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	<title>Comments on: Aeropodcast #109: Fourhman vs. Mario</title>
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		<title>By: lundy3311</title>
		<link>http://www.aeropause.com/2009/11/aeropodcast-109-fourhman-vs-mario/comment-page-1/#comment-30537</link>
		<dc:creator>lundy3311</dc:creator>
		<pubDate>Wed, 25 Nov 2009 21:34:19 +0000</pubDate>
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		<description>If I still had a Wii I&#039;d pick a black Wii-remoot.</description>
		<content:encoded><![CDATA[<p>If I still had a Wii I&#39;d pick a black Wii-remoot.</p>
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		<title>By: Joe Fourhman</title>
		<link>http://www.aeropause.com/2009/11/aeropodcast-109-fourhman-vs-mario/comment-page-1/#comment-30536</link>
		<dc:creator>Joe Fourhman</dc:creator>
		<pubDate>Wed, 25 Nov 2009 19:36:25 +0000</pubDate>
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		<description>Boo to circa-1989 workarounds to fix a lameass save structure! Every other game in the world has figured out how to autosave without ever risking a player losing hours of gametime. It shouldn&#039;t even be a potential to lose your accomplishments, barring a Katrina-level total system failure. Nintendo needs to drop the whole concept of lives and continues and game overs.</description>
		<content:encoded><![CDATA[<p>Boo to circa-1989 workarounds to fix a lameass save structure! Every other game in the world has figured out how to autosave without ever risking a player losing hours of gametime. It shouldn&#39;t even be a potential to lose your accomplishments, barring a Katrina-level total system failure. Nintendo needs to drop the whole concept of lives and continues and game overs.</p>
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		<title>By: lundy3311</title>
		<link>http://www.aeropause.com/2009/11/aeropodcast-109-fourhman-vs-mario/comment-page-1/#comment-29190</link>
		<dc:creator>lundy3311</dc:creator>
		<pubDate>Wed, 25 Nov 2009 13:34:19 +0000</pubDate>
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		<description>If I still had a Wii I&#039;d pick a black Wii-remoot.</description>
		<content:encoded><![CDATA[<p>If I still had a Wii I&#39;d pick a black Wii-remoot.</p>
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		<title>By: Joe Fourhman</title>
		<link>http://www.aeropause.com/2009/11/aeropodcast-109-fourhman-vs-mario/comment-page-1/#comment-29187</link>
		<dc:creator>Joe Fourhman</dc:creator>
		<pubDate>Wed, 25 Nov 2009 11:36:25 +0000</pubDate>
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		<description>Boo to circa-1989 workarounds to fix a lameass save structure! Every other game in the world has figured out how to autosave without ever risking a player losing hours of gametime. It shouldn&#039;t even be a potential to lose your accomplishments, barring a Katrina-level total system failure. Nintendo needs to drop the whole concept of lives and continues and game overs.</description>
		<content:encoded><![CDATA[<p>Boo to circa-1989 workarounds to fix a lameass save structure! Every other game in the world has figured out how to autosave without ever risking a player losing hours of gametime. It shouldn&#39;t even be a potential to lose your accomplishments, barring a Katrina-level total system failure. Nintendo needs to drop the whole concept of lives and continues and game overs.</p>
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		<title>By: StephenJMunn</title>
		<link>http://www.aeropause.com/2009/11/aeropodcast-109-fourhman-vs-mario/comment-page-1/#comment-29183</link>
		<dc:creator>StephenJMunn</dc:creator>
		<pubDate>Wed, 25 Nov 2009 02:28:26 +0000</pubDate>
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		<description>Fourhman, by the way, did you know there&#039;s a Quicksave in New Super Mario Bros Wii? It&#039;s true! All you have to do is press + and then select &quot;Quick save&quot; from the menu. It puts a shiny red balloon on your game load screen to show you there&#039;s a Quick save! So all you have to do is be good enough at the game to not run out of lives and you&#039;ll be set. That&#039;s why I keep a stockpile of 20+ lives at all times.&lt;br&gt;&lt;br&gt;OK, enough teasing. Seriously, though, if you run low on lives, go back to an earlier world and stage to stock up. The opportunities for farming 1ups in this game are completely out of control.&lt;br&gt;&lt;br&gt;Also, I wish I&#039;d heard the whole podcast before naming it. I would have called it either &quot;Jane, his wife&quot; or &quot;It&#039;s Jensen. JENSEN, you fool.&quot;</description>
		<content:encoded><![CDATA[<p>Fourhman, by the way, did you know there&#39;s a Quicksave in New Super Mario Bros Wii? It&#39;s true! All you have to do is press + and then select &#8220;Quick save&#8221; from the menu. It puts a shiny red balloon on your game load screen to show you there&#39;s a Quick save! So all you have to do is be good enough at the game to not run out of lives and you&#39;ll be set. That&#39;s why I keep a stockpile of 20+ lives at all times.</p>
<p>OK, enough teasing. Seriously, though, if you run low on lives, go back to an earlier world and stage to stock up. The opportunities for farming 1ups in this game are completely out of control.</p>
<p>Also, I wish I&#39;d heard the whole podcast before naming it. I would have called it either &#8220;Jane, his wife&#8221; or &#8220;It&#39;s Jensen. JENSEN, you fool.&#8221;</p>
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		<title>By: Joe Fourhman</title>
		<link>http://www.aeropause.com/2009/11/aeropodcast-109-fourhman-vs-mario/comment-page-1/#comment-29171</link>
		<dc:creator>Joe Fourhman</dc:creator>
		<pubDate>Tue, 24 Nov 2009 11:02:57 +0000</pubDate>
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		<description>And just so everyone is clear, I do know about NSMBW Quicksave. But the Quicksave sucks too. There&#039;s no reason why a 2009 game can&#039;t have old school challenge but modern user-friendly features.</description>
		<content:encoded><![CDATA[<p>And just so everyone is clear, I do know about NSMBW Quicksave. But the Quicksave sucks too. There&#39;s no reason why a 2009 game can&#39;t have old school challenge but modern user-friendly features.</p>
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