First Thirty: Lips (Xbox 360)
By Joe Haygood | November 20, 2008
After waiting since the E3 announcement, and trying to find all the info I could on the song import function, Lips finally hit the shelves, and entered my house today. After thirty minutes with Lips, I am a conflicted vocalist.
The game starts off with the trailer from E3, which you can skip. From there, you are brought to the main window, which has a slick design to it. You have a couple of modes available from here. You can start singing right away, with any of the 40 included tracks. There is no real career mode here, just singing any of the songs. Points are pretty easy, and each song gives you medals and awards, that go towards building up your ranking. Immedialy, I went to the Get Music function, which I thought was broken at first. It would not detect my computer library at first, but it looks to be a designed lag, while the game checks to see what media types are attached to the 360.
Importing a song was easy enough, but when I went to sing it, I realized there would be no lyrics, so song bar to keep pitch, nothing. You do get the opportunity to send a request in with the ID3 Tags of the song to Microsoft. If they get enough, they will apparently add lyrics to a popular song that comes up.
After thirty minutes, I am convinced that this can be a fun game, but only if you are playing with people. Playing solo, is okay, but this is a party game, meant for lots of people. It is enjoyable, but after thirty minutes, I would say that it might be a rental or used copy at best.
Majesco Responds To Peta’s Cooking Mama: Mama Kills Animals
By Levi Thornton | November 20, 2008
Majesco gave out a press release reacting to PETA’s Mama Kills Animals flash game:
Food lover and culinary cutie Cooking Mama is a virtual chef who believes that good home cooked food, properly prepared from the best ingredients, can bring people together around the table and make the world a happier place. That’s why Mama is taking a stand with oven mitts raised high against the latest PETA objection targeting her freshly released videogame, Cooking Mama World Kitchen, that shipped this week for Wii(TM) from Majesco Entertainment Company (Nasdaq: COOL). Mama wants people to know that World Kitchen includes 51 recipes from around the world, ranging from vegetarian fare like miso soup and rice cakes to international delicacies like ginger pork and octopus dumplings.
The rest of the press release talks about the new cooking Mama game. Majesco just wants to keep it simple and professional and plug in their new game when confronting PETA. Who can blame them? It seems like this PETA game only helps the awareness of Cooking Mama and wouldn’t hurt its image to any normal person.
Via Kotaku
Rockstar Shows Off Videos Made With The GTA IV Video Editor
By Joe Haygood | November 19, 2008Rockstar is prepping the release of the PC version of Grand Theft Auto IV, and with it the new video editor that is going to allow people to direct their own films. The above video was created using the video editor, and it shows a lot of things you can do. It also shows how disturbing some of these videos can be. Did we really need the close up crotch shot of Nico? Really? The videos can be uploaded to the Rockstar Social Club to allow others to download and view them, and hopefully rate them. Is a Michelle Does Liberty City movie far behind? Check the jump to see a couple other videos that were made with the video tools.
New PC Trailer For Mirror’s Edge, Showing Off PhysX Effects
By Joe Haygood | November 19, 2008DICE and Electronic Arts has decided to whet the appetites of those who have to wait for Mirror’s Edge on the PC, by showing off a new trailer demonstrating the extra details and high res graphics. Note the tarps and plastic that now break apart with the bullets, and the improved graphic fidelity, along with full PhysX support. Make sure to head over to Gametrailers.com to take a look at the video in HD, because is just make Mirror’s Edge look that much better. Now if January could get here faster.
Stone Age Gamer keeping the good old days… good
By Stephen Munn | November 18, 2008
Old school gaming may be experiencing a bit of a renaissance here on Aeropause thanks to neat brick-and-mortal retailers like PlayNTrade, but it’s common knowledge that the Internet is an excellent place to find old gaming goodness. If you haven’t heard of Stone Age Gamer, this is my chance to crow about them a little bit, because I recently had an experience that might make you think less of me, but much more of Stone Age Gamer.
Here’s how this went down. Read the rest of this entry »
Topics: Aeropaused, Articles, N64, NES, Retro, Reviews, Super NES |
Enjoy this article? You may also like:Meet (and purchase) the SackRocos
By Joe Fourhman | November 18, 2008
Remember what I said before Sony seeking to create a unified, character-driven brand, a la Nintendo? The trend is continuing and LittleBigPlanet appears to be petri dish number one. Today SCEA announced FIVE LocoRoco-themed costumes for LittleBigPlanet. They are positively killer. The pack of five is available starting this Thursday for $2.99. If this keeps up, they might as well put me on a $3/week subscription plan.
As for this week’s free costume, it’s another contest submission entered by a fan. Although I think something was lost in the translation…

The original version is far cooler. Kinda Shocker-lookin’.
There’s no telling how long this will last, but SCEA is vowing to deliver FREE LittleBigPlanet costumes every week. I’m sure they’ll continue to deliver the pay stuff too.
Source: PlayStation Blog
Sony throwing wrench in Netflix Xbox launch? (Updated)
By Jeremy Yerby | November 18, 2008
Those of us in the New Xbox Experience preview have been enjoying playing Netflix movies on our Xbox 360’s for a little while, and I was all nice and ready to write up a laundry list of praises. However, I (and others) noticed some movies disappear from my Instant Queue on the Xbox. I didn’t think anything of it at first since the product is still technically pre-launch, however, the sad truth is that it appears intentional.
All movies produced by Columbia Pictures, a wholly-owned Sony subsidiary, are, as Netflix puts it, “Not available on Xbox” as of today. This was not the case previously. This includes many of the most worthwhile movie on the service. I had a sinking feeling that something was going to spoil the party.
Read it and weep. More on this as it comes.
[UPDATE] Word from Netflix via the Netflix Blog.
Hello. Steve Swasey, here, Catherine Fisher’s colleague in Corporate Communications. Following up on Catherine’s post, a comment on title availability to watch instantly:
As watching instantly becomes a more prominent part of the Netflix service, our goal is to have all of our streaming content licensed for all of our partner devices. We’re doing well in this area, but it will take some time before we fully achieve that goal. Today, titles regularly come in and out of license and there is a natural ebb and flow to what we have on license at any given point in time. In the case of Xbox 360, a few hundred titles are temporarily unavailable to be streamed via the Xbox game console. Those titles are still available to be watched on subscribers’ computers and on TVs via other partner devices, and we hope they’ll be licensed for Xbox 360 shortly.
Sure, its a BS answer, but it at least brings some hope that this is just a temporary situation.
The First Thirty: Socom Confrontation
By Richard Windsor | November 18, 2008Sometimes I forget the games that I put in my Gamefly queue. This is a problem because sometimes I end up buying a game and then 2 days later I end up getting it in the mail as well. I never planned on buying Socom Confrontation, so luckily I was not upset when it arrived on my doorstep unexpectedly. I was however upset after playing one of the worst excuses for an online shooter I have played in a long long time!
Socom has been getting some press for issues with online stability and glitches, but for me these are the least of its problems. Almost every aspect of Socom is mediocre and drab. The controls feel 10 years old, the inventory system was designed by a retarded baboon, and some of the maps are way to big to be fun at all. The game is just mediocre in almost every regard. If this was 1999 then maybe this game would feel fresh and new, but with so much better on the market I don’t know why anyone would want to play this game. It pained me to even play this game for thirty minutes, but to be fair and see if the game would eventually grow on me I gave it much more time then that. But at the end I was never so happy to seal up a game in its return envelope.
This all is very depressing because there is no single player, which means they actually spent all there time working on this piece of garbage. How could an entire development team spend over 2 years working on a game that feels this outdated? It just boggles my mind that they would let this happen, but I guess that it all comes down to money and time. Speaking of money…don’t buy or even rent this lame excuse of a game. Save up your money and buy Gears 2 or Resistance 2.
Aeropodcast #58: It’s All About Netflix
By Joe Haygood | November 18, 2008
Dialing it back a bit from last week’s mega show, it is just Joe and Fourhman talking up the new Xbox Live Experience, and a little bit of Fallout 3. Also, we take some time for community questions, and have an emotional moment with some of our favorite games. And somehow, Reservoir Dogs comes up.
Music this week is from Revolution Void, and can be found at www.revolutionvoid.com. The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
Download the podcast from here or subscribe to the podcast using one of the services below: Also make sure to review us on iTunes.
The New Xbox Experience Review
By Richard Windsor | November 18, 2008When I first saw the NXE the thought crossed my mind that Microsoft was trying to make the 360’s new dashboard pretty just for the sake of being pretty. The dashboard we had was already very functional and miles ahead of the competition. So why would Microsoft completely change the dashboard? After spending the last 4 days knee deep in the NXE I realized that there was room for much improvement in the overall experience, but could the new dashboard really deliver on that? Let’s find out!























