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    Profile: Stephen Munn

    My Websites:
    http://www.aeropause.com


    Stephen Munn



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    Recent Posts

    This one’s a fan of Gran Turismo, one way or another

    By Stephen Munn
    Posted in Art & Design, Culture, Sony, sports on 6 September 2008
    Stats: and

    On my commute home the other day I passed through downtown Albany and found myself behind this vehicle. It’s a blue Dodge with a license plate that reads GRN2RZMO. Pardon the cell phone camera image quality, and check out the overlay for a sense of what it would look like close up. It’s clear that [...]


    Billy Berghammer interviews Diablo III lead Jay Wilson

    By Stephen Munn
    Posted in Mac, PC on 6 September 2008
    Stats: and

    Blizzard’s own BlizzCast is running on well over a month’s delay, having just released their podcast covering the Diablo III announcement that happened in July. Compare that to this interview with the game’s lead developer, Jay Wilson, over at CrispyGamer by Billy Berghammer.
    The great interview covers the loud minority of people who are complaining about [...]


    Legendary: Behind the Scenes, episode six of six

    By Stephen Munn
    Posted in PC, PS3, XBOX 360 on 6 September 2008
    Stats: and

    Here we are now, the sixth and final episode of the Legendary Behind the Scenes video from developer Spark and publisher Gamecock. This one covers the music and sound effects in the game. I remember seeing something similar around the time Jurassic Park was made. One of the sound designers on that film spoke of [...]


    Namco Bandai offers a new Wii peripheral… oh for crap’s sake

    By Stephen Munn
    Posted in Nintendo Wii on 5 September 2008
    Stats: and

    I think we can all agree that there are plenty of accessories available for use with Wii. When the Wii Remote was first shown, we were kind of tipped off that this would happen. The controller was designed to be a simple, dense package with all the key hardware. Games that needed more would plug [...]


    CT Scan Volume 3: Gaspar, the Guru of Time

    By Stephen Munn
    Posted in Aeropaused, Nintendo DS, PS1, Retro, Super NES on 4 September 2008
    Stats: and

    I’ve played a lot of video games to completion over the years. I tend to finish these games once and then move on, periodically poking back in for a few minutes here and there. However, there have been a few games I’ve played through, start to finish, more than once. Metroid Prime, for example, I’ve [...]


    CT Scan Volume 2: Janus Zeal

    By Stephen Munn
    Posted in Aeropaused, Nintendo DS, PS1, Retro, Super NES on 3 September 2008
    Stats: and

    I’ve played a lot of video games to completion over the years. I tend to finish these games once and then move on, periodically poking back in for a few minutes here and there. However, there have been a few games I’ve played through, start to finish, more than once. Metroid Prime, for example, I’ve [...]


    Games made of toys… prepare for head explosion

    By Stephen Munn
    Posted in Art & Design, Toys on 2 September 2008
    Stats: and

    Our business here is games, and games are really… well, they’re just toys. Wrap some duct tape around your head for a moment, because you’re going to need that reinforcement. Here are some images of games… that are made of toys. If you’re still here, check out the images above and below of Brickshelf’s gallery [...]


    Got a DVD? Got a Mac? Got an iPod or PSP? Get Instant Handbrake

    By Stephen Munn
    Posted in Mac, PSP, Videos, iPod on 2 September 2008
    Stats: and

    I got one of those newish PSP Slim & Lite systems not too long ago and picked up a couple of games to play. I like my PSP, and it feels very open, which has actually been part of what’s made it so difficult for the system to thrive: piracy is easy. But let’s not [...]


    Day of Crisis disaster was a drought, now it’s a flood

    By Stephen Munn
    Posted in Nintendo Wii on 1 September 2008
    Stats: and

    Disaster: Day of Crisis is not only not dead, we’re now drowning in it. The game which, at E3, we all thought had been cancelled, now appears to have been released from wherever it was being held. Nintendo released more than 90 combined screenshots and pieces of art for the game, and word has been [...]


    Wii Shop Channel: Super Mario RPG, etc, and etc

    By Stephen Munn
    Posted in Nintendo Wii, Retro, Super NES, Wii Shop Channel, Wii Virtual Console, WiiWare on 1 September 2008
    Stats: and

    With Square-Enix’s aversion to releasing games on Virtual Console, one thing I didn’t really expect was the SNES game Super Mario RPG: Legend of the Seven Stars. Even once the game appeared in Europe and Japan, I had some fading amount of skepticism, but surprisingly enough, here it is, folks. Super Mario RPG is now [...]