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	<title>Aeropause Games &#187; James Munn</title>
	<atom:link href="http://www.aeropause.com/author/james/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.aeropause.com</link>
	<description>Aeropause is a video game blog that explores game culture, trends, technologies and innovations</description>
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		<title>Kinect TV Spots Continue to Pile Up</title>
		<link>http://www.aeropause.com/2010/11/kinect-tv-spots-continue-to-pile-up/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=kinect-tv-spots-continue-to-pile-up</link>
		<comments>http://www.aeropause.com/2010/11/kinect-tv-spots-continue-to-pile-up/#comments</comments>
		<pubDate>Fri, 05 Nov 2010 22:18:52 +0000</pubDate>
		<dc:creator>James Munn</dc:creator>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=39855</guid>
		<description><![CDATA[I wonder how much of a hit this put on Microsoft's $500 million advertising budget? ]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/KoxTHMsnSDY" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/KoxTHMsnSDY"></embed></object></p>
<p>I wonder how much of a hit this put on Microsoft&#8217;s <a href="http://www.engadget.com/2010/10/18/microsoft-to-spend-one-billion-dollars-advertising-kinect-and-wi/" target="_blank">$500 million advertising budget</a>?  Last night, Kudo Tsunoda from Microsoft and Naoko Takamodo from Harmonix visited Late Night with Jimmy Fallon with dozens of Kinect cameras on-hand.  Thankfully, Kudo listened to his mom (?) and decided not to sport his signature <a href="http://www.youtube.com/watch?v=vBXieTuES6A" target="_blank">indoor Jackie-O sunglasses.</a></p>
<p>Dance Central was shown second and after Fallon plays for a moment, his female guest jumps in but the Kinect correctly follows Fallon on the side (look for the small black box on screen focusing on Fallon) instead of her.  She feels like a failure but obviously, Kinect was functioning as designed.</p>
<p>At the end, the entire crowd gets 360 Kinect combo packs!  Hurray!</p>
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		<slash:comments>2</slash:comments>
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		<title>Move Tech Gets Its *SNIKT* On</title>
		<link>http://www.aeropause.com/2010/06/move-tech-gets-its-snikt-on/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=move-tech-gets-its-snikt-on</link>
		<comments>http://www.aeropause.com/2010/06/move-tech-gets-its-snikt-on/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 01:18:19 +0000</pubDate>
		<dc:creator>James Munn</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[e3 2010]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[playstation move]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=33765</guid>
		<description><![CDATA[
Move and Kinect have yet to show me some true&#8230;peripheral sellers.. but this Move tech demo over at IGN definitely got my attention.  Terminator 2 and Wolverine references aside, the sheer speed at which the ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-33774" title="E3_move_tech" src="http://www.aeropause.com/wordpress/archives/images/2010/06/E3_move_tech.jpg" alt="" width="550" height="309" /></p>
<p>Move and Kinect have yet to show me some true&#8230;peripheral sellers.. but this Move tech demo over at IGN definitely got my attention.  Terminator 2 and Wolverine references aside, the sheer speed at which the PS3 follows the wands in this demo is pretty damn fascinating.</p>
<p><span id="more-33765"></span></p>
<p><object id="vid_3234207" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="270" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="data" value="http://media.ign.com/ev/embed.swf" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="bgcolor" value="#000000" /><param name="flashvars" value="vgroup=e10_psmove_spc_tech_061310&amp;object=14318622" /><param name="src" value="http://media.ign.com/ev/embed.swf" /><embed id="vid_3234207" type="application/x-shockwave-flash" width="480" height="270" src="http://media.ign.com/ev/embed.swf" flashvars="vgroup=e10_psmove_spc_tech_061310&amp;object=14318622" bgcolor="#000000" allowscriptaccess="always" allowfullscreen="true" data="http://media.ign.com/ev/embed.swf"></embed></object></p>
<div style="width: 480px;"><a href="http://ps3.ign.com/objects/143/14318622.html">PlayStation Move at IGN.com</a></div>
]]></content:encoded>
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		<title>Sony Considering Totally Free PSP SDK</title>
		<link>http://www.aeropause.com/2009/09/sony-considering-totally-free-psp-sdk/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sony-considering-totally-free-psp-sdk</link>
		<comments>http://www.aeropause.com/2009/09/sony-considering-totally-free-psp-sdk/#comments</comments>
		<pubDate>Mon, 07 Sep 2009 19:10:40 +0000</pubDate>
		<dc:creator>James Munn</dc:creator>
				<category><![CDATA[Playstation Store]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Minis]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=24653</guid>
		<description><![CDATA[
Develop asked how Sony&#8217;s new Minis scheme plans to draw developers away from iPhone&#8217;s free SDK.  Sony stated that their PSP Dev Kit that&#8217;s currently priced at $1500, may someday be completely free. 
“Further down the line, we may investigate ...]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-24658" href="http://www.aeropause.com/2009/09/sony-considering-totally-free-psp-sdk/psp_go/"><img class="alignnone size-full wp-image-24658" title="psp_go" src="http://www.aeropause.com/wordpress/archives/images/2009/09/psp_go.jpg" alt="psp_go" width="350" height="260" /></a><br />
Develop asked how Sony&#8217;s new Minis scheme plans to draw developers away from iPhone&#8217;s free SDK.  Sony stated that their PSP Dev Kit that&#8217;s currently priced at $1500, may someday be completely free. </p>
<blockquote><p>“Further down the line, we may investigate a totally free model or supported model,” replied Colaco.</p></blockquote>
<p>While a free Dev kit would definitely bring a flood of games to the handheld, including a pile of iPhone ports, I&#8217;d be seriously concerned about the quality of the games.  I&#8217;ve been told by numerous iPhone owners that the quality of titles on the AppStore leaves much to be desired.  A more popular comment I hear is that shopping for apps is more fun than the apps themselves.</p>
<p>Via Develop Magazine, September 2009</p>
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		<title>10 Months Later, LBP Gets a Demo</title>
		<link>http://www.aeropause.com/2009/09/10-months-later-lbp-gets-a-demo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=10-months-later-lbp-gets-a-demo</link>
		<comments>http://www.aeropause.com/2009/09/10-months-later-lbp-gets-a-demo/#comments</comments>
		<pubDate>Sat, 05 Sep 2009 13:00:59 +0000</pubDate>
		<dc:creator>James Munn</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[LBP]]></category>
		<category><![CDATA[little big planet]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=24590</guid>
		<description><![CDATA[With the release of LBP: Game of the Year edition coming on September 8th, the Playstation Blog has word that that a downloadable multiplayer demo will be made available on the PSN.
The demo is filled ...]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-24591" href="http://www.aeropause.com/2009/09/10-months-later-lbp-gets-a-demo/lbp_goty_image/"><img class="alignnone size-full wp-image-24591" title="lbp_goty_image" src="http://www.aeropause.com/wordpress/archives/images/2009/09/lbp_goty_image.jpg" alt="lbp_goty_image" width="198" height="151" /></a>With the release of LBP: Game of the Year edition coming on September 8th, the Playstation Blog has word that that a downloadable multiplayer demo will be made available on the PSN.</p>
<blockquote><p>The demo is filled with – PLAY: a hand full of in-game levels and mini-games by yourself or with 3 of your friends, CREATE: Customize your Sackboy and plaster levels with a variety of stickers and objects, SHARE: a few community levels picked from the over 125MM levels created online.</p></blockquote>
<p>Sounds like the demo alone could suck away hours of your precious life. LBP is definitely one of my &#8220;<em>Stranded on an Island,&#8221;</em> objects, alongside a raft and a helicopter.</p>
<p>Via the <a title="Playstation Blog" href="http://blog.us.playstation.com/2009/09/sack-it-to-me-the-i-cant-wait-until-goty-demo-next-week-edition/" target="_blank">Playstation Blog</a></p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<title>Insomniac Gamer Theater:  New MAG Trailer</title>
		<link>http://www.aeropause.com/2009/09/insomniac-gamer-theater-new-mag-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=insomniac-gamer-theater-new-mag-trailer</link>
		<comments>http://www.aeropause.com/2009/09/insomniac-gamer-theater-new-mag-trailer/#comments</comments>
		<pubDate>Sat, 05 Sep 2009 07:07:24 +0000</pubDate>
		<dc:creator>James Munn</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[insomniac gamer theater]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=24604</guid>
		<description><![CDATA[With the first phase of the MAG Beta officially in full swing, a UK trailer has surfaced built off of a contest on the EU Playstation Blog.  The trailer has some significant gameplay footage for ...]]></description>
			<content:encoded><![CDATA[<p>With the first phase of the MAG Beta officially in full swing, a UK trailer has surfaced built off of <a title="EU Playstation Blog" href="http://blog.eu.playstation.com/2009/08/07/write-an-inspirational-battlefield-speech-and-appear-in-the-new-mag-trailer/" target="_blank">a contest on the EU Playstation Blog</a>.  The trailer has some significant gameplay footage for anyone who might be  interested in the excellence that is 128 vs. 128 tactical combat.</p>
<p>I recommend full-screening this sucker.</p>
<p><object width="437" height="265" data="http://www.viddler.com/simple_on_site/ef162de1" type="application/x-shockwave-flash"><param name="id" value="viddler" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.viddler.com/simple_on_site/ef162de1" /><param name="name" value="viddler" /><param name="allowfullscreen" value="true" /></object></p>
<p>The second phase of the MAG beta begins on 9/17, to Qore subscribers.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>That Burning Sensation</title>
		<link>http://www.aeropause.com/2009/09/that-burning-sensation/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=that-burning-sensation</link>
		<comments>http://www.aeropause.com/2009/09/that-burning-sensation/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 02:57:28 +0000</pubDate>
		<dc:creator>James Munn</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Pirates of the Burning Sea]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=24436</guid>
		<description><![CDATA[Tonight, I decided to take a stab at a free trial of Pirates of the Burning Sea. Unlike other MMO titles that often have you download a torrent client of some sort to download the game, Pirates pointed me toward this five part download of CAB files! ]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a rel="attachment wp-att-24435" href="http://www.aeropause.com/2009/09/that-burning-sensation/pirates_burning_sea/"><img class="alignnone size-full wp-image-24435" title="pirates_burning_sea" src="http://www.aeropause.com/wordpress/archives/images/2009/09/pirates_burning_sea.jpg" alt="pirates_burning_sea" width="256" height="137" /></a>I&#8217;ve been feeling very MMO&#8217;ey lately. My wife and I have been playing a lot of Runes of Magic together online the past few months.  While the fantasy thing has its moments, we both have this nagging urge to try something new.</p>
<p>Tonight, I decided to take a stab at a free trial of Pirates of the Burning Sea. Unlike other MMO titles that often have you download a torrent client of some sort to download the game, Pirates pointed me toward this five part download of CAB files!  After I download all these files, then and only then can I begin installation.</p>
<p>Has anyone else seen anything like this for a game recently!?  Talk about a horrible first impression.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>Nintendo Plans Pay &amp; Play; Will Charge For Online Play, Channel Access</title>
		<link>http://www.aeropause.com/2008/02/nintendo-plans-pay-will-charge-for-online-play-channel-access/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nintendo-plans-pay-will-charge-for-online-play-channel-access</link>
		<comments>http://www.aeropause.com/2008/02/nintendo-plans-pay-will-charge-for-online-play-channel-access/#comments</comments>
		<pubDate>Fri, 22 Feb 2008 21:06:48 +0000</pubDate>
		<dc:creator>James Munn</dc:creator>
				<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2008/02/nintendo-plans-pay-will-charge-for-online-play-channel-access/</guid>
		<description><![CDATA[During a GDC presentation today, Takashi Aoyama announced that a new &#8220;Pay &#038; Play&#8221; service will make it&#8217;s way to Nintendo&#8217;s much-maligned online service.
While details apparently weren&#8217;t specified during the conference, Takashi stated that,

&#8220;collecting fees ...]]></description>
			<content:encoded><![CDATA[<p><img alt="nintendo_wifi.jpg" src="http://www.aeropause.com/archives/archives/images/nintendo_wifi.jpg" />During a GDC presentation today, Takashi Aoyama announced that a new &#8220;Pay &#038; Play&#8221; service will make it&#8217;s way to Nintendo&#8217;s much-maligned online service.</p>
<p>While details apparently weren&#8217;t specified during the conference, Takashi stated that,</p>
<p><em><br />
<blockquote>&#8220;collecting fees for some services [that] will allow us to adapt flexibly.&#8221; </p></blockquote>
<p></em></p>
<p>Games that will require payment to play will be tagged with a red &#8220;Nintendo Wi-Fi&#8221; Icon on them with the words, &#8220;Pay &#038; Play&#8221;.  I find this pretty humorous, especially considering how anemic their online plan has been thus far.  Maybe this has come to pass simply because Nintendo isn&#8217;t making enough money right now?  Oh wait, <a href="http://www.neoseeker.com/news/story/7567/" Target= "_blank">their profits doubled in the first three quarters of the year</a> so that can&#8217;t be it.  Maybe they&#8217;re just money-sucking bastards without a clue of what their community really wants?</p>
<p>Pardon me, I&#8217;m going to go write, <em>&#8220;PISS OFF&#8221;</em> into the dust atop my Wii.</p>
<p>How about adapting now, at least just a little, then charge me for the advanced features once I see that you can actually accomplish anything significant online?  Hopefully that&#8217;s where this &#8220;Pay &#038; Play&#8221; eventually leads.</p>
<p><em>For the record, that red icon is not from Nintendo.</em></p>
<p>Via <a href="http://www.evilavatar.com/forums/showthread.php?t=45140" Target= "_blank">EvilAvatar.com</a></p>
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		<title>Vegas 2, Sponsored by Cisco</title>
		<link>http://www.aeropause.com/2008/02/vegas-2-sponsored-by-cisco/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=vegas-2-sponsored-by-cisco</link>
		<comments>http://www.aeropause.com/2008/02/vegas-2-sponsored-by-cisco/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 02:28:22 +0000</pubDate>
		<dc:creator>James Munn</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2008/02/vegas-2-sponsored-by-cisco/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><img alt="Digital_signage!" src="http://www.aeropause.com/archives/archives/images/Digital_signage.jpg" />After last night&#8217;s R6V session with some friends, I decided to take a gander at some of the <a href="http://www.aeropause.com/archives/2008/02/vegas_2_sponsored_by_cisco/#more">new Vegas 2 videos over at Gametrailers</a>.  Somehow, through all the carnage, I noticed a quick flicker of a banner ad from Cisco Digital Signage in the upper right-hand corner of the trailer.  The still image of the ad is above.</p>
<p>I&#8217;m sure they&#8217;ll work this product into the gameplay, trying to make me believe that Cisco is the leader for intel media distribution for Special Force-type soldier guys.  Maybe, in the helicopter between missions, they can nibble on McGriddles and call their wives on their new pink Razr phones!?</p>
<p>I&#8217;m all about advertisements on billboards in racing games because to me, I do think that it adds a level of realism to that type of game.  When it extends to the shooter genre, such as that Cisco ad above or those <a href="http://www.eatmybomb.com/wp-content/uploads/2007/05/GRAW-Dodge.jpg" Target= "_blank">horrid Dodge ads in GRAW</a>, I think it goes a bit too far.  I hope I don&#8217;t have to look at that splash screen through the <em>entire </em>campaign&#8230;</p>
<p><span id="more-12167"></span><br />
I&#8217;m actually quite comfortable with ads in the world that I&#8217;m traversing through.  If I&#8217;m walking past a vending machine, I expect it to say, &#8220;Pepsi&#8221; or &#8220;Coca Cola&#8221; on the front and not, &#8220;SODA&#8221;.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="410" height="335"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=30710"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=30710" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object></p>
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		<title>PixelJunk Dungeons Might Scratch The Itch</title>
		<link>http://www.aeropause.com/2008/02/pixeljunk-dungeons-might-scratch-the-itch/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=pixeljunk-dungeons-might-scratch-the-itch</link>
		<comments>http://www.aeropause.com/2008/02/pixeljunk-dungeons-might-scratch-the-itch/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 01:18:21 +0000</pubDate>
		<dc:creator>James Munn</dc:creator>
				<category><![CDATA[Playstation Network]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2008/02/pixeljunk-dungeons-might-scratch-the-itch/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><img alt="Impolite to point!" src="http://www.aeropause.com/archives/archives/images/pixeljunk_1.jpg" />I&#8217;ve been a huge fan of dungeon crawlers way back into the days of the original Baldur&#8217;s Gate: Dark Alliance.  The never-ending search for loot with friends is my #1 choice for online co-op.  Even if the Marvel: Ultimate Alliance sequel will include online play, those superhero have always had a serious lack of loot.</p>
<p>The newly announced PixelJunk Dungeons might just scratch my itch.  While Q-games has yet to officially release a trailer for their upcoming game, <a href="http://www.aeropause.com/archives/2008/02/pixeljunk_dungeons_might_scrat/">only releasing a trailer for Eden today</a>, I&#8217;m eagerly awaiting more information about Dungeons.</p>
<p>Via <a href="http://www.videogamesblogger.com/2008/02/19/pixeljunk-eden-video-for-ps3-pixeljunk-dungeons-announced-as-4th-game-in-series.htm" Target= "_Blank">Videogamesblogger.com</a></p>
<p><span id="more-12166"></span><br />
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		<title>WipEout Pulse Impressions</title>
		<link>http://www.aeropause.com/2008/02/wipeout-pulse-impressions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=wipeout-pulse-impressions</link>
		<comments>http://www.aeropause.com/2008/02/wipeout-pulse-impressions/#comments</comments>
		<pubDate>Fri, 15 Feb 2008 03:33:46 +0000</pubDate>
		<dc:creator>James Munn</dc:creator>
				<category><![CDATA[Playstation Network]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[memory stick]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[wipeout]]></category>
		<category><![CDATA[wipeout pulse]]></category>

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		<description><![CDATA[Who doesn&#8217;t love a great deal?  Personally, my favorite is an awesome deal on a great game and that&#8217;s exactly what you&#8217;re going to get if you pick up WipEout Pulse.  Pulse is ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.aeropause.com/archives/archives/images/Wipeout_Pulse.jpg" alt="Wipeout_Pulse.jpg" />Who doesn&#8217;t love a great deal?  Personally, my favorite is an awesome deal on a great game and that&#8217;s exactly what you&#8217;re going to get if you pick up WipEout Pulse.  Pulse is fantastic and an excellent sequel of one of the greatest games on the handheld.</p>
<p>I logged 200 hours (yes, 200) on WipEout Pure and that was without any sort of Infrastructure gameplay.  Now, Pulse adds in a heck of a lot more pulse-pounding content&#8230;..plus online 8-player racing.  The racing online has been completely lag-free and refined so far.</p>
<p>There&#8217;s also an awesome ship editor over at the <a href="http://www.wipeout-game.com/html/main/Home?lang=en-gb" target="_blank">official WipEout-game website</a>, which allowed me to design my hot little ride above.  I can use this skin online and they&#8217;re saved into your online profile via the PSN.  So if you lose all your hard work on a skin, you can easily download it again if necessary.</p>
<p>What else can I say?  Mp3 off of the memory stick (you can skip songs using your PSP remote controls), PSN login functionality and downloads, the aforementioned ship editor, I can go on and on.  Excellent game and at $29.99, a fantastic deal so far.</p>
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