A new PlayStation Blog post from the President and Executive Producer on PixelJunk Eden notes that the short development cycles of the PSN game allowed them to integrate a couple of very recent PS3 OS features. We already knew it would have PSP remote play support, which is nice, and we knew it would have trophies. What we didn’t know is that it will be the first PS3 game to debut with video recording and direct upload to YouTube support.
“The YouTube upload feature is going to revolutionize how people share tips. Up until now it has been limited to people with video capture equipment, but from now on, anyone can record their game and upload it directly to YouTube from within the game! It is as simple as pushing one button to start and one button to stop and upload, and there is no affect on the gameplay thanks to the power of the PS3 and its abundance of SPU processors.”
What better way to show off how to get the hardest trophies than to record yourself doing it. While other developers are working to catch up with trophy support, Q Games has done them one better with their new release adding both that and YouTube support.
The demo for PixelJunk Eden will be on the store this Thursday the 24th while the final game is expected the following week on the store.
On a side note the post does mention that PixelJunk Monsters, their most popular title to date, may get trophy and custom soundtrack support patched in along with “other features” but that depends on whether gamers reach out the producer on that game and make some noise.
Seen on the PS Blog
This new video features Sackboy charging into battle to save a princess — a princess he can apparently see, not one in another castle, although I’m sure someone will create that scenario in record time upon release. It highlights the fun and cute spirit of the game and offers a fast and classic bit of action chock full of fun elements topped off with a giggle-inducing twist.
LittleBigPlanet charmed the press yet again this E3 and Media Molecule’s title continues to surprise me with its overwhelmingly positive aura it exerts on the blog-writing media. You’d think people would be tired of the game by now given its numerous delays but the developers have continued to expand the gameplay significantly, it seems, and have solved a number of problems that were written up as concerns in earlier previews.
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Sega’s Valkyria Chronicles, a PS3 exclusive that so far seems to be best known for an E3 montage mistake that made people think it was a PSP game, looks damn good.
I don’t know how much gameplay info you’ll get out of this Sony-produced “live from E3″ interview with the slightly uncomfortable Christopher Kaminski, but the cutscene stuff begs to be seen. It’s like a moving watercolor painting, using a rendering system named the Canvas Engine. It reminds me both of the luscious pastels of Eternal Sonata (also coming to PS3 after last fall’s appearance on the 360) and the high art sumi-e stylings of Okami.
via PlayStation.Blog
This is not one of those Games Your Girlfriend May Enjoy articles. You can Google that on your own; somebody publishes one of those every other week. This is a look at five recent games with interesting and unique optional features, designed to allow a second player to participate in some helpful fashion without necessarily “playing.” The key criterion here is that the second player doesn’t HAVE to do anything, but what he or she does do is compelling and useful for the main player… and fun for both.
These games are largely single-player affairs that allow other people to get involved, without the often-crushing responsibility to play the game correctly in order to continue. The neat trick is that this allows parents or children or other non-gamers access to the complete experience without any sacrifice in the gameplay or presentation… and more importantly, without requiring intense gaming skills. (Although the list will get more complicated as we get near the top!)
#5 Zack & Wiki: Search for Barbaros’ Treasure (Wii, 2007)

Zack & Wiki is a puzzle game sort of like all those cool closed-room Flash games. Everything you need to complete the level is found inside it, it’s just often a matter a figuring out the proper sequence of events.
While Player 1 is controlling Zack, other Wii Remotes can jump in to provide assistance via John Madden’s favorite discussion method, the telestrator. By drawing directly on the screen, the other players can direct P1’s attention, suggest items to examine, and draw naughty words in mid-air. Also, it makes a neat magic marker squeaky sound.
Yesterday, Spark Interactive’s John Garcia-Shelton was nice enough to sit down with us and talk about their upcoming title, Legendary. Of course I had to start off with asking him why they droped the colon title, Legendary: The Box, and John told me it just did not go over well in testing, so we now have Legendary.
The game puts you in the shoes of Charles Deckard, a renowned thief, who has been hired by a shady character to steal an ancient artifact, Pandora’s Box. However, the full story has not been revealed to Deckard, who has been manipulated into opening the box, not stealing it, so it will unleash its contents upon the world. The evils of hell escape and it is now up to Deckard, who has been empowered by Pandora’s Box, to stop the end of the world from happening. Get ready for a long day.
Elefunk isn’t what I think of when merging the words elephant and funk, anyway. Elefunk is a new puzzler coming to the PlayStation Store today in which you build bridges and then have your pachyderm pals march up and down and across it, lemmings style, to get to the proverbial other side.
I’m not one for puzzle games, unfortunately, but even I’m impressed with its low $4.99 price tag, and it will come with a free demo as well. Not everything on the PSN gets a demo, and I’m rather shocked that a game this inexpensive is getting one.
“This game uses real world physics - you must carefully select the proper materials to build a solid structure that is able to hold crossing elephants over these outrageous terrains and precarious situations. Play in three game modes, including Puzzle, where you must build with a limited amount of materials;Time Attack, where you race against the clock; and Multiplayer ‘Deconstruction’ mode, where you have to carefully remove pieces without causing the structure to fall.”
Another way it’s not what I expect? No trophy support.
Seen on The PlayStation Blog.
Okay, I just got done watching this great game footage and the Quantum of Solace movie trailer, and I have to say that the new Bond game was a surprise for me. The action switches between first person and third person very smoothly, and the action seems very fluid. Add in a very well rendered Daniel Craig, and you have a recipie for success.
The strange thing is that there is no driving sequences in this game, which is a first for the Bond franchise in some time. You would think with owning Bizarre Creations, they could of added a kick ass driving sequence, but I guess the developers wanted to stay away from driving, as it has always been panned in past Bond games.
I never got a chance to play the first Mercenaries game, as it never came to the PC platform. This time around, it is coming to not only PC, but the 360 and the PS3. The graphics look pretty good, and the explosion effects are looking fantastic. I do hope the story keeps the game going, because it might get old blowing stuff up ad nauseum (did I just say that).
With over $180 million in ticket sales here in the US, it was inevitable that the movie “Wanted” would find its way onto gaming machines at some point. Well, that concept will become a reality as GRIN, the developers behind the new Bionic Commando game, are going to take “Wanted” and turn it into the next big film to game transition.
Obviously, there are no concrete notes on what the story is about or if it will just be a retelling of the movie. We do not even know if any of the actors will reprise their roles for the game. Lets hope so, because I want to see some digital Angelina tattoo action (did I say too much again).
Pete Wanat, a veteran of movie to game transitions with titles like Scarface: The World Is Yours and Chronicles of Riddick: Escape from Butchers Bay under his belt, will be working on this title for GRIN, so we can only hope that he channels more of the goodness that was Chronicles of Riddick, and less of the sucktitude that was Scarface.
Also, no platforms have been announced, but one would assume the 360 and PS3 at the least and maybe the PC, but this is just speculation at this point.
via Eurogamer
During the Microsoft press conference, Harmonix took the stage to talk about Rock Band 2, and they mentioned the track list for the game. Actually they showed the track list on the big screen. Unfortunately, it was in font so small, no one could really read the set list, because the font was so small.
Well, as of this morning, I noticed that EB Games had an update for their Rock Band 2 pre-order pages today, and that update was a full and complete set list, courtesy of Harmonix. All you have to do is click the link and scroll down to see the full list. Or you can click the jump and check out the full list. Notables include, AC/DC, Ratt, Jethro Tull, Jane’s Addiction and Norman Greenbaum. One thing that was in an earlier story we had, that depresses me now, is that the rumor of Dire Straits being in the game turned out to be false, which makes me a sad panda. Maybe they will get in there as DLC.