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    PS3

    PS3 Firmware Update 3.10 Up and Live

    By Joe Haygood | November 19, 2009

    sony_ps3480It is always a nice surprise to log into your PS3 and see that there is a new update for your machine.  I was unaware that a new firmware update was coming to the PS3, but it seems that the 3.10 update has been in the works for a little while now.  So far, I do not see much change in the interface, save that I can change the background of my display card that others will see in their friends list.  Also, it now tiles up pictures, according to the notes, but I had no pictures on the system to see if this was true.

    Another item that I cannot verify is Facebook integration.  I have read on several other sites that there is some basic Facebook integration, but I could not find it anywhere.

    If you want the latest firmware, just head to the System Update selection under the Settings section of the XMB.  It is a small update, and took about 15 minutes max to download and install.


    Ready to Skate in Your Living Room – Tony Hawk: Ride Hopes So

    By Joe Haygood | November 17, 2009

    Well, in case you have been living under a rock, you may have heard of a new game called Tony Hawk: Ride.  Not content with just having you controller a skater via a controller, Activision has upped the ante with a new skateboard peripheral.  Full of sensors and gyroscopes, the new Skateboard controller allows you to interact with Tony Hawk: Ride in all new ways.

    I think that all the analysts and game companies are going to be watching this release to see how it does, kind of as a barometer for the future of plastic peripheral based games.  So far, we have watched as DJ Hero has debuted to less than stellar sales, and Tony Hawk: Ride could be the nail in the proverbial coffin if it does not sell extremely well.  Word of advice to Tony Hawk – find out how to buy out your contract and hit up the guys working on the skate. franchise at EA.  It is what your games use to be oh so long ago.

    Read the rest of this entry »


    Capcom Is Thrilled Adhoc Party Is Coming November 19th

    By Paul Munn | November 16, 2009

    ps3_adhocparty_usLast week the PS Blog mentioned that Adhoc Party was finally coming to the USA, and IGN notes they’ve gotten a press release that says this Thursday the 19th is the big day for its release. This is very welcome news, and Capcom immediately blurted out a very hastily written email right after Friday’s announcement that couldn’t contain their excitement at never having to add online modes to their PSP games:

    Did you hear the news? Sony’s Ad-hoc Party feature for the PSP is coming to North America this month! This awesome new service allows you to play Monster Hunter Freedom Unite ONLINE by enabling your PSP to play through your PS3. This is HUGE news for Monster Hunter fans as now they can play MHFU with their Monster Hunter buddies around the country! The new feature also allows you to use text or voice chat to communicate with friends, which is critical for coordinating those 4 player hunts and taking out those tougher Monsters.

    Granted that Adhoc Party will actually bring lots and lots of OLD PSP games online, going back literally years with no patching needed, but it’s also letting developers off the hook to a certain extent. Keep in mind that your PS3 will have to be dedicated to this to work — no DVD, Blu-ray or Netflix use by someone else in your household while you’re online with the PSP — and that you need a hard-line ethernet connection to it so the PSP can talk to it via the built-in Wi-Fi chipset. It’s a great deal for existing PS3 owners at zero dollars and zero cents and no ongoing online service fee.

    All of that said, the technical triumphs of things like the two excellent Syphon Filter PSP games from the Sony Bend Studio that included not just online play for a first-person shooter but also had voice chat proved years ago that it could be done, and done well, without having to fall back to another service. Yes, this is just like having Xbox Live to fall back on if you think about it, and yes, this might help boost sales, but there are side benefits to running your own servers.
    Read the rest of this entry »


    Activision Thinks that Consistent DLC for “Hero” Brands a 2010 Trend

    By Joe Haygood | November 14, 2009

    Sometimes I have to wonder if Activision management is firing on all cylinders when it comes to the statements that they make.  I mean we have Bobby Kotick talking about how he decided to take all the fun out of making games, and instead focus on the bottom line.  He also has made jokes about wanting to charge more than the market rate for games, making mention of the fact that he could sell Call of Duty: Modern Warfare 2 for $80 or $90.  Now we have Dan Rosensweig, the brand manager for the “Hero” brands over at Activision making more incredulous statements.

    When asked about the viability of sequels for their “Hero” brands next year, the response was rather awe-inducing.  Dan Rosensweig stated:

    “We’re working on our 2010 slate now. You will probably see fewer SKUs from us, but the focus on making the best-selling, most fun to play, best-reviewed games will continue. Those are the things that are constant. [There will be] more DJ Hero, and the next iterations of Guitar and Band are on the way. But we will see how the market plays out. What you will see is the games will live longer and be more vibrant through DLC.”

    Okay, so apparently, next year is the year when DLC for music games finally becomes an important battleground.  Did I miss something here?  Isn’t that what Harmonix has been preaching about for some time now?  The idea that you do not need to have a new release for your game every year.  Instead, just load up on DLC content for the game, buying what you want to be included in the game.  I am just amazed by the idiocity of the people that run the brands at Activision.  No, I do no think Dan Rosensweig would ever want to admit that his chief competitor is better, but sometimes, you need to acknowledge those that have created something in your field that works.  Borrow from it and innovate, but it is really stupid to completely ignore the fact that someone has outplayed your brand in the downloadable marketplace.

    What do you think about the current “Hero” brand games.  Do you need more disc based releases, or should Activision take a page from Harmonix and work on ramping up their DLC offerings?  Make your comments known below.


    Rock Band Weekly Update – November 13th Edition

    By Joe Haygood | November 13, 2009

    rockband2logoThis week in the Rock Band marketplace, we have a new five pack from the band AFI, and a track from The Bangles. 

    AFI fans will have a chance to rock out to such tunes as “Beautiful Thieves”, “End Transmission” and “Love Like Winter” to name a few.  If you are a Bangles fan, you will get your chance to rock out “Walk Like and Egyptian”.  And just for those paying attention, Susanna Hoffs was totally looking at me in that video.  “Walk Like an Egyption” will also be playable in Lego Rock Band.

    If you have Rock Band Unplugged on the PSP, you will have a chance to grab “California uber Alles” by Dead Kennedys and “Your No Rock n’ Roll Fun” by Sleater-Kinney.

    Check the jump for the full press release with pricing info.

    Read the rest of this entry »


    Sgt. Pepper’s Album Coming to The Beatles: Rock Band Marketplace

    By Joe Haygood | November 13, 2009

    peppers_lHarmonix has announced another DLC album coming to The Beatles: Rock Band next week.  This time around we will get the chance to complete the Sgt. Peppers Lonely Hearts Club Band album.

    The Sgt. Pepper’s album DLC will finish off the album collection, and includes such hits at “When I’m Sixty Four”, “Lovely Rita” and “A Day In The Life” to name a few.  You can purchase tracks individually, or in a “Complete The Album” pack if you have an Xbox 360 or Playstation 3.

    Pricing for individual tracks is standard Rock Band pricing, with each track costing 200 Wii Points, 160 MS Points or $1.99 on the PS3.  The “Complete The Album” download will be 1080 MS Points or $13.49 on the PS3.

    Check the jump for the full press release for more info.

    Read the rest of this entry »


    First Impressions: Bayonetta

    By Vikki Blake | November 12, 2009

    Bayonetta

    It’s hard to believe that this game can be that good. The gaming press have been all over it, wet-dreaming their way through 10/10s and perfect scores, so when I hit the floor at the Eurogamer Expo in London last week (did I mention how great it was, btw? If you live in the UK and didn’t go this year, you missed out. Seriously), I made a beeline for the dark, tall, hair-clad witch we know and love as Bayonetta to put her through her paces myself as we searched to regain her lost memories and powers …

    What struck me first and foremost was that Bayonetta hits the ground running. With an intuitive yet simple combat system, beautiful landscapes, great soundtrack and, of course, our not unappealing heroine, anyone can pick up a controller and get stuck right in – and I do mean anyone. Whilst there’s plenty of combos to be recited, learned and memorised – something you can try whilst hanging around in the loading screen – you can still kick-ass with nonsensical, button-mashing frenzy, too. Other reviews will tell you that there seems to be an infinite amount of combos to discover, and I’m not going to tell you anything different – there is no way the combat system is ever going get old. Add in the extra quick and slow time elements, and you know that no one chapter, no matter how often you replay it, is ever going to give you the same battle twice. The magical elements and special attacks are interesting, engaging and varied. Plentiful enemies keep battles entertaining and spontaneous, and the better you fight, the higher the score, and the better your subsequent rewards. Simple, no?

    Read the rest of this entry »


    Sad Chao is aware that this will be good news for some

    By Joe Fourhman | November 11, 2009

    The “GameStop Exclusive” Insomniac Museum Moon that you received with your Ratchet & Clank Future 2 preorder is unlockable by all who beat the game.
    Do you have a gaming disappointment for Sad Chao to lament? Send it to tips@aeropause.com with the subject “Sad Chao” and your mail might make Sad Chao sad enough to post it! Can you make Sad Chao happy again? Write in comments!

    Rock Out for Real with Rock Band 3?

    By Vikki Blake | November 11, 2009

    Rock Band 3? (aeropause.com)

    It was only a matter of time before someone saw the value in marrying insanely popular fake-guitar-playing games and actual musical instruction, but it seems as though that time is coming sooner rather than later with Rock Band 3 aiming to be more than just a bit of fun in its next incarnation.

    Dhani Harrison, son of Beatle George and a musician in his own right, not only confirms the existence of Rock Band 3, but also goes on to explain its potential educational merit. “I’m working on Rock Band 3 and making the controllers more real so people can actually learn how to play music while playing the game,” Harrison told the Chicago Tribune this week. “Give me a couple years, it’s going to happen.”

    Considering his significant involvement and contributions to the Beatles: Rock Band, he does seem well placed to know what’s happening behind the scenes.

    Whilst this throws up the question of whether people actually want to learn when they’re unwinding playing video games, the concept of learning how to play a real instrument at the same time as rocking out with friends is undoubtedly an interesting one. Considering the significantly bad press these types of games have, including criticism from (usually aging) rock stars themselves, I can’t wait to see if and when instructional music games hit the shelves. How about you?

    Source: G4TV


    Modern Warfare 2 sequel revealed by The Onion

    By Adam Englebright | November 10, 2009

    Screen shot 2009-11-10 at 21.53.35
    The Onion is today reporting that even as Modern Warfare 2 is being released, developers are putting the ‘final touches’ on the most ‘realistic’ military game yet, Modern Warfare 3! “Whether you’re waiting around for orders, or cleaning mud off of Humvees,” (says Onion Tech Trends reporter Jeff Tate) “the real-life military action in Modern Warfare 3 never stops!”. There’s also a Wii version which comes “packaged with a 17-pound controller shaped like a M-249 machine gun”! I can hardly wait! For more in-depth information, hit the jump and watch the video!

    Read the rest of this entry »




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