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    Articles

    10 Predictions For The New Year

    By Richard Windsor | December 31, 2008

    With 2009 less then twelve hours away it’s time to make some predictions about what may come to pass in the new year. I am no fortune teller, but if the past serves as benchmark for the future then I am sure that some of these will come true. 2008 was a bright year for gamers and game makers, but a lot rests on what happens in 2009. Can Sony actually sell PS3’s, will Microsoft release the long awaited motion controller, and will Nintendo release any quality games? Honestly I have no clue, but I can make some predictions.
    Read the rest of this entry »


    A stroll through the castle with Simon Belmont and Dracula

    By Stephen Munn | December 12, 2008

    It’s hard to believe it’s been more than 20 years now since the first Castlevania game came out. As I continue to struggle in the final battle of Order of Ecclesia, I think about all the times I’ve faced off against the various supervillains of Castlevania over the years. My collection of games is nearly complete now, and I’ve received word that my review copy of Judgment is on its way at last, so it shouldn’t be too much longer before I’ve got the whole library of North American releases in the Castlevania franchise. Once that happens, will I want to play them all through once again, start to finish? Should I play them in chronological order? There’s an idea.

    Let’s have a look at where the franchise has been over the years as I get ready to tear into a game that could provide an excellent retrospective of some of its most important characters.

    Read the rest of this entry »


    Bootleg games continue to plague eBay, sometimes hard to spot

    By Stephen Munn | November 28, 2008

    As gamers, we tend to want a good deal, but with all those shifty SOBs out there trying to make a buck, it can be tough sometimes to avoid getting taken. eBay has a reputation, because of the management’s small government attitude, of being a haven for counterfeiters of all kinds, and it’s getting harder and harder to spot a fake.

    So what brought this on?

    I was thinking about that Harmony of Dissonance cartridge that failed on me not so long ago, and how strange it was to open the thing up and find the battery soldered to the board. I only had a very passing understanding of what a bootleg GBA cartridge looks like at the time, and I ended up discarding it when I destroyed the thing trying to replace the battery. A failed battery is a common sign of a bootleg game, but there are more specific ways to tell while the game is still working. Unfortunately, these things don’t tend to leap out at you in an auction listing, but there are a few things that are a clear tipoff that something’s not right.

    Read the rest of this entry »


    Need for Speed: Undercover Review (Xbox 360)

    By Jeremy Yerby | November 22, 2008

    Need for Speed Undercover is the latest in a long line of a somewhat troubled series of racing games.  In recent years the series has had ups and downs, has been handed off to different internal developers, and has seen many gameplay tweaks and alterations along the line. They tried the open-world style found in Undercover once before in Need for Speed Most Wanted, but after a couple of misguided games that deviated from what makes Need for Speed fun and different, Blackbox is attempting to bring Need for Speed back to form with Undercover. The result is a game that can be a lot of fun, but also has many issues that may hamper the experience. As a matter of fact, I found the perfect way to describe Need for Speed Undercover right there in the game’s loading screen: “You’re not good, and you’re not bad.”

    Read the rest of this entry »


    Stone Age Gamer keeping the good old days… good

    By Stephen Munn | November 18, 2008

    Old school gaming may be experiencing a bit of a renaissance here on Aeropause thanks to neat brick-and-mortal retailers like PlayNTrade, but it’s common knowledge that the Internet is an excellent place to find old gaming goodness. If you haven’t heard of Stone Age Gamer, this is my chance to crow about them a little bit, because I recently had an experience that might make you think less of me, but much more of Stone Age Gamer.

    Here’s how this went down. Read the rest of this entry »


    How to use your Wii Remote and its peripherals as controllers on your computer

    By Stephen Munn | November 15, 2008

    Back when I was playing certain games on my Windows PC using a gamepad, I got by with a Gravis Gamepad Pro, a USB affair that I still have hanging around here somewhere. I haven’t touched the DualShock-inspired gray and purple thing in quite some time, particularly now that I’ve spent more time gaming on my various consoles, but now that I’ve got all these far superior console controllers sitting around my home, it’s pretty obvious what needs to happen: I’ve got to use my Wii Remote and DualShock3 as controllers for gaming on my Mac, and I need to be able to do it both in Leopard and in Windows XP, which I have installed on a partition using BootCamp. Today, we’ll do the Wii Remote, and save the DualShock3 for another day. Let’s roll.
    Read the rest of this entry »


    The Weekend Wind Down: Stark and Colorful

    By Joe Haygood | November 7, 2008

    Ah, another weekend, where the fortunate, get a couple of days off in a row, to spend time with the family, watch some TV, or in my case, go and throw money at an overgrown rat, all the disguise of commercialism (trip to Disneyland).  If you are really lucky, you have no interruptions and you can sit down and play a ton of games.  What do you have on tap for the weekend?  Is it some Gears of War 2, or maybe some Resistance 2?  Or are you still trapsing across the Capitol Wasteland in Fallout 3?  Maybe just some casual fun with marketplace games?  Whatever you fancy, enjoy the weekend, stock up on Cheetos and Coke, and good luck with your gaming exploits.


    Who is the Gamer’s Advocate?

    By Jeremy Yerby | November 6, 2008

    It seems that any cause worth debating over or fighting for has some form of advocacy; whether it be an individual, a committee, or interest group, there is somebody out there willing to defend whatever it is they believe in. There are many mainstream misconceptions about the interactive entertainment industry and the consumers who support it. Some of these misconceptions are grounded in legitimate concerns, such as violence or sexual content in video games, but are often exaggerated or stretched to tall-tale proportions as a result of faulty information being fed to and regurgitated by an uninformed media. However, quite often the misconceptions are grounded in some fantasy alternate universe, such as the claims of extremist Florida Attorney (now disbarred) Jack Thompson.

    Regardless of the claim or the source, it seems that in general people are slow to rise and defend the industry. We are often seen as a caste, which, in some extremes, is compared to a form of counter-culture. There are people out there who believe that video games are toys for children. Additionally, the media tends to illustrate all gamers as some form of social misfits who play video games instead of contributing to society. The reality is that gamers are everywhere, and we are not singularly defined by our affection for video games. Gamers can be doctors, lawyers, writers, or anything else. It is not an incurable disease in which victims are transformed into a basement-dwelling greaseball.

    Read the rest of this entry »


    Resistance 2 Beta Impressions

    By Richard Windsor | October 28, 2008

    This holiday season is stuffed with games that let you decimate, decapitate, or chainsawicate hordes of ugly aliens. This is no doubt a good thing, because no matter what console you own, your need for gratuitous violence should be met, except if you only own a Wii. One of those games is Resistance 2, and luckily enough I got myself a beta key. I looked forward to the game since I had not really played much multiplayer on my PS3 except Warhawk. After three nights of playing the beta non-stop I have reached one conclusion….meh.

    It’s not that Resistance 2’s multiplayer is bad, far from it. The problem is that the game has no real identity of its own. The game feels so much like every other game out there that it fails to have any uniqueness about it. It is very generic and stale to me. You then add on that the controls, even once tinkered with, are a bit floaty and you have a online experience that is just shy of being great.

    Even though I doubt I will put anymore time into the Resistance 2 multiplayer, there is still a silver lining. The co-op segments are a lot more fun and since I did like the original’s single player I will most likely get the game anyways, but now it is just a rent. Now you may have played the beta and so you may disagree, but I have played every great FPS that has hit the market, and they all have that special something that sets them apart, for me Resistance 2 is missing this totally. To play any game for an extended period of time I have to ask myself what experience I get from this game that I can’t get anywhere else, and the answer here is none.

    If you played the beta as well I would love to hear your thoughts on it in the comments.


    Little Big Planet Beta Impressions!

    By Richard Windsor | October 6, 2008

    It was a sunny Thursday afternoon when I checked my e-mail and noticed that I had been sent a beta key for Little Big Planet. This immediately sent my heart rate sky high and I jumped around like it was Christmas…okay maybe I wasn’t that excited, but darn close to that! Three and a half hours of downloading later I finally got to play with the game, and I haven’t stopped playing since! To get a full recap of my experience continue reading.

    Read the rest of this entry »




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