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    PvND coming to Wii now, too

    By Stephen Munn | August 28, 2008

    I’ve been hooked on the concept since before my conversation with Chris Stockman of Blazing Lizard, but until now, we only figured we’d ever see Pirates vs Ninjas Dodgeball on Xbox Live Arcade. It turns out my fingers were crossed just tightly enough, because we got word today that late this year, we’ll see the game on WiiWare as well. More than that though… not only will it make the jump, but it will have new teams and other content as well, including a story mode, challenge mode, and multiple control schemes. Robots and zombies are confirmed, but there are three more teams expected.

    There is no mention of WiiWare here… so it looks like this will be a retail release. That’s fine by me… my internal memory is already full. Further, I like the idea of having a retail game’s worth of content in the game. Customizable characters? That would be nice.

    Don’t want to wait? Get it on XBLA on September 3rd.

    Read on for the press release and to see some screens.

    Read the rest of this entry »

    Topics: Nintendo Wii, Xbox Live Arcade |

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    CT Scan Volume 1: Prometheus “Robo” R-66Y

    By Stephen Munn | August 28, 2008

    I’ve played a lot of video games to completion over the years. I tend to finish these games once and then move on, periodically poking back in for a few minutes here and there. However, there have been a few games I’ve played through, start to finish, more than once. Metroid Prime, for example, I’ve played to completion four times. The SNES RPG Chrono Trigger, however, stands alone as a game I have played through at least a half dozen times. Three of those times were end on end. This game was that good.

    With Chrono Trigger confirmed for Nintendo DS this November in North America, there’s a great deal of excitement floating around. There are all kinds of questions as well regarding additional material that’s being added for the port, but without a doubt, the game is going to sell very well. This feature will focus on some of the more obscure aspects of the game in great detail. That means this will serve as your spoiler alert. If you’ve never played Chrono Trigger and you don’t want to have the game’s various twists and turns ruined for you, stop reading now and ignore all of these from now on. Prepare yourself, for I am about to reminisce.

    Today, I’ll talk about the robot in the game.

    Read the rest of this entry »

    Topics: Aeropaused, Articles, Nintendo DS, Retro, Super NES |

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    Neversoft Doesn’t Get It, It’s the Music That Sells The Game

    By Joe Haygood | August 28, 2008

    Yesterday, it was announced that Guitar Hero World Tour had secured exclusive content in regards to the equipment you can buy in-game, and locations that you can play in over time.  All this is nice, but at the end of the day, it is not the equipment my people use in the game, but the music that you play that seems to matter the most in these games.

    If you look at the lineups, both have a great starting set of tracks to play, and that is really cool, but beyond that what do we know?  Guitar Hero has always been a mystery commodity when it comes to downloadable music for the GH games.  Guitar Hero 2 had about four to five music downloads, and most of them were tracks from the first Guitar Hero.  Guitar Hero III started off very slow with add-on tracks, but has picked up as of late, but it still can be a month or more between music downloads.

    Read the rest of this entry »

    Topics: Editorials, Nintendo Wii, PS3, Playstation Store, Wii Shop Channel, XBOX 360, Xbox Live Marketplace |

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    EVE Faction Warfare a Success, Certificates and Industrial Update Next

    By Paul Munn | August 28, 2008

    With the Empyrean Age expansion deployed to the world of EVE the developer reports that a new wave of players have jumped into low-requirements PVP in a big way. This has spurred a number of gamers in Empire space (0.5 and up) to give faction warfare a try — something the Drone Bay guys recommend you do with an alt instead of your main character since you can only be part of one corp at a time and the faction army is considered a corp. The resulting carnage has also energized the market for Tech-1 ships and modules to replace those lost in the conflict, and it also has driven an increase in mission running using PVE content. All of these things have been noticed by CCP and will see upgrades within the next 9 months or so.
    Read the rest of this entry »

    Topics: MMO, Mac, Online, PC |

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    A Day in the Life of a Demoman

    By Levi Thornton | August 28, 2008

    Great stuff!  These fan made videos really help with the wait for the next “Meet The…” videos by Valve.

    Source: Wegame

    Topics: PC, Videos |

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    Make GameStop’s Activity Book for them, win $500

    By Joe Fourhman | August 27, 2008

    This is probably been at the GameStop DEAR GOD DON’T YOU WANT TO PREORDER SOMETHING counter for a while now… it’s a very nice Activity Book featuring a AAA lineup of E-rated games. High quality paper, lots of nice full color character art. The actual puzzles are pretty lousy and the interior cover looks like a low-res screenshot of GameStop’s website (complete with blue underlined “links”), but overall it’s a great timekiller for the little gamer in your life. The activities feature predictable E-rated suspects like Pokemon, Wall-E and Mario Kart… but also manage to go a tad obscure by including games such as Boom Blox, Harvest Moon and Samba de Amigo. It’s all to promote gamestop.com/playground, “a fun and safe website for kids entertainment.”

    But here’s the mcguffin: the book details a national (US only) mail-in contest with a pretty sweet prize: a $500 GameStop Gift Card. Four runner-ups each win a $100 GameStop Gift Card. All you have to do is come up with a activity for a future activity book (which may or may not be printed), based on an E-rated game. Not a bad payoff for stuffing some Pikachu stickers in an envelope and calling it a matching game. Entries must be postmarked by September 12, 2008, so hurry it up!

    There’s no shame in participating even if you lack children.

    Topics: Advertising, Art & Design, Casual, Culture |

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    What if Metal Gear Solid 4 was an NES game?

    By Stephen Munn | August 27, 2008

    Doctored screenshots are fun. Completely faked ones are even better, as long as they’re not passed off as real.

    With that, I’ll suggest you check out this compilation of faux screenshots compiled over at Infendo. In particular, I’m very fond of the shot at left. Not only does it reference somewhat the way Metal Gear looked like in its NES days (it didn’t even look this good, actually), but it sticks a nice pointy thing right in Konami’s famously terrible localization skills. Those skills have really only improved in the past five years, sadly enough.

    There’s a nice shot at PS3 launch title Genji as well. The best looking shot is probably the one for Legend of Zelda: Twilight Princess as it might look on the original Game Boy, though I can’t help thinking it’s too high resolution for that old fella.

    Source: Infendo

    Topics: Gameboy, NES, Nintendo Wii, PC, PS3, Retro, XBOX 360 |

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    Castle Crashers Living Up To Its Name

    By Joe Haygood | August 27, 2008

    Castle Crashers has been awash in all kinds of hype and furor, first over its gameplay, and then after the type showed it listed at $22.50 to purchase the game.

    Now it is awash in more grumbling, but this time from players around the web, including some of the fortunate (or not so fortunate) at Destructoid who found their 360’s dropping them out of multiplayer Castle Crashers games, and shortly thereafter the game would just bomb on its own.

    Castle Crashers developer The Behemoth, has acknowledged the issues with the online play, putting up the cartoon to the left on their devblog.  No word on when the fixes will be uploaded, but not a good start for a game that was already enveloped in controversy from the beginning.  Also not good for Microsoft, which seems to want to bump the default price of an XBLA game to 1200 points.

    Topics: Xbox Live Arcade |

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    A Vampyre Story Trailer

    By Joe Haygood | August 27, 2008

    Autumn Moon Studios has released a new trailer for “A Vampyre Story”, and I have to say that so far the game is looking top notch.  Everything about this game screems old school adventuring fun, and it is nice to see a LucasArts veteran go back to the genre that made them famous beyond Star Wars. 

    After being in development hell for so long, it is nice to see this game shaping up well for an October release in Europe.  Looks like a definite import for me unless they find a US distributor.

    Topics: PC |

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    Strange Transmission Ahead: No Known Survivors

    By Joe Haygood | August 27, 2008

    Yesterday, the Dead Space developement team unveiled NoKnownSurvivors.com, the new website that delves into the backstory to the Dead Space universe.  There is a story that will be told over nine weeks leading up to the release of Dead Space at retail.  Each week a new body part on the website will start to mutate and grow, eventually turning into a Necromorph body part and unveiling a new segment of the story.

    Topics: PC, PS3, XBOX 360 |

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