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	<title>Aeropause Games &#187; AeroProTip</title>
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	<link>http://www.aeropause.com</link>
	<description>Aeropause is a video game blog that explores game culture, trends, technologies and innovations</description>
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		<item>
		<title>Weekend AeroProTip: Goldeneye 007</title>
		<link>http://www.aeropause.com/2011/08/weekend-aeroprotip-goldeneye-007/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekend-aeroprotip-goldeneye-007</link>
		<comments>http://www.aeropause.com/2011/08/weekend-aeroprotip-goldeneye-007/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 15:56:16 +0000</pubDate>
		<dc:creator>Joe Fourhman</dc:creator>
				<category><![CDATA[AeroProTip]]></category>
		<category><![CDATA[N64]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[aeroprotip]]></category>
		<category><![CDATA[goldeneye]]></category>
		<category><![CDATA[n64]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=46676</guid>
		<description><![CDATA[
GAME> Goldeneye 007 (1997)
SYSTEM> N64
SOURCE> EGM #134, September 2000
Well that&#8217;s some nightmare fuel.
]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/08/goldeneye007.jpg" alt="" title="goldeneye007" width="550" height="312" class="aligncenter size-full wp-image-46677" /></center></p>
<p>GAME> Goldeneye 007 (1997)<br />
SYSTEM> N64<br />
SOURCE> EGM #134, September 2000</p>
<p>Well that&#8217;s some nightmare fuel.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.aeropause.com/2011/08/weekend-aeroprotip-goldeneye-007/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Weekend AeroProTip: Starfox 64</title>
		<link>http://www.aeropause.com/2011/08/weekend-aeroprotip-starfox-64/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekend-aeroprotip-starfox-64</link>
		<comments>http://www.aeropause.com/2011/08/weekend-aeroprotip-starfox-64/#comments</comments>
		<pubDate>Mon, 15 Aug 2011 02:14:55 +0000</pubDate>
		<dc:creator>Joe Fourhman</dc:creator>
				<category><![CDATA[AeroProTip]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[aeroprotip]]></category>
		<category><![CDATA[n64]]></category>
		<category><![CDATA[starfox]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=46615</guid>
		<description><![CDATA[
GAME> Starfox 64 (1997)
SYSTEM> N64
SOURCE> Nintendo Power #109, June 1998
Oh sure, this is doable. First, you have to have set up one schmuck to be winning, then have him kill two guys at once. That ...]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/08/starfox64-408x500.jpg" alt="" title="starfox64" width="408" height="500" class="aligncenter size-medium wp-image-46616" /></center></p>
<p>GAME> Starfox 64 (1997)<br />
SYSTEM> N64<br />
SOURCE> Nintendo Power #109, June 1998</p>
<p>Oh sure, this is doable. First, you have to have set up one schmuck to be winning, then have him kill two guys at once. That will break the game and let you play forever until somebody resets the N64. Why again? I can&#8217;t wait to see if this trick works on the 3DS version. Has anybody tested this on the Virtual Console?</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Weekend AeroProTip: Kingdom Hearts</title>
		<link>http://www.aeropause.com/2011/08/weekend-aeroprotip-kingdom-hearts/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekend-aeroprotip-kingdom-hearts</link>
		<comments>http://www.aeropause.com/2011/08/weekend-aeroprotip-kingdom-hearts/#comments</comments>
		<pubDate>Sat, 06 Aug 2011 16:38:37 +0000</pubDate>
		<dc:creator>Joe Fourhman</dc:creator>
				<category><![CDATA[AeroProTip]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[aeroprotip]]></category>
		<category><![CDATA[kingdom hearts]]></category>
		<category><![CDATA[square-enix]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=46576</guid>
		<description><![CDATA[
GAME> Kingdom Hearts (2002)
SYSTEM> PS2
SOURCE> Kingdom Hearts Official Strategy Guide, 2003
One of these days, Disney is going to wake up, call Square Enix and ask &#8220;Hey, why haven&#8217;t you guys made a decent Kingdom Hearts ...]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/08/kingdomhearts-526x500.jpg" alt="" title="kingdomhearts" width="526" height="500" class="aligncenter size-medium wp-image-46577" /></center></p>
<p>GAME> Kingdom Hearts (2002)<br />
SYSTEM> PS2<br />
SOURCE> Kingdom Hearts Official Strategy Guide, 2003</p>
<p>One of these days, Disney is going to wake up, call Square Enix and ask &#8220;Hey, why haven&#8217;t you guys made a decent Kingdom Hearts game in the last five years?&#8221;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Weekend AeroProTip: The Legend of Zelda &#8211; Twilight Princess</title>
		<link>http://www.aeropause.com/2011/07/weekend-aeroprotip-the-legend-of-zelda-twilight-princess/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekend-aeroprotip-the-legend-of-zelda-twilight-princess</link>
		<comments>http://www.aeropause.com/2011/07/weekend-aeroprotip-the-legend-of-zelda-twilight-princess/#comments</comments>
		<pubDate>Sat, 30 Jul 2011 14:29:20 +0000</pubDate>
		<dc:creator>Joe Fourhman</dc:creator>
				<category><![CDATA[AeroProTip]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[aeroprotip]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Twilight Princess]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=46519</guid>
		<description><![CDATA[
GAME> The Legend of Zelda &#8211; Twilight Princess (2006)
SYSTEM> Nintendo Wii, GameCube
SOURCE> The Legend of Zelda &#8211; Twilight Princess Trading Cards, 2007
This is actually a mostly-useful tip. Another card I have suggests &#8220;find another Clawshot ...]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/07/zelda-twilightprincess.jpg" alt="" title="zelda-twilightprincess" width="450" height="299" class="aligncenter size-full wp-image-46520" /></center></p>
<p>GAME> The Legend of Zelda &#8211; Twilight Princess (2006)<br />
SYSTEM> Nintendo Wii, GameCube<br />
SOURCE> The Legend of Zelda &#8211; Twilight Princess Trading Cards, 2007</p>
<p>This is actually a mostly-useful tip. Another card I have suggests &#8220;find another Clawshot to create a Double Clawshot,&#8221; which is not especially useful.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Weekend AeroProTip: Taz in Escape From Mars</title>
		<link>http://www.aeropause.com/2011/07/weekend-aeroprotip-taz-in-escape-from-mars/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekend-aeroprotip-taz-in-escape-from-mars</link>
		<comments>http://www.aeropause.com/2011/07/weekend-aeroprotip-taz-in-escape-from-mars/#comments</comments>
		<pubDate>Sat, 23 Jul 2011 14:34:53 +0000</pubDate>
		<dc:creator>Joe Fourhman</dc:creator>
				<category><![CDATA[AeroProTip]]></category>
		<category><![CDATA[aeroprotip]]></category>
		<category><![CDATA[genesis]]></category>
		<category><![CDATA[sega]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=45912</guid>
		<description><![CDATA[
GAME> Taz in Escape From Mars (1994)
SYSTEM> Sega Genesis
SOURCE> Totally Kids Magazine, Autumn 1994
And we wonder why the whole Looney Tunes empire went off the rails and all but vanished after &#8220;Space Jam.&#8221;
]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/07/tazescapefrommars.jpg" alt="" title="tazescapefrommars" width="350" height="379" class="aligncenter size-full wp-image-45913" /></center></p>
<p>GAME> Taz in Escape From Mars (1994)<br />
SYSTEM> Sega Genesis<br />
SOURCE> Totally Kids Magazine, Autumn 1994</p>
<p>And we wonder why the whole Looney Tunes empire went off the rails and all but vanished after &#8220;Space Jam.&#8221;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Weekend AeroProTip: Super Smash Bros. Melee</title>
		<link>http://www.aeropause.com/2011/07/weekend-aeroprotip-super-smash-bros-melee/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekend-aeroprotip-super-smash-bros-melee</link>
		<comments>http://www.aeropause.com/2011/07/weekend-aeroprotip-super-smash-bros-melee/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 14:24:51 +0000</pubDate>
		<dc:creator>Joe Fourhman</dc:creator>
				<category><![CDATA[AeroProTip]]></category>
		<category><![CDATA[Gamecube]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[aeroprotip]]></category>
		<category><![CDATA[smash bros]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=45908</guid>
		<description><![CDATA[
GAME> Super Smash Bros. Melee (2001)
SYSTEM> GameCube
SOURCE> Super Smash Bros. Melee Official Nintendo Power Player&#8217;s Guide, 2001
This just reminds me of the guys from Melee that did not make the cut for Brawl. I WANT ...]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/07/supersmashbrosmelee1-317x500.jpg" alt="" title="supersmashbrosmelee1" width="317" height="500" class="aligncenter size-medium wp-image-45909" /></center></p>
<p>GAME> Super Smash Bros. Melee (2001)<br />
SYSTEM> GameCube<br />
SOURCE> Super Smash Bros. Melee Official Nintendo Power Player&#8217;s Guide, 2001</p>
<p>This just reminds me of the guys from Melee that did not make the cut for Brawl. I WANT MEWTWO BACK FOR SMASH 4! More unlocks after the jump.</p>
<p><span id="more-45908"></span></p>
<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/07/supersmashbrosmelee2-317x500.jpg" alt="" title="supersmashbrosmelee2" width="317" height="500" class="aligncenter size-medium wp-image-45910" /></center></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Weekend AeroProTip: Call of Duty Black Ops</title>
		<link>http://www.aeropause.com/2011/07/weekend-aeroprotip-call-of-duty-black-ops/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekend-aeroprotip-call-of-duty-black-ops</link>
		<comments>http://www.aeropause.com/2011/07/weekend-aeroprotip-call-of-duty-black-ops/#comments</comments>
		<pubDate>Sat, 09 Jul 2011 14:21:31 +0000</pubDate>
		<dc:creator>Joe Fourhman</dc:creator>
				<category><![CDATA[AeroProTip]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[aeroprotip]]></category>
		<category><![CDATA[call of duty: black ops]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=45905</guid>
		<description><![CDATA[
GAME> Call of Duty: Black Ops (2010)
SYSTEM> PC
SOURCE> PC Gamer #214, June 2011
This is some cool Easter Eggery. I&#8217;d love to see the stats on how many CODBLOPS players have actually checked this out. Does ...]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/07/callofdutyblackops.jpg" alt="" title="callofdutyblackops" width="550" height="378" class="aligncenter size-full wp-image-45906" /></center></p>
<p>GAME> Call of Duty: Black Ops (2010)<br />
SYSTEM> PC<br />
SOURCE> PC Gamer #214, June 2011</p>
<p>This is some cool Easter Eggery. I&#8217;d love to see the stats on how many CODBLOPS players have actually checked this out. Does Zork have voice chat?</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Weekend AeroProTip: Crazy Taxi</title>
		<link>http://www.aeropause.com/2011/07/weekend-aeroprotip-crazy-taxi/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekend-aeroprotip-crazy-taxi</link>
		<comments>http://www.aeropause.com/2011/07/weekend-aeroprotip-crazy-taxi/#comments</comments>
		<pubDate>Sat, 02 Jul 2011 14:20:14 +0000</pubDate>
		<dc:creator>Joe Fourhman</dc:creator>
				<category><![CDATA[AeroProTip]]></category>
		<category><![CDATA[aeroprotip]]></category>
		<category><![CDATA[crazy taxi]]></category>
		<category><![CDATA[dreamcast]]></category>
		<category><![CDATA[sega]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=45902</guid>
		<description><![CDATA[
GAME> Crazy Taxi (1999)
SYSTEM> Dreamcast
SOURCE> EGM #144, July 2001
This tip comes from an EGM issue covering the launch of the original Game Boy Advance, with a blurb on the cover asking if the system can ...]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/07/crazytaxi.jpg" alt="" title="crazytaxi" width="400" height="428" class="aligncenter size-full wp-image-45903" /></center></p>
<p>GAME> Crazy Taxi (1999)<br />
SYSTEM> Dreamcast<br />
SOURCE> EGM #144, July 2001</p>
<p>This tip comes from an EGM issue covering the launch of the original Game Boy Advance, with a blurb on the cover asking if the system can survive a toilet flush. And it did, after drying out for three days.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Weekend AeroProTip: ATV Offroad Fury</title>
		<link>http://www.aeropause.com/2011/06/weekend-aeroprotip-atv-offroad-fury/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekend-aeroprotip-atv-offroad-fury</link>
		<comments>http://www.aeropause.com/2011/06/weekend-aeroprotip-atv-offroad-fury/#comments</comments>
		<pubDate>Sat, 25 Jun 2011 16:52:48 +0000</pubDate>
		<dc:creator>Joe Fourhman</dc:creator>
				<category><![CDATA[AeroProTip]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[aeroprotip]]></category>
		<category><![CDATA[atv offroad fury]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=45698</guid>
		<description><![CDATA[
GAME> ATV Offroad Fury (1997)
SYSTEM> PS2
SOURCE> OPM #59, August 2002
This is a lot of information about the Yucatan Dunes track. Some might say, too much.
]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/06/atvoffroadfury-325x500.jpg" alt="" title="atvoffroadfury" width="325" height="500" class="aligncenter size-medium wp-image-45699" /></center></p>
<p>GAME> ATV Offroad Fury (1997)<br />
SYSTEM> PS2<br />
SOURCE> OPM #59, August 2002</p>
<p>This is a lot of information about the Yucatan Dunes track. Some might say, too much.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Weekend AeroProTip: Prince of Persia</title>
		<link>http://www.aeropause.com/2011/06/weekend-aeroprotip-prince-of-persia/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekend-aeroprotip-prince-of-persia</link>
		<comments>http://www.aeropause.com/2011/06/weekend-aeroprotip-prince-of-persia/#comments</comments>
		<pubDate>Sat, 18 Jun 2011 16:48:16 +0000</pubDate>
		<dc:creator>Joe Fourhman</dc:creator>
				<category><![CDATA[AeroProTip]]></category>
		<category><![CDATA[Gameboy]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[aeroprotip]]></category>
		<category><![CDATA[Game Boy]]></category>
		<category><![CDATA[gbc]]></category>
		<category><![CDATA[prince of persia]]></category>

		<guid isPermaLink="false">http://www.aeropause.com/?p=45695</guid>
		<description><![CDATA[
GAME> Prince of Persia (1999)
SYSTEM> Game Boy Color
SOURCE> GamePro presents Handheld Video Games, Winter 1999
Man, every time I see one of these old code systems I always reflect on how much I do not miss ...]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2011/06/princeofpersiaGBC.jpg" alt="" title="princeofpersiaGBC" width="400" height="329" class="aligncenter size-full wp-image-45696" /></center></p>
<p>GAME> Prince of Persia (1999)<br />
SYSTEM> Game Boy Color<br />
SOURCE> GamePro presents Handheld Video Games, Winter 1999</p>
<p>Man, every time I see one of these old code systems I always reflect on how much I do not miss them.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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