Visceral’s Massive Hint at Dead Space Sequel

It took less than twenty-four hours from the launch of Dead Space Extraction for the gaming community to be buzzing with news of Dead Space 2. The source? Recruitment ads by Visceral Games, Electronic Art’s recently rebranded Redwood Shores studio.
The listing for a Lead Combat and Controls Designer was looking for “a highly motivated lead combat designer for the Dead Space franchise on Xbox 360 and PS3.” The ad, posted on networking site LinkedIn, confirmed that the sequel to the highly acclaimed title is currently in “the later stages of pre-production, ready for production in the next few months [...] with many of the navigational and combat mechanics in place.” It went on to add: “We have complete autonomy and creative control over our own decisions. The Games Label at EA is 100% committed to this IP, and has already worked on IP extensions such as comic, animated features, and action figures.”
The listing also confirmed that the same “core team” will be working on the sequel. Great news for those who, like me, thought that Dead Space brought something new and terrifying to the survival horror genre, and would’ve been concerned had Visceral messed around with such a solid formula.
I was also excited to read about the action figures. Although that’s possibly only because I want to remove Isaac Clarke’s clothing.
Tags: dead space, dead space 2, electronic arts, visceral games









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