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<title>Aeropause Forums Tag: rock band</title>
<link>http://www.aeropause.com/forums/</link>
<description>Aeropause is an exploration in gaming culture, trends, technologies and  innovations.</description>
<language>en</language>
<pubDate>Thu, 08 Jan 2009 12:33:50 +0000</pubDate>

<item>
<title>Joe on "Activision Says Rock Band Instruments Compatible with World Tour"</title>
<link>http://www.aeropause.com/forums/topic/108#post-181</link>
<pubDate>Thu, 17 Jul 2008 08:23:17 +0000</pubDate>
<dc:creator>Joe</dc:creator>
<guid isPermaLink="false">181@http://www.aeropause.com/forums/</guid>
<description>&#60;a href=&#34;http://www.aeropause.com/wordpress/archives/images/2008/07/186848-1-1.jpg&#34;&#62;&#60;img class=&#34;alignleft alignnone size-medium wp-image-13583&#34; style=&#34;float: left;&#34; title=&#34;186848-1-1&#34; src=&#34;http://www.aeropause.com/wordpress/archives/images/2008/07/186848-1-1.jpg&#34; alt=&#34;&#34; width=&#34;352&#34; height=&#34;210&#34; /&#62;&#60;/a&#62;One thing that I have harped on with &#60;a href=&#34;http://www.aeropause.com/tag/guitar-hero-world-tour/&#34; target=&#34;_blank&#34;&#62;Guitar Hero: World Tour&#60;/a&#62; is that I did not want to have to buy a new drum set to play their game.   When the first shots of the drum kit for Guitar Hero: World Tour came out, many people immediately saw what I did - there's an extra pad.  This immediately meant that my drum pads from Rock Band would not work with this game.&#60;br /&#62;
&#60;br /&#62;
Well, that may not be the case.  Today, Activision announced that all the instruments from the first &#60;a href=&#34;http://www.aeropause.com/tag/rock-band/&#34; target=&#34;_blank&#34;&#62;Rock Band&#60;/a&#62; will work with Guitar Hero: World Tour.  Basically, the drum notes will combine the two cymbals into one, when it detects the Rock Band pads. &#60;br /&#62;
&#60;br /&#62;
Two caviats - first is that this is only confirmed for the 360, PS3 owners are still in the dark on this one, and two is that the Rock Band 2 equipment has not be certified, because it has not come out yet for testing, so it may not work.  Time will tell on that one.  Still, this news allows me to get more out of Guitar Hero: World Tour when I rent it (yeah, it is still not a buy).&#60;br /&#62;
&#60;br /&#62;
via &#60;a href=&#34;http://www.1up.com/do/newsStory?cId=3168811&#34; target=&#34;_blank&#34;&#62;1up.com&#60;/a&#62;</description>
</item>
<item>
<title>Joe on "How playing Guitar Hero 2 makes me want to try Rock Band"</title>
<link>http://www.aeropause.com/forums/topic/48#post-79</link>
<pubDate>Sat, 12 Jul 2008 17:11:26 +0000</pubDate>
<dc:creator>Joe</dc:creator>
<guid isPermaLink="false">79@http://www.aeropause.com/forums/</guid>
<description>&#60;p&#62;Rock Band is all about the experience.  It is why they are selling, or are going to sell the lights and fog kit that you can hook up to your console.  The fret patterns in Guitar Hero III just don't seem to sync up, the longer I play it, and the punishment factor of the difficulty in that game, just turned me off of it, once Rock Band came out.  The levels are a bit easier, and there are so many ways to play.  It is an experience to enjoy with friends.&#60;/p&#62;
&#60;p&#62;The one thing that is funny is that the 1up crew got a chance to see Guitar Hero World Tour and said it looks way too similar to Rock Band now, right down to the interface.
&#60;/p&#62;</description>
</item>
<item>
<title>Joe on "Debut Trailer For Rock Band 2"</title>
<link>http://www.aeropause.com/forums/topic/50#post-68</link>
<pubDate>Sat, 12 Jul 2008 08:05:22 +0000</pubDate>
<dc:creator>Joe</dc:creator>
<guid isPermaLink="false">68@http://www.aeropause.com/forums/</guid>
<description>&#60;p style=&#34;text-align: center;&#34;&#62;&#60;object classid=&#34;clsid:d27cdb6e-ae6d-11cf-96b8-444553540000&#34; width=&#34;480&#34; height=&#34;392&#34; codebase=&#34;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&#34;&#62;&#60;param name=&#34;id&#34; value=&#34;gtembed&#34; /&#62;&#60;param name=&#34;allowScriptAccess&#34; value=&#34;sameDomain&#34; /&#62;&#60;param name=&#34;allowFullScreen&#34; value=&#34;true&#34; /&#62;&#60;param name=&#34;quality&#34; value=&#34;high&#34; /&#62;&#60;param name=&#34;src&#34; value=&#34;http://www.gametrailers.com/remote_wrap.php?mid=36037&#34; /&#62;&#60;embed id=&#34;gtembed&#34; type=&#34;application/x-shockwave-flash&#34; width=&#34;480&#34; height=&#34;392&#34; src=&#34;http://www.gametrailers.com/remote_wrap.php?mid=36037&#34; quality=&#34;high&#34; allowfullscreen=&#34;true&#34; allowscriptaccess=&#34;sameDomain&#34;&#62;&#60;/embed&#62;&#60;/object&#62;&#60;br /&#62;
&#60;p style=&#34;text-align: left;&#34;&#62;Fresh off its debut on Gametrailers TV, we now have the first official trailer for Rock Band 2, and to be honest, it did not exactly sell me on the game 100%.  I like some of the improved visuals, but I really would have liked to have seen more of the actual game, like band screens, world tour modes, etc.  Right now, this just looks more like an enhanced Rock Band 1 video sequence, nothing more.&#60;/p&#62;</description>
</item>
<item>
<title>Stephen on "How playing Guitar Hero 2 makes me want to try Rock Band"</title>
<link>http://www.aeropause.com/forums/topic/48#post-65</link>
<pubDate>Sat, 12 Jul 2008 02:49:28 +0000</pubDate>
<dc:creator>Stephen</dc:creator>
<guid isPermaLink="false">65@http://www.aeropause.com/forums/</guid>
<description>&#60;a href=&#34;http://www.aeropause.com/wordpress/archives/images/2008/06/rock_band-2-lg.jpg&#34;&#62;&#60;img class=&#34;alignleft size-full wp-image-13265&#34; title=&#34;rock_band-2-lg&#34; src=&#34;http://www.aeropause.com/wordpress/archives/images/2008/06/rock_band-2-lg.jpg&#34; alt=&#34;&#34; width=&#34;277&#34; height=&#34;207&#34; /&#62;&#60;/a&#62;This evening I popped over my brother-in-law's new home for a visit. It was a visit, like so many such visits are, that ended up having something of a gaming subtext. As a man who's been on &#60;em&#62;Guitar Hero&#60;/em&#62; since its origin, Adam has every &#60;em&#62;Guitar Hero&#60;/em&#62; game on PS2 (he hasn't yet picked up &#60;em&#62;Aerosmith&#60;/em&#62;, but he will), along with a couple of RedOctane's wireless controllers for the system. He also owns a Wii and plans on a 360 in the future, but as he's invested so much already in the PS2 guitars, there's no desire to dump more money until Activision stops publishing on PS2. He's thinking practically here.&#60;br /&#62;
&#60;br /&#62;
Adam's in a good position to make the transition to &#60;em&#62;Rock Band&#60;/em&#62; when Activision abandons his platform. The peripheral quandary tends to trouble us all, I think. What do you do when you change franchises? What about systems? A lack of standards in all this makes sense, but it doesn't make things easier for Joe Consumer. &#60;em&#62;Hi, I'm Joe Consumer. Yes, that's my real name. No, my mom was not cruel, why do you ask?&#60;/em&#62;&#60;br /&#62;
&#60;br /&#62;
The recent podcast and some other comments I've made might make it appear that I favor &#60;em&#62;Guitar Hero&#60;/em&#62; over &#60;em&#62;Rock Band&#60;/em&#62;, but I've never played &#60;em&#62;Rock Band&#60;/em&#62;. While I insist that MTV's brand is not showing the initiative in functionality that Activision's is, I can certainly appreciate that when it comes down to gameplay, &#60;em&#62;Rock Band&#60;/em&#62; is more fun just based on the experiences of others. That makes sense, as Harmonix is there. It's too bad they aren't working with RedOctane anymore, who are the other real stars of the show.&#60;br /&#62;
&#60;br /&#62;
One thing I noticed while playing &#60;em&#62;Guitar Hero II&#60;/em&#62; tonight on Adam's PS2 was how much better the game looks than the Wii version of &#60;em&#62;Guitar Hero III&#60;/em&#62;. It's irritating to me that Neversoft's Tony Hawk-style deformed characters (note singer Trapjaw on loan from He-Man and the Masters of the Universe) have infiltrated &#60;em&#62;Guitar Hero&#60;/em&#62; and the game's feel is just not quite as tight as its prequels were.&#60;br /&#62;
&#60;br /&#62;
Of course, the Wii version of &#60;em&#62;Rock Band&#60;/em&#62; is a wash, so I'd need to pick it up on PS3. But then, there's that peripheral issue again. Do I sell &#60;em&#62;Guitar Hero III&#60;/em&#62; and dive head-first into &#60;em&#62;Rock Band&#60;/em&#62;, inferior instruments and all?&#60;br /&#62;
&#60;br /&#62;
End rant.</description>
</item>
<item>
<title>Joe on "Konami Gets Lawsuit Fever"</title>
<link>http://www.aeropause.com/forums/topic/43#post-55</link>
<pubDate>Fri, 11 Jul 2008 18:26:37 +0000</pubDate>
<dc:creator>Joe</dc:creator>
<guid isPermaLink="false">55@http://www.aeropause.com/forums/</guid>
<description>&#60;a href=&#34;http://www.aeropause.com/wordpress/archives/images/2008/07/pw-objection.gif&#34;&#62;&#60;img class=&#34;alignleft alignnone size-medium wp-image-13452&#34; style=&#34;float: left;&#34; title=&#34;pw-objection&#34; src=&#34;http://www.aeropause.com/wordpress/archives/images/2008/07/pw-objection.gif&#34; alt=&#34;&#34; width=&#34;227&#34; height=&#34;161&#34; /&#62;&#60;/a&#62;Konami opened up a can of lawsuit whoop-ass today on Harmonix, MTV and Viacom, all part of the immensely popular &#60;a href=&#34;http://www.aeropause.com/tag/rock-band/&#34; target=&#34;_blank&#34;&#62;Rock Band&#60;/a&#62; video game.&#60;br /&#62;
&#60;br /&#62;
Konami alleges that two of their patents were violated by Harmonix and company.  The first patent mentions &#34;simulated musical devices&#34;, while the second one covers &#34;music rhythm-based matching games&#34;.  While at first glace, the lawsuit brings up memories of Gibson and their lawsuit against Activision over the guitar simulation, there is another twist to the story, that may not bode well for Activision.  &#60;a href=&#34;http://www.engadget.com/2008/07/11/konami-sues-harmonix-viacom-and-mtv-over-rock-band/&#34; target=&#34;_blank&#34;&#62;Engadget&#60;/a&#62; noticed that Activision made a note in their Gibson lawsuit, that specifically mentions the Konami patent, in relation to their instruments, make one wonder if Activision has already negotiated a settlement with Konami over this very patent.</description>
</item>
<item>
<title>Joe on "Aeropodcast #34: Everybody Loves Jade...Except Alpha Section"</title>
<link>http://www.aeropause.com/forums/topic/39#post-51</link>
<pubDate>Fri, 11 Jul 2008 18:09:44 +0000</pubDate>
<dc:creator>Joe</dc:creator>
<guid isPermaLink="false">51@http://www.aeropause.com/forums/</guid>
<description>&#60;img class=&#34;alignleft&#34; style=&#34;float: left;&#34; src=&#34;http://www.aeropause.com/archives/ourmic.jpg&#34; alt=&#34;&#34; width=&#34;152&#34; height=&#34;190&#34; /&#62;Stephen battles thunderstorms to join Joe on this week's podcast that discusses the new consoles that the two bought. We also look at Nintendo and how they are shaping the gaming market. We also profess our joy over Beyond Good and Evil 2 finally coming to life. Look out for details on our new &#34;Select a game for Joe to play on the DS&#34; Contest. Thanks to Stephen for mixing, including the opening segment of Beyond Good and Evil 1.&#60;br /&#62;
&#60;br /&#62;
Download the podcast from &#60;a href=&#34;http://www.podtrac.com/pts/redirect.mp3/www.aeropause.com/podcast/AeroPodcast34_20080531.mp3&#34;&#62;&#60;span style=&#34;color: #0e5f7d;&#34;&#62;here&#60;/span&#62;&#60;/a&#62; or subscribe to the podcast using one of the services below:  Also &#60;a href=&#34;http://www.digg.com/podcasts/Aeropause_3&#34;&#62;&#60;span style=&#34;color: #0e5f7d;&#34;&#62;Digg&#60;/span&#62;&#60;/a&#62; us and review us on &#60;a href=&#34;http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=261408563&#34;&#62;&#60;span style=&#34;color: #0e5f7d;&#34;&#62;iTunes&#60;/span&#62;&#60;/a&#62;.&#60;br /&#62;
&#60;br /&#62;
                                        &#60;a href=&#34;http://www.aeropause.com/podcast/aeropodcastfeed.xml&#34;&#62;&#60;img src=&#34;http://www.aeropause.com/podcast/phpbutton.gif&#34; alt=&#34;&#34; /&#62;&#60;/a&#62;  &#60;a href=&#34;http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=261408563&#34;&#62;&#60;img src=&#34;http://ax.phobos.apple.com.edgesuite.net/images/badgeitunes61x15dark.gif&#34; alt=&#34;Aeropause - Aeropodcast - Aeropodcast&#34; width=&#34;61&#34; height=&#34;15&#34; /&#62;&#60;/a&#62; &#60;a href=&#34;http://www.digg.com/podcasts/Aeropause_3&#34;&#62;&#60;img src=&#34;http://www.aeropause.com/podcast/100x20-digg-button.gif&#34; alt=&#34;&#34; /&#62;&#60;/a&#62;  &#60;a href=&#34;zune://subscribe/?Aeropodcast=http://www.aeropause.com/podcast/aeropodcastfeed.xml&#34;&#62;&#60;img src=&#34;http://www.aeropause.com/podcast/zunelogo.jpg&#34; alt=&#34;&#34; /&#62;&#60;/a&#62; &#60;a onclick=&#34;window.open('http://www.podtrac.com/PodtracPlayer/podtracplayer.aspx?podcast=http://www.aeropause.com/podcast/aeropodcastfeed.xml', 'linkname', 'height=235, width=450, scrollbars=no')&#34; href=&#34;javascript:void(0)&#34;&#62;&#60;img style=&#34;border: 0; vertical-align: top;&#34; src=&#34;http://www.podtrac.com/PodtracPlayer/playerbutton1.jpg&#34; border=&#34;0&#34; alt=&#34;Podtrac Player&#34; width=&#34;147&#34; height=&#34;48&#34; /&#62;&#60;br /&#62;
&#60;/a&#62; </description>
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