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Best Top Digger Truck Kids Games For iPad & iPhone

October 16, 2012 – 10:44 am | Comments Off

There are a couple of great truck games on the iPad you might enjoy for your kids that I wanted to share. As far as construction truck and Schoolbus games for kids go, these are …

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Home » 3DS, Nintendo

Why A Second Stick on the 3DS?

Submitted by on September 8, 2011 – 6:00 pm4 Comments

flightstickThe 3DS isn’t comparable to a Vita in terms of graphics or probably raw horsepower, but those are things that never kept the old DS from selling like gangbusters. So why would Nintendo officially obsolete their launch platform by adding a second stick to it?

My guess is that the developers wanted it, and wanted it really badly, but that’s not normally how Nintendo works. They make the systems, they make their own really good first party games… ok, maybe some of them are really good… for their systems, and if third party developers can make good games they can sell them too. If developers are angling for cross platform Vita and 3DS development, a second stick is really a must for that to make sense, especially since the attachment and future version of the 3DS with both of these things built in also gets another shoulder button. There’s also the idea that the battery compartment will get bigger, allowing longer battery life.

Did Nintendo actually come to the realization that they needed better control options for this platform to avoid it sinking under the weight of re-releases of everything that was on the DS with no real innovation other than maybe passable 3D visuals? How would this ever matter to Nintendo, the masters of remanufacturing their very strong (and even not so strong) franchises onto each successive platform with success?

So is the idea of twin-stick parity for the 3DS bad news for Sony on the heels of a price cut? I doubt it. They’re still different enough animals hardware-wise, and the Vita isn’t going to succeed based on the hardware alone. It’s going to be the software that sells it, and we won’t know more about that until it lands stateside in 2012.

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  • Jordan Thomas

    This is a very Non-Nintendo move, that’s to be sure but we’ll see, They’re going to have to do something to make this up though because between this and the price drop No one will ever buy Nintendo products at launch ever again 

  • Jeffrey Puritz

    I think that 2 of the drivers of this are of course Vita pricing and second Nintendo realizes that the 3d and gyro controls are not compatible, it would seem to me that the second circle pad has the potential to fix this latter problem (the price cut fixing the former).
    The white elephant in the room is will the public keep buying the current 3DS. I dont buy that non hardcore gamers dont read game blogs. Our new connected society will mean that very few people will not know about the redesign to come…

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