Dead, so we both looked at the timing of this and other sequels and why we get into such a frenzy over the timing of a sequel.

Also, we talk about the numerous itmes that were on the site in regards to E3 and we get a helpful email from readers/listener Kyle, in regards to how to get certain trophies/achievements in Rock Band 2.  We had one question this week that delved into the motion camera systems coming from both Sony and Microsoft, and if we had a preference for either one.  The resulting answers will shock you.

in the news, we look at the nuts over at 1up that feel that Project Natal is actually a new, upgraded Xbox 360 console, turning the device into a low cost gaming PC, Dungeons and Dragons going free at last and why is Max Payne looking so much like Obadiah Stone in Iron Man?  And yes, I thought about going with nude Zoey pics for the article, but that would make it too easy for you perverts.
</itunes:summary>
<itunes:duration>01:49:51</itunes:duration>
<itunes:keywords>activision, blur, dante's inferno, dungeons and dragons, ea, fatman, gabe newel, left 4 dead, left 4 dead 2, max payne, microtransactions, PSP Go, sequels, valve</itunes:keywords>
</item>

<item>
<title>Aeropodcast #85: E3 2009 Post Mortem</title>
<link>http://www.aeropause.com/2009/06/aeropodcast-85-e3-2009-post-mortem/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast85_20090606.mp3</guid>
<description>With E3 2009 coming to a close, Koss, Fourhman and Joe decide to give a post mortem on what came out of the big gaming event of the year.

We took a look at the big three and rate their press conferences, while also giving a rundown on the bigger titles for each platform.  Joe also gives a bit of flavor from the show floor and looks for sympathy from the crowd.  Of course, there will be none of that on an Aeropodcast.

Finally, we also give a bit of discussion on the new format for E3 and whether it was a hit of a miss.  Obviously, it could not of been that bad, as the Expo has already announced dates for next year's E3, coming June 15-17, 2010.  Book your rooms now as they will fill up fast!
</description>
<category>Podcasts</category>
<pubDate>Wed, 10 Jun 2009 16:13:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast85_20090606.mp3" length="93106494" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #85: E3 2009 Post Mortem</itunes:subtitle>
<itunes:summary>With E3 2009 coming to a close, Koss, Fourhman and Joe decide to give a post mortem on what came out of the big gaming event of the year.

We took a look at the big three and rate their press conferences, while also giving a rundown on the bigger titles for each platform.  Joe also gives a bit of flavor from the show floor and looks for sympathy from the crowd.  Of course, there will be none of that on an Aeropodcast.

Finally, we also give a bit of discussion on the new format for E3 and whether it was a hit of a miss.  Obviously, it could not of been that bad, as the Expo has already announced dates for next year's E3, coming June 15-17, 2010.  Book your rooms now as they will fill up fast!
</itunes:summary>
<itunes:duration>02:09:18</itunes:duration>
<itunes:keywords>assassins creed 2, e3 2009, final fantasy xiii, final fantasy xiv, god of war 3, marvel ultimate alliance 2, Microsoft, modern warfare 2, modracers, Nintendo, Sony, splinter cell conviction, the beatles: rock band, tony hawk ride</itunes:keywords>
</item>

<item>
<title>Aeropodcast #84: Paper or Plastic</title>
<link>http://www.aeropause.com/2009/06/aeropodcast-84-paper-or-plastic/</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast84_20090531.mp3</guid>
<description>As fearless leader Joe makes his final preparations for the comback gaming event, E3, Koss and Fourhman are left to man the helm.  Lukily, they were able to keep the boat afloat and bring you another adventure from the Aeropause high seas.

This week, the topic of discussion hinges around games requiring a separate peripheral to play.  Are the peripherals necessary?  Are the costs too high?  Have we seen the end of peripherals, or do some games deserve a turn.  Listen in to find the answers.

Also this week, we have two new iTunes reviews, as well as some pertinent news items, including Noby Noby Girl making it to Mars, EGM returning to the newsstands, and The Matrix Online being shut down.  Don't miss out on our attempt at IGN's MadLib for Nintendo's E3 Press Conference.

As always, the podcast is brought to you via the mixing of Stephen Munn and with music by Revolution Void.
</description>
<category>Podcasts</category>
<pubDate>Fri, 05 Jun 2009 03:33:47 GMT</pubDate>
<itunes:author>The Aeropause Crew</itunes:author>
<itunes:explicit>no</itunes:explicit>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast84_20090531.mp3" length="61186844" type="audio/mpeg"/>
<itunes:subtitle>Aeropodcast #84: Paper or Plastic</itunes:subtitle>
<itunes:summary>As fearless leader Joe makes his final preparations for the comback gaming event, E3, Koss and Fourhman are left to man the helm.  Lukily, they were able to keep the boat afloat and bring you another adventure from the Aeropause high seas.

This week, the topic of discussion hinges around games requiring a separate peripheral to play.  Are the peripherals necessary?  Are the costs too high?  Have we seen the end of peripherals, or do some games deserve a turn.  Listen in to find the answers.

Also this week, we have two new iTunes reviews, as well as some pertinent news items, including Noby Noby Girl making it to Mars, EGM returning to the newsstands, and The Matrix Online being shut down.  Don't miss out on our attempt at IGN's MadLib for Nintendo's E3 Press Conference.

As always, the podcast is brought to you via the mixing of Stephen Munn and with music by Revolution Void.
</itunes:summary>
<itunes:duration>01:24:58</itunes:duration>
<itunes:keywords>e3, egm, IGN, MadLibs, noby noby boy, paper, peripherals, plastic, podcast, the matrix online</itunes:keywords>
</item>

<item>


<title>Aeropodcast #83: Joe Busts a Cap in Nintendo’s Ass</title>

<link>http://www.aeropause.com/2009/05/aeropodcast-83-joe-busts-a-cap-in-nintendos-ass/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast83_20090523.mp3</guid>



<description>This week, Koss, Fourhman and Joe sit down to talk about everything E3.  We each talk up what we think will show there, what we are looking forward to seeing and what we will be covering at E3 2009. 

Some of the items mentioned are Mass Effect 2, big games from Nintendo (their proven franchises returning), Kingdom Hearts, Halo ODST, Gears 3, Alpha Protocol, the Zune 360 and more innovation with the Xbox Live service.  Somehow Miyamoto is relevant, along with the picture to the left, but you have to listen to find out how it all ties together.

We have a couple of questions for the community corner, and talk up a few things on the site, including our Good Old Games contests.  In the news we look at Warner Brothers wanting to gobble up Midway, Punch Out fan service and Terminator Salvation being broken at launch for the PC.

As always, the podcast is mixed by the master of the wheels of steel, Stephen Munn and features the music of Revolution Void.
</description>


<category>Podcasts</category>

<pubDate>Tue, 26 May 2009 16:52:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast83_20090523.mp3" length="71510348" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #83: Joe Busts a Cap in Nintendo’s Ass</itunes:subtitle>



<itunes:summary>This week, Koss, Fourhman and Joe sit down to talk about everything E3.  We each talk up what we think will show there, what we are looking forward to seeing and what we will be covering at E3 2009. 

Some of the items mentioned are Mass Effect 2, big games from Nintendo (their proven franchises returning), Kingdom Hearts, Halo ODST, Gears 3, Alpha Protocol, the Zune 360 and more innovation with the Xbox Live service.  Somehow Miyamoto is relevant, along with the picture to the left, but you have to listen to find out how it all ties together.

We have a couple of questions for the community corner, and talk up a few things on the site, including our Good Old Games contests.  In the news we look at Warner Brothers wanting to gobble up Midway, Punch Out fan service and Terminator Salvation being broken at launch for the PC.

As always, the podcast is mixed by the master of the wheels of steel, Stephen Munn and features the music of Revolution Void.
</itunes:summary>



<itunes:duration>01:39:19</itunes:duration>


<itunes:keywords>alpha protocol, cammie, good old games, Kid Icarus, kingdom hearts, mario, mass effect 2,miyamoto, no more heroes 2, ps2 backwards compatibility, reggie, zelda, zune 360</itunes:keywords>



</item>

<item>


<title>Aeropodcast #82: The Abomination</title>

<link>http://www.aeropause.com/2009/05/aeropodcast-82-the-abomination/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast82_20090516.mp3</guid>



<description>After joking about it several times, the Aeropodcast gang decided to jump in, voice first, into the podcast from Playstation Home, aka “The Homecast”.  Joe was joined by Koss, Fourhman and our mixmaster Stephen to put together a podcast that may not be worthy of your listening pleasure.

Our normal intro was there live from the Central Plaza, where people made fun of us several times over for doing horrible dances.  Then we went to different lands, with Fourhman going to Siren Land, Stephen going to The Mall, Koss heading out to Sully’s Bar in Uncharted Land and myself heading over to The Godfather Land.  From there the podcast decends into hilarity as we try to get the Home community to interact with our podcast.  RBK had the lines of the night when he aaid, “Home needs more to do, better integration with games, and better branding.”  It is paraphrased a bit, but you get the general vibe for how people felt about home.

We covered a few news items, hit up some questions in the community corner and read a couple reviews, but at the end of the night, we just ended up dancing horribly, while Fourhman did his best impression of the Biblical plague with raining RE5 bug jewelry upon all of us.  It is definitely one to remember, but we are not sure if that is a good or bad thing.  Next up, podcast from Animal Crossing.

Of course, our mixologist, Stephen Munn put this podcast together along with his photos.  You can see more photos in our other Podcast photo article.  Also, the music for this podcast is from Collective Soul.
</description>


<category>Podcasts</category>

<pubDate>Wed, 20 May 2009 17:24:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast82_20090516.mp3" length="66759075" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #82: The Abomination</itunes:subtitle>



<itunes:summary>After joking about it several times, the Aeropodcast gang decided to jump in, voice first, into the podcast from Playstation Home, aka “The Homecast”.  Joe was joined by Koss, Fourhman and our mixmaster Stephen to put together a podcast that may not be worthy of your listening pleasure.

Our normal intro was there live from the Central Plaza, where people made fun of us several times over for doing horrible dances.  Then we went to different lands, with Fourhman going to Siren Land, Stephen going to The Mall, Koss heading out to Sully’s Bar in Uncharted Land and myself heading over to The Godfather Land.  From there the podcast decends into hilarity as we try to get the Home community to interact with our podcast.  RBK had the lines of the night when he aaid, “Home needs more to do, better integration with games, and better branding.”  It is paraphrased a bit, but you get the general vibe for how people felt about home.

We covered a few news items, hit up some questions in the community corner and read a couple reviews, but at the end of the night, we just ended up dancing horribly, while Fourhman did his best impression of the Biblical plague with raining RE5 bug jewelry upon all of us.  It is definitely one to remember, but we are not sure if that is a good or bad thing.  Next up, podcast from Animal Crossing.

Of course, our mixologist, Stephen Munn put this podcast together along with his photos.  You can see more photos in our other Podcast photo article.  Also, the music for this podcast is from Collective Soul.
</itunes:summary>



<itunes:duration>01:32:43</itunes:duration>


<itunes:keywords>playstation home, podcast, aeropause, homecast, godfather 2, siren, the mall, sully's bar, uncharted</itunes:keywords>



</item>

<item>


<title>Aeropodcast #81: 404 Not Found</title>

<link>http://www.aeropause.com/2009/05/aeropodcast-81-404-not-found/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast81_20090509.mp3</guid>



<description>This is a bit different Aeropodcast than we have done in the past.  There is not a lot of news and the topic is not even gaming related.  Myself and Mike Koss sit down to discuss what happened to the site, why it happened and what we are doing to make Aeropause.com better so these things to not happen to us in the future. 

We do discuss what both of us are playing and we mention that there was a new review, but it will be read in the following podcast.  We did take a few minutes to discuss 3D Realms and their huge crash after 12 years of working on Duke Nukem Forever.  Just remember the initials of the game are DNF (Did not finish in racing terms).

Lastly there are two things that might be of interest for the reader.  First is that if you want to read about our lovely troubles with the GRID server we were using, Media Temple has a long log that can be found here.  Secondly, we are planning something big for the following week’s podcast that you will want to pay attention for.  We will announce something via Twitter, but it will have the possibility of listener participation.  Keep your eyes open for more news as the week progresses.
</description>


<category>Podcasts</category>

<pubDate>Tue, 12 May 2009 17:10:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast81_20090509.mp3" length="46255980" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #81: 404 Not Found</itunes:subtitle>



<itunes:summary>This is a bit different Aeropodcast than we have done in the past.  There is not a lot of news and the topic is not even gaming related.  Myself and Mike Koss sit down to discuss what happened to the site, why it happened and what we are doing to make Aeropause.com better so these things to not happen to us in the future. 

We do discuss what both of us are playing and we mention that there was a new review, but it will be read in the following podcast.  We did take a few minutes to discuss 3D Realms and their huge crash after 12 years of working on Duke Nukem Forever.  Just remember the initials of the game are DNF (Did not finish in racing terms).

Lastly there are two things that might be of interest for the reader.  First is that if you want to read about our lovely troubles with the GRID server we were using, Media Temple has a long log that can be found here.  Secondly, we are planning something big for the following week’s podcast that you will want to pay attention for.  We will announce something via Twitter, but it will have the possibility of listener participation.  Keep your eyes open for more news as the week progresses.
</itunes:summary>



<itunes:duration>01:04:14</itunes:duration>


<itunes:keywords>3d realms, aeropause, apogee, duke nukem forever, george broussard, media temple, podcast, site outage, special event, twitter</itunes:keywords>



</item>

<item>


<title>Aeropodcast #80: The One With Philip Kollar</title>

<link>http://www.aeropause.com/2009/05/aeropodcast-80-the-one-with-philip-kollar/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast80_20090502.mp3</guid>



<description>We are back after a horrible week of technical difficulties, which included infusing the site with a ton of Xbox 360 news and PC news after the abboration that was the WiiCast two weeks ago.  But due to your patience, we managed to secure some time with Philip Kollar, former 1up.com writer and RebelFM host. Philip discusses his new job at Current.com and how they are infusing writing into a new gaming section of the site at www.current.com/gaming.

Our topic this week discussed achievements and why some people feel the need to cheat to get them.  While we started there, we also looked at the validation of achievements and trophies and how they tend to shape our gaming habits occasionally.

In the community section we are asked who the mysterious figure is that is Shane Whitehouse by jrittmayer and we pointed out the great reviews and other write ups that we had on the site for the past two weeks.  Finally in the news section we look at Street Fighter IV supporting GFW Live, a Mass Effect iPhone preview and Prince giving the thumbs down to Activision on inclusion to Guitar Hero.

Again we want everyone to visit the website at www.aeropause.com, send email to tips@aeropause.com and visit the forums.  Also make sure to review or rate us at iTunes using the show links.  Music is provided by Revolution Void at revolutionvoid.com and is mixed together my our master of mixology, Stephen Munn.
</description>


<category>Podcasts</category>

<pubDate>Mon, 04 May 2009 17:24:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast80_20090502.mp3" length="66783850" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #80: The One With Philip Kollar</itunes:subtitle>



<itunes:summary>We are back after a horrible week of technical difficulties, which included infusing the site with a ton of Xbox 360 news and PC news after the abboration that was the WiiCast two weeks ago.  But due to your patience, we managed to secure some time with Philip Kollar, former 1up.com writer and RebelFM host. Philip discusses his new job at Current.com and how they are infusing writing into a new gaming section of the site at www.current.com/gaming.

Our topic this week discussed achievements and why some people feel the need to cheat to get them.  While we started there, we also looked at the validation of achievements and trophies and how they tend to shape our gaming habits occasionally.

In the community section we are asked who the mysterious figure is that is Shane Whitehouse by jrittmayer and we pointed out the great reviews and other write ups that we had on the site for the past two weeks.  Finally in the news section we look at Street Fighter IV supporting GFW Live, a Mass Effect iPhone preview and Prince giving the thumbs down to Activision on inclusion to Guitar Hero.

Again we want everyone to visit the website at www.aeropause.com, send email to tips@aeropause.com and visit the forums.  Also make sure to review or rate us at iTunes using the show links.  Music is provided by Revolution Void at revolutionvoid.com and is mixed together my our master of mixology, Stephen Munn.
</itunes:summary>



<itunes:duration>01:32:45</itunes:duration>


<itunes:keywords>prince, achievements, trophies, batman, arkham asylum, motion control, six days in fallujah, 2k marin, mario, red steel 2, ubisoft, street fighter iv, marvel vs capcom, shane whitehouse, mass effect, cheating</itunes:keywords>



</item>

<item>


<title>Aeropodcast #79: BTW, the 360 Sucks</title>

<link>http://www.aeropause.com/2009/04/aeropodcast-79-btw-the-360-sucks/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast79_20090419.mp3</guid>



<description>It’s just Koss and Fourhman for mighty mighty Aeropodcast #79!  With Haygood busy on his playdate, there’s nobody to defend the 360 from our crushingest criticism… so let the barbs fly (or whatever barbs do when unfettered.)

Inspired by Six Days in Fallujah, the topic at hand is what happens when wargames play up too much war… does it come at the expense of the game, or does it fall short of war entirely? Fallujah has been building steam as a realistic look at some very recent Iraq War events, but will it live up to that lofty goal?

In community news, we talk a little about the nigh-inevitable future of downloadable games, leading to Our Glorious Disk-Free World. In the news, we discuss Star Trek in Home, the sad case of GTA: Chinatown Wars, what firearms you may need to trade for a PSP, and the impending doom of Nintendo now that Japan has said nothanks.jpg to Deca Sports 2. Also, Animal Crossing comes up more times than you might expect.

And with a running time of 1:15, this is our first podcast in a while that you can actually finish in under a week’s worth of bus commutes!  Oh, and whenever you hear Fourhman mention “Resident Evil 4,” know that he’s really talking about “Resident Evil 5.” This is our secret code for you, our biggest fan.
</description>


<category>Podcasts</category>

<pubDate>Tue, 21 Apr 2009 06:52:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast79_20090419.mp3" length="52596844" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #79: BTW, the 360 Sucks</itunes:subtitle>



<itunes:summary>It’s just Koss and Fourhman for mighty mighty Aeropodcast #79!  With Haygood busy on his playdate, there’s nobody to defend the 360 from our crushingest criticism… so let the barbs fly (or whatever barbs do when unfettered.)

Inspired by Six Days in Fallujah, the topic at hand is what happens when wargames play up too much war… does it come at the expense of the game, or does it fall short of war entirely? Fallujah has been building steam as a realistic look at some very recent Iraq War events, but will it live up to that lofty goal?

In community news, we talk a little about the nigh-inevitable future of downloadable games, leading to Our Glorious Disk-Free World. In the news, we discuss Star Trek in Home, the sad case of GTA: Chinatown Wars, what firearms you may need to trade for a PSP, and the impending doom of Nintendo now that Japan has said nothanks.jpg to Deca Sports 2. Also, Animal Crossing comes up more times than you might expect.

And with a running time of 1:15, this is our first podcast in a while that you can actually finish in under a week’s worth of bus commutes!  Oh, and whenever you hear Fourhman mention “Resident Evil 4,” know that he’s really talking about “Resident Evil 5.” This is our secret code for you, our biggest fan.
</itunes:summary>



<itunes:duration>01:13:03</itunes:duration>


<itunes:keywords>animal crossing, deca sports 2, disk-free world, firearms, gta chinatown wars, home, iraq, PSP, resident evil 4, resident evil 5, six days in fallujah, star trek, war</itunes:keywords>



</item>

<item>


<title>Aeropodcast #78: Can Someone Mow My Trunk</title>

<link>http://www.aeropause.com/2009/04/aeropodcast-78-can-someone-mow-my-trunk/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast78_20090411.mp3</guid>



<description>Koss, Fourhman and another one of those Munn guys, Paul join Joe on this week's podcast, where we spend a record amount of time discussing what we were playing.  As a matter of fact we were running so long, we ended up skipping the topic of discussion fro the week.  Mind you, that does not make this less of a podcast, because we have some great discussions including Lux-Pain and Godfather 2.  Hilarity ensues just with those two titles.  Also we get the scoop on a couple of MMO games from Paul.

In the community corner, we just had one question from our very own Jamel Snyder, who asked the writers what podcasts they enjoy listening too.  We also looked at several news items, including the rise of FileFront, a launch date for Prototype, and other items.  Also, we wanted everyone to make sure to join us on Sunday for the Aeropause Community Playdate from 8-11 PM EDT on April 19th.  We will be playing Gears of War 2 on Xbox 360.

Music is brought to you by Revolution Void, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</description>


<category>Podcasts</category>

<pubDate>Thu, 16 Apr 2009 18:15:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast78_20090411.mp3" length="81520358" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #78: Can Someone Mow My Trunk</itunes:subtitle>



<itunes:summary>Koss, Fourhman and another one of those Munn guys, Paul join Joe on this week's podcast, where we spend a record amount of time discussing what we were playing.  As a matter of fact we were running so long, we ended up skipping the topic of discussion fro the week.  Mind you, that does not make this less of a podcast, because we have some great discussions including Lux-Pain and Godfather 2.  Hilarity ensues just with those two titles.  Also we get the scoop on a couple of MMO games from Paul.

In the community corner, we just had one question from our very own Jamel Snyder, who asked the writers what podcasts they enjoy listening too.  We also looked at several news items, including the rise of FileFront, a launch date for Prototype, and other items.  Also, we wanted everyone to make sure to join us on Sunday for the Aeropause Community Playdate from 8-11 PM EDT on April 19th.  We will be playing Gears of War 2 on Xbox 360.

Music is brought to you by Revolution Void, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</itunes:summary>



<itunes:duration>01:53:13</itunes:duration>


<itunes:keywords>the godfather ii, lux-pain, free realms, runes of magic, dark athena, chronicles of riddick, waterfield case, dsi, telltale games, wii storage, guns and roses, chinese democracy, prototype, midway, electronic arts, aykroyd, brass knuckles, gamestop, fatal frame 4</itunes:keywords>



</item>

<item>


<title>Aeropodcast #77: Hey, It's Jay Leno</title>

<link>http://www.aeropause.com/2009/04/aeropodcast-77-hey-its-jay-leno/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast77_20090404.mp3</guid>



<description>Koss and Fourhman join Joe this week to discuss ER and American Ninja.  Well, we started and ended on that note, but in between, we did discuss review score disparity, and how to compare arcade titles and full sized games when it comes to review scores.  This topic came to Fourhman when he saw the reviews for Bonzai Barber coming in at an 8 out of 10 over at IGN, and trying to quantify that.  Koss felt that the issue was review scores themselves being the issue, where Joe gave a personal slant to it, talking about reviewing games like those that come from Telltale and comparing the scores to mainstream titles he had reviewed.

In the community corner, we were asked a question by TheTony asking what new IP would we like to create and for bonus points, what platform would we release it on.  We had some surprises and of course something offensive to PETA, because deep down, we love those animal lovers.  In the news we look at the Lips mics being used for games other than Lips, the PowerGlove turning 20 and the PS2 selling for $99 among other items.  So sit back, take a seat and maybe watch Collision Course while looking for some sailors to get the full impact of this episode of the Aeropodcast.

Music is brought to you by Revolution Void, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</description>


<category>Podcasts</category>

<pubDate>Mon, 06 Apr 2009 16:26:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast77_20090404.mp3" length="77778776" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #77: Hey, It's Jay Leno</itunes:subtitle>



<itunes:summary>Koss and Fourhman join Joe this week to discuss ER and American Ninja.  Well, we started and ended on that note, but in between, we did discuss review score disparity, and how to compare arcade titles and full sized games when it comes to review scores.  This topic came to Fourhman when he saw the reviews for Bonzai Barber coming in at an 8 out of 10 over at IGN, and trying to quantify that.  Koss felt that the issue was review scores themselves being the issue, where Joe gave a personal slant to it, talking about reviewing games like those that come from Telltale and comparing the scores to mainstream titles he had reviewed.

In the community corner, we were asked a question by TheTony asking what new IP would we like to create and for bonus points, what platform would we release it on.  We had some surprises and of course something offensive to PETA, because deep down, we love those animal lovers.  In the news we look at the Lips mics being used for games other than Lips, the PowerGlove turning 20 and the PS2 selling for $99 among other items.  So sit back, take a seat and maybe watch Collision Course while looking for some sailors to get the full impact of this episode of the Aeropodcast.

Music is brought to you by Revolution Void, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</itunes:summary>



<itunes:duration>01:48:01</itunes:duration>


<itunes:keywords>reviews, scores, bonzai barber, telltale, guitar hero metallica, lips, beyond good and evil, rock band 2, filefront, interplay, fallout, v13, saw, konami, sonic, unreal tournament 3, yu suzuki, shenmue, starfox, dylan cuthbert, tera patrick, saints row 2, power glove, nintendo</itunes:keywords>



</item>

<item>


<title>Aeropause Interviews Hunter Smith</title>

<link>http://www.aeropause.com/2009/04/an-interview-with-godfather-ii-exec-producer-hunter-smith/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/GF2_Interview_20090326.mp3</guid>



<description>Last Thursday, Aeropause had a chance to sit down with Hunter Smith, the executive producer for The Godfather II, the upcoming sequel from Electronic Arts.  During our half hour question and answer session, we covered things like why people seem to enjoy playing mobsters, The Don View and the recently added DLC.  So sit back, and enjoy this extra addition to our podcast feed this week.  Also, let us know if you like these kind of Question and answer sessions, because we will try to line up more if there is enough demand for it.

Music is brought to you by Revolution Void, at www.revolutionvoid.com, and thanks to Stephen for mixing it all together.
</description>


<category>Podcasts</category>

<pubDate>Wed, 03 Apr 2009 05:20:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/GF2_Interview_20090326.mp3" length="18891677" type="audio/mpeg"/>


<itunes:subtitle>Aeropause Interviews Hunter Smith</itunes:subtitle>



<itunes:summary>Last Thursday, Aeropause had a chance to sit down with Hunter Smith, the executive producer for The Godfather II, the upcoming sequel from Electronic Arts.  During our half hour question and answer session, we covered things like why people seem to enjoy playing mobsters, The Don View and the recently added DLC.  So sit back, and enjoy this extra addition to our podcast feed this week.  Also, let us know if you like these kind of Question and answer sessions, because we will try to line up more if there is enough demand for it.

Music is brought to you by Revolution Void, at www.revolutionvoid.com, and thanks to Stephen for mixing it all together.
</itunes:summary>



<itunes:duration>00:26:14</itunes:duration>


<itunes:keywords>interview, hunter smith, electronic arts, the godfather ii, question answer session</itunes:keywords>



</item>

<item>


<title>Aeropodcast #76: Aeropause The Movie Casting Call</title>

<link>http://www.aeropause.com/2009/04/aeropodcast-76-aeropause-the-movie-casting-call/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast76_20090329.mp3</guid>



<description>Koss, Stephen, Fourhman and Joe get together for one of the funnier podcasts we have done.  First off apologies for our guest not showing up.  I will withhold his name, so he does not receive any more shame.  But we did come up with some great imaginary guest thoughts for future podcasts.  Also we had a spirited discussion about the big buzz point of GDC, OnLive.  Is it good, bad or indifferent?  Can it move past the steps that Phantom made many years before it?  We dig into the service and try to evaluate where it will stand with gamers.

In our community corner, we had one of the greatest questions ever, that fueled our title.  TheTony asked who would play each of us in Aeropause The Movie.  Listen to our choices and let us know if you agree.  We also made a segway into an impromptu about riding on a boat.  IN our news section, we find out who does and does not watch videos on the site when we discussed the Fallout 3 "The Pitt" DLC issues, Mappy coming to another platform, milking of the Final Fantasy franchise on Wii and more.

Music is brought to you by Revolution Void, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</description>


<category>Podcasts</category>

<pubDate>Wed, 01 Apr 2009 17:11:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast76_20090329.mp3" length="83517494" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #76: Aeropause The Movie Casting Call</itunes:subtitle>



<itunes:summary>Koss, Stephen, Fourhman and Joe get together for one of the funnier podcasts we have done.  First off apologies for our guest not showing up.  I will withhold his name, so he does not receive any more shame.  But we did come up with some great imaginary guest thoughts for future podcasts.  Also we had a spirited discussion about the big buzz point of GDC, OnLive.  Is it good, bad or indifferent?  Can it move past the steps that Phantom made many years before it?  We dig into the service and try to evaluate where it will stand with gamers.

In our community corner, we had one of the greatest questions ever, that fueled our title.  TheTony asked who would play each of us in Aeropause The Movie.  Listen to our choices and let us know if you agree.  We also made a segway into an impromptu about riding on a boat.  IN our news section, we find out who does and does not watch videos on the site when we discussed the Fallout 3 "The Pitt" DLC issues, Mappy coming to another platform, milking of the Final Fantasy franchise on Wii and more.

Music is brought to you by Revolution Void, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</itunes:summary>



<itunes:duration>01:55:59</itunes:duration>


<itunes:keywords>onlive, the pitt, fallout 3, dlc, filefront, max payne 3, resistance 2, sd card support, virtual console, zelda, spirit tracks, call of duty, god of war iii, katamari damacy, final fantasy</itunes:keywords>



</item>

<item>


<title>Aeropodcast #75: Aerodog Tee Shirts Confirmed</title>

<link>http://www.aeropause.com/2009/03/aeropodcast-75-aerodog-tee-shirts-confirmed/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast75_20090321.mp3</guid>



<description>We are a bit behind on getting this to you guys, but we had some issues with one of the audio tracks, and it caused us to have a longer editing process.  That said, we do have two guests over from CuteGeek.com, Nina and Radiris.  While Radiris had to leave us a bit early, Nina was around til the end of this marathon podcast.  We talked about Rock Band, and more Rock Band and then even some Wii stuff.  And the guests gave us some info on their site and some of the gadgets that they have covered.  We also discuss how women seem to be a neglected part of the tech industry when it comes to buying power.  It doesn't always have to be pink fellas.

The community brought us the question of why Jaquelyn Heygreat is the only staff member that has an Xbox 360, to which, Joe read Stephen's excellent response on Microsoft's failure to make anything that is creative and that won't break.  Also we were asked if we were cool with developers selling DLC that unlocks all items in a game?  The crew was mixed on this item.  The news had us looking at NPD numbers, Jay Mohr voicing Larry Lovage in the new Larry game and the PSN charging companies for items downloaded from the network.

Music is brought to you by Revolution Void, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</description>


<category>Podcasts</category>

<pubDate>Thu, 26 Mar 2009 19:20:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast75_20090321.mp3" length="95377275" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #75: Aerodog Tee Shirts Confirmed</itunes:subtitle>



<itunes:summary>We are a bit behind on getting this to you guys, but we had some issues with one of the audio tracks, and it caused us to have a longer editing process.  That said, we do have two guests over from CuteGeek.com, Nina and Radiris.  While Radiris had to leave us a bit early, Nina was around til the end of this marathon podcast.  We talked about Rock Band, and more Rock Band and then even some Wii stuff.  And the guests gave us some info on their site and some of the gadgets that they have covered.  We also discuss how women seem to be a neglected part of the tech industry when it comes to buying power.  It doesn't always have to be pink fellas.

The community brought us the question of why Jaquelyn Heygreat is the only staff member that has an Xbox 360, to which, Joe read Stephen's excellent response on Microsoft's failure to make anything that is creative and that won't break.  Also we were asked if we were cool with developers selling DLC that unlocks all items in a game?  The crew was mixed on this item.  The news had us looking at NPD numbers, Jay Mohr voicing Larry Lovage in the new Larry game and the PSN charging companies for items downloaded from the network.

Music is brought to you by Revolution Void, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</itunes:summary>



<itunes:duration>02:12:28</itunes:duration>


<itunes:keywords>burnout paradise, xbox 360, free microsoft points, coca cola, coke, crafting mama, mountain dew, gaming fuel, world of warcraft, mass effect 2, hasbro family game night, guitar hero metallica, psn, jay mohr, action, larry loveage, dog killing, call of duty</itunes:keywords>



</item>

<item>


<title>Aeropodcast #74: You Can't Top Blue Dong Twinkies</title>

<link>http://www.aeropause.com/2009/03/aeropodcast-74-you-cant-top-blue-dong-twinkies/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast74_20090314.mp3</guid>



<description>This week, we have another jam packed edition of the Aeropodcast, complete with Nick Puleo from Co-optimus.com, and Tori Munn, the significat other of our very own Stephen Munn.  Stephen also joins us for the discussion which focuses on mature themed content and how video games have come to handle topics that might be more adult in nature.  Focus points include looking at titles like Fallout 3, Gears of War, Indigo Prophecy, and more.  Most of us looked at the interactive nature of video games as being a reason why mature themed items tend to get more scrutiny by the press.  Mass Effect was a game that we talked about that proved how tame, well prepared, mature themed content can go awry in the mainstream media.

We also answer a few questions from the community as well as went over some solid news items including some discussion over the Capcom timing of their Resident Evil 5 DLC announcement, Activision perfomrs some more explotation of their games, Ray Parker, Jr. liking money and Dwayne Johnson ripping up on the Doom movie.  Also, find out where the hell our title comes from by the end of the podcast, but one clue can be had by watching the Watchmen.  Also, make sure to visit www.Co-Optimus.com for all your co-op gaming questions and stories.

Music is brought to you by Revolution Void, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</description>


<category>Podcasts</category>

<pubDate>Mon, 16 Mar 2009 18:27:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast74_20090314.mp3" length="82625360" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #74: You Can't Top Blue Dong Twinkies</itunes:subtitle>



<itunes:summary>This week, we have another jam packed edition of the Aeropodcast, complete with Nick Puleo from Co-optimus.com, and Tori Munn, the significat other of our very own Stephen Munn.  Stephen also joins us for the discussion which focuses on mature themed content and how video games have come to handle topics that might be more adult in nature.  Focus points include looking at titles like Fallout 3, Gears of War, Indigo Prophecy, and more.  Most of us looked at the interactive nature of video games as being a reason why mature themed items tend to get more scrutiny by the press.  Mass Effect was a game that we talked about that proved how tame, well prepared, mature themed content can go awry in the mainstream media.

We also answer a few questions from the community as well as went over some solid news items including some discussion over the Capcom timing of their Resident Evil 5 DLC announcement, Activision perfomrs some more explotation of their games, Ray Parker, Jr. liking money and Dwayne Johnson ripping up on the Doom movie.  Also, find out where the hell our title comes from by the end of the podcast, but one clue can be had by watching the Watchmen.  Also, make sure to visit www.Co-Optimus.com for all your co-op gaming questions and stories.

Music is brought to you by Revolution Void, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</itunes:summary>



<itunes:duration>01:54:45</itunes:duration>


<itunes:keywords>fallout 3, co-optimus.com, mature themed games, violence, sex, new york, dlc tax, unreal tournament 3, steam, fable 3, resident evil 5, capcom, fear 2 dlc, ray parker jr, ghostbusters, utah, gaming bill, bioshock 2, killzone 2, dwayne johnson, the rock, doom</itunes:keywords>



</item>

<item>


<title>Aeropodcast #73: Poppin' The Cherry</title>

<link>http://www.aeropause.com/2009/03/aeropodcast-73-poppin-the-cherry/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast73_20090307.mp3</guid>



<description>This is an extra special podcast this week, as we are visited by one Sara "DirtyDiva" Nicholson, formerly of Gamerscoreblog.com.  It was her first podcast, so we tried to go easy on her.  Of course it was our first female guest on the podcast, so it was an episode, chock full of firsts.  Our discussion this week focused on the future generations of consoles and whether digital downloads would become the normal distribution path for those devices.  While I felt that some publishers would take that step, eager to keep profits closer to home, everyone else seemed to think that it was one generation too soon.  But we did look towards Valve as someone that might dabble with the concept of digital delivery as a means of game purchase on the console.

We read off a new review that we received from one Assassin10K from The10K.com, while Jebediah Snyder asks us about musical instrument saturation.  We all had the thought that we had already reached a saturation point, but our news section proved that the game companies seem to think otherwise.  Yes, in the news we talk about the new Beatles: Rock Band title that will have specialty instruments coming out for it, N'Gai Croal leaving Newsweek and the Regigigas that is coming to Toys R Us soon just to name a few items.  We also apologize for the longer podcasts, but we feel that in the end, good discussion should never be cut back for the clock.

Music is brought to you by RevolutionVoid, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</description>


<category>Podcasts</category>

<pubDate>Thu, 12 Mar 2009 03:07:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>no</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast73_20090307.mp3" length="88683455" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #73: Poppin' The Cherry</itunes:subtitle>



<itunes:summary>This is an extra special podcast this week, as we are visited by one Sara "DirtyDiva" Nicholson, formerly of Gamerscoreblog.com.  It was her first podcast, so we tried to go easy on her.  Of course it was our first female guest on the podcast, so it was an episode, chock full of firsts.  Our discussion this week focused on the future generations of consoles and whether digital downloads would become the normal distribution path for those devices.  While I felt that some publishers would take that step, eager to keep profits closer to home, everyone else seemed to think that it was one generation too soon.  But we did look towards Valve as someone that might dabble with the concept of digital delivery as a means of game purchase on the console.

We read off a new review that we received from one Assassin10K from The10K.com, while Jebediah Snyder asks us about musical instrument saturation.  We all had the thought that we had already reached a saturation point, but our news section proved that the game companies seem to think otherwise.  Yes, in the news we talk about the new Beatles: Rock Band title that will have specialty instruments coming out for it, N'Gai Croal leaving Newsweek and the Regigigas that is coming to Toys R Us soon just to name a few items.  We also apologize for the longer podcasts, but we feel that in the end, good discussion should never be cut back for the clock.

Music is brought to you by RevolutionVoid, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</itunes:summary>



<itunes:duration>02:03:10</itunes:duration>


<itunes:keywords>street fighter: legend of chun li, toys r us, used games, ngai croal, newsweek, halo 3, world in conflict, volition, thq, wild bill stealey, square-enix, eidos, the beatles, rock band, guitar hero, pikmin, pokemon, regigigas</itunes:keywords>



</item>

<item>


<title>Aeropodcast #72: Glurgh Glurgh Glurk</title>

<link>http://www.aeropause.com/2009/03/aeropodcast-72-glurgh-glurgh-glurk/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast72_20090228.mp3</guid>



<description>Koss and Fourhman decided to jump on the Haygood Hater bandwagon after he is flamed for his article on the availability of Nintendo Wii consoles.  After dipping into that well twice, we actually managed to get to the topic of the evening which dealt with exclusive agreements with companies.  Specifically in this case, we are looking at the Madden lawsuit that was brought by an individial in regards to 2K Sports not being able to make a competitive football game, because of the lack of real characters in their game.  Our community corner was a bit light this week, but we did have a question from Jordan about where we think the GTA franchise is going next.  

Our News section looks at such topics as Tabula Rasa shutting down in a blaze of glory, Jimmy Fallon treating game premieres like movie premieres, Lara "lifting" Eidos revenue to minimize losses, and a little Left 4 Head to round it out.

Music is brought to you by RevolutionVoid, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</description>


<category>Podcasts</category>

<pubDate>Tue, 03 Mar 2009 05:03:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>yes</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast72_20090228.mp3" length="88865895" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #72: Glurgh Glurgh Glurk</itunes:subtitle>



<itunes:summary>Koss and Fourhman decided to jump on the Haygood Hater bandwagon after he is flamed for his article on the availability of Nintendo Wii consoles.  After dipping into that well twice, we actually managed to get to the topic of the evening which dealt with exclusive agreements with companies.  Specifically in this case, we are looking at the Madden lawsuit that was brought by an individial in regards to 2K Sports not being able to make a competitive football game, because of the lack of real characters in their game.  Our community corner was a bit light this week, but we did have a question from Jordan about where we think the GTA franchise is going next.  

Our News section looks at such topics as Tabula Rasa shutting down in a blaze of glory, Jimmy Fallon treating game premieres like movie premieres, Lara "lifting" Eidos revenue to minimize losses, and a little Left 4 Head to round it out.

Koss and Fourhman decided to jump on the Haygood Hater bandwagon after he is flamed for his article on the availability of Nintendo Wii consoles.  After dipping into that well twice, we actually managed to get to the topic of the evening which dealt with exclusive agreements with companies.  Specifically in this case, we are looking at the Madden lawsuit that was brought by an individial in regards to 2K Sports not being able to make a competitive football game, because of the lack of real characters in their game.  Our community corner was a bit light this week, but we did have a question from Jordan about where we think the GTA franchise is going next.  

Our News section looks at such topics as Tabula Rasa shutting down in a blaze of glory, Jimmy Fallon treating game premieres like movie premieres, Lara "lifting" Eidos revenue to minimize losses, and a little Left 4 Head to round it out.

Music is brought to you by RevolutionVoid, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.
</itunes:summary>



<itunes:duration>02:03:25</itunes:duration>


<itunes:keywords>left 4 head, stevie ray vaughn, texas flood, tabula rasa, commodore 64, virtual console, gta, chinatown wars, sam and max, madden, 2k sports, lawsuit, lara croft, eidos, xbl, jimmy fallon</itunes:keywords>



</item>

<item>


<title>Aeropodcast #71: Tom Clancy's F-Bombs Away</title>

<link>http://www.aeropause.com/2009/02/aeropodcast-71-tom-clancys-f-bombs-away/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast71_20090222.mp3</guid>



<description>Stephen has returned to join the regular crew of Koss, Fourhman and Joe on this weeks podcast.  We try to talk all things fighting games, but somehow it all seems to come back to Tom Clancy and his name on everything.  That and the fact that we finally had to use the explicit tag for the first time, because Stephen finally gave up on tracking all the language and of course, cock shots.

We did get to several questions from the listeners, and we really want to get more.  Feel free to post in the Question thread in the forums, or email us at tips@aeropause.com.  We also want to get more of those reviews and subscribers, so make sure you subscribe if you are a regular listener, and please try and review us.  Good or bad, we want to know what people think.

Music is brought to you by RevolutionVoid, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.  We also went back to Skype, so the lag issues should be behind us from this week forward.
</description>


<category>Podcasts</category>

<pubDate>Tue, 23 Feb 2009 20:40:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>yes</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast71_20090222.mp3" length="67076096" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #71: Tom Clancy's F-Bombs Away</itunes:subtitle>



<itunes:summary>Stephen has returned to join the regular crew of Koss, Fourhman and Joe on this weeks podcast.  We try to talk all things fighting games, but somehow it all seems to come back to Tom Clancy and his name on everything.  That and the fact that we finally had to use the explicit tag for the first time, because Stephen finally gave up on tracking all the language and of course, cock shots.

We did get to several questions from the listeners, and we really want to get more.  Feel free to post in the Question thread in the forums, or email us at tips@aeropause.com.  We also want to get more of those reviews and subscribers, so make sure you subscribe if you are a regular listener, and please try and review us.  Good or bad, we want to know what people think.

Music is brought to you by RevolutionVoid, at www.revolutionvoid.com.  The podcast as always is put together by our expert mixmaster, Stephen.  We also went back to Skype, so the lag issues should be behind us from this week forward.
</itunes:summary>



<itunes:duration>02:15:16</itunes:duration>


<itunes:keywords>mortal kombat, fx fighter, super smash brothers, soulcalibur, rise of the robots, karateka, street fighter, quake live, brickbreaker, obama, blizzcon, gta iv, dead space, extraction, ghostbusters, mappy, noby noby boy, codemasters, dirt 2, bioware, mass effect 2, geneva convention, call of duty, alice</itunes:keywords>



</item>

<item>


<title>Aeropodcast #70: Pop Culture Greater Than Wii News Opportunities</title>

<link>http://www.aeropause.com/2009/02/aeropodcast-70-pop-culture-greater-than-wii-news-opportunities/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast70_20090215.mp3</guid>



<description>Fourhman, Koss and Joe try to ascertain why n-philes.com, a site that had covered all things Nintendo, has decided that covering movies, music and other consoles is more important that the news coming out of Camp Nintendo.  N-philes.com says it is due to the fanbase changing, but could it just be sour grapes, or maybe just writers that wanted to spread their wings.

Our community corner was packed with questions about vaporware we wanted to materialize, if we have feelings for Street Fighter IV, and the return of Games for Windows vs. Games for Windows Live confusion.  In the news, we have a Playstation Store that is closing, Midway getting finished by bankruptcy, Microsoft ignoring financial trends to open new retail stores, and much, much more.

This week, we killed Bryan Adams thank god, and have returned the ever faithful Revolution Void, from www.revolutionvoid.com.  The podcast is mixed by our faithful Mixmaster, Stephen Munn.
</description>


<category>Podcasts</category>

<pubDate>Tue, 17 Feb 2009 19:55:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast70_20090215.mp3" length="68868393" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #70: Pop Culture Greater Than Wii News Opportunities</itunes:subtitle>



<itunes:summary>Fourhman, Koss and Joe try to ascertain why n-philes.com, a site that had covered all things Nintendo, has decided that covering movies, music and other consoles is more important that the news coming out of Camp Nintendo.  N-philes.com says it is due to the fanbase changing, but could it just be sour grapes, or maybe just writers that wanted to spread their wings.

Our community corner was packed with questions about vaporware we wanted to materialize, if we have feelings for Street Fighter IV, and the return of Games for Windows vs. Games for Windows Live confusion.  In the news, we have a Playstation Store that is closing, Midway getting finished by bankruptcy, Microsoft ignoring financial trends to open new retail stores, and much, much more.

This week, we killed Bryan Adams thank god, and have returned the ever faithful Revolution Void, from www.revolutionvoid.com.  The podcast is mixed by our faithful Mixmaster, Stephen Munn.
</itunes:summary>



<itunes:duration>01:35:39</itunes:duration>


<itunes:keywords>n-philes, games for windows, games for windows live, street fighter iv, mmo, vaporware, midway, blockbuster, hawx, tom clancy, guild wars 2, ncsoft, gamestop, playstation store, capcom, killzone 2, uwe boll, blackout</itunes:keywords>



</item>

<item>


<title>Aeropodcast #69: If Wishes Were Fishes</title>

<link>http://www.aeropause.com/2009/02/aeropodcast-69-if-wishes-were-fishes/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast69_20090207.mp3</guid>



<description>Fourhman, Koss and Joe are back for another week of rousing discussion and mayhem, and this week the wish genie has visited them.  The trio gives their say on what they would wish for in the gaming industry if they could have their way.  Also get ready for a mini-rant on Grand Theft Auto IV and its saving structure during long missions.

Our community stepped up to the plate with a question from william745 about Steam, and a pull our leg question from TheTony.  Nuno Mendes has written us a lengthy letter about a recent Sad Chao article.  Seems he is a bit upset about Sad Chao wanting a retro style Sonic game.  Our news section talks about the Crysis guys buying Free Radical, more Shin Megami Tensei coming to our shores, and Wii Music has some perception issues.

This week, we have some Bill and Ted to start us out, because this podcast does have the number 69 in it dude!  Also, we have music from Ministry and Bryan Adams.  On behalf of Aeropause, we would like to apologize for Bryan Adams content in the podcast.  The podcast is mixed by our faithful Mixmaster, Stephen Munn.
</description>


<category>Podcasts</category>

<pubDate>Mon, 09 Feb 2009 16:49:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast69_20090207.mp3" length="66493259" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #69: If Wishes Were Fishes</itunes:subtitle>



<itunes:summary>Fourhman, Koss and Joe are back for another week of rousing discussion and mayhem, and this week the wish genie has visited them.  The trio gives their say on what they would wish for in the gaming industry if they could have their way.  Also get ready for a mini-rant on Grand Theft Auto IV and its saving structure during long missions.

Our community stepped up to the plate with a question from william745 about Steam, and a pull our leg question from TheTony.  Nuno Mendes has written us a lengthy letter about a recent Sad Chao article.  Seems he is a bit upset about Sad Chao wanting a retro style Sonic game.  Our news section talks about the Crysis guys buying Free Radical, more Shin Megami Tensei coming to our shores, and Wii Music has some perception issues.

This week, we have some Bill and Ted to start us out, because this podcast does have the number 69 in it dude!  Also, we have music from Ministry and Bryan Adams.  On behalf of Aeropause, we would like to apologize for Bryan Adams content in the podcast.  The podcast is mixed by our faithful Mixmaster, Stephen Munn.
</itunes:summary>



<itunes:duration>01:32:21</itunes:duration>


<itunes:keywords>killzone 2, animal crossing, left 4 dead, sonic, megaman 9, retro, battlefield bad company 2, battlefield 1943, burnout paradise, dead rising 2, eve online, shin megami tensei: devil survivor, wii music, iwata, rare, avatar, gamefly, capcom, shacknews, crytek, free radical, trophies, achievements, street fighter iv, costumes</itunes:keywords>



</item>


<item>


<title>Aeropodcast #68: Are You There Godfree, Its Me, Aeropause</title>

<link>http://www.aeropause.com/2009/02/aeropodcast-68-are-you-there-godfree-its-me-aeropause/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast68_20090131.mp3</guid>



<description>Fourhman and Joe were joined by Godfree for a few minutes this week to discuss the GamertagRadio Community Vibes IV event, happening in Miami, FL.  We also chatted about what all of us were playing, as well as shooting discussions into E3 and Resident Evil control schemes.  

From there, Fourhman and Joe talked up some of the ideas that the next generation of consoles will need, or can skip on the next time around.  Keep this podcast in memory for a few years to see if we get anything right.  Well the better hardware from Microsoft is an easy one, but we wonder about some of the others.  We had a question from Harshy this week asking about what exclusives he might want for his new Xbox 360.  Our news had us looking at Pain having a video editor, Mirror's Edge delaying its DLC and Berkeley offering a course in Starcraft War tactics, along with several other items.

This week our music is by Revolution Void, which can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</description>


<category>Podcasts</category>

<pubDate>Mon, 02 Feb 2009 21:28:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast68_20090131.mp3" length="62155517" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #68: Are You There Godfree, Its Me, Aeropause</itunes:subtitle>



<itunes:summary>Fourhman and Joe were joined by Godfree for a few minutes this week to discuss the GamertagRadio Community Vibes IV event, happening in Miami, FL.  We also chatted about what all of us were playing, as well as shooting discussions into E3 and Resident Evil control schemes.  

From there, Fourhman and Joe talked up some of the ideas that the next generation of consoles will need, or can skip on the next time around.  Keep this podcast in memory for a few years to see if we get anything right.  Well the better hardware from Microsoft is an easy one, but we wonder about some of the others.  We had a question from Harshy this week asking about what exclusives he might want for his new Xbox 360.  Our news had us looking at Pain having a video editor, Mirror's Edge delaying its DLC and Berkeley offering a course in Starcraft War tactics, along with several other items.

This week our music is by Revolution Void, which can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</itunes:summary>



<itunes:duration>01:26:19</itunes:duration>


<itunes:keywords>pain, mirror's edge, starcraft, gears of war, ssl certificate, nfl, madden, kilzone 2, boom blox bash party, dawn of war ii, honolulu, law, gaming, driving, next gen consoles, e3, halo, gears of war 2, ps4, xbox 720, wii2</itunes:keywords>



</item>

<item>


<title>Aeropodcast #67: Seth's Here for the Shots</title>

<link>http://www.aeropause.com/2009/01/aeropodcast-67-seths-here-for-the-shots/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast67_20090124.mp3</guid>



<description>Joe, Fourhman and Koss roll in for another fun filled podcast, filled with intrigue, suspense and surprises.  Well, not exactly.  But we do have a discussion on why we as gamers feel the need to buy Special Editions of games.  What is it that has us so excited about a bobblehead doll, statue, cloth map or other trivial item, that we have to spend $10-70 more on a release.  We also look at some of our best and worst of the lot when it comes to special editions.

In our community corner We received a question from jrittmayer, asking what would our favorite game characters say to the new President of the United States, Fourhman comes up with a list, missing one funny, but probably Secret Service summoning phrase.  We were also asked abou how long a game can keep our attention by XCWarrior, and a rant from TheTony about sending screenshots on the Wii.  Also we have some great news articles, Ghostbusters development leading on the PS3, no ending patch for the PS3 version of Fallout 3 and more.

This week our music is by Revolution Void, which can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</description>


<category>Podcasts</category>

<pubDate>Tue, 27 Jan 2009 18:01:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast67_20090124.mp3" length="43168865" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #67: Seth's Here for the Shots</itunes:subtitle>



<itunes:summary>Joe, Fourhman and Koss roll in for another fun filled podcast, filled with intrigue, suspense and surprises.  Well, not exactly.  But we do have a discussion on why we as gamers feel the need to buy Special Editions of games.  What is it that has us so excited about a bobblehead doll, statue, cloth map or other trivial item, that we have to spend $10-70 more on a release.  We also look at some of our best and worst of the lot when it comes to special editions.

In our community corner We received a question from jrittmayer, asking what would our favorite game characters say to the new President of the United States, Fourhman comes up with a list, missing one funny, but probably Secret Service summoning phrase.  We were also asked abou how long a game can keep our attention by XCWarrior, and a rant from TheTony about sending screenshots on the Wii.  Also we have some great news articles, Ghostbusters development leading on the PS3, no ending patch for the PS3 version of Fallout 3 and more.

This week our music is by Revolution Void, which can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</itunes:summary>



<itunes:duration>01:29:56</itunes:duration>


<itunes:keywords>special editions, fable ii, metal gear solid, bioshock, fallout 3, gamerscoreblog, ubisoft, 2012, starcraft, brood war, rockstar, lost and the damned, gta iv, megan fox, angelina jolie, tomb raider, house of the dead overkill, super violence, ghostbusters, resident evil, custom console, rick moranis, annie potts, sony, fallout 3, dlc</itunes:keywords>



</item>

<item>


<title>Aeropodcast #66: BOOM! Tacos Ahoy</title>

<link>http://www.aeropause.com/2009/01/aeropodcast-66-boom-tacos-ahoy/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast66_20090118.mp3</guid>



<description>This week it is just Joe and Fourhman, and they are discussing graphics in games.  Specifically, a question that Aeropause community member Jordan Snyder sent in became the focus of our main topic this week.  He wanted to know what direction the industry is heading in, regarding realistic graphics.  Fourhman and Joe both used Heavy Rain as an example of how close realistic graphics are to coming on gaming machines.  Also, we look at whether gamers really want the outcome of realistic graphics, or the legislation that might come with it.

The community corner was full of great questions this week, and we also looked at some of the great articles that were on the site in the past week, including several first thirty articles, and some solid reviews.  Our news section covered the closing of Gamerscoreblog.com, how Treyarch seems to think there is no distribution system for patches on a PC, and a funny story that became the source of our title this week.

This week our music is by Revolution Void, which can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</description>


<category>Podcasts</category>

<pubDate>Tue, 20 Jan 2009 05:11:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast66_20090118.mp3" length="57266782" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #66: BOOM! Tacos Ahoy</itunes:subtitle>



<itunes:summary>This week it is just Joe and Fourhman, and they are discussing graphics in games.  Specifically, a question that Aeropause community member Jordan Snyder sent in became the focus of our main topic this week.  He wanted to know what direction the industry is heading in, regarding realistic graphics.  Fourhman and Joe both used Heavy Rain as an example of how close realistic graphics are to coming on gaming machines.  Also, we look at whether gamers really want the outcome of realistic graphics, or the legislation that might come with it.

The community corner was full of great questions this week, and we also looked at some of the great articles that were on the site in the past week, including several first thirty articles, and some solid reviews.  Our news section covered the closing of Gamerscoreblog.com, how Treyarch seems to think there is no distribution system for patches on a PC, and a funny story that became the source of our title this week.

This week our music is by Revolution Void, which can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</itunes:summary>



<itunes:duration>01:19:32</itunes:duration>


<itunes:keywords>skate 2, megaman 9, curse of darkness, metal arms, cartoon network: fusion, qore, pulse, graphics, gamerscoreblog.com, new york, circuit city, dsi, treyarch, harmonix, amplitude, steve jobs, sony, ps2, nintendo, wii, 360, ps3, pc</itunes:keywords>



</item>

<item>


<title>Aeropodcast #65: Dasvidaniya EGM, 1up.com</title>

<link>http://www.aeropause.com/2009/01/aeropodcast-65-dasvidaniya-egm-1upcom/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast65_20090110.mp3</guid>



<description>Joe, Fourhman and Koss come together to discuss the big news this week, which happens to be the loss of an industry staple, EGM, and the UGO buyout of the 1up.com properties.  We look at some of the personalities that are gone, our take on the buyout, and some of the unusual spin that came from UGO on the merger.  This seems to leave a scant few magazines that we can buy and take into the bathroom to read while we take care of business.

The community stepped up big with lots of questions for us to answer, including whether we play real instruments, loathing popular gaming series and browsers that we enjoy.  And one reader even gave us an interesting tip on Lazy Town, which we dropped into the podcast a few episodes ago.  In the news, we look at Nintendo's new hint system patent, the new Atlus title called Tokyo Beat Down and Lara's underperforming causing layoffs at Crystal Dynamics.  We also throw in some funny statistics for Rock Revolution, which cannot be missed.

This week our music is by Revolution Void, which can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</description>


<category>Podcasts</category>

<pubDate>Mon, 12 Jan 2009 17:59:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast65_20090110.mp3" length="68400274" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #65: Dasvidaniya EGM, 1up.com</itunes:subtitle>



<itunes:summary>Joe, Fourhman and Koss come together to discuss the big news this week, which happens to be the loss of an industry staple, EGM, and the UGO buyout of the 1up.com properties.  We look at some of the personalities that are gone, our take on the buyout, and some of the unusual spin that came from UGO on the merger.  This seems to leave a scant few magazines that we can buy and take into the bathroom to read while we take care of business.

The community stepped up big with lots of questions for us to answer, including whether we play real instruments, loathing popular gaming series and browsers that we enjoy.  And one reader even gave us an interesting tip on Lazy Town, which we dropped into the podcast a few episodes ago.  In the news, we look at Nintendo's new hint system patent, the new Atlus title called Tokyo Beat Down and Lara's underperforming causing layoffs at Crystal Dynamics.  We also throw in some funny statistics for Rock Revolution, which cannot be missed.

This week our music is by Revolution Void, which can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</itunes:summary>



<itunes:duration>01:35:00</itunes:duration>

<itunes:keywords>egm, 1up.com, ugo, tomb raider: underworld, crystal dynamics, lara croft, soe, baltimore, relic, dawn of war ii, fallout 3, atlus, tokyo beat down, burnout paradise, ecto 1, kitt, general lee, gamestop, best buy, ftc, uno, drm, video hint system</itunes:keywords>



</item>

<item>


<title>Aeropodcast #64: Airlab 2021 FirePeaks V</title>

<link>http://www.aeropause.com/2009/01/aeropodcast-64-airlab-2021-firepeaks-v/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast64_20090103.mp3</guid>



<description>Joe, Fourhman and Stephen are back for another rousing podcast full of game discussion and TV nostalgia.  After discussing our games, and some of the New Years events that we held, we talked about the upcoming year and what might be in store for gamers in 2009.  Check out our thoughts, predictions and needs for the new calendar year.

Our community corner stacks in a lot of questions, including our three favorite titles for a desert island stay, favorite TV shows, forum icons, and another marry/boff/kill question that is a little less controversial than last week.  In the news, we have stories around Sony's definition of beta, a Skate 2 demo coming and two big celebs join the WiiFit crowd.

This week our bumper music comes from some of the great TV shows we recommended, including Airwolf, Sealab 2021, Firefly, V: The Series and Twin Peaks. The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</description>


<category>Podcasts</category>

<pubDate>Mon, 05 Jan 2009 18:35:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast64_20090103.mp3" length="72065358" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #64: Airlab 2021 FirePeaks V</itunes:subtitle>



<itunes:summary>Joe, Fourhman and Stephen are back for another rousing podcast full of game discussion and TV nostalgia.  After discussing our games, and some of the New Years events that we held, we talked about the upcoming year and what might be in store for gamers in 2009.  Check out our thoughts, predictions and needs for the new calendar year.

Our community corner stacks in a lot of questions, including our three favorite titles for a desert island stay, favorite TV shows, forum icons, and another marry/boff/kill question that is a little less controversial than last week.  In the news, we have stories around Sony's definition of beta, a Skate 2 demo coming and two big celebs join the WiiFit crowd.

This week our bumper music comes from some of the great TV shows we recommended, including Airwolf, Sealab 2021, Firefly, V: The Series and Twin Peaks. The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</itunes:summary>



<itunes:duration>01:40:05</itunes:duration>

<itunes:keywords>princess peach, zelda, samus, skate 2, home, open beta, victoria beckham, jennifer aniston, world of warcraft, suicide, 2009, super smash brothers, worlds.com</itunes:keywords>



</item>

<item>


<title>Aeropodcast #63: Sporticus Maximus</title>

<link>http://www.aeropause.com/2008/12/aeropodcast-63-sporticus-maximus/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast63_20081228.mp3</guid>



<description>This week, it is a crazy, zany fun filled podcast as Joe, Fourhman, Stephen and Mike get together to talk shop about some of the stories that they thought were big for the year, as well as discussing what they were lucky enough to get for Christmas.  Also, it was a first for us as we tried out video between the four of us.  Let us know what you think of the podcast, because we were troubleshooting through some issues with this podcast.

We received a question from the ever reliable Jordan Snyder, who wants to know the age old answer to Marry/Boff/Kill and the subjects are Christmas, Hannukah and Festivus. Listen as we try to answer without getting into too much hot water with the religious crowd. We also have two great forum contests including the Best of 2008 and Holiday codes for Quantum of Solace (360) and Little Big Planet (PS3). Our first Aeropause Gaming night was small, but now we have some t-shirts to give away, and who knows, if enough people get involved, there might be other prizes.

Then we look at the hot news of the week including the makers of Eve Online possibly having to leave Iceland, which has all the parents on the show going over the exports of Iceland, which include Bjork and Lazy Town. And if you do not know of Lazy Town, you do not know what you are missing.

This week our bumper music come from Lazy Town. If you have not heard enough about the show at this point, this should be the clincher. The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</description>


<category>Podcasts</category>

<pubDate>Tue, 30 Dec 2008 17:39:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast63_20081228.mp3" length="68991164" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #63: Sporticus Maximus</itunes:subtitle>



<itunes:summary>This week, it is a crazy, zany fun filled podcast as Joe, Fourhman, Stephen and Mike get together to talk shop about some of the stories that they thought were big for the year, as well as discussing what they were lucky enough to get for Christmas.  Also, it was a first for us as we tried out video between the four of us.  Let us know what you think of the podcast, because we were troubleshooting through some issues with this podcast.

We received a question from the ever reliable Jordan Snyder, who wants to know the age old answer to Marry/Boff/Kill and the subjects are Christmas, Hannukah and Festivus. Listen as we try to answer without getting into too much hot water with the religious crowd. We also have two great forum contests including the Best of 2008 and Holiday codes for Quantum of Solace (360) and Little Big Planet (PS3). Our first Aeropause Gaming night was small, but now we have some t-shirts to give away, and who knows, if enough people get involved, there might be other prizes.

Then we look at the hot news of the week including the makers of Eve Online possibly having to leave Iceland, which has all the parents on the show going over the exports of Iceland, which include Bjork and Lazy Town. And if you do not know of Lazy Town, you do not know what you are missing.

This week our bumper music come from Lazy Town. If you have not heard enough about the show at this point, this should be the clincher. The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
</itunes:summary>



<itunes:duration>01:35:49</itunes:duration>

<itunes:keywords>quantum of solace, captain america, lazy town, sporticus, tomb raider, prince of persia, collectors edition, animal crossing, little big planet, iceland, ccp, eve online, castle crashers, gran turismo 5, gears of war 2, nintendo, sony, home, no more heroes 2, midway</itunes:keywords>



</item>

<item>


<title>Aeropodcast #62: A Video Kobayashi Maru</title>

<link>http://www.aeropause.com/2008/12/aeropodcast-62-a-video-kobayashi-maru/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast62_20081220.mp3</guid>



<description>Well, Fourhman and Joe are joined by another Munn this week, and unfortunately for us, it is Stephen, not Olivia.  In all seriousness, it is a triumphant return for Stephen, now done with school, and hoping to join us on a regular basis.  The title refers to our attempt to use video in the podcast, only to meet with a no-win scenario (KHAN!!!!!).  This week we look at the art of unfinished games, and the responsibility for game developers in fixing them.  Does a company have a responsibility to fix a game that they deliver to market broken.  You would think yes, but as we progress in our discussion, we point out many occasions where game devs  have left gamers sitting in the cold waiting for a fix.

We have some great community questions including one that caught us a bit off-guard, but I want to thank Jordan Snyder (two times I have gotten it right) and william745 for providing us with some great questions.  Make sure you are heard by contributing to the podcast with quetsions.  In the news side of the business, we look at how Sony seems to screw its most loyal market, EA Games moving into the Steam neighborhood, more company layoffs and closures, and how to convert 7 euros into other currencies.  Pure gave us a naughty word list you might <a href="http://sjsojw.bay.livefilestore.com/y1pgkIFA7N1yFDDbG75RtpCqdQ0I2NcI4n3gcQWVlRx7r_trUE8ygFWaPd57w_Kys--WY3nuZjWE6i5qZ1dEqmHwg/English_USA.txt">want to look at</a> (very NSFW), as well as The King launching is own <a href="http://today.msnbc.msn.com/id/28284679?GT1=43001">flame broiled, scented cologne</a>, and no it is <a href="http://www.rickyshalloween.com/flame_0153_body_spray_p/flame.htm">not a joke</a>.

This week's podcast music comes from castlevania: Judgement, a Capcom title.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</description>


<category>Podcasts</category>

<pubDate>Mon, 22 Dec 2008 06:35:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast62_20081220.mp3" length="78795232" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #62: A Video Kobayashi Maru</itunes:subtitle>



<itunes:summary>Well, Fourhman and Joe are joined by another Munn this week, and unfortunately for us, it is Stephen, not Olivia.  In all seriousness, it is a triumphant return for Stephen, now done with school, and hoping to join us on a regular basis.  The title refers to our attempt to use video in the podcast, only to meet with a no-win scenario (KHAN!!!!!).  This week we look at the art of unfinished games, and the responsibility for game developers in fixing them.  Does a company have a responsibility to fix a game that they deliver to market broken.  You would think yes, but as we progress in our discussion, we point out many occasions where game devs  have left gamers sitting in the cold waiting for a fix.

We have some great community questions including one that caught us a bit off-guard, but I want to thank Jordan Snyder (two times I have gotten it right) and william745 for providing us with some great questions.  Make sure you are heard by contributing to the podcast with quetsions.  In the news side of the business, we look at how Sony seems to screw its most loyal market, EA Games moving into the Steam neighborhood, more company layoffs and closures, and how to convert 7 euros into other currencies.  Pure gave us a naughty word list you might <a href="http://sjsojw.bay.livefilestore.com/y1pgkIFA7N1yFDDbG75RtpCqdQ0I2NcI4n3gcQWVlRx7r_trUE8ygFWaPd57w_Kys--WY3nuZjWE6i5qZ1dEqmHwg/English_USA.txt">want to look at</a> (very NSFW), as well as The King launching is own <a href="http://today.msnbc.msn.com/id/28284679?GT1=43001">flame broiled, scented cologne</a>, and no it is <a href="http://www.rickyshalloween.com/flame_0153_body_spray_p/flame.htm">not a joke</a>.

This week's podcast music comes from castlevania: Judgement, a Capcom title.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</itunes:summary>



<itunes:duration>01:36:02</itunes:duration>

<itunes:keywords>gta iv, pure, gta chinatown wars, prince of persia, castlevania judgement, little big planet, club nintendo, free radical, scee, euro, yen, ea games, steam, take 2, champions, metal gear solid, aspyr, psychonauts, disney</itunes:keywords>



</item>

<item>


<title>Aeropodcast #61: Crash Theft Slideshow</title>

<link>http://www.aeropause.com/2008/12/aeropodcast-61-crash-theft-slideshow/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast61_20081214.mp3</guid>



<description>Fourhman and Joe are joined by the our man in New Jersey, Paul Munn, to discuss all thing great and wonderful in gaming.  Our topic this week looks at Wii Music and if we in the gaming industry are giving the game a fair shake, or are we dismissing it automatically, due to its less than stellar presentation at E3.  Is is really a challenging game, or has Nintendo been reduced to drinking their own Kool-Aid?

We had a couple of great questions this week from the community including how we got into game writing, as well as someone wanting to know what games would run on his soon to be Apple Macbook.  Zack, not sure if your parents listen to the podcast but if they do, you are probably not getting that laptop anymore!

Finally we look at some of the news from the last week, including the horror and abomination that is Grand Theft Auto IV on the PC, as well as some companies not paying their employees, games being patched against cheating and even watching Guitar Freaks get schooled again by Guitar Hero.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</description>


<category>Podcasts</category>

<pubDate>Tue, 16 Dec 2008 20:33:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast61_20081214.mp3" length="78795232" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #61: Crash Theft Slideshow</itunes:subtitle>



<itunes:summary>Fourhman and Joe are joined by the our man in New Jersey, Paul Munn, to discuss all thing great and wonderful in gaming.  Our topic this week looks at Wii Music and if we in the gaming industry are giving the game a fair shake, or are we dismissing it automatically, due to its less than stellar presentation at E3.  Is is really a challenging game, or has Nintendo been reduced to drinking their own Kool-Aid?

We had a couple of great questions this week from the community including how we got into game writing, as well as someone wanting to know what games would run on his soon to be Apple Macbook.  Zack, not sure if your parents listen to the podcast but if they do, you are probably not getting that laptop anymore!

Finally we look at some of the news from the last week, including the horror and abomination that is Grand Theft Auto IV on the PC, as well as some companies not paying their employees, games being patched against cheating and even watching Guitar Freaks get schooled again by Guitar Hero.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</itunes:summary>



<itunes:duration>01:49:26</itunes:duration>

<itunes:keywords>gta iv, prince of persia, little big planet, sackboy, santa, factor 5, cheyenne mountain, playstation home, home, left 4 dead, cheaters, world of warcraft, wii music, disney, electronic arts, guitar hero arcade, rock band 2, need for speed</itunes:keywords>



</item>

<item>


<title>Aeropodcast #60: Now Charging For Podcast Ending</title>

<link>http://www.aeropause.com/2008/12/aeropodcast-60-now-charging-for-podcast-ending/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast60_20081206.mp3</guid>



<description>Fourhman and Joe are back for another rousing discussion of all things video gaming.  From the title of this podcast, you might thing we have gone all commercial, but in fact, it leads into our main point of discussion this week, which is the recent buzz around used game sales.  Yes, we look at some of the comments that certain CEO's have made, including the "charging for the last level" thoughts from Mike Capps.

We had some great questions this week from the community, including Jordan Snyder asking about our most memorable Christmas moments that were gaming related.  Jrittmeyer asked us about the cheapest and most expensive games that we bought, and yes the King is involved.  We also threw in some great news stories, adding our own two cents.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</description>


<category>Podcasts</category>

<pubDate>Mon, 08 Dec 2008 20:28:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast60_20081206.mp3" length="75631072" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #60: Now Charging For Podcast Ending</itunes:subtitle>



<itunes:summary>Fourhman and Joe are back for another rousing discussion of all things video gaming.  From the title of this podcast, you might thing we have gone all commercial, but in fact, it leads into our main point of discussion this week, which is the recent buzz around used game sales.  Yes, we look at some of the comments that certain CEO's have made, including the "charging for the last level" thoughts from Mike Capps.

We had some great questions this week from the community, including Jordan Snyder asking about our most memorable Christmas moments that were gaming related.  Jrittmeyer asked us about the cheapest and most expensive games that we bought, and yes the King is involved.  We also threw in some great news stories, adding our own two cents.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</itunes:summary>



<itunes:duration>01:45:02</itunes:duration>

<itunes:keywords>gta iv, animal crossing, used games sales, mark capps, games for windows, atari, test drive, baldurs gate, peace sim, ready 2 rumble, wii speak, midway, burnout paradise, the witcher, sackboy, prince of persia</itunes:keywords>



</item>


<item>


<title>Aeropodcast #59: DDR 30-Way Action</title>

<link>http://www.aeropause.com/2008/11/aeropodcast-59-ddr-30-way-action/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast59_20081122.mp3</guid>



<description>Its the Fourhman and Joe show again this week, with Fourhman bringing coverage of the Video Game Expo from Philly.  While the show was on the smaller side and had none of the main console companies there, Fourhman did find lots of freebies and 30 player DDR.  Also we dabble with some Christmas ideas for the gamer.  

Jonathan Snyder sentin a question about who we think might get into the console fray beyond the three that are out there right now.  Fourhman and Joe both felt the field was already crowded and could not really support another player in the field.  In the news, we talk about Tomb Raider reviews, Gamestop revenue and new DLC for GTA IV, along with other items.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</description>


<category>Podcasts</category>

<pubDate>Mon, 24 Nov 2008 17:21:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast59_20081122.mp3" length="81082305" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #59: DDR 30-Way Action</itunes:subtitle>



<itunes:summary>Its the Fourhman and Joe show again this week, with Fourhman bringing coverage of the Video Game Expo from Philly.  While the show was on the smaller side and had none of the main console companies there, Fourhman did find lots of freebies and 30 player DDR.  Also we dabble with some Christmas ideas for the gamer.  

Jonathan Snyder sentin a question about who we think might get into the console fray beyond the three that are out there right now.  Fourhman and Joe both felt the field was already crowded and could not really support another player in the field.  In the news, we talk about Tomb Raider reviews, Gamestop revenue and new DLC for GTA IV, along with other items.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</itunes:summary>



<itunes:duration>01:52:36</itunes:duration>

<itunes:keywords>video game expo, games for windows, digital distribution, christmas, gamestop, peta, cooking mama, gta iv, dirt 2, nxe, half-life, 7-11, tomb raider, underworld, animal crossing</itunes:keywords>



</item>

<item>


<title>Aeropodcast #58: Its All About Netflix</title>

<link>http://www.aeropause.com/2008/11/aeropodcast-58-its-all-about-netflix/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast58_20081115.mp3</guid>



<description>Dialing it back a bit from last week's mega show, it is just Joe and Fourhman talking up the new Xbox Live Experience, and a little bit of Fallout 3.  Also, we take some time for community questions, and have an emotional moment with some of our favorite games.  And somehow, Reservoir Dogs comes up.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</description>


<category>Podcasts</category>

<pubDate>Tue, 18 Nov 2008 22:51:09 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast58_20081115.mp3" length="72783830" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #58: Its All About Netflix</itunes:subtitle>



<itunes:summary>Dialing it back a bit from last week's mega show, it is just Joe and Fourhman talking up the new Xbox Live Experience, and a little bit of Fallout 3.  Also, we take some time for community questions, and have an emotional moment with some of our favorite games.  And somehow, Reservoir Dogs comes up.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</itunes:summary>



<itunes:duration>01:41:05</itunes:duration>

<itunes:keywords>fallout 3, npd, jack thompson, reservoir dogs, little big planet, left 4 dead</itunes:keywords>



</item>

<item>


<title>Aeropodcast #57: Enter the Rabbit</title>

<link>http://www.aeropause.com/2008/11/aeropodcast-57-enter-the-rabbit/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast57_20081109.mp3</guid>



<description>We have a extra large edition of the podcast this week, bursting at the seems with people and content.  First off, we were joined this week by Julian "Rabbit" Murdoch of Gamers with Jobs fame.  Along with our special guest, we also had Fourhman, Paul, Joe, and newly minted contributor Jeremy, who we blame everything on, because that's how the veterans roll.The format is a little different than in past podcasts, because we were just riffing off of all the games we had played and just having a good old time.  We also covered a bit of news along the way and enjoyed some refreshments along the way.  So sit back and enjoy a great podcast. 

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</description>


<category>Podcasts</category>

<pubDate>Tue, 11 Nov 2008 10:03:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast57_20081109.mp3" length="86789015" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #57: Enter the Rabbit</itunes:subtitle>



<itunes:summary>We have a extra large edition of the podcast this week, bursting at the seems with people and content.  First off, we were joined this week by Julian "Rabbit" Murdoch of Gamers with Jobs fame.  Along with our special guest, we also had Fourhman, Paul, Joe, and newly minted contributor Jeremy, who we blame everything on, because that's how the veterans roll.The format is a little different than in past podcasts, because we were just riffing off of all the games we had played and just having a good old time.  We also covered a bit of news along the way and enjoyed some refreshments along the way.  So sit back and enjoy a great podcast. 

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</itunes:summary>



<itunes:duration>02:00:32</itunes:duration>

<itunes:keywords>mirror's edge, little big planet, fallout 3, lego games, kids, pc gaming, left 4 dead, steam, gamers with jobs, julian murdoch, rabbit</itunes:keywords>



</item>

<item>


<title>Aeropodcast #56: Its Halloween: I Got A Rock</title>

<link>http://www.aeropause.com/2008/11/aeropodcast-56-its-halloween-i-got-a-rock/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast56_20081101.mp3</guid>



<description>This week, we have Fourhman coming back from his one week absence, and Joe made sure to lay the guilt trip on him.  Beyond that, they look at the state of gaming in an economic downturn.  Does an industry that is normally considered recession-proof, make it through today's economic climate unscathed, or will there be some losers in the gaming sector.  Is the economy affecting some of our purchasing decisions?  Also, how did the discussion turn into a rant on Wii Music.

This week was a slow week for community news, but we are putting a new focus on our forums and would love to have you visit.  Also, be aware that we are building a backlog of some of our articles, so if you send in a suggestion, it might take a bit before it is used, so we don't burn through all of our entries.  In news we talk about The Beatles getting their own music game and how that affects Rock Band 2, EA laying off 6% of its workforce and Circuit city getting the Gasface from Sony, along with some other stories. 

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</description>


<category>Podcasts</category>

<pubDate>Tue, 04 Nov 2008 03:23:12 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast56_20081101.mp3" length="38644296" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #56: Its Halloween: I Got A Rock</itunes:subtitle>



<itunes:summary>This week, we have Fourhman coming back from his one week absence, and Joe made sure to lay the guilt trip on him.  Beyond that, they look at the state of gaming in an economic downturn.  Does an industry that is normally considered recession-proof, make it through today's economic climate unscathed, or will there be some losers in the gaming sector.  Is the economy affecting some of our purchasing decisions?  Also, how did the discussion turn into a rant on Wii Music.

This week was a slow week for community news, but we are putting a new focus on our forums and would love to have you visit.  Also, be aware that we are building a backlog of some of our articles, so if you send in a suggestion, it might take a bit before it is used, so we don't burn through all of our entries.  In news we talk about The Beatles getting their own music game and how that affects Rock Band 2, EA laying off 6% of its workforce and Circuit city getting the Gasface from Sony, along with some other stories. 

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</itunes:summary>



<itunes:duration>01:20:30</itunes:duration>

<itunes:keywords>economy, economic downturn, recession, mercenaries 3, sony, controller, circuit city, electronic arts, layoffs, dead rising: chop til you drop, red alert 3, bad cd-keys, little big planet, free dlc, city of heroes, resistance 2</itunes:keywords>



</item>

<item>


<title>Aeropodcast #55: Its A Trap!</title>

<link>http://www.aeropause.com/2008/10/aeropodcast-55-its-a-trap/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast55_20081026.mp3</guid>



<description>Tonight it is just Koss and Joe, but they cover a ton of stuff, including a plateful of community goodness.  Our topic discusses online griefing and whether or not it is a good or bad thing.  We delve into some of the better incidents of online griefing, including former editor at Games for Windows Magazine, Shawn Elliott and his great exploits.  Also, we look at a bizarre incident that happened to Koss when he was playing an online game years ago.  Our community section was huge this week with questions from Pacis, Jrittmayer and Paintball745, asking about mascots, game characters as president and whether we subscribe to Qore.  Two new iTunes reviews dropped giving us 4 and 5 stars, and finally we recognize some of the articles on the site from the past week.

In the News, we have Far Cry 2 suffering from widescreenitis, the worst kept secret in the gaming industry about Bioware and KOTOR, Trophy Whores getting another game to go out and buy, and best of all, E for All is gone.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</description>


<category>Podcasts</category>

<pubDate>Tue, 30 Oct 2008 06:25:11 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast55_20081026.mp3" length="34484975" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #55: Its A Trap!</itunes:subtitle>



<itunes:summary>Tonight it is just Koss and Joe, but they cover a ton of stuff, including a plateful of community goodness.  Our topic discusses online griefing and whether or not it is a good or bad thing.  We delve into some of the better incidents of online griefing, including former editor at Games for Windows Magazine, Shawn Elliott and his great exploits.  Also, we look at a bizarre incident that happened to Koss when he was playing an online game years ago.  Our community section was huge this week with questions from Pacis, Jrittmayer and Paintball745, asking about mascots, game characters as president and whether we subscribe to Qore.  Two new iTunes reviews dropped giving us 4 and 5 stars, and finally we recognize some of the articles on the site from the past week.

In the News, we have Far Cry 2 suffering from widescreenitis, the worst kept secret in the gaming industry about Bioware and KOTOR, Trophy Whores getting another game to go out and buy, and best of all, E for All is gone.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com.  The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.</itunes:summary>



<itunes:duration>01:11:50</itunes:duration>

<itunes:keywords>griefing, far cry 2, fallout 3, e3, e for all, wii guitar, acid burns, kotor mmo, walmart, target, trophy whores, mercenaries 2, lord british, pendulo studios, runaway 3, joker, mortal kombat vs. dc</itunes:keywords>



</item>

<item>


<title>Aeropodcast #54: Show that Cat Who's Boss</title>

<link>http://www.aeropause.com/2008/10/aeropodcast-54-show-that-cat-whos-boss/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast54_20081018.mp3</guid>



<description>Koss, Fourhman and Joe come to the table to discuss all things digital ownership, wondering how much of what you buy on your consoles and PC do you own.  What happens to your games that you buy through the marketplace when the new consoles come out.  The discussion also looks at the idea of download caps on things you buy, currently in use in the Sony online video store and the Electronic Arts digital store.

We also have a ton of community news including some new reviews and a question about how we got our online nicknames.  In the news we talk about the Soulcalibur 4 DLC (duh), a possible new Syndicate game and the Motorstorm 2 demo, to name a few topics.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com</description>


<category>Podcasts</category>

<pubDate>Tue, 21 Oct 2008 21:31:11 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast54_20081018.mp3" length="65419052" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #54: Show that Cat Who's Boss</itunes:subtitle>



<itunes:summary>Koss, Fourhman and Joe come to the table to discuss all things digital ownership, wondering how much of what you buy on your consoles and PC do you own.  What happens to your games that you buy through the marketplace when the new consoles come out.  The discussion also looks at the idea of download caps on things you buy, currently in use in the Sony online video store and the Electronic Arts digital store.

We also have a ton of community news including some new reviews and a question about how we got our online nicknames.  In the news we talk about the Soulcalibur 4 DLC (duh), a possible new Syndicate game and the Motorstorm 2 demo, to name a few topics.

Music this week is from Revolution Void, and can be found at www.revolutionvoid.com</itunes:summary>



<itunes:duration>01:22:23</itunes:duration>

<itunes:keywords>digital ownership, dead space, castlevania, little big planet, motorstorm 2, facebreaker, soulcalibur 4, bioshock 2, rock band 2, nirvana, oasis, guitar hero world tour, syndicate</itunes:keywords>



</item>

<item>


<title>Aeropodcast #53: Get Your Official Wii Box Accessory</title>

<link>http://www.aeropause.com/2008/10/aeropodcast-53-get-your-official-wii-box-accessory/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast53_20081011.mp3</guid>



<description>This week, Stephen, Fourhman, Koss and Joe are back in the mix in a podcast that was issue free for a change.
This week, we looked at the two big conventions going on, Tokyo Game Show and Blizzcon, and picked some of our favorite topics from those shows.  Some of the highlights include a No More Heroes sequel, new footage of the 360 and PS3 version of Castlevania, a date for the 360 dashboard update, and Lets Tap the game you control with a box.

We also gave much props to George Walker, one of our writers who is taking a break from writing to spend some time with his family...who are we kidding, it is to get the rest of those Legendary achievements in Halo 3.  Seriously George, good luck, and we'll leave the light on.  In news we had advertisements from the Obama campaign in Burnout Paradise, Fallout 3 PC specs and some Castlevainia pre-order goodness, along with other items.

This week, our bumper music comes from Castlevania, which is a Konami brand.</description>


<category>Podcasts</category>

<pubDate>Mon, 13 Oct 2008 22:05:09 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast53_20081011.mp3" length="65976423" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #53: Get Your Official Wii Box Accessory</itunes:subtitle>



<itunes:summary>This week, Stephen, Fourhman, Koss and Joe are back in the mix in a podcast that was issue free for a change.
This week, we looked at the two big conventions going on, Tokyo Game Show and Blizzcon, and picked some of our favorite topics from those shows.  Some of the highlights include a No More Heroes sequel, new footage of the 360 and PS3 version of Castlevania, a date for the 360 dashboard update, and Lets Tap the game you control with a box.

We also gave much props to George Walker, one of our writers who is taking a break from writing to spend some time with his family...who are we kidding, it is to get the rest of those Legendary achievements in Halo 3.  Seriously George, good luck, and we'll leave the light on.  In news we had advertisements from the Obama campaign in Burnout Paradise, Fallout 3 PC specs and some Castlevainia pre-order goodness, along with other items.

This week, our bumper music comes from Castlevania, which is a Konami brand.</itunes:summary>



<itunes:duration>01:20:53</itunes:duration>

<itunes:keywords>animal crossing, rockband.com, merchandise, guitar hero world tour, left 4 dead, valve, castlevania, megaman press kit, james bond, quantum of silence, barack obama</itunes:keywords>



</item>

<item>


<title>Aeropodcast #52.5: Give It Up For the Mixmaster</title>

<link>http://www.aeropause.com/2008/10/aeropodcast-525-give-it-up-for-the-mixmaster/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast52_20081005.mp3</guid>



<description>Okay, I am not sure how he did it, but Stephen managed to salvage what we could give him into a podcast this week.  I am not sure how he did it considering he did not even have an outline to work off of.  Thank you stephen for going above and beyond the call of podcast mixing duty for this podcast.

Okay, we had a discussion over whether it is relavent for game companies, specifically Nintendo in this case to re-release a game title as new, when it has already come out on a previous system.  Pikman 2 and ChibiRobo are two of the games that are planned for the new "Playable on Wii" label.  The games will feature new controls, but other than that, they sound to be faithful recreations of the original Gamecube games.

We had another review this week as well from DrSuper23 and some tantalizing news items, including the Xbox 360 selling more units in Japan than the PS3?  The apocalypse ensues.

Our bumper music is provided by Revolution Void, and can be found on their website, www.revolutionvoid.com.
</description>


<category>Podcasts</category>

<pubDate>Fri, 10 Oct 2008 05:32:09 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast52_20081005.mp3" length="32917547" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #52.5: Give It Up For the Mixmaster</itunes:subtitle>



<itunes:summary>Okay, I am not sure how he did it, but Stephen managed to salvage what we could give him into a podcast this week.  I am not sure how he did it considering he did not even have an outline to work off of.  Thank you stephen for going above and beyond the call of podcast mixing duty for this podcast.

Okay, we had a discussion over whether it is relavent for game companies, specifically Nintendo in this case to re-release a game title as new, when it has already come out on a previous system.  Pikman 2 and ChibiRobo are two of the games that are planned for the new "Playable on Wii" label.  The games will feature new controls, but other than that, they sound to be faithful recreations of the original Gamecube games.

We had another review this week as well from DrSuper23 and some tantalizing news items, including the Xbox 360 selling more units in Japan than the PS3?  The apocalypse ensues.

Our bumper music is provided by Revolution Void, and can be found on their website, www.revolutionvoid.com.</itunes:summary>



<itunes:duration>01:08:34</itunes:duration>

<itunes:keywords>alan wake, playable on wii, pikman 2, chibirobo, japan console sales, penny arcade episode 2, far cry 2, resident evil, typewriter, deus ex 3, ac/dc</itunes:keywords>



</item>

<item>


<title>Aeropodcast #52: Errors Happent</title>

<link>http://www.aeropause.com/2008/10/aeropodcast-52-errors-happen/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/aeropodcastoops.mp3</guid>



<description>Well, we were suppose to have a great podcast for you, but unfortunately, Skype and hard drive failures happen, and sometimes they happen in the same weekend.  We apologize for the problems, but we should be back on track for next week.</description>


<category>Podcasts</category>

<pubDate>Thu, 09 Oct 2008 02:07:09 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/aeropodcastoops.mp3" length="2559190" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #52: Errors Happen</itunes:subtitle>



<itunes:summary>Well, we were suppose to have a great podcast for you, but unfortunately, Skype and hard drive failures happen, and sometimes they happen in the same weekend.  We apologize for the problems, but we should be back on track for next week.</itunes:summary>



<itunes:duration>00:02:39</itunes:duration>

<itunes:keywords>skype, failed podcast, audacity woes, disconnects, hard drive crashes, cats and dogs living together, mass hysteria</itunes:keywords>



</item>

<item>


<title>Aeropodcast #51: When Children Attack</title>

<link>http://www.aeropause.com/2008/09/aeropodcast-51-when-children-attack/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast51_20080927.mp3</guid>



<description>Another week, another podcast, and while the normal gang of Joe, Fourhman and Stephen are here to discuss gaming, and it seems that their kids want in on the action as well this week, making for a unique podcast experience.

When not working through childus interruptus, the guys discuss how certain games have evoked an emotional response from them while playing.  During the segment, we find out that all three of the hosts have some soft spots for their favorite titles, and we even find out that one of them got a little verklempt at the end of Speed Racer.

The podcast also got a new review on iTunes from BilltheWill, who really enjoys the podcast, as well as all the Office Space references.  Pacis asks our feelings on Tron the movie, as well as its soon to happen sequel TR2N (editor note: none of the hosts were aware at the time that the sequel was actually happening).  Paintball745 asks us about our favorite movies, which prompts a discussion on their worst movie experiences.

The podcast was engineered by Mixmaster Stephen on the digital wheels of steel.  Our bumper music this week comes from the game Mega Man Powered Up, a Capcom title.
</description>


<category>Podcasts</category>

<pubDate>Mon, 29 Sep 2008 17:55:09 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast51_20080927.mp3" length="44380704" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #51: When Children Attack</itunes:subtitle>



<itunes:summary>Another week, another podcast, and while the normal gang of Joe, Fourhman and Stephen are here to discuss gaming, and it seems that their kids want in on the action as well this week, making for a unique podcast experience.

When not working through childus interruptus, the guys discuss how certain games have evoked an emotional response from them while playing.  During the segment, we find out that all three of the hosts have some soft spots for their favorite titles, and we even find out that one of them got a little verklempt at the end of Speed Racer.

The podcast also got a new review on iTunes from BilltheWill, who really enjoys the podcast, as well as all the Office Space references.  Pacis asks our feelings on Tron the movie, as well as its soon to happen sequel TR2N (editor note: none of the hosts were aware at the time that the sequel was actually happening).  Paintball745 asks us about our favorite movies, which prompts a discussion on their worst movie experiences.

The podcast was engineered by Mixmaster Stephen on the digital wheels of steel.  Our bumper music this week comes from the game Mega Man Powered Up, a Capcom title.</itunes:summary>



<itunes:duration>01:32:27</itunes:duration>

<itunes:keywords>final fantasy iv, call of duty, gabriel knight 3, fatal frame 2, mass effect, final fantasy vii, punisher, peter molyneux, fable 2, halo mmo, sims, rock band 2, jack thompson, disaster: day of crisis, there will be brawl</itunes:keywords>



</item>

<item>


<title>Aeropodcast #50: The Big 5-0</title>

<link>http://www.aeropause.com/2008/09/aeropodcast-50-the-big-5-0/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast50_20080920.mp3</guid>



<description>Paul and Fourhman join Joe this week as we head into our 50th anniversary show.  Actually, we are not having a huge celebration, but we do have some warm congrats from JC Fletcher of nintendowiifanboy.com and dsfanboy.com and tinycartridge.com, CrazyKinux at crazykinux.com, Ian Mikutel of thewiire.com, Lloyd Hannesson from Nukoda.com, the DSLife podcast and WiiSpot podcast, and a final congrats from the gang at Touch of Gaming podcast.

Our topic of discussion this week is where we buy games, and where we have had good and bad experiences.  We look at Gamestop, Trade and Play, ebay, local shops, big box locations like Toys R US, Target and Best Buy, and even some local chains like Fry's Electronics in the western US.  Pacis sent us over the question of what music we like, with the whole crew ranging in different directions.  Finally we have our news and our famous "What are We Playing" segment.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to The Video Games Live: Volume One CD, which provided us some transition clips.  Tracks used in order included Castlevania Rock (LIVE), Tetris Piano Op. 1, Halo Suite, God of War Montage, Warcraft Suite, and Kingdom Hearts, and can be found at your local music store and iTunes.  Also, we have some interludes from Diablo II, which is produced and owned by Activision Blizzard.</description>


<category>Podcasts</category>

<pubDate>Mon, 22 Sep 2008 16:21:17 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast50_20080920.mp3" length="50467943" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #50: The Big 5-0</itunes:subtitle>



<itunes:summary>Paul and Fourhman join Joe this week as we head into our 50th anniversary show.  Actually, we are not having a huge celebration, but we do have some warm congrats from JC Fletcher of nintendowiifanboy.com and dsfanboy.com and tinycartridge.com, CrazyKinux at crazykinux.com, Ian Mikutel of thewiire.com, Lloyd Hannesson from Nukoda.com, the DSLife podcast and WiiSpot podcast, and a final congrats from the gang at Touch of Gaming podcast.

Our topic of discussion this week is where we buy games, and where we have had good and bad experiences.  We look at Gamestop, Trade and Play, ebay, local shops, big box locations like Target and Best Buy, and even some local chains like Fry's Electronics in the western US.  Pacis sent us over the question of what music we like, with the whole crew ranging in different directions.  Finally we have our news and our famous "What are We Playing" segment.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to The Video Games Live: Volume One CD, which provided us some transition clips.  Tracks used in order included Castlevania Rock (LIVE), Tetris Piano Op. 1, Halo Suite, God of War Montage, Warcraft Suite, and Kingdom Hearts, and can be found at your local music store and iTunes.  Also, we have some interludes from Diablo II, which is produced and owned by Activision Blizzard.</itunes:summary>



<itunes:duration>01:45:08</itunes:duration>

<itunes:keywords>gamestop, playntrade, frys electronics, best buy, target, toys r us, little big planet, spore, 1968 tunnel rats, guitar hero world tour, uwe boll, electronic arts, mythic, warhammer online, megaman 9, punisher, activision</itunes:keywords>



</item>

<item>


<title>Aeropodcast #49: My Posse's In Dead Space</title>

<link>http://www.aeropause.com/2008/09/aeropodcast-49-my-posses-in-dead-space/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast49_20080913.mp3</guid>



<description>Stephen, Fourhman and Joe take a jump in space to the ISS Ishimura to visit with Andrew Green of Electronic Arts and discuss some of the finer points of Dead Space.  We get a little primer on what makes Dead Space tick, mixed in with other details of the game and its development process.  We also discuss www.noknownsurvivors.com, which tells the immense backstory to all the info used to flesh out the universe and the characters.

Also, we were grateful for all the user contributions, we had questions about our day jobs, what our first game platform was, favorite game and even if we could have some community gaming nights.  Fear Hunter 102 asked for some help with gaining access to the clock tower in Dead Rising, and we read our two new iTunes reviews, including one that demanded compensation for being the 10 review!

We also wanted to put a link to the Resident Evil Children's activity book, courtesy of The Minus World at http://the-minusworld.com/2008/09/11/the-resident-evil-activity-book-for-kids/

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</description>


<category>Podcasts</category>

<pubDate>Tue, 16 Sep 2008 03:23:47 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast49_20080913.mp3" length="41561767" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #49: My Posse's In Dead Space</itunes:subtitle>



<itunes:summary>Stephen, Fourhman and Joe take a jump in space to the ISS Ishimura to visit with Andrew Green of Electronic Arts and discuss some of the finer points of Dead Space.  We get a little primer on what makes Dead Space tick, mixed in with other details of the game and its development process.  We also discuss www.noknownsurvivors.com, which tells the immense backstory to all the info used to flesh out the universe and the characters.

Also, we were grateful for all the user contributions, we had questions about our day jobs, what our first game platform was, favorite game and even if we could have some community gaming nights.  Fear Hunter 102 asked for some help with gaining access to the clock tower in Dead Rising, and we read our two new iTunes reviews, including one that demanded compensation for being the 10 review!

We also wanted to put a link to the Resident Evil Children's activity book, courtesy of The Minus World at http://the-minusworld.com/2008/09/11/the-resident-evil-activity-book-for-kids/

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</itunes:summary>



<itunes:duration>01:26:35</itunes:duration>

<itunes:keywords>dead space, andrew green, dead rising, noknownsurvivors.com, disaster day of crisis, fallout 3, ensemble studios, ubisoft, duke nukem 3d, little big planet, burnout paradise, resident evil</itunes:keywords>



</item>

<item>


<title>Aeropodcast #48: Can joo Haz Exclusive</title>

<link>http://www.aeropause.com/2008/09/aeropodcast-48-can-joo-haz-exclusive/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast48_20080906.mp3</guid>



<description>Stephen, Fourhman and Joe are back for another non-star studded episode of the Aeropodcast, and this time they are talking about the power of the exclusive title, or lack there of as the case may be.  The guys look at whether there is still a need of an exclusive, or if they still support a console.  Also is the idea of an exclusive more of a fanboy notion than anything else.

Also, we lool at some of the site items for the week, as well as a gem of a review on iTunes.  We love this one because it is so 1337.  In the news we look at the Xbox price cut, free Red Alert, Take Two and Nintendo's love fest along with many other items.  So enjoy and keep the emails, comments and reviews flowing.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</description>


<category>Podcasts</category>

<pubDate>Wed, 10 Sep 2008 18:32:26 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast48_20080906.mp3" length="40022311" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #48: Can joo Haz Exclusive</itunes:subtitle>



<itunes:summary>Stephen, Fourhman and Joe are back for another non-star studded episode of the Aeropodcast, and this time they are talking about the power of the exclusive title, or lack there of as the case may be.  The guys look at whether there is still a need of an exclusive, or if they still support a console.  Also is the idea of an exclusive more of a fanboy notion than anything else.

Also, we lool at some of the site items for the week, as well as a gem of a review on iTunes.  We love this one because it is so 1337.  In the news we look at the Xbox price cut, free Red Alert, Take Two and Nintendo's love fest along with many other items.  So enjoy and keep the emails, comments and reviews flowing.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</itunes:summary>



<itunes:duration>01:23:22</itunes:duration>

<itunes:keywords>exclusive titles, halo, bioshock, final fantasy, metal gear solid, maxis, jeff green, red alert, koei, tecmo, take two, ea, force unleashed</itunes:keywords>



</item>

<item>


<title>Aeropodcast #47: Console Marketplace or Bust</title>

<link>http://www.aeropause.com/2008/09/aeropodcast-47-console-marketplace-or-bust/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast47_20080830.mp3</guid>



<description>Stephen, Fourhman, and Joe come together for this exciting new episode of the Aeropodcast, and they are talking marketplaces on the console.  The trio break down the three major console marketplaces, talking the good, bad and ugly for each one.  Find out which will work the best for you, and who has put together the best one of the bunch.

We also talked up some of the week's bigger news events, looked at some of the articles on the site, and find out which one of us received commentary from Gamestop about a bad experience.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</description>


<category>Podcasts</category>

<pubDate>Mon, 01 Sep 2008 16:32:26 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast47_20080830.mp3" length="34558951" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #47: Console Marketplace or Bust</itunes:subtitle>



<itunes:summary>Stephen, Fourhman, and Joe come together for this exciting new episode of the Aeropodcast, and they are talking marketplaces on the console.  The trio break down the three major console marketplaces, talking the good, bad and ugly for each one.  Find out which will work the best for you, and who has put together the best one of the bunch.

We also talked up some of the week's bigger news events, looked at some of the articles on the site, and find out which one of us received commentary from Gamestop about a bad experience.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</itunes:summary>



<itunes:duration>01:11:59</itunes:duration>

<itunes:keywords>marketplace, xbla, psn, wiiware, wiishop, sin city, kojima, okami, max payne 3, lego batman, bioware, dragon age, gears of war 2, clifford b.</itunes:keywords>



</item>






<item>


<title>Aeropodcast #46: In Like Flynn</title>

<link>http://www.aeropause.com/2008/08/aeropodcast-46-in-like-flynn/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast46_20080823.mp3</guid>



<description>This podcast Will have you thinking of the band Crowded House, as there is a full house of podcasters this weekend on the Aeropodcast.  Along with Joe, we had Fourhman, Paul, Stephen and packing in a special guest by the name of "Hey You!".  Actually, our guest was Flynn De Marco, of Gaygamer.net fame.

This week we discuss if there is a difference between the media and blog sites like ourselves.  Are blogs becoming the new media, or does a media outlet have a standing of professionalism that stands out among the many blogs trying to reach that level.  

Also, somehow, we end up on the Olympics looking at all things like youthful gymnasts, table tennis, badmitton, track and field, and of course, horrible Olympic games on the consoles.

We also delve into the week's news including some neat stuff with Animal Crossing, Cammie Dunaway from Nintendo apologizing for the Nintendo E3 press event again, and a new hunk of plasic coming in your Guitar Hero World Tour box.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</description>


<category>Podcasts</category>

<pubDate>Mon, 25 Aug 2008 22:46:34 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast46_20080823.mp3" length="30732214" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #46: In Like Flynn</itunes:subtitle>



<itunes:summary>This podcast Will have you thinking of the band Crowded House, as there is a full house of podcasters this weekend on the Aeropodcast.  Along with Joe, we had Fourhman, Paul, Stephen and packing in a special guest by the name of "Hey You!".  Actually, our guest was Flynn De Marco, of Gaygamer.net fame.

This week we discuss if there is a difference between the media and blog sites like ourselves.  Are blogs becoming the new media, or does a media outlet have a standing of professionalism that stands out among the many blogs trying to reach that level.  

Also, somehow, we end up on the Olympics looking at all things like youthful gymnasts, table tennis, badmitton, track and field, and of course, horrible Olympic games on the consoles.

We also delve into the week's news including some neat stuff with Animal Crossing, Cammie Dunaway from Nintendo apologizing for the Nintendo E3 press event again, and a new hunk of plasic coming in your Guitar Hero World Tour box.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</itunes:summary>



<itunes:duration>01:27:55</itunes:duration>

<itunes:keywords>rock band 2, too human, guitar hero world tour, animal crossing, duke nukem 3d, red alert 3, cast list, music transfer, psp-3000, 160gb ps3</itunes:keywords>



</item>


<item>


<title>Aeropodcast #45: Fourhman's Ode to the 70's</title>

<link>http://www.aeropause.com/2008/08/aeropodcast-45-fourhmans-ode-to-the-70s/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast45_20080817.mp3</guid>



<description>Stephen, Joe and Fourhman are together again for a festivus of games, news and even some 70's goodness.  

Our focus this week is on developers getting a bit sensitive, or maybe reviewers being a little to cynical when it comes to their games, and the criticism they may receive.  Our targets for the segment are Dennis Dyack invading NeoGAF, Jonathan Blow and his defense over the pricing of Braid, and last is Luc Bernard and his vocal opposition to Destructoid's review of Eternity's Child.  Is this a trend for developers to get into the fray and defend their product, or maybe reviewers are becoming more jaded as more shovelware is tossed upon them, looking to be reviewed.  We also ask everyone to visit the show notes and check out the ultimate in developer/press battles, which was Derek Smart vs everyone in defense of Battlecruiser 3000AD.

We also got another great review on iTunes from Pax Rabbit, brought up some great reviews from the site, scathing commentary from the readers, and a nice helping of gaming news.  So get out there and listen already, Dumbass.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</description>


<category>Podcasts</category>

<pubDate>Mon, 18 Aug 2008 08:21:09 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast45_20080817.mp3" length="42205646" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #45: Fourhman's Ode to the 70's</itunes:subtitle>



<itunes:summary>Stephen, Joe and Fourhman are together again for a festivus of games, news and even some 70's goodness.  

Our focus this week is on developers getting a bit sensitive, or maybe reviewers being a little to cynical when it comes to their games, and the criticism they may receive.  Our targets for the segment are Dennis Dyack invading NeoGAF, Jonathan Blow and his defense over the pricing of Braid, and last is Luc Bernard and his vocal opposition to Destructoid's review of Eternity's Child.  Is this a trend for developers to get into the fray and defend their product, or maybe reviewers are becoming more jaded as more shovelware is tossed upon them, looking to be reviewed.  We also ask everyone to visit the show notes and check out the ultimate in developer/press battles, which was Derek Smart vs everyone in defense of Battlecruiser 3000AD.

We also got another great review on iTunes from Pax Rabbit, brought up some great reviews from the site, scathing commentary from the readers, and a nice helping of gaming news.  So get out there and listen already, Dumbass.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</itunes:summary>



<itunes:duration>01:27:55</itunes:duration>

<itunes:keywords>that 70's show, dennis dyack, luc bernard, jonathan blow, derek smart, eternity's child, too human, braid, physx, brutal legend, atari, alone in the dark, scarface 2</itunes:keywords>



</item>



<item>


<title>Aeropodcast #44: Walkin' The Streets of Redwood City</title>

<link>http://www.aeropause.com/2008/08/aeropodcast-44-walkin-the-streets-of-redwood-city/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast44_20080810.mp3</guid>



<description>This week, its just Joe and Joe on the podcast, so what could go wrong.  The main topic this week, is real life imitating art, as we look at the recent rash of crimes being blamed or based on video games.  Is is a problem with the game industry, excuses or just lack of parenting in the house?  Joe and Joe delve into the issue and find some answers while dragging out more questions.

We read two more positive reviews from iTunes, Joe talks about being stranded in Redwood City during the first night of the Dead space event, and that we sometimes have to say no to tips sent to the email address when they are derived from stories that we started.

In news, GTA IV finally comes to the PC, Goldeneye stuck in XBLA purgatory, The Favre trade and Madden, Okami coming back as a PS2 Greatest Hits title and so much more.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</description>


<category>Podcasts</category>

<pubDate>Wed, 13 Aug 2008 02:41:03 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast44_20080810.mp3" length="38268888" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #44: Walkin' The Streets of Redwood City</itunes:subtitle>



<itunes:summary>This week, its just Joe and Joe on the podcast, so what could go wrong.  The main topic this week, is real life imitating art, as we look at the recent rash of crimes being blamed or based on video games.  Is is a problem with the game industry, excuses or just lack of parenting in the house?  Joe and Joe delve into the issue and find some answers while dragging out more questions.

We read two more positive reviews from iTunes, Joe talks about being stranded in Redwood City during the first night of the Dead space event, and that we sometimes have to say no to tips sent to the email address when they are derived from stories that we started.

In news, GTA IV finally comes to the PC, Goldeneye stuck in XBLA purgatory, The Favre trade and Madden, Okami coming back as a PS2 Greatest Hits title and so much more.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</itunes:summary>



<itunes:duration>01:19:43</itunes:duration>

<itunes:keywords>the wall of ea, redwood city, dead space, strong bad, okami, madden, goldeneye, soul calibur iv, the club, star trek online, mass effect, barack obama, pong, wii, ds, 360, ps3, pc, sony, microsoft, nintendo</itunes:keywords>



</item>


<item>


<title>Aeropodcast #43: Snake Solid?</title>

<link>http://www.aeropause.com/2008/08/aeropodcast-43-snake-solid/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast43_20080802.mp3</guid>



<description>The podcast gains an extra man this week, when Stephen joins Joe, Joe and George and lets just say that this podcast goes anything but smoothly at times.  This week, we discuss game franchises that need to be retired, reworked or brought back from a deep slumber.  Some of the titles include Starfox, Tomb Raider, Street Fighter and Mortal Kombat.  Galaga Legends is mentioned, and causes Joe to blow a gasket.

We also talk about some gaming news, including the PS3 orange Box open letter, Capcom crying PC piracy foul and the PS3 Home beta coming sooner than later.  Also we manage to mangle the all mighty Metal Gear Solid franchise, and Gamecock becomes a dirty word on our show.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</description>


<category>Podcasts</category>

<pubDate>Mon, 04 Aug 2008 04:00:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast43_20080802.mp3" length="37386576" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #43: Snake Solid?</itunes:subtitle>



<itunes:summary>The podcast gains an extra man this week, when Stephen joins Joe, Joe and George and lets just say that this podcast goes anything but smoothly at times.  This week, we discuss game franchises that need to be retired, reworked or brought back from a deep slumber.  Some of the titles include Starfox, Tomb Raider, Street Fighter and Mortal Kombat.  Galaga Legends is mentioned, and causes Joe to blow a gasket.

We also talk about some gaming news, including the PS3 orange Box open letter, Capcom crying PC piracy foul and the PS3 Home beta coming sooner than later.  Also we manage to mangle the all mighty Metal Gear Solid franchise, and Gamecock becomes a dirty word on our show.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</itunes:summary>



<itunes:duration>01:17:52</itunes:duration>

<itunes:keywords>starfox, metal gear solid, tomb raider, galaga legends, brutal legend, sierra, ken williams, guitar hero, rock band, mortal kombat, street fighter, mega man, starflight, orange box, wii, ds, 360, ps3, pc, sony, microsoft, nintendo</itunes:keywords>



</item>


<item>


<title>Aeropodcast #42: The Animal Crossing Intervention</title>

<link>http://www.aeropause.com/2008/07/aeropodcast-42-the-animal-crossing-intervention/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast42_20080726.mp3</guid>



<description>This week, George, Joe and the other Joe are back, and talking about a topic that is probably near and dear to a gamer's heart.  Gamers and the crazy things that they do for their games.  Is it addiction, or just good fun.  Joe took the cake with his mention of taking days off of work to spend in-game holidays with his Animal Crossing game.  And here we thought our intervention would have to be for George, who had to be dragged away from World of Warcraft five minutes before recording.  While we have fun, we do have to realize that if you are at an Internet cafe playing for 80 hours straight, you might want to look into therapy.

We also discussed our current contests, and news including Microsoft finally realizing that they cannot charge for online play on the PC, Nintendo's apology to the hardcore gamers, and Kaz taking a bullet rather than taking an exclusive.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</description>


<category>Podcasts</category>

<pubDate>Mon, 28 Jul 2008 21:40:19 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast42_20080726.mp3" length="42403340" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #42: The Animal Crossing Intervention</itunes:subtitle>



<itunes:summary>This week, George, Joe and the other Joe are back, and talking about a topic that is probably near and dear to a gamer's heart.  Gamers and the crazy things that they do for their games.  Is it addiction, or just good fun.  Joe took the cake with his mention of taking days off of work to spend in-game holidays with his Animal Crossing game.  And here we thought our intervention would have to be for George, who had to be dragged away from World of Warcraft five minutes before recording.  While we have fun, we do have to realize that if you are at an Internet cafe playing for 80 hours straight, you might want to look into therapy.

We also discussed our current contests, and news including Microsoft finally realizing that they cannot charge for online play on the PC, Nintendo's apology to the hardcore gamers, and Kaz taking a bullet rather than taking an exclusive.

Thanks as always to Mixmaster Stephen and his wheels of steel for mixing the podcast this week, and to Revolution Void for our bumper music.  You can find them at www.revolutionvoid.com.</itunes:summary>



<itunes:duration>01:28:19</itunes:duration>

<itunes:keywords>nintendo, games for windows live, tera patrick, saints row 2, bungie, gta iv, karateka, psn summer sale, dead space, mlb power pros 2k8, gaming obsession, animal crossing, world of warcraft, bards tale, starflight, starcraft, vacation days</itunes:keywords>



</item>


<item>


<title>Aeropodcast #41 - E3 Wrap Up and Thoughts with April May</title>

<link>http://www.aeropause.com/2008/07/aeropodcast-41-e3-wrap-up-and-thoughts-with-april-may/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast41_20080719.mp3</guid>



<description>Joe, Joe and latecomer George, talk about all the stuff that went down at E3, including the Xbox 360 interface, the lack of shock announcements, the wtf was that Nintendo conference and more.  Stand out games for some of us included Fallout 3, Little Big Planet, Resistance 2, Final Fantasy XIII, the lack of the Halo announcement from Bungie and even Dance Cheer Squad USA.  Well, maybe not that last one, but the rest are all great looking at this point.

As always, thanks to Mixmaster Stephen for putting the game together, and to Revolution Void for our bumper music.  You can find Revolution Void at www.revolution void.com
</description>


<category>Podcasts</category>

<pubDate>Mon, 21 Jul 2008 20:32:11 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast41_20080719.mp3" length="52156418" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #41 - E3 Wrap Up and Thoughts with April May</itunes:subtitle>



<itunes:summary>Joe, Joe and latecomer George, talk about all the stuff that went down at E3, including the Xbox 360 interface, the lack of shock announcements, the wtf was that Nintendo conference and more.  Stand out games for some of us included Fallout 3, Little Big Planet, Resistance 2, Final Fantasy XIII, the lack of the Halo announcement from Bungie and even Dance Cheer Squad USA.  Well, maybe not that last one, but the rest are all great looking at this point.

As always, thanks to Mixmaster Stephen for putting the game together, and to Revolution Void for our bumper music.  You can find Revolution Void at www.revolution void.com
</itunes:summary>



<itunes:duration>01:48:39</itunes:duration>

<itunes:keywords>rock band 2, guitar hero world tour, e3 2008, fallout 3, little big planet, resistance 2, killzone 2, avatars, miitards, reggie, new 360 online interface, april may, velvet assassin, sony, microsoft, nintendo</itunes:keywords>



</item>







<item>


<title>Aeropodcast #40 - Craisins and E3 Go Great Together</title>

<link>http://www.aeropause.com/2008/07/aeropodcast-40-crasins-and-e3-go-great-together/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast40_20080712.mp3</guid>



<description>This week, the summary is going to be short and sweet, just like Crasins.  First off, Stephen and Joe take the time machine to last week’s podcast for a little more Rock Band 2 vs. Guitar Hero World Tour debate, before coming back to the present to discuss E3 predictions.  Also see the fun mix of children + plus Crasins x a podcast = great recording moments. 
</description>


<category>Podcasts</category>

<pubDate>Tue, 15 Jul 2008 19:15:29 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast40_20080712.mp3" length="42613783" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #40 - Craisins and E3 Go Great Together</itunes:subtitle>



<itunes:summary>This week, the summary is going to be short and sweet, just like Crasins.  First off, Stephen and Joe take the time machine to last week’s podcast for a little more Rock Band 2 vs. Guitar Hero World Tour debate, before coming back to the present to discuss E3 predictions.  Also see the fun mix of children + plus Crasins x a podcast = great recording moments. 

Thanks as always to Stephen, for mixing this on the turntables of steel, and visit www.revolutionvoid.com to get downloads of our podcast music.
</itunes:summary>



<itunes:duration>01:28:46</itunes:duration>

<itunes:keywords>rock band 2, guitar hero world tour, e3 2008, crasins, sony, microsoft, nintendo</itunes:keywords>



</item>







<item>


<title>Aeropodcast #39: The Big Red Button</title>

<link>http://www.aeropause.com/2008/07/aeropodcast-38-the-big-red-button/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast39_20080705.mp3</guid>



<description>This week, the Stephen the mixmaster shows his skills on the mic, as he takes on hosting duties this week.  Paul, Joe Fourhman and Stephen have their own "thrilla in Manilla", as they put Rock Band 2 and Guitar Hero World Tour up against the microscope to see what looks like a better value.  The guys also take a focus on the new 2.40 PS3 firmware update, as well as the bricking of several PS3 machines after the update.  Paul is happy with trophy support. XMB works but there was some issues about the speed of the XMB loading.  

Also, there is mention of Podcast Beyond podcast #50 and their comments on the PS3 bricking, Chrono Trigger returns, and Venom Games closing shop, right after Don King Prize Fighter came out.
</description>


<category>Podcasts</category>

<pubDate>Mon, 07 Jul 2008 16:10:34 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast39_20080705.mp3" length="31140594" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #39: The Big Red Button</itunes:subtitle>



<itunes:summary>This week, the Stephen the mixmaster shows his skills on the mic, as he takes on hosting duties this week.  Paul, Joe Fourhman and Stephen have their own "thrilla in Manilla", as they put Rock Band 2 and Guitar Hero World Tour up against the microscope to see what looks like a better value.  The guys also take a focus on the new 2.40 PS3 firmware update, as well as the bricking of several PS3 machines after the update.  Paul is happy with trophy support. XMB works but there was some issues about the speed of the XMB loading.  

Also, there is mention of Podcast Beyond podcast #50 and their comments on the PS3 bricking, Chrono Trigger returns, and Venom Games closing shop, right after Don King Prize Fighter came out.  

Thanks as always to Stephen, for mixing this on the turntables of steel, and visit www.revolutionvoid.com to get downloads of our podcast music.
</itunes:summary>



<itunes:duration>01:04:52</itunes:duration>

<itunes:keywords>rock band 2, guitar hero world tour, amplitude, frequency, through the fire and the flames, trophies, firmware 2.40, bricking, burnout paradise, podcast beyond, chrono trigger, venom games, don king, ps3, 360, wii, psp, ds, pc</itunes:keywords>



</item>





<item>


<title>Aeropodcast #38: Obscure Referenes and Marital Damage</title>

<link>http://www.aeropause.com/2008/07/aeropodcast-38-obscure-referenes-and-marital-damage/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast38_20080629.mp3</guid>



<description>Welcome everyone to another fun filled episode of the Aeropodcast.  This week, we have everything from Paul mitigating marital damage from the purchase of a new, sleek PSP, Joe dropping more obscure references, and Stephen bringing us the evil chord of Windows 3.1 and Zelda pirates.

Our topic this week covers imports and how each system handle games from outside regions.  Also, have any of the Aeropause writers bought imports and how has that process gone.  We also had a winner for the "Select a DS Game for Joe to Play" contest, and that winner was Jeremy Tauzin.  The game that garnered the most votes is Phoenix Wright: Ace Attorney.  We also have a sprinkling of the big news topics for the week.  

Thanks as always to Stephen, for mixing this on the turntables of steel, and visit www.revolutionvoid.com to get downloads of our podcast music.
</description>


<category>Podcasts</category>

<pubDate>Tue, 01 Jul 2008 14:33:01 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast38_20080629.mp3" length="36370517" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #38: Obscure Referenes and Marital Damage</itunes:subtitle>



<itunes:summary>Welcome everyone to another fun filled episode of the Aeropodcast.  This week, we have everything from Paul mitigating marital damage from the purchase of a new, sleek PSP, Joe dropping more obscure references, and Stephen bringing us the evil chord of Windows 3.1 and Zelda pirates.

Our topic this week covers imports and how each system handle games from outside regions.  Also, have any of the Aeropause writers bought imports and how has that process gone.  We also had a winner for the "Select a DS Game for Joe to Play" contest, and that winner was Jeremy Tauzin.  The game that garnered the most votes is Phoenix Wright: Ace Attorney.  We also have a sprinkling of the big news topics for the week.  

Thanks as always to Stephen, for mixing this on the turntables of steel, and visit www.revolutionvoid.com to get downloads of our podcast music.
</itunes:summary>



<itunes:duration>01:15:45</itunes:duration>

<itunes:keywords>imports, european pc games, limbo of the lost, diablo iii, psn, hot coffee settlement, sonic unleashed, mygamerpad, world of warcraft, castlevania, judgement, phoenix wright, ps3, 360, wii, psp, ds, pc</itunes:keywords>



</item>





<item>


<title>Aeropodcast #37: We Are So Suing You</title>

<link>http://www.aeropause.com/2008/06/aeropodcast-37-we-are-so-suing-you/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast37_20080622.mp3</guid>



<description>Hello, howdy and aloha.  We are back for another week of broadcasting some gaming goodness, while wondering when the Atari notice of lawsuit is coming for Joe Fourhman. 

Some of the items hit on this week are how we as reviewers and writers can sometimes feel pressure from a PR firm to get a review out, or with a particular score, whether the pressure is indirect or bluntly direct.  Also we have some news on penis monsters in the Spore creator, the ESRB helping game developers hide games before they are announced, and more Star Wars games.  But these include using the Wiimote as a lightsaber, which is what the kid in us have always been looking to play since we were little kids.
</description>


<category>Podcasts</category>

<pubDate>Tue, 24 Jun 2008 23:19:34 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast37_20080622.mp3" length="37222318" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #37: We Are So Suing You</itunes:subtitle>



<itunes:summary>Hello, howdy and aloha.  We are back for another week of broadcasting some gaming goodness, while wondering when the Atari notice of lawsuit is coming for Joe Fourhman. 

Some of the items hit on this week are how we as reviewers and writers can sometimes feel pressure from a PR firm to get a review out, or with a particular score, whether the pressure is indirect or bluntly direct.  Also we have some news on penis monsters in the Spore creator, the ESRB helping game developers hide games before they are announced, and more Star Wars games.  But these include using the Wiimote as a lightsaber, which is what the kid in us have always been looking to play since we were little kids.
</itunes:summary>



<itunes:duration>01:17:32</itunes:duration>

<itunes:keywords>alone in the dark, atari, clone wars, dragonball, guitar hero world tour, lawsuit, lightsabers, origins, spore, ds, pc, 360, ps3, ps2, wii</itunes:keywords>



</item>





<item>


<title>Aeropodcast #36: Blame It On EVE</title>

<link>http://www.aeropause.com/2008/06/aeropodcast-36-blame-it-on-eve/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast36_20080615.mp3</guid>



<description>With EVE Online celebrating its 5th birthday recently, we decided to take a closer look at this MMO that has slowly grown to be one of the bigger MMORPG games on the market behind World of Warcraft.  To help Joe and Paul with the discussion, we had CK from The Drone Bay Podcast come on to give us the lowdown on the game, its nuiances, and how their podcast can help beginners get a grasp on EVE without a lot of endless frustration.  We also went over our newest review on iTunes, by JRittmayer, and we went over our two contests and some of the week's news.  Props to Paul for toughing out the podcast while on vacation, as well as for our Mix Master, Stephen Munn.</description>


<category>Podcasts</category>

<pubDate>Tue, 17 Jun 2008 16:01:27 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast36_20080615.mp3" length="54184565" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #36: Blame It On EVE</itunes:subtitle>



<itunes:summary>With EVE Online celebrating its 5th birthday recently, we decided to take a closer look at this MMO that has slowly grown to be one of the bigger MMORPG games on the market behind World of Warcraft.  To help Joe and Paul with the discussion, we had CK from The Drone Bay Podcast come on to give us the lowdown on the game, its nuiances, and how their podcast can help beginners get a grasp on EVE without a lot of endless frustration.  We also went over our newest review on iTunes, by JRittmayer, and we went over our two contests and some of the week's news.  Props to Paul for toughing out the podcast while on vacation, as well as for our Mix Master, Stephen Munn.</itunes:summary>



<itunes:duration>01:52:52</itunes:duration>

<itunes:keywords>EVE Online, playstation blog, tabula rasa, asherons call, ready at dawn, flagship, hellgate london, akihabara, kid icarus, insomniac, ubisoft, psp, limbo of the lost, tri-synergym mega man 9, bourne conspiracy, ds, pc, 360, ps3, ps2, wii</itunes:keywords>



</item>




<item>


<title>Aeropodcast #35: Big Time Snaketacular</title>

<link>http://www.aeropause.com/2008/06/aeropodcast-35-big-time-snaketacular/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast35_20080607.mp3</guid>



<description>This week, we decided to discuss the Metal Gear Solid series with one of our new writers, Joe Fourhman.  He tried to explain to Joe, the many faces of Snake.  Stephen talked about the steal of a deal he found at a yard sale, in regards to the original Metal Gear Solid for $8.00.  We also talked about the ongoing DS contest and the fact that we added one more title to the mix in Professor Layton.  This week's podcast was put together by our Master Mixer, Stephen Munn.</description>


<category>Podcasts</category>

<pubDate>Mon, 9 Jun 2008 19:47:43 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast35_20080607.mp3" length="38338060" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #35: Big Time Snaketacular</itunes:subtitle>



<itunes:summary>This week, we decided to discuss the Metal Gear Solid series with one of our new writers, Joe Fourhman.  He tried to explain to Joe, the many faces of Snake.  Stephen talked about the steal of a deal he found at a yard sale, in regards to the original Metal Gear Solid for $8.00.  We also talked about the ongoing DS contest and the fact that we added one more title to the mix in Professor Layton.  This week's podcast was put together by our Master Mixer, Stephen Munn.</itunes:summary>



<itunes:duration>01:19:51</itunes:duration>

<itunes:keywords>professor layton, metal gear solid, solid snake, liquid snake, tecmo, itagaki, the getaway, eight days, crysis, warhead, lucasarts, duke nukem, qore</itunes:keywords>



</item>




<item>


<title>Aeropodcast #34: Everybody Loves Jade...Except Alpha Section</title>

<link>http://www.aeropause.com/2008/06/aeropodcast-34-everybody-loves-jadeexcept-alpha-section/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast34_20080531.mp3</guid>



<description>Stephen battles thunderstorms to join Joe on this week's podcast that discusses the new consoles that the two bought.  We also look at Nintendo and how they are shaping the gaming market.  We also profess our joy over Beyond Good and Evil 2 finally coming to life.  Look out for details on our new "Select a game for Joe to play on the DS" Contest.  Thanks to Stephen for mixing, including the opening segment of Beyond Good and Evil 1.</description>


<category>Podcasts</category>

<pubDate>Mon, 2 Jun 2008 15:47:43 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast34_20080531.mp3" length="32308163" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #34: Everybody Loves Jade...Except Alpha Section</itunes:subtitle>



<itunes:summary>Stephen battles thunderstorms to join Joe on this week's podcast that discusses the new consoles that the two bought.  We also look at Nintendo and how they are shaping the gaming market.  We also profess our joy over Beyond Good and Evil 2 finally coming to life.  Look out for details on our new "Select a game for Joe to play on the DS" Contest.  Thanks to Stephen for mixing, including the opening segment of Beyond Good and Evil 1.</itunes:summary>



<itunes:duration>01:07:18</itunes:duration>

<itunes:keywords>beyond good and evil, nintendo wii, backwards compatibility, fracture, gta iv, guitar hero on tour commercial, steam cloud, valve, prital gear solid 4, the cars, rock band, resident evil 5</itunes:keywords>



</item>





<item>


<title>Aeropodcast #33: So Lonesome I Could Cry</title>

<link>http://www.aeropause.com/2008/05/aeropodcast-33-so-lonesome-i-could-cry/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast33_20080517.mp3</guid>



<description>Joe flies Solo this week, as the rest of the gang has prior commitments.  He thinks it is just their Grand Theft Auto Addiciton kicking in.  But we have NPD numbers, trophies for Sony and no multiplayer in Star Wars: The Force Unleashed.  Special thanks to Stephen for mixing this one, and our music is provided by Revolution Void.</description>


<category>Podcasts</category>

<pubDate>Thu, 22 May 2008 15:19:21 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast33_20080517.mp3" length="13536152" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #33: So Lonesome I Could Cry</itunes:subtitle>



<itunes:summary>Joe flies Solo this week, as the rest of the gang has prior commitments.  He thinks it is just their Grand Theft Auto Addiciton kicking in.  But we have NPD numbers, trophies for Sony and no multiplayer in Star Wars: The Force Unleashed.  Special thanks to Stephen for mixing this one, and our music is provided by Revolution Void..</itunes:summary>



<itunes:duration>00:28:11</itunes:duration>

<itunes:keywords>npd, trophies, star wars, the force unleashed, contest, pc, ps3, ds, pc, wii, 360</itunes:keywords>



</item>




<item>


<title>Aeropodcast #32: Summertime Madness</title>

<link>http://www.aeropause.com/2008/05/aeropodcast-32-summertime-madness/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast32_20080510.mp3</guid>



<description>This week on the Aeropodcast, we have Paul and Joe discussing the summer drought of high quality games, the validity of MMORPGs on the console and somehow, we still manage a way to mention decent and The Matrix Online in the same sentence.  We also have news and another great review to read on the air.</description>


<category>Podcasts</category>

<pubDate>Tue, 12 May 2008 19:19:19 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast32_20080510.mp3" length="27714791" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #32: Summertime Madness</itunes:subtitle>



<itunes:summary>This week on the Aeropodcast, we have Paul and Joe discussing the summer drought of high quality games, the validity of MMORPGs on the console and somehow, we still manage a way to mention decent and The Matrix Online in the same sentence.  We also have news and another great review to read on the air.</itunes:summary>



<itunes:duration>00:57:43</itunes:duration>

<itunes:keywords>gta iv, eve online, playstation home, game trailers, drm, mass effect, spore, metal gear solid 4, pc, psp, ds, ps3, 360, wii</itunes:keywords>



</item>


<item>


<title>Aeropodcast #31: Z, Or Zed In Other Parts Of the World</title>

<link>http://www.aeropause.com/2008/05/aeropodcast-31-z-or-zed-in-other-parts-of-the-world/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast31_20080503.mp3</guid>



<description>Josh, aka Z from TripleTags.com was nice enough to stop buy and guest with us for the show.  We discuss a little game called GTA.  Also keep an ear out for the murdering of "Run to the Hills" by one of show participants.  Hopefully we still have listeners after hearing it.</description>


<category>Podcasts</category>

<pubDate>Wed, 07 May 2008 16:29:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast31_20080503.mp3" length="50178426" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #31: Z, Or Zed In Other Parts Of the World</itunes:subtitle>



<itunes:summary>Josh, aka Z from TripleTags.com was nice enough to stop buy and guest with us for the show.  We discuss a little game called GTA.  Also keep an ear out for the murdering of "Run to the Hills" by one of show participants.  Hopefully we still have listeners after hearing it.</itunes:summary>



<itunes:duration>01:44:31</itunes:duration>

<itunes:keywords>gta iv, run to the hills, matt damon, bourne comspiracy, guitar hero, rock and, ghostbusters, motorstorm 2, xbox, blu-ray, prince of persia, ps3, wii, pc, ds, psp</itunes:keywords>



</item>

<item>


<title>Aeropodcast #30: Now With More ED Mail</title>

<link>http://www.aeropause.com/2008/04/aeropodcast-30-now-with-more-ed-mail/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast30_20080427.mp3</guid>



<description>This week, we just have Joe and Stephen on the show, and each of them decide to pick on each other's platform of choice.  Of course, we fit in some gaming discussion and some interesting email choices in the community corner.
</description>


<category>Podcasts</category>

<pubDate>Tue, 29 Apr 2008 21:31:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast30_20080427.mp3" length="26726318" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #30: Now With More ED Mail</itunes:subtitle>



<itunes:summary>This week, we just have Joe and Stephen on the show, and each of them decide to pick on each other's platform of choice.  Of course, we fit in some gaming discussion and some interesting email choices in the community corner.

</itunes:summary>



<itunes:duration>00:55:40</itunes:duration>

<itunes:keywords>gta iv, okami, vampire bloodlines,drm, ed, piracy</itunes:keywords>



</item>


<item>


<title>Aeropodcast #29: Alvin, Simon, Theodore</title>

<link>http://www.aeropause.com/2008/04/aeropodcast-29-alvin-simon-theodore/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast29_20080419_96K.mp3</guid>



<description>We are back for another week of views, mayhem and all around chaos as Stephen, Paul, Joe and newcomer Levi tackle the week's topics, news and our only and latest review on iTunes.

After a discussion about what we are playing, including a digg on Paul about his love of Elite (it was a great game Paul, I am behind you on this one), we started off the show discussing the hype that Grand Theft Auto IV is getting and if a game can be subject to overhype.  While Joe was experiencing burnout with the constant news story that were posted on every site (including ours, oh sweet irony), Paul looked at the fact that it was the media hyping the game, not Rockstar.  We also moved to the butchering of the Japanese language by US gamers, with the rise of Japanese translated titles, like Okami, which is really pronounced O - kami.

We went over the March NPD numbers, which still show Nintendo printing gobs of money with a total of 1.3 million units between the Wii and the DS.  From there, the rest of the consoles showed parity, with the 360 inching ever so slightly in front of the PS3.  Nintendo also took the top spot in video game sales as well, with Super Smash Brothers Brawl selling a cool 2.7 million units.  It was also surprising to still see Call of Duty 4, pulling in big sales five months after release.

We announced our first review on iTunes which had JBIR giving us a one star review, stating that we deleted his first review.  Guess he thinks we work for Apple, because apparently he thinks we had his review deleted, which we do not have the power to do.  We appreciate all reviews, good and bad, because it tells us what is good about the show and what needs improvement.

Finally we looked at a few notable news stories for the week, including a Wii Stripping game coming for te WiiFit board, Kojima is disappointed with the way that Metal Gear Solid turned out, Mortal Kombat vs. DC Universe minus the fatalities and blood, and finally Paul gets excited for an announced sequel to Majesty.

As always, make sure to review us on iTunes, and then head over and Digg the podcast.  Also, if you have any tips, questions, trivia, suggestons on good coffee blends, or maybe just to tell us we suck or rule, email us at tips@aeropause.com.  Also, if you want to hear our new act, Levi the Chipmunk, just listen all the way through the podcast.  It is a great way to finish your debut on a podcast.

Recorded: Saturday, April 19th, 2008.
</description>


<category>Podcasts</category>

<pubDate>Wed, 23 Apr 2008 17:07:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast29_20080419_96K.mp3" length="41156150" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #29: Alvin, Simon, Theodore</itunes:subtitle>



<itunes:summary>
We are back for another week of views, mayhem and all around chaos as Stephen, Paul, Joe and newcomer Levi tackle the week's topics, news and our only and latest review on iTunes.

After a discussion about what we are playing, including a digg on Paul about his love of Elite (it was a great game Paul, I am behind you on this one), we started off the show discussing the hype that Grand Theft Auto IV is getting and if a game can be subject to overhype.  While Joe was experiencing burnout with the constant news story that were posted on every site (including ours, oh sweet irony), Paul looked at the fact that it was the media hyping the game, not Rockstar.  We also moved to the butchering of the Japanese language by US gamers, with the rise of Japanese translated titles, like Okami, which is really pronounced O - kami.

We went over the March NPD numbers, which still show Nintendo printing gobs of money with a total of 1.3 million units between the Wii and the DS.  From there, the rest of the consoles showed parity, with the 360 inching ever so slightly in front of the PS3.  Nintendo also took the top spot in video game sales as well, with Super Smash Brothers Brawl selling a cool 2.7 million units.  It was also surprising to still see Call of Duty 4, pulling in big sales five months after release.

We announced our first review on iTunes which had JBIR giving us a one star review, stating that we deleted his first review.  Guess he thinks we work for Apple, because apparently he thinks we had his review deleted, which we do not have the power to do.  We appreciate all reviews, good and bad, because it tells us what is good about the show and what needs improvement.

Finally we looked at a few notable news stories for the week, including a Wii Stripping game coming for te WiiFit board, Kojima is disappointed with the way that Metal Gear Solid turned out, Mortal Kombat vs. DC Universe minus the fatalities and blood, and finally Paul gets excited for an announced sequel to Majesty.

As always, make sure to review us on iTunes, and then head over and Digg the podcast.  Also, if you have any tips, questions, trivia, suggestons on good coffee blends, or maybe just to tell us we suck or rule, email us at tips@aeropause.com.  Also, if you want to hear our new act, Levi the Chipmunk, just listen all the way through the podcast.  It is a great way to finish your debut on a podcast.

Recorded: Saturday April 19th, 2008.

</itunes:summary>



<itunes:duration>01:25:44</itunes:duration>

<itunes:keywords>gta iv, majesty, press, hype, advertising, okami, 360, pc, ps3, wii, march npd</itunes:keywords>



</item>

<item>


<title>Aeropodcast #28: Guilty Pleasures and Ginger Lynn</title>

<link>http://www.aeropause.com/2008/04/aeropodcast-28-guilty-pleasures-and-ginger-lynn/</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast28_20080413.mp3</guid>



<description>George and Stephen joined Joe this week with an Aeropodcast that was all over the map, going everywhere from politics in games, to full motion video games, to Daikatana and at one point working in Ginger Lynn and Mark Hamill references.

 Today we looked at all of our guilty pleasures and why we are driven to them.  Immediately, Joe lost all of his PC street cred when he admitted to secretly enjoying Daikatana due to it being “so bad it is funny”.  Stephen talked about the Megaman franchise and enjoying almost all of those games.  George explained how he felt that World of Warcraft was a guilty pleasure for him, because he can’t explain why he still plays it.  He also brought up Hellgate: London, which prompted a bit of heckling.

We then turned to politics, with this being an election year in the US, and decided to look at the candidate’s stands on video games.  The two liberal candidates feel that there might be some need for modification to the ratings system, while John McCain feels the system is good now, and should just be monitored.  We also tried to classify whether this is a liberal or conservative issue, but we all agreed with Stephen’s point that it all depends on the individual’s definition of liberal or conservative.

William H had the correct answer to our trivia question, and he has won a copy of Audiosurf, Half Life 2 and Half Life 2: Episode 1.  Eric Kranz also had a question about his ongoing gaming PC build.  He had some issues with temperatures and wanted a good heatsink that he could put in that would not require him to remove the motherboard.  Joe recommended an Arctic Cooling Freezer Pro 7.

Recorded: Sunday April 13th, 2008.
</description>


<category>Podcasts</category>

<pubDate>Tue, 15 Apr 2008 19:00:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast28_20080413.mp3" length="114164180" type="audio/mpeg"/>

<itunes:subtitle>Aeropodcast #28: Guilty Pleasures and Ginger Lynn</itunes:subtitle>



<itunes:summary>
George and Stephen joined Joe this week with an Aeropodcast that was all over the map, going everywhere from politics in games, to full motion video games, to Daikatana and at one point working in Ginger Lynn and Mark Hamill references.

 Today we looked at all of our guilty pleasures and why we are driven to them.  Immediately, Joe lost all of his PC street cred when he admitted to secretly enjoying Daikatana due to it being “so bad it is funny”.  Stephen talked about the Megaman franchise and enjoying almost all of those games.  George explained how he felt that World of Warcraft was a guilty pleasure for him, because he can’t explain why he still plays it.  He also brought up Hellgate: London, which prompted a bit of heckling.

We then turned to politics, with this being an election year in the US, and decided to look at the candidate’s stands on video games.  The two liberal candidates feel that there might be some need for modification to the ratings system, while John McCain feels the system is good now, and should just be monitored.  We also tried to classify whether this is a liberal or conservative issue, but we all agreed with Stephen’s point that it all depends on the individual’s definition of liberal or conservative.

William H had the correct answer to our trivia question, and he has won a copy of Audiosurf, Half Life 2 and Half Life 2: Episode 1.  Eric Kranz also had a question about his ongoing gaming PC build.  He had some issues with temperatures and wanted a good heatsink that he could put in that would not require him to remove the motherboard.  Joe recommended an Arctic Cooling Freezer Pro 7.

Recorded: Sunday April 13th, 2008.

</itunes:summary>



<itunes:duration>01:09:39</itunes:duration>

<itunes:keywords>pc, 360, ps3, wii, ginger lynn, mark hamill, guilty pleasures, politics, daikatana, megaman, hellgate: london</itunes:keywords>



</item>




<item>


<title>Aeropodcast #27: We're Boring, But Wombat Makes Us Highbrow</title>

<link>http://www.aeropause.com/archives/2008/04/aeropodcast_27_were_boring_but.php</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast27_20080405.mp3</guid>



<description>In the bottom half of our twin bill podcast post today, we have Wombat from CheapAssGamer.com as our guest of honor, joining a packed room, that included George, Paul, Joe and Stephen, back from his hibernation chamber.

Our discussion started off with the state of games in the British media and whether it is much 'ado about nothing or is this a trend that will make the sale of games more difficult on both sides of the pond. All of us looked at is as more of an issue with the overbearing British tabloid press, rather than an issue with games.

Moving forward, we also looked at the issue of the save game dilemma and the fact that the ability to save anywhere, or clear and concise save checkpoints are starting to disappear from today's games. Mass Effect, Patapon and PC ports were the focus of the problem. 

Wombat then gave us a great summary on the Legend of Frank discussion that started on the CAGcast a few weeks ago. He also took the time to let us know how our show notes read about as well as Tolstoy's "War and Peace".

We also gave a shout out to Eric Kranz, who took our advice and built a kick ass gaming PC. Congrats and thanks for the feedback. We also have our trivia contest floating out there with the following question:

There have been seven games in the Leisure Suit Larry franchise. However, Sierra skipped the fourth installment in the series, going from Part III to Part V. What was the reasoning behind not having a fourth installment in the series?
The person that gets the answer right will get a copy of Audiosurf, Half Life 2 and Half Life 2: Episode I via Steam.

Recorded: Saturday April 5th, 2008.
</description>


<category>Podcasts</category>

<pubDate>Wed, 09 Apr 2008 08:20:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast27_20080405.mp3" length="125204479" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #27: We're Boring, But Wombat Makes Us Highbrow</itunes:subtitle>



<itunes:summary>
In the bottom half of our twin bill podcast post today, we have Wombat from CheapAssGamer.com as our guest of honor, joining a packed room, that included George, Paul, Joe and Stephen, back from his hibernation chamber.

Our discussion started off with the state of games in the British media and whether it is much 'ado about nothing or is this a trend that will make the sale of games more difficult on both sides of the pond. All of us looked at is as more of an issue with the overbearing British tabloid press, rather than an issue with games.

Moving forward, we also looked at the issue of the save game dilemma and the fact that the ability to save anywhere, or clear and concise save checkpoints are starting to disappear from today's games. Mass Effect, Patapon and PC ports were the focus of the problem. 

Wombat then gave us a great summary on the Legend of Frank discussion that started on the CAGcast a few weeks ago. He also took the time to let us know how our show notes read about as well as Tolstoy's "War and Peace".

We also gave a shout out to Eric Kranz, who took our advice and built a kick ass gaming PC. Congrats and thanks for the feedback. We also have our trivia contest floating out there with the following question:

There have been seven games in the Leisure Suit Larry franchise. However, Sierra skipped the fourth installment in the series, going from Part III to Part V. What was the reasoning behind not having a fourth installment in the series?
The person that gets the answer right will get a copy of Audiosurf, Half Life 2 and Half Life 2: Episode I via Steam.

Recorded: Saturday April 5th, 2008.</itunes:summary>



<itunes:duration>01:13:44</itunes:duration>

<itunes:keywords>xbox live, psn, friend codes, steam, gametap, fallout 3, bethesda</itunes:keywords>



</item>



<item>


<title>Aeropodcast #26: In Serch Of Free Xbox Live</title>

<link>http://www.aeropause.com/archives/2008/04/aeropodcast_26_in_serch_of_fre.php</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast26_20080326.mp3</guid>



<description>
In the first of a back to back double feature, we have George and Joe together for this week's podcast. This week, the hot button issue was Xbox Live and the growing calls to make the service free of charge. In the larger picture, Joe and George decide to look at all the consoles and their online service, while also taking a look at Steam and Gametap on the PC, to see if what they offer compare to what Microsoft puts forth for your $50 a year.

We also decided to change the trivia question for our giveaway. Since no one could get the total answer to the question put forth by George, we decided to throw out an easier question:

There have been seven games in the Leisure Suit Larry franchise. However, Sierra skipped the fourth installment in the series, going from Part III to Part V. What was the reasoning behind not having a fourth installment in the series?
The person that gets the answer right will get a copy of Audiosurf, Half Life 2 and Half Life 2: Episode I via Steam.

</description>


<category>Podcasts</category>

<pubDate>Wed, 09 Apr 2008 07:30:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>




<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast26_20080326.mp3" length="44665127" type="audio/mpeg"/>

<itunes:subtitle>Aeropodcast #26: In Serch Of Free Xbox Live</itunes:subtitle>



<itunes:summary>
In the first of a back to back double feature, we have George and Joe together for this week's podcast. This week, the hot button issue was Xbox Live and the growing calls to make the service free of charge. In the larger picture, Joe and George decide to look at all the consoles and their online service, while also taking a look at Steam and Gametap on the PC, to see if what they offer compare to what Microsoft puts forth for your $50 a year.

We also decided to change the trivia question for our giveaway. Since no one could get the total answer to the question put forth by George, we decided to throw out an easier question:

There have been seven games in the Leisure Suit Larry franchise. However, Sierra skipped the fourth installment in the series, going from Part III to Part V. What was the reasoning behind not having a fourth installment in the series?
The person that gets the answer right will get a copy of Audiosurf, Half Life 2 and Half Life 2: Episode I via Steam.

</itunes:summary>



<itunes:duration>00:46:31</itunes:duration>

<itunes:keywords>xbox live, psn, friend codes, steam, gametap, fallout 3, bethesda</itunes:keywords>



</item>

<item>

<title>Aeropodcast #25 - PC Building 101</title>
<link>http://www.aeropause.com/archives/2008/02/aeropodcast_25.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast25_20080308.mp3</guid>


<description>
It's George and Joe at the controls again, this week. We discuss the merits of genre-benders like Halo Wars and Tiberium before turning our attention to exactly what Phil Harrison is wondering with his recent move to Atari. Not-so-fond memories of Atari are shared by all.

The contest for Audiosurf continues. George sweetens the deal by throwing in Steam copies of Half-Life 2 and Half-Life 2: Episode One.

Eric Kranz writes in for guidance from our very own PC gaming guru. Joe gives the rundown on what to look for in a new $1500 gaming rig.

In other news, we cover all the bases from Burnout to Bully, and Sims 3 to Tabula Rasa. We also give our +5 Vorpal Long Sword of Tribute to Geek Master Gary Gygax. 

If you have any feedback or questions for the podcast, make sure to email us at tips@aeropause.com.
</description>

<category>Podcasts</category>
<pubDate>Wed, 12 Mar 2008 16:00:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>



<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast25_20080308.mp3" length="71438339" type="audio/mpeg"/>

<itunes:subtitle>Aeropodcast #25 - PC Building 101</itunes:subtitle>


<itunes:summary>
It's George and Joe at the controls again, this week. We discuss the merits of genre-benders like Halo Wars and Tiberium before turning our attention to exactly what Phil Harrison is wondering with his recent move to Atari. Not-so-fond memories of Atari are shared by all.

The contest for Audiosurf continues. George sweetens the deal by throwing in Steam copies of Half-Life 2 and Half-Life 2: Episode One.

Eric Kranz writes in for guidance from our very own PC gaming guru. Joe gives the rundown on what to look for in a new $1500 gaming rig.

In other news, we cover all the bases from Burnout to Bully, and Sims 3 to Tabula Rasa. We also give our +5 Vorpal Long Sword of Tribute to Geek Master Gary Gygax.

If you have any feedback or questions for the podcast, make sure to email us at tips@aeropause.com.
</itunes:summary>


<itunes:duration>01:13:06</itunes:duration>

<itunes:keywords>Halo Wars, Tiberium, Phil Harrison, Audiosurf, Gary Gygax</itunes:keywords>

</item>





<item>



<title>Aeropodcast #24 - The CheapyD And Tai Edition</title>

<link>http://www.aeropause.com/archives/2008/03/aeropodcast_24.php</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast24_20080302.mp3</guid>





<description>
Joe takes the hosting reins this week, Paul comes along for the ride, and the we are pleased to have rolled out our virtual red carpet not just for CheapyD of CheapAssGamer.com but his cute gamer son Tai too.  Not to worry the carpet is fully machine washable if Tai drops his bottle.

Cheapy's days of PlayStation 3 gaming with his Xbox 360 down for the count are almost over but we don't let Microsoft off the hook for their high failure rates.  We also figure out just how well known are Microsoft's reliability problems among the general public.  EA's $2 Billion offer for Take Two, Cheapy's upcoming trip back to the US, and Cheapy's 100% Mac computing environment all made it onto our table.

We also talked about Phil Harrison jumping ship from Sony, Activision's ridiculous Guitar Hero 3 mono scandal, and we get some perspective on the long road Sony has taken to bringing vibration-enabled controllers back to the US.  Cheapy also -- thanks to the Dual Shock 3 already being out in Japan -- filled us in on whether the Dual Shock 3 really makes a difference for him for PS3 gaming or not.

Also don't miss Cheapy revealing one of the biggest and probably most overlooked reasons for the Xbox 360's continued success and how little Tai is ratcheting up the difficulty level for him as he plays games during the day.  As gamer dads as well I think Joe and myself can only say: you ain't seen nothin' yet.

Got feedback or questions?  Email us at tips@aeropause.com.
</description>



<category>Podcasts</category>

<pubDate>Wed, 04 Mar 2008 22:30:00 GMT</pubDate>



<itunes:author>The Aeropause Crew</itunes:author>



<itunes:explicit>No</itunes:explicit>


<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast24_20080302.mp3" length="71932603" type="audio/mpeg"/>


<itunes:subtitle>Aeropodcast #24 - The CheapyD And Tai Edition</itunes:subtitle>

<itunes:summary>
Joe takes the hosting reins this week, Paul comes along for the ride, and the we are pleased to have rolled out our virtual red carpet not just for CheapyD of CheapAssGamer.com but his cute gamer son Tai too.  Not to worry the carpet is fully machine washable if Tai drops his bottle.

Cheapy's days of PlayStation 3 gaming with his Xbox 360 down for the count are almost over but we don't let Microsoft off the hook for their high failure rates.  We also figure out just how well known are Microsoft's reliability problems among the general public.  EA's $2 Billion offer for Take Two, Cheapy's upcoming trip back to the US, and Cheapy's 100% Mac computing environment all made it onto our table.

We also talked about Phil Harrison jumping ship from Sony, Activision's ridiculous Guitar Hero 3 mono scandal, and we get some perspective on the long road Sony has taken to bringing vibration-enabled controllers back to the US.  Cheapy also -- thanks to the Dual Shock 3 already being out in Japan -- filled us in on whether the Dual Shock 3 really makes a difference for him for PS3 gaming or not.

Also don't miss Cheapy revealing one of the biggest and probably most overlooked reasons for the Xbox 360's continued success and how little Tai is ratcheting up the difficulty level for him as he plays games during the day.  As gamer dads as well I think Joe and myself can only say: you ain't seen nothin' yet.
</itunes:summary>


<itunes:duration>01:14:55</itunes:duration>

<itunes:keywords>activision, audiosurf, cag, cagcast, cheapassgamer, cheapyd, dual shock 3, ea, guitar hero, guitar hero 3, microsoft, phil harrison, ps3, steam, take two, xbox 360, 24</itunes:keywords>
</item>












<item>

<title>Aeropodcast #23 - The Post-GDC Edition</title>
<link>http://www.aeropause.com/archives/2008/02/aeropodcast_23.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast23_20080223.mp3</guid>


<description>
George and Joe break down some of the major announcements of GDC, such as Gears of War 2. Surprisingly, rumors of APB's death have been greatly exaggerated. The MMO is very much alive and well. The subject of the PC Gaming Alliance is brought up. Will it be effective without a few tiny players like... VALVE... or MICROSOFT?

Joe offers up a copy of Audiosurf to anyone who can answer this week's trivia question. The Team Fortress 2 server is also up at IP 8.3.5.11:27015. However, be warned as Joe appears to have super fantastic LPB technology.

In news, discussion turns to Project RedLime, Goldeneye for XBLA (on again off again?), and Peter Moore's vision for the Madden franchise.

If you have any feedback or questions for the podcast, make sure to email us at tips@aeropause.com.
</description>

<category>Podcasts</category>
<pubDate>Sun, 28 Feb 2008 16:00:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>



<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast23_20080223.mp3" length="71438339" type="audio/mpeg"/>

<itunes:subtitle>Aeropodcast #23 - The Post-GDC Edition</itunes:subtitle>


<itunes:summary>
George and Joe break down some of the major announcements of GDC, such as Gears of War 2. Surprisingly, rumors of APB's death have been greatly exaggerated. The MMO is very much alive and well. The subject of the PC Gaming Alliance is brought up. Will it be effective without a few tiny players like... VALVE... or MICROSOFT?

Joe offers up a copy of Audiosurf to anyone who can answer this week's trivia question. The Team Fortress 2 server is also up at IP 8.3.5.11:27015. However, be warned as Joe appears to have super fantastic LPB technology.

In news, discussion turns to Project RedLime, Goldeneye for XBLA (on again off again?), and Peter Moore's vision for the Madden franchise.

If you have any feedback or questions for the podcast, make sure to email us at tips@aeropause.com.
</itunes:summary>


<itunes:duration>01:14:25</itunes:duration>

<itunes:keywords>gdc, gears of war, apb, pc gaming alliance, valve, microsoft, audiosurf, trivia, team fortress 2, project redlime, goldeneye, peter moore, 23</itunes:keywords>

</item>






<item>

<title>Aeropodcast #22 - The Pre-GDC Edition </title>
<link>http://www.aeropause.com/archives/2008/02/aeropodcast_22.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast22_20080216.mp3</guid>


<description>
Hot off the digital presses comes the 22nd Aeropause Podcast from Joe and Paul complete with news coverage of Blu-ray's win, Mass Effect coming to PC, yet another PS3 game needing a 5-gig install, and Patapon's first review at IGN.  Queue us up in your media player of choice because GDC hits this week and we've got some hopes and dreams about what we will and won't see to share as well.

Under topics we hit on January's surprising NPD numbers, Epic Games saying PC gaming is "falling apart" and Joe's response, and the odd swirl of rumors and evidence that Microsoft and Sony have something up their sleeves for GDC.  Nintendo, it seems, is strangely quiet.  Too quiet.

If you have any feeback or questions for the podcast, make sure to email us at tips@aeropause.com.
</description>

<category>Podcasts</category>
<pubDate>Sun, 17 Feb 2008 22:12:01 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>



<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast22_20080216.mp3" length="47946814" type="audio/mpeg"/>

<itunes:subtitle>Aeropodcast #22 - The Pre-GDC Edition </itunes:subtitle>


<itunes:summary>
Hot off the digital presses comes the 22nd Aeropause Podcast from Joe and Paul complete with news coverage of Blu-ray's win, Mass Effect coming to PC, yet another PS3 game needing a 5-gig install, and Patapon's first review at IGN.  Queue us up in your media player of choice because GDC hits this week and we've got some hopes and dreams about what we will and won't see to share as well.

Under topics we hit on January's surprising NPD numbers, Epic Games saying PC gaming is "falling apart" and Joe's response, and the odd swirl of rumors and evidence that Microsoft and Sony have something up their sleeves for GDC.  Nintendo, it seems, is strangely quiet.  Too quiet.

If you have any feeback or questions for the podcast, make sure to email us at tips@aeropause.com.
</itunes:summary>


<itunes:duration>00:49:56</itunes:duration>

<itunes:keywords>mass effect, marvel universe online, hd-dvd, blu-ray, toshiba, wal-mart, netflix, lost planet, xbox 360, ps3, wii, lego star wars the complete saga, half-life 2, patapon, npd, epic games, gdc</itunes:keywords>

</item>






<item>
<title>Aeropodcast #21 - The "Sally Rega Rebo" Edition </title>
<link>http://www.aeropause.com/archives/2008/02/aeropodcast_21_the_sally_rega.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast21_20080212.mp3</guid>
<description>Paul is joined by Joe and George this week as we tackle several topics for the week.  First off was a discussion about the broken Lost Planet demo that was pulled from the Playstation store.  Seems that the demo would not allow anyone to play the game online.  When people would attempt to get into a multiplayer game, they would be greeted with a message that said they could not get into a game.  Joe mentioned having the same issue with Guitar Hero III on the 360.

We turn our discussion to Burnout Paradise and the formation of two camps around the game.  One side is really enjoying the new style of gameplay, but the other side is wishing that this game was like the older versions of Burnout.  Joe looked at it from the perspective that it might be more enjoyable for people that have not played a Burnout game before, but veterans of the series may not be able to enjoy the game.  It was a consensus decision that we all think a restart feature would be a great addition to the game, as Paul and George hate the thought of having to drive across the city to redo the race.  During this topic we find out that Paul loves his stats.

We looked at Ageia being acquired by Nvidia, and what this means to the Ageia software and hardware.  We all feel that there are some cool ways that the software could be used in the future by Nvidia, including using extra cores for physics processing, and even putting the chips in a Nvidia based motherboard.

Joe discusses how he got out of a speeding ticket while listening to the Jan 16th Games for Windows podcast.  All one needs to hear is how raining red dildos came out of his laptop at the same moment that the cop walked up to the window to ask for a license.

If you have any feeback or questions for the podcast, make sure to email us at tips@aeropause.com.

</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast21_20080212.mp3" length="47732529" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Thu, 14 Feb 2008 07:12:01 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #21 - The "Sally Rega Rebo" Edition </itunes:subtitle>
<itunes:summary>Paul is joined by Joe and George this week as we tackle several topics for the week.  First off was a discussion about the broken Lost Planet demo that was pulled from the Playstation store.  Seems that the demo would not allow anyone to play the game online.  When people would attempt to get into a multiplayer game, they would be greeted with a message that said they could not get into a game.  Joe mentioned having the same issue with Guitar Hero III on the 360.

We turn our discussion to Burnout Paradise and the formation of two camps around the game.  One side is really enjoying the new style of gameplay, but the other side is wishing that this game was like the older versions of Burnout.  Joe looked at it from the perspective that it might be more enjoyable for people that have not played a Burnout game before, but veterans of the series may not be able to enjoy the game.  It was a consensus decision that we all think a restart feature would be a great addition to the game, as Paul and George hate the thought of having to drive across the city to redo the race.  During this topic we find out that Paul loves his stats.

We looked at Ageia being acquired by Nvidia, and what this means to the Ageia software and hardware.  We all feel that there are some cool ways that the software could be used in the future by Nvidia, including using extra cores for physics processing, and even putting the chips in a Nvidia based motherboard.

Joe discusses how he got out of a speeding ticket while listening to the Jan 16th Games for Windows podcast.  All one needs to hear is how raining red dildos came out of his laptop at the same moment that the cop walked up to the window to ask for a license.

If you have any feeback or questions for the podcast, make sure to email us at tips@aeropause.com.

</itunes:summary>
<itunes:duration>00:49:43</itunes:duration>
<itunes:keywords>burnout paradise, folklore, sega rally revo, lost planet, wii, ps3, 360, pc, unreal tournament iii, crysis, rock band, games for windows</itunes:keywords>

</item>



<item>
<title>Aeropodcast #20 - The "Not Those Kind of Chicks" Edition </title>
<link>http://www.aeropause.com/archives/2008/02/aeropodcast_20_the_not_those_k.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast20_20080202.mp3</guid>
<description>The podcast was hosted by George today, and he was joined by Stephen and Paul.  Paul started off his play list by disputing Joe's assertion that the Wii has only two games to play.  Stephen and Paul looked at it more as how there are so many games on so many platforms that there is just not enough time to look at everything.  

Everyone discussed what they got for Christmas in regards to gaming.  Some of the booty that was received was Unreal Tournament for the PS3, Super Mario Galaxy, The Witcher, among others.  Steam and Wii Virtual Console gifting was also all the rage for our writers.

Stephen brought up the idea that now, with the success of the Wii, are third party developers starting to warm up to the console?  Everyone noted some of the shovelware that has been released, but recently, there have been some more titles in stores and on the way that look to have a lot of promise like No More Heroes, Facebreaker and Fatal Frame to name a few.  This also breaks into a Rock Band discussion and whether it has missed the boat on the Wii, now that it has been confirmed for release.  Paul mentions that without the downloadable content, the game is basically crippled.

Also, we announced the winner of our Gripshift code, and the winner is Lutz Ehrlich of Heidelberg, Germany.  The answer to the question, "What PC game featured a bare-chested hero with multiple sets of arms, a talking statue, a man beating his own head bloody against a wall, a boss battle in a pumpkin patch, and a puzzle that required you to cremate someone after having a conversation with them?", was Sanitarium by ASC Games.  Thanks for listening Lutz and everyone else keep listening for more contests in the future.

In our news section, we talked about the 120 GB PS3 rumors, the requirement for a hard drive to play online in Burnout Parasise, Resistance 2 officially announced and some images from the newest Fatal Frame game.


If you have any feeback or questions for the podcast, make sure to email us at tips@aeropause.com.

</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast20_20080202.mp3" length="86153609" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Wed, 7 Feb 2008 12:12:01 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #20 - The "Not Those Kind of Chicks" Edition </itunes:subtitle>
<itunes:summary>The podcast was hosted by George today, and he was joined by Stephen and Paul.  Paul started off his play list by disputing Joe's assertion that the Wii has only two games to play.  Stephen and Paul looked at it more as how there are so many games on so many platforms that there is just not enough time to look at everything.  

Everyone discussed what they got for Christmas in regards to gaming.  Some of the booty that was received was Unreal Tournament for the PS3, Super Mario Galaxy, The Witcher, among others.  Steam and Wii Virtual Console gifting was also all the rage for our writers.

Stephen brought up the idea that now, with the success of the Wii, are third party developers starting to warm up to the console?  Everyone noted some of the shovelware that has been released, but recently, there have been some more titles in stores and on the way that look to have a lot of promise like No More Heroes, Facebreaker and Fatal Frame to name a few.  This also breaks into a Rock Band discussion and whether it has missed the boat on the Wii, now that it has been confirmed for release.  Paul mentions that without the downloadable content, the game is basically crippled.

Also, we announced the winner of our Gripshift code, and the winner is Lutz Ehrlich of Heidelberg, Germany.  The answer to the question, "What PC game featured a bare-chested hero with multiple sets of arms, a talking statue, a man beating his own head bloody against a wall, a boss battle in a pumpkin patch, and a puzzle that required you to cremate someone after having a conversation with them?", was Sanitarium by ASC Games.  Thanks for listening Lutz and everyone else keep listening for more contests in the future.

In our news section, we talked about the 120 GB PS3 rumors, the requirement for a hard drive to play online in Burnout Parasise, Resistance 2 officially announced and some images from the newest Fatal Frame game.


If you have any feeback or questions for the podcast, make sure to email us at tips@aeropause.com.

</itunes:summary>
<itunes:duration>00:51:17</itunes:duration>
<itunes:keywords>rock band, the witcher, fatal frame, sanitarium, super mario galaxy, ps3, burnout paradise, no more heroes, facebreaker</itunes:keywords>

</item>



<item>
<title>Aeropodcast #19: The "Back From the Ether" Edition </title>
<link>http://www.aeropause.com/archives/2008/01/aeropodcast_19_the_back_from_t.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast19_20080126.mp3</guid>
<description>Well, we are back after a six week hiatus.  Scheduling issues and other emergencies put a cramp in our schedule, but with the new year, we are ready to get back on track and we appreciate everyone sticking with us.

This week, we only have George and Joe running the show, and even with our PC and 360 slant, we managed to get some PS3 love into the show.  Our main topic this week looked at whether the game industry looks at open day sales of games too closely, to the point of making the game industry more like the movie industry.  George makes a good point that it seems to only be the really big hyped titles that get this treatment.  He pointed to Super Mario Galaxy as a title that has slowly built up and posted solid numbers, but it took some time to get there.  Joe made the issue that maybe it is more the fanboys that drive this perception with their wanting to kill or hype a game they hold as dear to them.  From there, we took a look at some of the best and worst that 2007 had to offer gamers.  High on our lists were The Witcher, Halo 3, Bioshock, World in Conflict, Ratchet and Clank, Drake's Fortune, Call of Duty 4, and Rock Band.  On the other side of the fence, we have Kane and Lynch, Lair and Vampire Rain as the worst.  Joe also put Nintendo Wii in there due to the insane difficulty of finding one, only to realize that Wii Sports and Super Mario Galaxy were the only thing worth playing.  From there, we try to give reasons as to why George should get a PSP.  Joe tells him of a package called EA Replay, which features the old school classic, Syndicate.  This added with Skype, and the ability to do so much with it pushed George over the edge.  Last in our topics section is the HDMI vs. Component comparison issue that came up this week at Gametrailers.com.  After trials with the help of Sony, it seems that there is not much different.

In our readers comments section we had a reader really give Paul the business about his Unreal Tournament 3 article.  George and Joe appreciate his decision, but some people have to understand that we are not gaming journalists, but bloggers.  We also found it amusing that he went after Paul, who we consider the most thought out and least controversial writer on the site.  Arolli from Down Under in Australia got turned on to our webcast and we thanked him on the air.  Lastly we got a letter of appreciation from Kevin cassidy, site owner of GoNintendo.com.  He was happy we ran with one of his stories, which generated a lot of traffic and response to his petition.

In our news stories, we looked at THQ cancelling a couple of big titles, Fox news anchor rips into Mass Effect, calling it a virtual rape simulator, while admitting she had never played the game, Devil May Cry 4 demo on the 360 and PS3, and finally Rock Band dating solo instruments along with Mad catz producing Rock Band instruments and accessories.

We closed out with some shout outs and a trivia question.

If you have any feeback or questions for the podcast, make sure to email us at tips@aeropause.com.

</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast19_20080126.mp3" length="124022194" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Wed, 30 Jan 2008 07:12:01 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #19: The "Back From the Ether" Edition </itunes:subtitle>
<itunes:summary>Well, we are back after a six week hiatus.  Scheduling issues and other emergencies put a cramp in our schedule, but with the new year, we are ready to get back on track and we appreciate everyone sticking with us.

This week, we only have George and Joe running the show, and even with our PC and 360 slant, we managed to get some PS3 love into the show.  Our main topic this week looked at whether the game industry looks at open day sales of games too closely, to the point of making the game industry more like the movie industry.  George makes a good point that it seems to only be the really big hyped titles that get this treatment.  He pointed to Super Mario Galaxy as a title that has slowly built up and posted solid numbers, but it took some time to get there.  Joe made the issue that maybe it is more the fanboys that drive this perception with their wanting to kill or hype a game they hold as dear to them.  From there, we took a look at some of the best and worst that 2007 had to offer gamers.  High on our lists were The Witcher, Halo 3, Bioshock, World in Conflict, Ratchet and Clank, Drake's Fortune, Call of Duty 4, and Rock Band.  On the other side of the fence, we have Kane and Lynch, Lair and Vampire Rain as the worst.  Joe also put Nintendo Wii in there due to the insane difficulty of finding one, only to realize that Wii Sports and Super Mario Galaxy were the only thing worth playing.  From there, we try to give reasons as to why George should get a PSP.  Joe tells him of a package called EA Replay, which features the old school classic, Syndicate.  This added with Skype, and the ability to do so much with it pushed George over the edge.  Last in our topics section is the HDMI vs. Component comparison issue that came up this week at Gametrailers.com.  After trials with the help of Sony, it seems that there is not much different.

In our readers comments section we had a reader really give Paul the business about his Unreal Tournament 3 article.  George and Joe appreciate his decision, but some people have to understand that we are not gaming journalists, but bloggers.  We also found it amusing that he went after Paul, who we consider the most thought out and least controversial writer on the site.  Arolli from Down Under in Australia got turned on to our webcast and we thanked him on the air.  Lastly we got a letter of appreciation from Kevin cassidy, site owner of GoNintendo.com.  He was happy we ran with one of his stories, which generated a lot of traffic and response to his petition.

In our news stories, we looked at THQ cancelling a couple of big titles, Fox news anchor rips into Mass Effect, calling it a virtual rape simulator, while admitting she had never played the game, Devil May Cry 4 demo on the 360 and PS3, and finally Rock Band dating solo instruments along with Mad catz producing Rock Band instruments and accessories.

We closed out with some shout outs and a trivia question.

</itunes:summary>
<itunes:duration>01:25:26</itunes:duration>
<itunes:keywords>rock band, crysis, call of duty 4, bioshock, ea replay, psp, unreal tournament 3, mass effect, fox news, thq, nintendo, syndicate, world in conflict</itunes:keywords>

</item>




<item>
<title>Aeropodcast #18: Lech "Paul" Walesa Edition </title>
<link>http://www.aeropause.com/archives/2007/12/aeropodcast_18_lech_paul_wales.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast18_20071208.mp3</guid>
<description>We put together some titles to recommend to the family of listeners when it comes to great Christmas/Hanukkah/Kwanza gifts. The discussion turned to the Wii phenomenom in general and whether this shortage is artificial or truly an issue that Nintendo cannot seem to comprehend. Stephen mentioned how a lot of third party developers are ignoring the platform, due to getting burned on the Gamecube. Activision has finally acknowledged that there may be some problems with some customers getting the "full audio experience". Stephen mentions having the issue, but has no clue when he or any other customer will see a replacement disc.

In news, we had the new GTA IV trailer come out, which Stephen and Joe both agree looks really good. Joe mentions that the game looks to have lost a lot of its stutter and shutter, and has a much more clean and refined look. The makers of Eve Online released their long awaited Trinity update only to not realize that the upgrade will wipe out an XP install by erasing the boot.ini file. Score one for the QA department. The new Final Fantasy IV trailer, and it looks really good. We have included some of the music from the trailer here in the podcast so enjoy. Finally, we have Naughty Dog talking up Uncharted: Drake's Fortune becoming a huge franchise for them. At this point, Joe mentions Doc Savage and crickets start playing, because Stephen has no clue who he is. Stephen compares him more to a mix of Tomb Raider and Indiana Jones.

If you have any feeback or questions for the podcast, make sure to email us at tips@aeropause.com.

</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast18_20071208.mp3" length="98308501" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Mon, 10 Dec 2007 08:12:01 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #18: Lech "Paul" Walesa Edition </itunes:subtitle>
<itunes:summary>We put together some titles to recommend to the family of listeners when it comes to great Christmas/Hanukkah/Kwanza gifts. The discussion turned to the Wii phenomenom in general and whether this shortage is artificial or truly an issue that Nintendo cannot seem to comprehend. Stephen mentioned how a lot of third party developers are ignoring the platform, due to getting burned on the Gamecube. Activision has finally acknowledged that there may be some problems with some customers getting the "full audio experience". Stephen mentions having the issue, but has no clue when he or any other customer will see a replacement disc.

In news, we had the new GTA IV trailer come out, which Stephen and Joe both agree looks really good. Joe mentions that the game looks to have lost a lot of its stutter and shutter, and has a much more clean and refined look. The makers of Eve Online released their long awaited Trinity update only to not realize that the upgrade will wipe out an XP install by erasing the boot.ini file. Score one for the QA department. The new Final Fantasy IV trailer, and it looks really good. We have included some of the music from the trailer here in the podcast so enjoy. Finally, we have Naughty Dog talking up Uncharted: Drake's Fortune becoming a huge franchise for them. At this point, Joe mentions Doc Savage and crickets start playing, because Stephen has no clue who he is. Stephen compares him more to a mix of Tomb Raider and Indiana Jones.

If you have any feeback or questions for the podcast, make sure to email us at tips@aeropause.com.

</itunes:summary>
<itunes:duration>01:00:27</itunes:duration>
<itunes:keywords>guitar hero 3, kane and lynch, empire earth iii, phantom hourglass, nintendo wii, final fantasy iv, uncharted, drake's fortune, gta iv</itunes:keywords>

</item>




<item>
<title>Aeropodcast #17: The Jeff Gerstmann Incident </title>
<link>http://www.aeropause.com/archives/2007/12/aeropodcast_17.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast17_20071203.mp3</guid>
<description>Even with all the technical hurdles tonight, we managed to pull off a great podcast.  With George using a landline to get a redirected phone call from Skype, while wearing two headsets to hear the call and to record, it was way off from the norm.

Tonight, we looked at the whole Jeff Gerstmann, Gamespot issue and what is at stake not only for Gamespot, but the industry in general.  How will this affect all the other staff members at Gamespot?  Will other sites be questioned about their reviews at this point?  It is all up in the air, but one thing is for certain.  We wish Jeff the best of luck and if he ever needs a place to talk, he is welcomed to the podcast any time.

We also took some time focusing on the new 360 Fall update, and what features were in, and which features were out.  Joe was surprised about Divx support being included as it is the downloaders choice of encoding for pirated movies, and George did not like the Friends of Friends feature, but overall, the design looks good.

in a shortened news segment, we talked about Bioshock 2's rumored development and how Ken Levine will not be involved with it, and the new 800 pound gorilla in the gaming industry, the Activision Vivendi merger.

</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast17_20071203.mp3" length="94100915" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Thu, 6 Dec 2007 06:10:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #17: The Jeff Gerstmann Incident </itunes:subtitle>
<itunes:summary>Even with all the technical hurdles tonight, we managed to pull off a great podcast.  With George using a landline to get a redirected phone call from Skype, while wearing two headsets to hear the call and to record, it was way off from the norm.

Tonight, we looked at the whole Jeff Gerstmann, Gamespot issue and what is at stake not only for Gamespot, but the industry in general.  How will this affect all the other staff members at Gamespot?  Will other sites be questioned about their reviews at this point?  It is all up in the air, but one thing is for certain.  We wish Jeff the best of luck and if he ever needs a place to talk, he is welcomed to the podcast any time.

We also took some time focusing on the new 360 Fall update, and what features were in, and which features were out.  Joe was surprised about Divx support being included as it is the downloaders choice of encoding for pirated movies, and George did not like the Friends of Friends feature, but overall, the design looks good.

in a shortened news segment, we talked about Bioshock 2's rumored development and how Ken Levine will not be involved with it, and the new 800 pound gorilla in the gaming industry, the Activision Vivendi merger.

</itunes:summary>
<itunes:duration>01:06:51</itunes:duration>
<itunes:keywords>empire earth iii, crysis, kane and lynch, mass effect, geometry wars galaxies, super mario galaxy, fear perseus mandate</itunes:keywords>

</item>




<item>
<title>Aeropodcast #16: Killing Me Softly With Live for Windows </title>
<link>http://www.aeropause.com/archives/2007/11/aeropodcast_16_killing_me_soft.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast16_20071124.mp3</guid>
<description>Tonight, we have a great show for all the listeners out there in podcast land. We jammed a lot of discussion into one hour of show. Stephen is the host for the evening, while Paul, James and Joe fall in to bring a rousing slate of topics and discussion. Just remember that if you have any tips, suggestion, trivia, questions, or just want to stump the hosts with some trivia, send it to tips@aeropause.com. Also, make sure to review us on iTunes, and Digg the podcast to move us up the ladder. It helps the show garners us more listeners. Hit the jump for the show notes.

The show started as always with what games we are playing. Paul had The Simpsons, Ratchet and Clank Future and Lego Start Wars: The Complete Collection on the PS3 while adding some time for Disagea: Afternoon of Darkness on the PSP. Joe spent time with Soldier of Fortune: Payback and Crysis on the PC, while also getting into Rock Band and Mass Effect on the 360. James was enjoying Uncharted: Drake's Fortune on the PS3 and put some time into Final Fantasy Tactics on the PSP. Stephen was still working on Guitar Hero III for the Wii and in the process of wrapping up Metroid Prime: Hunters on the DS.

We opened the topics tonight with a focus on the Games for Windows/Live for Windows initiative with some discussion about Gears of War and Viva Pinata, but it all ended up as a way for Joe to vent about the frustrations over trying to install and play Kane and Lynch: Dead Men. It was crashing at the start of each mission, would give him Virutal C++ errors and all in all was just messing up the whole Live for Windows vibe that was created several months ago. All agree that the problem is that while the Games for Windows initiative has been a solid success, the Live for Windows team has dropped the ball and left PC gamers with a mess of a product. Microsoft needs to fix the issues with its partners and its own software to get PC gamers on board.

We moved over to the PS3 and looked at how Gabe Newell, the PS3's biggest fan, subbed out the development of the Orange Box on PS3 to an unnamed EA development house. Paul let us know that parts of Episode II almost look unplayable at times, while James and Joe both think that PS3 fans will ignore the game due to all the venom that Gabe Newell has spit at the PS3 console. One has to wonder why EA bothered with it, until Paul points out that EA looks to market across as many platforms as possible.

Stephen brought up and intriguing topic of Ubisoft attempting to bring the Unreal Engine 3.0 to the Wii. We all tried to figure out copyright law during the show to see if there would be a way for Ubisoft to market the new scaled down engine. Most likely, there will be a way to get it done with Epic, but we still have no idea on a time frame or what the product will be at this time.

Paul found another game that has been masquerading as a 720p game. This time it is Call of Duty 4, and all the writers discuss what quantifies HD. James figures it is not a huge issue, because the game looks great as it is, while Paul and Joe think that it has more to do with the arguement of marketing the game as something that it is not. You can label it HD, but just not 720p HD.

Some of our news this week included:
Unreal Tournament 3 will probably make it out to consumers before Christmas on the PS3. January will bring Burnout Paradise to the PS3 and 360, but the PS3 is the lead platform this time around. The Romantics are suing Activision and Neversoft because the band that did the cover of their song sounded too much like them. Capcom decided to do some winter cleaning and marked down a ton of stuff on their online store by 15%. Lastly, Gametap has Psychonauts as a free download for the rest of the year. 

</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast16_20071124.mp3" length="107063287" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Tue, 27 Nov 2007 02:56:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #16: Killing Me Softly With Live for Windows </itunes:subtitle>
<itunes:summary>Tonight, we have a great show for all the listeners out there in podcast land. We jammed a lot of discussion into one hour of show. Stephen is the host for the evening, while Paul, James and Joe fall in to bring a rousing slate of topics and discussion. Just remember that if you have any tips, suggestion, trivia, questions, or just want to stump the hosts with some trivia, send it to tips@aeropause.com. Also, make sure to review us on iTunes, and Digg the podcast to move us up the ladder. It helps the show garners us more listeners. Hit the jump for the show notes.

The show started as always with what games we are playing. Paul had The Simpsons, Ratchet and Clank Future and Lego Start Wars: The Complete Collection on the PS3 while adding some time for Disagea: Afternoon of Darkness on the PSP. Joe spent time with Soldier of Fortune: Payback and Crysis on the PC, while also getting into Rock Band and Mass Effect on the 360. James was enjoying Uncharted: Drake's Fortune on the PS3 and put some time into Final Fantasy Tactics on the PSP. Stephen was still working on Guitar Hero III for the Wii and in the process of wrapping up Metroid Prime: Hunters on the DS.

We opened the topics tonight with a focus on the Games for Windows/Live for Windows initiative with some discussion about Gears of War and Viva Pinata, but it all ended up as a way for Joe to vent about the frustrations over trying to install and play Kane and Lynch: Dead Men. It was crashing at the start of each mission, would give him Virutal C++ errors and all in all was just messing up the whole Live for Windows vibe that was created several months ago. All agree that the problem is that while the Games for Windows initiative has been a solid success, the Live for Windows team has dropped the ball and left PC gamers with a mess of a product. Microsoft needs to fix the issues with its partners and its own software to get PC gamers on board.

We moved over to the PS3 and looked at how Gabe Newell, the PS3's biggest fan, subbed out the development of the Orange Box on PS3 to an unnamed EA development house. Paul let us know that parts of Episode II almost look unplayable at times, while James and Joe both think that PS3 fans will ignore the game due to all the venom that Gabe Newell has spit at the PS3 console. One has to wonder why EA bothered with it, until Paul points out that EA looks to market across as many platforms as possible.

Stephen brought up and intriguing topic of Ubisoft attempting to bring the Unreal Engine 3.0 to the Wii. We all tried to figure out copyright law during the show to see if there would be a way for Ubisoft to market the new scaled down engine. Most likely, there will be a way to get it done with Epic, but we still have no idea on a time frame or what the product will be at this time.

Paul found another game that has been masquerading as a 720p game. This time it is Call of Duty 4, and all the writers discuss what quantifies HD. James figures it is not a huge issue, because the game looks great as it is, while Paul and Joe think that it has more to do with the arguement of marketing the game as something that it is not. You can label it HD, but just not 720p HD.

Some of our news this week included:
Unreal Tournament 3 will probably make it out to consumers before Christmas on the PS3. January will bring Burnout Paradise to the PS3 and 360, but the PS3 is the lead platform this time around. The Romantics are suing Activision and Neversoft because the band that did the cover of their song sounded too much like them. Capcom decided to do some winter cleaning and marked down a ton of stuff on their online store by 15%. Lastly, Gametap has Psychonauts as a free download for the rest of the year.
</itunes:summary>
<itunes:duration>01:01:31</itunes:duration>
<itunes:keywords>call of duty 4, crysis, games for windows, gears of war, guitar hero 3, kane and lynch, live for windows, podcast, ratchet and clank 3, rock band, unreal tournament 3, viva pinata</itunes:keywords>

</item>



<item>
<title>Aeropodcast #15: The TurkeyDay Edition </title>
<link>http://www.aeropause.com/archives/2007/11/aeropodcast_15_the_turkeyday_e.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast15_20071117.mp3</guid>
<description>We announced both of our contest winner, Sifer2400 winning the RedBeard Metal Skin and Mark Crawford answering last week's trivia question correctly. He got a copy of Mutant Storm Empire and Half Life 2.

Looking at what we were playing, Joe was playing through Half Life 2 all over again, while also delving back into the Crysis demo which is full of cool things to do with the new physics engine. He also lamented the fact that Guitar Hero 3 is a steaming pile of horribleness. He also played through Alpha Prime for a review and thought it was okay, but had a long way to go. Stephen on the other hand was focusing on one game, and that was Dementium: The Ward on the DS. He was really enjoying it and would have the rest of his review up soon.

We focused on the news that Microsoft would be offering original Xbox games to 360 users for a tidy sum of 1200 points ($15.00). Joe felt that it was a weird idea considering that the games can be purchased in the store, used for about $10. Stephen thought it was an okay idea, but that maybe this was just an eventual step to no one offering backwards compatibilty in the next round of consoles. We also felt that the people that have the Arcade, or the Core system would be out of luck. Joe mentions that they should have put achievements in the game to help promote the downloading of the games.

Kaz Hirai of Sony fame made a comment that let Joe to believe that Sony may bring back the 20 and 60GB PS3s at some point. He question the intellegence of the marketing department at Sony. Stephen looked at it as possible offhand remark, which is probably more likely, but you just never seem to know about Sony. Sony also posted great sales numbers in Japan with the launch of the 40GB PS3. Stephen felt it was a good sign for the belagured PS3, while Joe made mention of how the handhelds seem to be beating all the consoles in sales.

Joe made mention of the fact that the 360 has been deemed the lead development platform for Fallout 3, shoving another dagger into his support for this game. His main concern was that the PC might get a half assed port of the game. Stephen made mention of the fact that the development tools for the 360 are very powerful and easy to move code to the PC side of the equation.

We wondered allow whether Marvel Universe online was about to be killed by Microsoft. Rumor was running around that Microsoft was cutting a first party title and Cryptic was the only studio that did not respond for comment.

Finally we looked at the Wii dropping MP3 support for an already rather useless feature for the even less friendly MP4 format. Joe was under the impression that you could play MP3s off of a disc. Stephen let him know that this was not what the feature was about and that it was a rather useless feature.
</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast15_20071117.mp3" length="48967074" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Sun, 18 Nov 2007 22:42:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #15: The TurkeyDay Edition </itunes:subtitle>
<itunes:summary>We announced both of our contest winner, Sifer2400 winning the RedBeard Metal Skin and Mark Crawford answering last week's trivia question correctly. He got a copy of Mutant Storm Empire and Half Life 2.

Looking at what we were playing, Joe was playing through Half Life 2 all over again, while also delving back into the Crysis demo which is full of cool things to do with the new physics engine. He also lamented the fact that Guitar Hero 3 is a steaming pile of horribleness. He also played through Alpha Prime for a review and thought it was okay, but had a long way to go. Stephen on the other hand was focusing on one game, and that was Dementium: The Ward on the DS. He was really enjoying it and would have the rest of his review up soon.

We focused on the news that Microsoft would be offering original Xbox games to 360 users for a tidy sum of 1200 points ($15.00). Joe felt that it was a weird idea considering that the games can be purchased in the store, used for about $10. Stephen thought it was an okay idea, but that maybe this was just an eventual step to no one offering backwards compatibilty in the next round of consoles. We also felt that the people that have the Arcade, or the Core system would be out of luck. Joe mentions that they should have put achievements in the game to help promote the downloading of the games.

Kaz Hirai of Sony fame made a comment that let Joe to believe that Sony may bring back the 20 and 60GB PS3s at some point. He question the intellegence of the marketing department at Sony. Stephen looked at it as possible offhand remark, which is probably more likely, but you just never seem to know about Sony. Sony also posted great sales numbers in Japan with the launch of the 40GB PS3. Stephen felt it was a good sign for the belagured PS3, while Joe made mention of how the handhelds seem to be beating all the consoles in sales.

Joe made mention of the fact that the 360 has been deemed the lead development platform for Fallout 3, shoving another dagger into his support for this game. His main concern was that the PC might get a half assed port of the game. Stephen made mention of the fact that the development tools for the 360 are very powerful and easy to move code to the PC side of the equation.

We wondered allow whether Marvel Universe online was about to be killed by Microsoft. Rumor was running around that Microsoft was cutting a first party title and Cryptic was the only studio that did not respond for comment.

Finally we looked at the Wii dropping MP3 support for an already rather useless feature for the even less friendly MP4 format. Joe was under the impression that you could play MP3s off of a disc. Stephen let him know that this was not what the feature was about and that it was a rather useless feature.
</itunes:summary>
<itunes:duration>00:35:10</itunes:duration>
<itunes:keywords>marvel universe online, dementium the ward, alpha prime, guitar hero iii, wii, ds, pc, ps3, 360, fallout 3, half life 2, mutant storm empire</itunes:keywords>

</item>



<item>
<title>Aeropodcast #14: November Rain of Games Edition </title>
<link>http://www.aeropause.com/archives/2007/11/aeropodcast_14_november_rain_o.php#more</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast14_20071111.mp3</guid>
<description>Our discussion this week started off with us wondering if games like Portal or Call of Duty 4, which have short single player modes, could be game of the year contenders.  We all seem to agree that it should not matter, but Stephen did point out that the two things that are in every Portal sentence are how great it is and how short it is.  We also talked about the PS3 and the new 40GB SKU.  The new numbers show the new SKU selling quite well, but we still have to wonder whether it will reach successful numbers or flounder in 2008.  We also referenced Paul's PS3 birthday article, which is a great read.

On the news front, we talked about God of War III being announced, which was no real surprise.  It is interesting that the two main forces behind the God of War franchise will not be on board for the third game.  Mark Rein has been hoping all over the Internet talking to anyone that will listen about how great the PS3 version of Unreal Tournament 3 will play.  All agree that the guy is just trying to make the game successful on all platforms, but Joe just thinks that his hype is more along the lines of someone trying to sell something that is probably not all that good.  Then we looked at an ebay auction that had a gentleman selling about every console that has been created in a massive auction that was at about $9K at the time of the podcast.  Sheer insanity indeed.

In our Reader request section, Sifer2400 asked about our thoughts on Timeshift.  Paul and Stephen had not really tried the game yet, but Joe played through the Timeshift demo on the PC and seemed to think it was okay, but that it had been done before and in better style in the Prince of Persia series.  Joe did comment on how the game had great graphics, including the rain effects, and that the game had a great utilitarian feel, but it just seemed to be average at best.  Also we have our trivia question that comes with two prizes this week.  First is Half-Life 2 courtesy of Joe and his Orange Box purchase, and a Mutant Storm Xbox Live Game code, courtesy of the folks at Microsoft and Gamerscore Blog.</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast15_20071117.mp3" length="63317825" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Wed, 14 Nov 2007 07:48:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #14: November Rain of Games Edition </itunes:subtitle>
<itunes:summary>Our discussion this week started off with us wondering if games like Portal or Call of Duty 4, which have short single player modes, could be game of the year contenders.  We all seem to agree that it should not matter, but Stephen did point out that the two things that are in every Portal sentence are how great it is and how short it is.  We also talked about the PS3 and the new 40GB SKU.  The new numbers show the new SKU selling quite well, but we still have to wonder whether it will reach successful numbers or flounder in 2008.  We also referenced Paul's PS3 birthday article, which is a great read.

On the news front, we talked about God of War III being announced, which was no real surprise.  It is interesting that the two main forces behind the God of War franchise will not be on board for the third game.  Mark Rein has been hoping all over the Internet talking to anyone that will listen about how great the PS3 version of Unreal Tournament 3 will play.  All agree that the guy is just trying to make the game successful on all platforms, but Joe just thinks that his hype is more along the lines of someone trying to sell something that is probably not all that good.  Then we looked at an ebay auction that had a gentleman selling about every console that has been created in a massive auction that was at about $9K at the time of the podcast.  Sheer insanity indeed.

In our Reader request section, Sifer2400 asked about our thoughts on Timeshift.  Paul and Stephen had not really tried the game yet, but Joe played through the Timeshift demo on the PC and seemed to think it was okay, but that it had been done before and in better style in the Prince of Persia series.  Joe did comment on how the game had great graphics, including the rain effects, and that the game had a great utilitarian feel, but it just seemed to be average at best.  Also we have our trivia question that comes with two prizes this week.  First is Half-Life 2 courtesy of Joe and his Orange Box purchase, and a Mutant Storm Xbox Live Game code, courtesy of the folks at Microsoft and Gamerscore Blog.</itunes:summary>
<itunes:duration>00:44:24</itunes:duration>
<itunes:keywords>ratchet and clank 3, god of war iii, mark rein, unreal tournament 3, ebay, game collection, timeshift, portal, game length, goty, ps3, 40gb, guitar hero iii, wii, pc, super mario galaxy, uncharted, trivia, mutant storm, half life 2</itunes:keywords>

</item>



<item>
<title>Aeropodcast #13: Protected by SecuROM </title>
<link>http://www.aeropause.com/archives/2007/10/aeropodcast_13.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast13_20071027.mp3</guid>
<description>This week, we talked about copy protection and computer games.  We looked at SecuROM and how it affected a fair number of users with Bioshock, but also how it interferes with those people that run virtual drives among other configurations.  We also told the story of Starforce posting torrents to Galactic Civilizations II, because they decided to not use copy protection.  Spawning installs came up as well as a way to motivate purchases, while we debated the legitimacy of the industry piracy numbers.

We also covered the release of Guitar Hero III and whether it or Rock Band will be the better game.  Currently, Joe thinks that Guitar Hero III looks more refined, but the drum set could be a major selling point for Rock Band.  George seems to agree that Guitar Hero III will be the bigger game of the two.

Ratchet and Clank looks like a system seller for the PS3.  We discuss the rave reviews it is getting as well as how well it plays to the strength of the system.  George mentions the glowing review that Tycho gave it at Penny-Arcade.com.

We also discussed the Crysis single player demo that came out a day before we recorded.  Joe seems to think that the game could be the major push needed to move people to Vista and DirectX10.  It looks great in only medium detail, and from the screenshots, looks top shelf on high detail.  George and Joe also discuss scaling graphics engines including George's experience with the Hellgate: London demo.

We also had some great reader questions from both morphined and Sifer2400, and we hope to have more next week.  And we ended with a great trivia question that will net someone Joe's extra gift copy of Half-Life 2 on Steam.  Everyone on the staff talked him into buying the Orange Box, so he has an extra Half-Life 2 gift so he figured it would be a nice gift for someone who can answer the trivia question.</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast13_20071027.mp3" length="66069235" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Mon, 29 Oct 2007 08:25:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #13: Protected by SecuROM </itunes:subtitle>
<itunes:summary>This week, we talked about copy protection and computer games.  We looked at SecuROM and how it affected a fair number of users with Bioshock, but also how it interferes with those people that run virtual drives among other configurations.  We also told the story of Starforce posting torrents to Galactic Civilizations II, because they decided to not use copy protection.  Spawning installs came up as well as a way to motivate purchases, while we debated the legitimacy of the industry piracy numbers.

We also covered the release of Guitar Hero III and whether it or Rock Band will be the better game.  Currently, Joe thinks that Guitar Hero III looks more refined, but the drum set could be a major selling point for Rock Band.  George seems to agree that Guitar Hero III will be the bigger game of the two.

Ratchet and Clank looks like a system seller for the PS3.  We discuss the rave reviews it is getting as well as how well it plays to the strength of the system.  George mentions the glowing review that Tycho gave it at Penny-Arcade.com.

We also discussed the Crysis single player demo that came out a day before we recorded.  Joe seems to think that the game could be the major push needed to move people to Vista and DirectX10.  It looks great in only medium detail, and from the screenshots, looks top shelf on high detail.  George and Joe also discuss scaling graphics engines including George's experience with the Hellgate: London demo.

We also had some great reader questions from both morphined and Sifer2400, and we hope to have more next week.  And we ended with a great trivia question that will net someone Joe's extra gift copy of Half-Life 2 on Steam.  Everyone on the staff talked him into buying the Orange Box, so he has an extra Half-Life 2 gift so he figured it would be a nice gift for someone who can answer the trivia question.</itunes:summary>
<itunes:duration>01:08:49</itunes:duration>
<itunes:keywords>securom, starforce, wii, pc, ds, 360, hellgate: london, crysis, ratchet and clank, rock band, guitar hero iii, galactic civilizations ii, half-life</itunes:keywords>

</item>



<item>
<title>Aeropodcast #12: Poison Chihuahua </title>
<link>http://www.aeropause.com/archives/2007/10/aeropodcast_12.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast12_20071020.mp3</guid>
<description>This week, we have JC Fletcher of DSFanboy and NintendoWiiFanboy joining us on this edition of the Aeropodcast.  This week we discuss the marketing budget that Viva Pinata got vs. what Gears of War got and how it affected Viva Pinata's sales.  Joe talks about E for all and that the show was not all that bad.  It was better than expected, with de Blob being his favorite game of the show.  Stephen looks at remakes on the Wii and mentions Resident Evil 4 and Okami.  The crew also looks at the idea of bringing Stretch Panic to the Wii.  Paul mentions the new 40GB PS3 that will sell for $400 but will lack backwards compatibility for PS2 games.  We debate whether Ratchet and Clank can be a system seller for the PS3.  We also have a hell of an outtake this week.</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast12_20071020.mp3" length="89064573" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Tue, 24 Oct 2007 9:24:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #12: Poison Chihuahua </itunes:subtitle>
<itunes:summary>This week, we have JC Fletcher of DSFanboy and NintendoWiiFanboy joining us on this edition of the Aeropodcast.  This week we discuss the marketing budget that Viva Pinata got vs. what Gears of War got and how it affected Viva Pinata's sales.  Joe talks about E for all and that the show was not all that bad.  It was better than expected, with de Blob being his favorite game of the show.  Stephen looks at remakes on the Wii and mentions Resident Evil 4 and Okami.  The crew also looks at the idea of bringing Stretch Panic to the Wii.  Paul mentions the new 40GB PS3 that will sell for $400 but will lack backwards compatibility for PS2 games.  We debate whether Ratchet and Clank can be a system seller for the PS3.  We also have a hell of an outtake this week.</itunes:summary>
<itunes:duration>01:32:46</itunes:duration>
<itunes:keywords>de Blob, viva pinata, gears of war, e for all, super mario galaxy, super smash brothers brawl, ps3, ratchet and clank demo, parappa the rappa, samba de amigo, wii, pc, ds, 360</itunes:keywords>

</item>



<item>
<title>Aeropodcast No11: Wake Up with the King edition </title>
<link>http://www.aeropause.com/archives/2007/10/aeropodcast_no1_1.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast11_20071013.mp3</guid>
<description>Mentions of not only the Burger King but the northern nationality of our special guest, James King from The Wiire, abound in the latest issue of the Aeropodcast. James, being from Canada, takes every opportunity to not only mock our somewhat less impressive currency's coloring as well as its lack of cleanliness, but to extol the virtues of hockey and occasionally even say, "eh." Well, no, I made up that very last part, but I'm still bitter about that bird pecking out the president's eyes.

After recovering from the shock that George played something other than Halo 3 this week, and everyone makes everyone else feel silly for not buying Orange Box and Phantom Hourglass, we jump right into our surprisingly varied takes on the super gory Soldier of Fortune: Payback, which is expected before too long on 360, PS3, and PC. We got a message from Tony Rodriguez at Endangered Gamer, and he wants our take on this prime example of "gore porn." Manhunt 2 is mentioned within and without the context of rating systems, and James makes a movie recommendation that we're looking forward to following.

We touch briefly on Microsoft's brilliant Achievements concept, and how addictive they can be. On the subject of addictive, we also spend some time talking about Puzzle Quest and its value on DS vs XBLA. We also talk about George's nemesis, EA, and their acquisition of Bioware and Pandemic. James and I agree that EA is one of the few companies paying attention to what they're doing on the Wii, and we all wax nostalgic of the old days when EA meant Archon and Mail Order Monsters.

Then we move on to Super Smash Bros Brawl and how third party character appearances, such as the newly announced Sonic the Hedgehog, contributed to the game's delay. We all seem to agree that a late game is way better than a rushed, unbalanced one. Master Chief and Mega Man are mentioned as playable characters we'd like to see, along with Pac-Man and the black mage from Final Fantasy.

Finally, we close with Jane Jensen's Gray Matter and whether or not the game buying world still wants this kind of game, or whether it's best left to integration with other more popular genres. Sam and Max and the wave of adventure games on DS are mentioned, James suggests it's only a matter of time before we see the next Myst, and we're all looking forward to seeing what happens with Gray Matter.</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast11_20071013.mp3" length="71139147" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Mon, 15 Oct 2007 00:30:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast No11: Wake Up with the King edition </itunes:subtitle>
<itunes:summary>Mentions of not only the Burger King but the northern nationality of our special guest, James King from The Wiire, abound in the latest issue of the Aeropodcast. James, being from Canada, takes every opportunity to not only mock our somewhat less impressive currency's coloring as well as its lack of cleanliness, but to extol the virtues of hockey and occasionally even say, "eh." Well, no, I made up that very last part, but I'm still bitter about that bird pecking out the president's eyes.

After recovering from the shock that George played something other than Halo 3 this week, and everyone makes everyone else feel silly for not buying Orange Box and Phantom Hourglass, we jump right into our surprisingly varied takes on the super gory Soldier of Fortune: Payback, which is expected before too long on 360, PS3, and PC. We got a message from Tony Rodriguez at Endangered Gamer, and he wants our take on this prime example of "gore porn." Manhunt 2 is mentioned within and without the context of rating systems, and James makes a movie recommendation that we're looking forward to following.

We touch briefly on Microsoft's brilliant Achievements concept, and how addictive they can be. On the subject of addictive, we also spend some time talking about Puzzle Quest and its value on DS vs XBLA. We also talk about George's nemesis, EA, and their acquisition of Bioware and Pandemic. James and I agree that EA is one of the few companies paying attention to what they're doing on the Wii, and we all wax nostalgic of the old days when EA meant Archon and Mail Order Monsters.

Then we move on to Super Smash Bros Brawl and how third party character appearances, such as the newly announced Sonic the Hedgehog, contributed to the game's delay. We all seem to agree that a late game is way better than a rushed, unbalanced one. Master Chief and Mega Man are mentioned as playable characters we'd like to see, along with Pac-Man and the black mage from Final Fantasy.

Finally, we close with Jane Jensen's Gray Matter and whether or not the game buying world still wants this kind of game, or whether it's best left to integration with other more popular genres. Sam and Max and the wave of adventure games on DS are mentioned, James suggests it's only a matter of time before we see the next Myst, and we're all looking forward to seeing what happens with Gray Matter.</itunes:summary>
<itunes:duration>01:14:08</itunes:duration>
<itunes:keywords>halo 3, crackdown, smash bros, mario galaxy, soldier of fortune, myst, ea, achievements, gray matter, orange box</itunes:keywords>

</item>



<item>
<title>Aeropodcast No10: Carrying the Torch edition </title>
<link>http://www.aeropause.com/archives/2007/10/aeropodcast_no1.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast10_20071006.mp3</guid>
<description> Today, it is just Joe and Stephen running the show.  We had a mini roundtable that focused on the Fall buying season and what it means for cash strapped consumers.  Also it talked about why developers need to spread the wealth through the launch calendar.  We talkd about the Crysis multiplayer demo, our Stranglehold review, imports coming to the Virtual Console, the Wii condoms, I mean jackets, 1,000,000 people joining Halo 3 at one point and Bungie is free at last.  Also, for a lot of fun, watch two non-PS3 players struggle through the Sony section of the broadcast, because it is hilarious.  And we had our first reader request, wanting to know more about Assassin's Creed.</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast10_20071006.mp3" length="55909065" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Sun, 07 Oct 2007 17:30:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast No10: Carrying the Torch edition </itunes:subtitle>
<itunes:summary> Today, it is just Joe and Stephen running the show.  We had a mini roundtable that focused on the Fall buying season and what it means for cash strapped consumers.  Also it talked about why developers need to spread the wealth through the launch calendar.  We talkd about the Crysis multiplayer demo, our Stranglehold review, imports coming to the Virtual Console, the Wii condoms, I mean jackets, 1,000,000 people joining Halo 3 at one point and Bungie is free at last.  Also, for a lot of fun, watch two non-PS3 players struggle through the Sony section of the broadcast, because it is hilarious.  And we had our first reader request, wanting to know more about Assassins Creed.</itunes:summary>
<itunes:duration>00:58:14</itunes:duration>
<itunes:keywords>assassins creed, virtual console, lost levels, crysis, stranglehold, halo 3, xbox live, project gotham racing 4, ps3, wii, ds, 360, pc, unreal tournament 3</itunes:keywords>

</item>



<item>
<title>Aeropause Special Edition Podcast #1 - Halocast </title>
<link>http://www.aeropause.com/archives/2007/10/aeropause_speci.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast10_20070930_Halocast.mp3</guid>
<description> This is the first special edition of an Aeropause podcast and tonight, we focus on a little game called Halo 3.  George and Joe go over their thoughts on the game, its past and where it goes in the future.  We also have a good segment on Geroge's visit to the Xbox campus for a lock-in to play Halo 3 for hours on end.  We covered the Best Buy launch in Washington.  Also, if you check out Joe's Xbox Live profile, mclazyj, you can get the two Forge maps we talk about.</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast10_20070930_Halocast.mp3" length="67364491" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Wed, 3 Oct 2007 05:14:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropause Special Edition Podcast #1 - Halocast </itunes:subtitle>
<itunes:summary> This is the first special edition of an Aeropause podcast and tonight, we focus on a little game called Halo 3.  George and Joe go over their thoughts on the game, its past and where it goes in the future.  We also have a good segment on Geroge's visit to the Xbox campus for a lock-in to play Halo 3 for hours on end.  We covered the Best Buy launch in Washington.  Also, if you check out Joe's Xbox Live profile, mclazyj, you can get the two Forge maps we talk about.</itunes:summary>
<itunes:duration>01:10:10</itunes:duration>
<itunes:keywords>halo 3, bungie, microsoft, xbox, 360, halo 3, halo, combat evolved, fps, multiplayer</itunes:keywords>

</item>



<item>
<title>Aeropodcast #9: Halo I Must Be Going Edition </title>
<link>http://www.aeropause.com/archives/2007/09/aeropodcast08_20070915.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast09_20070929.mp3</guid>
<description> Paul, Stephen, Joe and George are here this week for another informative Aeropodcast.  This week, we looked at Fatal Frame IV being a Wii exlusive, the Dread References in Metroid Prime 3, The Chains of Olympus God of War demo that is coming, some info on Ratchet and Clank 3, the new Steam Community feature, our CliffyB interview and a little bit about a small game called Halo 3.</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast09_20070929.mp3" length="36126429" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Mon, 1 Oct 2007 18:00:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #9: Halo I Must Be Going Edition </itunes:subtitle>
<itunes:summary> Paul, Stephen, Joe and George are here this week for another informative Aeropodcast.  This week, we looked at Fatal Frame IV being a Wii exlusive, the Dread References in Metroid Prime 3, The Chains of Olympus God of War demo that is coming, some info on Ratchet and Clank 3, the new Steam Community feature, our CliffyB interview and a little bit about a small game called Halo 3.</itunes:summary>
<itunes:duration>01:15:15</itunes:duration>
<itunes:keywords>metroid prime 3, steam, rygar, halo 3, microsoft, nintendo, sony, ratchet and clank, psp-2000, nvidia, cliffyb, gears of war, pc, gametap</itunes:keywords>

</item>



<item>
<title>Aeropodcast #8: The Lapping Dog Edition </title>
<link>http://www.aeropause.com/archives/2007/09/aeropodcast08_20070915.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast08_20070915.mp3</guid>
<description> Its just George, Paul and Stephen this week as we go through another week of gaming news and views.  This week we talked about whether Halo 3 is reaching overhyped status among gamers.  Also We hit on the Playstation Home beta that was extended into October.  We have a small segment on the Microsoft Chatpad.  We talk about how the hackers will take over the Guitar Hero 3 franchise when it hits the PC and Mac this fall. And we talk in depth about the Castlevania series.</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast08_20070915.mp3" length="28450899" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Mon, 17 Sep 2007 02:21:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #8: The Lapping Dog Edition </itunes:subtitle>
<itunes:summary> Its just George, Paul and Stephen this week as we go through another week of gaming news and views.  This week we talked about whether Halo 3 is reaching overhyped status among gamers.  Also We hit on the Playstation Home beta that was extended into October.  We have a small segment on the Microsoft Chatpad.  We talk about how the hackers will take over the Guitar Hero 3 franchise when it hits the PC and Mac this fall. And we talk in depth about the Castlevania series.</itunes:summary>
<itunes:duration>00:59:16</itunes:duration>
<itunes:keywords>playstation home, aerowii contest, halo 3, tabula rasa, catan, nintendo sms, microsoft chatpad, castlevania, guitar hero III, KISS, metroid prime 3, Resistance, x2</itunes:keywords>

</item>



<item>
<title>Aeropodcast #7: What, No Multiplayer Edition </title>
<link>http://www.aeropause.com/archives/2007/09/aeropodcast07_20070908.php</link>
<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast07_20070908.mp3</guid>
<description> We had a skeleton crew this week, but managed to get a lot covered this week.  We looked at the trend of free games both from Ubisoft and from EA this week, giving us Far Cry, Prince of Persia, Rayman Raving Rabbids, and the original Command and Conquer.  We talked about the great job that Dave Karraker did as head of Sony PR now that he is leaving.  We hit on how Digital Delivery is the savior of the PC platform.  A big topic of debate is the whether BIoshock should have multiplayer.  And we finished with the surprise of Metroid selling better than Metroid Prime 3.</description>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast07_20070908.mp3" length="43234533" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Mon, 10 Sep 2007 02:32:00 GMT</pubDate>

<itunes:author>The Aeropause Crew</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #7: What, No Multiplayer Edition </itunes:subtitle>
<itunes:summary> We had a skeleton crew this week, but managed to get a lot covered this week.  We looked at the trend of free games both from Ubisoft and from EA this week, giving us Far Cry, Prince of Persia, Rayman Raving Rabbids, and the original Command and Conquer.  We talked about the great job that Dave Karraker did as head of Sony PR now that he is leaving.  We hit on how Digital Delivery is the savior of the PC platform.  A big topic of debate is the whether BIoshock should have multiplayer.  And we finished with the surprise of Metroid selling better than Metroid Prime 3.</itunes:summary>
<itunes:duration>00:45:02</itunes:duration>
<itunes:keywords>metroid, bioshock, system shock 2, deus ex, dave karraker, free games, far cry, prince of persia, command and conquer, god of war, nintendo, playstation home</itunes:keywords>

</item>



<item>

<title>Aeropodcast #6: The Labor Day Edition </title>

<link>http://www.aeropause.com/archives/2007/09/aeropodcast06_20070901.php</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast06_20070901.mp3</guid>

<description> Hello to all on this fine Labor Day edition of the Aeropodcast.  We discuss the pros and cons of Warhawk, why you should get the 360 version of Madden over the PS3 version, how EA Tiburon said the PS3 sucks, and a little Metroid Prime to wrap it up nicely.  Also, one of our writers, George, braved PAX and has his views on some surprises and busts.</description>

<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast06_20070901.mp3" length="52505286" type="audio/mpeg"/>

<category>Podcasts</category>

<pubDate>Mon, 03 Sep 2007 03:35:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>

<itunes:subtitle>Aeropodcast #6: The Labor Day Edition </itunes:subtitle>

<itunes:summary> Hello to all on this fine Labor Day edition of the Aeropodcast.  We discuss the pros and cons of Warhawk, why you should get the 360 version of Madden over the PS3 version, how EA Tiburon said the PS3 sucks, and a little Metroid Prime to wrap it up nicely.  Also, one of our writers, George, braved PAX and has his views on some surprises and busts.</itunes:summary>

<itunes:duration>00:54:41</itunes:duration>
<itunes:keywords>metroid, ps3, madden, pax, e for all, ea games, tiburon, warhawk, xbox, 360, pc, halo 2, halo 3</itunes:keywords>


</item>



<item>

<title>Aeropodcast #5: Number 5 Is Alive! </title>

<link>http://www.aeropause.com/archives/2007/08/aeropodcast_05_number5isalive.php</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast05_20070824.mp3</guid>

<description> We are up to Podcast #5.  We discuss how the Wii has taken over the global lead on sales.  We go into discussing the publicity stunt that is Manhunt 2 getting an M rating.  There is also a discussion of the ratings for Heavenly Sword, Lair and Warhawk, which were a bit disappointing.  And we hit on the fact that Ken Levine of 2K Boston (formerly Irrational Games), said there is no Bioshock for PS3 and it is exclusive per discussions with Microsoft.</description>

<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast05_20070824.mp3" length="61378688" type="audio/mpeg"/>

<category>Podcasts</category>

<pubDate>Mon, 26 Aug 2007 03:09:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Aeropodcast #5: Number 5 Is Alive! </itunes:subtitle>

<itunes:summary> We are up to Podcast #5.  We discuss how the Wii has taken over the global lead on sales.  We go into discussing the publicity stunt that is Manhunt 2 getting an M rating.  There is also a discussion of the ratings for Heavenly Sword, Lair and Warhawk, which were a bit disappointing.  And we hit on the fact that Ken Levine of 2K Boston (formerly Irrational Games), said there is no Bioshock for PS3 and it is exclusive per discussions with Microsoft.</itunes:summary>

<itunes:duration>01:03:56</itunes:duration>

<itunes:keywords>bioshock, npd, lair, heavenly sword, mgs 4, warhawk, manhunt 2, esrb, metroid</itunes:keywords>


</item>



<item>
<title>Aeropodcast #4: Bioshockingly Good! </title>

<link>http://www.aeropause.com/archives/2007/08/aeropodcast_4_b.php</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast04_20070819.mp3</guid>

<description> Welcome to Podcast Number 4.  We have more news about our Bioshock giveaway, our Uwe Boll interview, the soon to be Wii giveaway, and some old fashion corporate wikipedia censorship.  We also debate the philisophical themes behind Bioshock.  Finally we touch on what game has the worst multiplayer, The Darkness or Prey.</description>

<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast04_20070819.mp3" length="40235065" type="audio/mpeg"/>

<category>Podcasts</category>

<pubDate>Mon, 20 Aug 2007 02:48:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>

<itunes:subtitle>Aeropodcast #4: Bioshockingly Good! </itunes:subtitle>

<itunes:summary> Welcome to Podcast Number 4.  We have more news about our Bioshock giveaway, our Uwe Boll interview, the soon to be Wii giveaway, and some old fashion corporate wikipedia censorship.  We also debate the philisophical themes behind Bioshock.  Finally we touch on what game has the worst multiplayer, The Darkness or Prey.</itunes:summary>

<itunes:duration>00:55:52</itunes:duration>

<itunes:keywords>bioshock, wikipedia, wii, darkness, prey, ninja gaiden, uwe boll, forza 2</itunes:keywords>


</item>



<item>

<title>Aeropodcast #3: Clear the Decks! </title>

<link>http://www.aeropause.com/archives/2007/08/aeropodcast03_20070811.php</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast03_20070811.mp3</guid>

<description> We are back for podcast number 3.  We had a round table of all the stuff that the writers are playing currently.  We then had a segway into the development woes of GTA IV, the 360 price drop with the HDMI addition, and the lawsuit and countersuit between Silicon Knights and Epic Games.  And there are contests that are discussed.</description>

<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast03_20070811.mp3" length="30503833" type="audio/mpeg"/>

<category>Podcasts</category>

<pubDate>Mon, 13 Aug 2007 00:25:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>

<itunes:subtitle>Aeropodcast #3: Clear the Decks! </itunes:subtitle>

<itunes:summary> We are back for podcast number 3.  We had a round table of all the stuff that the writers are playing currently.  We then had a segway into the development woes of GTA IV, the 360 price drop with the HDMI addition, and the lawsuit and countersuit between Silicon Knights and Epic Games.  And there are contests that are discussed.</itunes:summary>

<itunes:duration>00:42:21</itunes:duration>

<itunes:keywords>GTA IV, price drop, 360, silicon knights, epic games, wii, pc games</itunes:keywords>


</item>



<item>

<title>Aeropodcast #2: Won't Someone Think Of The Children! </title>

<link>http://www.aeropause.com/archives/2007/07/aeropodcast_2_wont_someone_think_of_the_children.php</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast02_20070728.mp3</guid>

<description> Welcome to Podcast Number 2.  This weeks topics include a discussion on Peter Moore leaving Microsoft, Parents that neglect their kids to game, violence translating into real life, and lastly, how the Presidential race in the States will affect those of us playing video games.</description>

<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast02_20070728.mp3" length="35864089" type="audio/mpeg"/>

<category>Podcasts</category>

<pubDate>Sun, 29 Jul 2007 12:00:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>

<itunes:subtitle>Aeropodcast #2: Won't Someone Think Of The Children! </itunes:subtitle>

<itunes:summary> Welcome to Podcast Number 2.  This weeks topics include a discussion on Peter Moore leaving Microsoft, Parents that neglect their kids to game, violence translating into real life, and lastly, how the Presidential race in the States will affect those of us playing video games.</itunes:summary>

<itunes:duration>00:49:48</itunes:duration>
<itunes:keywords>peter moore, microsoft, video game violence, jack thompson, neglect</itunes:keywords>


</item>



<item>

<title>Aeropodcast Has Arrived</title>

<link>http://www.aeropause.com/archives/2007/07/aeropodcast_has.php</link>

<guid>http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast01-E3WrapUp.mp3</guid>

<description> Welcome to Podcast Number 1.  This week, we were lucky enough to have Joe Haygood, our West Coast Contributor, out at E3 covering all the new titles that will be coming out over the next six to twelve months.</description>

<enclosure url="http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/Aeropodcast01-E3WrapUp.mp3" length="47123731" type="audio/mpeg"/>
<category>Podcasts</category>

<pubDate>Thu, 19 Jul 2007 06:57:00 GMT</pubDate>


<itunes:author>The Aeropause Crew</itunes:author>


<itunes:explicit>No</itunes:explicit>

<itunes:subtitle>Aeropodcast Has Arrived</itunes:subtitle>

<itunes:summary> Welcome to Podcast Number 1.  This week, we were lucky enough to have Joe Haygood, our West Coast Contributor, out at E3 covering all the new titles that will be coming out over the next six to twelve months.</itunes:summary>

<itunes:duration>00:49:05</itunes:duration>

<itunes:keywords>e3, bioshock, nintendo, press conference, microsoft, sony, stranglehold, boogie, casual gaming, rock band, guitar hero 3</itunes:keywords>


</item>



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</rss>
