Aeropause Forums » General Gaming

My Rant On Video Game Difficulty

(10 posts)
  • Started 1 year ago by Jordan Snyder
  • Latest reply from onlinev
  1. Jordan Snyder

    Jordan Snyder
    Member

    Let me start by saying yes, I know that games are a lot easier in this day and age than they were in the NES and SNES era, but nevertheless, I have a big problem with the difficulty level in video games. These days, gamers are graced with checkpoints, save options, and tiered difficulty settings. In the past, most games were intimidating mountains that required a time-consuming, frustrating struggle to complete, that is if you even attempted to beat them. Luckily, games have grown easier with time, but the harder difficulty settings have grown out of hand. I'm fine with games having harder difficulty modes as long as the game remains fun. Once the game turns from challenge into a hair-ripping, eye-straining, seizure-inducing madness, the line has been crossed.

    The culprit which so eagerly influenced me to vent the incoherent, vulgar ramblings that settled throughout my brain onto this virtual page is Call of Duty: World at War, the WWII shooter from Treyarch. I beat the campaign mode on the "Regular" difficulty setting in about 6-8 hours. Once I had completed the campaign, I felt it necessary to partake in some of the best online gaming available. I've not yet grown tired of the online play, but pretty soon I had a desire to play through the campaign mode again with more of a challenge. So tonight, I decided to try and start a "Hardened" or "Veteran" campaign, but after a half-hour of teeth-gritting, brain-melting torture, I had to call it quits and write this here wall of text.

    Before anyone starts to type "What do you expect from a harder difficulty setting?!" or anything similar to that, just know that "Veteran" mode on Call of Duty: World at War is near impossible and almost unplayable. I heard IGN's Jeremy Dunham complain about this recently, and I have to agree that a harder difficulty should not be unbeatable; the game could be more of a challenge with smarter AI, not a constant barrage of grenades and bayonets. Call of Duty 4: Modern Warfare's "Veteran" mode maintained its fun level up until a few of the last levels; I had completed about 75% of the game before I was completely stuck. With Call of Duty: World at War, I was never able to finish the first level and I would consider myself talented when it comes to first-person shooters. Not every game is the same as Call of Duty: World at War in this regard, but it still irks me when my mood sours from a video game. There should never be a point in gaming where one feels stressed or frustrated.

    Thankfully, I have a place to vent out all of my pent up anger from Treyarch's torture chamber. Reading this has wasted five minutes of your life, but I think it's worth it to know the inner-workings of Jordan Snyder's opinions and beliefs. If you have anything to say on the topic, no matter where you stand, feel free to speak your mind below.

    Posted 1 year ago #

  2. I have run across this frustration at several points in games. It is at its worst when I am reviewing a game, and get stuck on a challenge. I was stuck in Skate 2 at one point, where i could not get past a challenge for two nights, 3 hours each night. I love Skate 2, but man, I was ready to throw that game out the window.

    Some games, I just give up on. Driv3r was unbearable in its unforgiveness with missions. The mission where you had to get across town with no damage to your truck filled with explosives, was crazy. And if you messed up, it was back to the very beginning of the mission, ad nauseum.

    That said, a lot of that comes form lazy play balancing. High difficulty levels are suppose to challenge us, sometimes to unbelievable levels, but at the end of the day, practice and well thought out strategy should get us through the game. This is where my failings show up. The easier difficulties allow me to act carelessly, to the point where I do stupid things, like charge a gun nest, or something to the like. You cannot do these things at the hardest difficulty levels, so you have to rid yourself of these bad habits before you try to play harder levels of difficulty.

    Keep at it, and remember, as always in FPS games. Move one point of cover at a time, and waste no bullets.

    Posted 1 year ago #

  3. User has not uploaded an avatar

    harshy
    Member

    Jordan must be one of the people that doesn't like Mega Man 9. If you have a problem with difficulty settings, try playing a game that is just hard without a change in difficulty. The reason those settings are in games is to make them appealing to a wide audience. If you would rather have Call of Duty only on Veteran difficulty available, you would see all the frustrations of those of us who grew up playing NES games. We spent hours replaying single screens of games because you had to memorize and master the screen to beat it. That is how hard many games were, and that is likely what you have to do to beat CoD4 on Veteran. Top difficulties are supposed to frustrate you to the point of mastering every nuance in every level.

    The difficulties that bother me are AI cheating. Civilization is the worst for this because the harder difficulties don't get smarter, they cheat more. Their production rates are higher than yours. I would rather Sid put time into improving the AI instead of just cheating the player. Speaking of Civ, anyone up for an Aeropause Civ 4 online game?

    Posted 1 year ago #

  4. Jordan Snyder

    Jordan Snyder
    Member

    I was actually going to mention the Mega Man series instead of blandly stating "the NES and SNES era." Unless I emulated a Mega Man game and was able to use save states, I could not stand to play through one. The underlying goal for all video games should be to keep the user entertained. If I'm replaying one section of a game over and over again, I'm bored and frustrated. Therefore, I agree with you, harshy, about AI starting to cheat instead of growing smarter. I don't want to play a game with invincible, respawning enemies that constantly chuck grenades at me. I'd much rather have the enemy start trying to flank me and take cover. Kudos to anyone who can beat that horrifying mode.

    BTW, harshy, I only have Civ Rev, and it's on 360. Sorry, pal.

    Posted 1 year ago #

  5. XCWarrior

    XCWarrior
    Member

    I for one love a challenge, and love the Mega Man series for that very reason. So many games of this generation and last, if it takes me more than 2 tries to beat any boss, including the final one, I'm pretty much ashamed of myself.

    Game developers need to take a look back at the NES and SNES era and make more games like that.

    I understand that you guys need to get through games to do reviews, but I'm pretty POed when I get through a game I just paid $50 for in under 10 hours. If a game kicks me in the ass, it's doing it's job.

    Love to play with my Wii.
    Posted 1 year ago #

  6. Jordan Snyder

    Jordan Snyder
    Member

    If a game kicks me in the ass, it's doing it's job.

    I think my opinion is (almost) the exact opposite as yours. Video games are my main hobby and what I spend most of my alone time on. If I'm out of school and playing video games, I don't want to add another stressful burden. Hard games can still be fun, but not if the developers are behind the scenes, twisting their evil mustaches, and saying, "Haha! Suckers!" The more I continue to lose, the more frustrated I become. Oh well; I'll just stick to the multiplayer (and future Aeropause Gaming Nights).

    Posted 1 year ago #

  7. A game ratcheting up the difficulty is fine. Making it godly is a whole different idea. Make my enemy smarter, a little more durable, or even more elusive. Don't throw 100 guys at me instead of 50, or make yourself superhuman. Is that too much to ask.

    Posted 1 year ago #

  8. When I got my NES one beautiful Xmas as a kid, "Santa" was nice enough to leave behind two games with it - Super Mario Bros. 3 and Mega Man 3.

    SMB3 is amazing. Probably my favorite of all the Mario games. I played the crap out of it.

    MM3? I didn't ask for it. I didn't even know what Mega Man WAS. I put it in, it beat the hell out of me, and I didn't touch it again for a while...

    ...until I hit a game drought, and decided to give it another try.

    I plugged away at it...and, eventually, Top Man fell.

    And the other dominoes collapses after that.

    It ended up being a tremendous entry to a series I grew to LOVE, because it was one of the harder editions, and I STARTED there. Each subsequent Mega Man was played and destroyed. And I had a blast.

    You just have to be into that kind of thing. I used to get REALLY pissy when I couldn't beat a level or a boss or whatever in my youth.

    I got over it.

    Sometimes, you just don't win. Sometimes the game kicks your ass, and that's it.

    Sorry.

    I'd recommend continuing to skip games you'd consider too challenging, and avoiding "Impossible" difficulty settings in the games you DO enjoy. There are people out there who CAN beat those levels and finish those games. Don't take that way from the truly intense/no-life out there!

    Challenge is good, I say.

    Mega Man 9 was sweet.

    Posted 1 year ago #

  9. User has not uploaded an avatar

    onlinev
    Member

    Hi friends,
    This is max from canada. I am totally crazy about games and in my opinion hard to play games are more interesting to play beacause for that you force yourself to win it.

    onlinev

    Drug Intervention West Virginia
    Drug Intervention West Virginia

    Posted 1 year ago #

  10. User has not uploaded an avatar

    onlinev
    Member

    Hi friends,
    This is max from canada. I am totally crazy about games and in my opinion hard to play games are more interesting to play because for that you force yourself to win it.

    onlinev

    Drug Intervention West Virginia

    Posted 1 year ago #


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