Split Second Developer Diary #4 – Audio Design
Today, we have another developer diary for the upcoming Split Second, this time focusing on audio design in the game. Several of the developers talk about the challenges and ideas that came into play when putting together sounds and audio for a game like Split Second. We have the full video posted after the jump below, so take look if you are interested in how audio design plays a factor in game development.
Split Second hits store shelves on May 18th, 2010 for Xbox 360, Playstation 3 and PC from Disney Interactive Studios and Black Rock Studios.
Tags: arcade racer, audio design, black rock studios, car engines, destruction, disney interactive studios, explosions, mayhem, split second, when speed is not enough












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