If Microsoft Won’t Support PC Gaming, Why Should Anyone Else
This week, Microsoft delivered the not so surprising announcement that Alan Wake, their suspense horror game, would not be coming to PCs. Instead, Microsoft has stated that Alan Wake is designed to be experienced on a console, rather than a computer. Digest that statement for a second, and then realize that this statement is being made by the company that has the most to gain from PC sales, and even it cannot be bothered to develop games for its biggest selling platform.
Yes, I said that right; the PC has the largest penetration rate of any gaming appliance out there in gaming land. Of course, this fact is trumped by the fact that most of these PCs are not equipped well enough to run some of the premier titles that are on the platform. And at least 85% of the computer population runs some form of Windows, which seems like it would make Microsoft, at least somewhat concerned about supporting gaming on that platform.
However, we have not seen a Microsoft published title on the PC in at least two years. Either Gears of War for the PC or an Age of Empires III expansion pack was the last Microsoft published title for a PC. Sure, you could include Tinker and destroy my argument, but really, Tinker. Not exactly the game to brag about when it comes to supporting hardcore gamers.
Now most of the people that come to this site, or listen to the podcast know that I am an unabashed PC gamer. I love my PC, and it is my go to platform when it comes to my preference in gaming. Sure achievements are nice, but I have passed on 360 games for the PC version when I thought it would be better to play with a mouse and keyboard. But it becomes more and more painful to see Microsoft, who talked up gaming on Windows 7 at E3, completely ignoring the platform. I look to the other developers like Electronic Arts, Activision, Ubisoft and others still making PC games and I cannot understand why. Sure, I am happy that they are doing it, but when Microsoft abandons the PC gaming market, it seems strange that these other companies would continue on. I am sure that they are making some money, and the fact that digital distribution has taken off on the PC so well, helps improve sales of PC games. But you would never know it from Microsoft’s perspective.
Look at it this way – what was the biggest initiative that Microsoft has done for PC gaming in the last five years. Some would say DirectX9 or 10. I would go with the Games for Windows branding myself. The fact that they attempted to put some sort of standard on PC gaming was pretty cool. However, they went completely invisible after that. The marketing that they put behind it was minimal at best and atrocious at worst. They touted demo kiosks with games in retail stores, but to be honest, I don’t think I ever saw one of these demo kiosks up and running. The GameStop by my house had one, and they used it as extra shelf space, advertising consoles on top of it. When asked why, they said the machine would crash and they never called to get someone out to fix it. Another GameStop had one for a month and then the machine was gone. When asked, they said it was due to no one using the kiosk and that it was taking up valuable retail space. Even worse for Microsoft, was when they tried to use console pricing on the PC for the Games for Windows LIVE service. This service probably could have been a huge boon to PC gaming, but then they went with the $50 a year pricing scheme and killed it before it could get off the ground. It also does not help that many European countries, long champions of PC gaming, do not have regional access to LIVE.
So for now, I will take the time to enjoy Assassin’s Creed 2, Bioshock 2 and other new titles on the PC. It runs these titles like a champ, and makes them look a bit better than the options I get on my current big screen. I applaud developers like Ubisoft, 2K Games, Electronic Arts, Bioware, Valve and so many more that still give PC gamers the time of day. It is nice to know that some of them still care, even though the main proponent does not. I will probably play Alan Wake on the 360, but I am pretty sure that it would have been a far more enjoyable experience on the PC.
Tags: 2k games, alan wake, bioware, directx 11, directx 9, electronic arts, endgame, gears of war, lost cause, Microsoft, no support, pc gaming, ubisoft, valve, windows 7
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