Here’s why we can’t ignore the iPhone

According to Apple’s very forthright and public response to the FCC’s investigation into the iPhone App Store (there’s a whole Apple vs Google mess going on right now), Apple receives about 8,500 new submissions every week. John Gruber of Mac weblog Daring Fireball has done the math, and with a 40 person review team that means each member has to review 40 apps a day. I bet that’s kind of a sucky job.
I’m a happy iPhone owner but I have been critical of what kind of gaming you can actually do on the device. Rehashes of longtime Mac-preinstall-favorite Cro-Mag Rally, and weird-ass conversions of Sonic the Hedgehog and Pac-Man… well, those aren’t really doing it for me. Right now, you’ve got a bare handful of iPhone games that one could truly call great. But with 8,500 new submissions every week, eventually a preponderance of amazing games are going to shake out. It’s just probability in action.
Sure, Sony says that the PSPGo’s new “minis” downloadable store is not positioned to compete with the iPhone/iPod Touch… but that’s a lie.
Tags: Apple, iPhone, Mac
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http://www.aeropause.com ShaneW
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