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Tiny Diggers – An iPad Construction Truck Game for Kids Age 2-5

February 20, 2012 – 12:39 pm | 3 Comments

Tiny Diggers has just been released on the iPad and soon the Mac computer. Here’s the details on this fun, educational game from TouchTilt Games.
Tiny Diggers Delivers Learning With Construction Trucks For Kids on the …

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Home » First Thirty, Nintendo, Nintendo DS

First Thirty: Scribblenauts (DS)

Submitted by on September 16, 2009 – 1:25 am9 Comments

scribble-eI think the first word I tried was “TREE.”

I gunned down a ZOMBIE with a MACHINE GUN. I made a CHICKEN, then burned it with my FLAMETHROWER. The chicken turned into food, which I put into an OVEN. I gave myself an AXE and chopped the oven to pieces. A BABY crawled nearby and, well, I chopped it up too.

A MUMMY will chase you, but dropping in a PYRAMID seems to calm it down. I gave my mummy a BLACK CAT to hold. (The mummy will also catch fire from the flamethrower.) You can call forth a BOOK, TOILET PAPER, ICE CUBE, CHAINSAW and LASSO. Some will do things, others will not. You can tilt a FAN on its back and let it propel you into the air. If you write in CLUB, the game wants to know if you meant the weapon or the building. Either will work.

I made an AMOEBA, but it didn’t do anything.

You can ride a flying SPHINX. An OGRE looks different (but acts the same) as a TROLL. If you click on a COFFIN, a ghost comes out. You can pile up several kinds of BONEs, including a SKULL and a SKELETON. If you put them in an open coffin and then click on it again, the coffin launches the contents around the screen. I stuffed an EYEBALL in there as well. You can’t use a LAMPPOST to climb up a cliff, but it hardly matters since you can summon a HELICOPTER.

This was all on the title screen.

After realizing that if I stayed on the title screen I’d never get anywhere, I started a save file. This triggers a painfully tedious tutorial that covers such gaming wonderments as walking and tapping. In, like, eleven different instructional installments. Seems like they could have explained that you write stuff and have to collect stars a little more efficiently.

Near the end of the tutorial, the game lays out what is forbidden: places, shapes, names, concepts, naughty and copyrighted. You’ve probably heard the rumor that the game knows over 22,000 words, but developer 5th Cell recently stated that was crap. The game knows way more.

I tried my son’s name, and the game wanted to substitute CAT SHARK.

The handwriting recognition is flaky, by the way. I believe it expects you to write in lower case letters, so my upper case words never seem to be read properly. Then again, I have exceptionally lousy handwriting. Thankfully, the game offers a soft keyboard.

The first actual levels in Scribblenauts are, predictably, terribly easy. But that’s not the point. The point is how you do it. One of the capper levels in the first zone requires you to collect three flowers: one by a bumblebee, one floating by a piranha, and one way up on a cliff. It took me several tries to collect all three without accidentally smashing one of the flowers or being eaten by the piranha, but my end solution was as follows: use a PISTOL to kill the bee, cast a FISHING ROD to get the piranha out of the water (and then quickly drop it, run away, and shoot it), then fly that HELICOPTER over to the cliff.

Maxwell – the lead character – moves as you tap the screen. The d-pad is only used for camera control. Since you also have to tap on items to pick them up or interact with them, this means then inevitably you’ll mis-tap and Maxwell will run off a cliff instead of picking up the FIRE HOSE. This is going to be frustrating, I think. At least things aren’t that dangerous. Even the piranha couldn’t kill Max in one attack.

I worry that the game will seem too easy and dull by those who solve every level with LADDERs and GUNs.

Scribblenauts strikes me the kind of game that will only be as awesome as you make it. The types who demoed LittleBigPlanet a year ago and shrugged it off with a “Meh, that was pretty lousy platforming” are not going to understand Scribblenauts. But I do wonder if the inexact controls (what a time I had trying to keep ants away from a piece of cake!) will kill it in the long term.

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  • http://www.gamekiller.net/ maple story hack

    I think this will be great for like brother who is of 5 years. Nice one.

  • gamer18

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  • InfinityDevil

    This game sounds very creative and exciting to me. The wife read about it in Entertainment Weekly, I think, and asked me what it was. No Nintendo anything in my house right now, so can't pick this up.

  • Jordan_Snyder

    The one thing that really has me skeptical is the movement. I think everything involving moving items should be done with the touch screen, but moving Maxwell sounds like it would be much better suited for the D-Pad. I don't understand why that was not at least an option, but oh well. I'm still undecided on whether or not I'll pick this one up.

  • BlueRocks

    I have the game right now and I can confirm one thing from the first 30… the tutorial is way too long.

    Other than that, everything else is incredible. My son and I are both having a great time playing this game. We compare our varying solutions to each puzzle. Whereas I used a ladder, flamethrower and campfire to get the star from the top of the tree, my son conjured an arm and threw it at the star. All methods worked. My wife asked if aeither of us thought of just climbing the tree. Jeez. Women!

    I am not much of a puzzle gamer so I found some of the puzzles in the first level to be challenging. All can be conqurered though with multiple attempts (and a wolverine or two).

    I replay almost all puzzles as I think of new ways that I could have completed them. Would a beaver had eaten down the tree? Would a brrom have reached? Watergun?

    A great game and one that I highly recommend.

  • http://www.fourhman.com Joe Fourhman

    I really like the Advanced playthrough that unlocks after you beat a level for the first time. On Advanced, you have to solve the same puzzle three times in a row, using different objects each time. Very, very nice.

  • BlueRocks

    I have the game right now and I can confirm one thing from the first 30… the tutorial is way too long.

    Other than that, everything else is incredible. My son and I are both having a great time playing this game. We compare our varying solutions to each puzzle. Whereas I used a ladder, flamethrower and campfire to get the star from the top of the tree, my son conjured an arm and threw it at the star. All methods worked. My wife asked if aeither of us thought of just climbing the tree. Jeez. Women!

    I am not much of a puzzle gamer so I found some of the puzzles in the first level to be challenging. All can be conqurered though with multiple attempts (and a wolverine or two).

    I replay almost all puzzles as I think of new ways that I could have completed them. Would a beaver had eaten down the tree? Would a brrom have reached? Watergun?

    A great game and one that I highly recommend.

  • http://www.fourhman.com Joe Fourhman

    I really like the Advanced playthrough that unlocks after you beat a level for the first time. On Advanced, you have to solve the same puzzle three times in a row, using different objects each time. Very, very nice.

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