Ghostbusters on PS3: patched

No, I don’t have a Ghostbusters quote on hand to work into the post title. Please post your own in comments. Maybe the one about cats and dogs sleeping together.
IGN has posted what looks like an official Atari press release that details the multiple issues that the PS3 patch addresses. Available now, the patch increases the resolution on the PS3 to match what is seen in the 360 version of Ghostbusters. More importantly, “freezing issues” have been fixed. One assumes this covers the most notable glitch, the Game Video Locks Up During The Library Scene bug.
I did not know of this one, but apparently some messiness caused a couple of multiplayer Trophies from unlocking. That has also been fixed.
What the patch does not repair, I’m guessing, is the off-putting control scheme, the unnecessary rehash of events and dialogue from the first movie, and the clumsy did-you-miss-it saving error that Mike has alluded to on the podcast.
The press release AGAIN hypes up Harold Ramis and Dan Ackroyd as having “penned” the game’s script, even though Ramis revealed to ToyFare magazine some time ago that all they did was punch-up an existing script.
Source: IGN









