More flashlight, cellphone-based j-horror for Wii with Calling

OK, right away I’m upset that Hudson changed the Calling logo. Originally the “l l i” looked like cellphone connection strength bars. This launch trailer ends with a logo where the middle letters just look like they have a glandular problem.
That aside, this Wii horror game might be just the thing for latent Fatal Frame / The Ring fans. And it’s only $40. Movie and presser follows.
HUDSON ENTERTAINMENT SUMMONS HORROR FANS TO Wii WITH CALLING
Suspense Game Inspired by Japanese Horror Now Available on Wii
San Mateo, Calif. – March 9, 2010 – The spirit world is ready to take on the gaming world in Calling, now available on Wii™ for $39.99. Published by Hudson Entertainment, the North and South American subsidiary of HUDSON SOFT, Calling centers around a mysterious “Black Page,” to which four unique characters are drawn in search of answers. Calling has roots in the Japanese horror genre and presents a sinister new take on ordinary environments and objects as the characters try to escape from the Mnemonic Abyss.
“Gamers everywhere will never look at an ordinary cell phone in the same way again after playing Calling,” said Mike Pepe, Director of Marketing of Hudson Entertainment. “Calling offers a refreshing combination of traditional horror and unique Wii gameplay that will thrill hardcore fans and casual gamers.”
Some say the “Black Page” is a hoax others say it is a bridge to something sinister. Players seek the truth for themselves with the guidance of the four characters stuck in the Mnemonic Abyss. Calling revolves around these characters and their fight for survival. In classic J-Horror style, players will experience the gripping story of suspense from the different characters’ perspectives. Someone or something is drawing the living into the Mnemonic Abyss for a reason, and it is up to the player to discover the truth. Using the Wii Remote™, players will use various equipment including flash lights, phones, and other items to navigate and escape the Calling.
Throughout the game players will visit various parts of the Calling world. Memories of houses, schools, hospitals and more bring players closer to either an escape or an untimely death. Players will solve puzzles, search and interact with objects, and ultimately try to escape this alternate existence.
For more information on Calling and Hudson Entertainment, please visit www.callinggame.com or www.kuroeight.com
Tags: Calling, horror, hudson, Nintendo, wii
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jane elizabeth renn









