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	<title>Comments on: Gabe Newell Thinks Players Should Be Investors</title>
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		<title>By: Levi Thornton</title>
		<link>http://www.aeropause.com/2009/07/gabe-newell-thinks-players-should-be-investors/comment-page-1/#comment-31580</link>
		<dc:creator>Levi Thornton</dc:creator>
		<pubDate>Tue, 21 Jul 2009 21:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=22999#comment-31580</guid>
		<description>@mclaszj ha ha.  I don&#039;t blame him, that sounds good.</description>
		<content:encoded><![CDATA[<p>@mclaszj ha ha.  I don&#39;t blame him, that sounds good.</p>
]]></content:encoded>
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		<title>By: mclazyj</title>
		<link>http://www.aeropause.com/2009/07/gabe-newell-thinks-players-should-be-investors/comment-page-1/#comment-31579</link>
		<dc:creator>mclazyj</dc:creator>
		<pubDate>Tue, 21 Jul 2009 19:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=22999#comment-31579</guid>
		<description>I think Gabe Newell saw what Bernie Madoff did with finances and wants to do the same thing, but with Quizno&#039;s sandwiches.  If he can get $50,000 from the community, he can purchase at least 10,000 #25 Prime Rib and cheese sandwiches.  And not just the sandwiches, but the full combo meal, half with chips and half with the cookie.</description>
		<content:encoded><![CDATA[<p>I think Gabe Newell saw what Bernie Madoff did with finances and wants to do the same thing, but with Quizno&#39;s sandwiches.  If he can get $50,000 from the community, he can purchase at least 10,000 #25 Prime Rib and cheese sandwiches.  And not just the sandwiches, but the full combo meal, half with chips and half with the cookie.</p>
]]></content:encoded>
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		<title>By: Joe Fourhman</title>
		<link>http://www.aeropause.com/2009/07/gabe-newell-thinks-players-should-be-investors/comment-page-1/#comment-31578</link>
		<dc:creator>Joe Fourhman</dc:creator>
		<pubDate>Tue, 21 Jul 2009 18:03:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=22999#comment-31578</guid>
		<description>How about if I pay $10 to be in the beta, under the proviso that my account has to log a certain number of hours of beta testing, and then I get a copy of the final retail release for free?</description>
		<content:encoded><![CDATA[<p>How about if I pay $10 to be in the beta, under the proviso that my account has to log a certain number of hours of beta testing, and then I get a copy of the final retail release for free?</p>
]]></content:encoded>
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	<item>
		<title>By: Harshy</title>
		<link>http://www.aeropause.com/2009/07/gabe-newell-thinks-players-should-be-investors/comment-page-1/#comment-31577</link>
		<dc:creator>Harshy</dc:creator>
		<pubDate>Tue, 21 Jul 2009 17:41:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=22999#comment-31577</guid>
		<description>I think he&#039;s on to something in principle, but there are quite a few things to consider (especially in the light of the Ponzi schemes lately [see Madoff]). Leave it to the guy going to business school to be the only commenter on investing...&lt;br&gt;&lt;br&gt;Problems:&lt;br&gt;1) Yeah, gamers do not have the capital to invest, and their expectations out what the investment entitles them to would probably be much greater than the developers would allow.&lt;br&gt;2) Investing means you get the right to see the company&#039;s books. I don&#039;t think many developers that are privately traded are interested, but EA and Activision/Blizzard are public...&lt;br&gt;&lt;br&gt;So basically you have to setup profit sharing. So if a company raises $500,000 in investment to develop a game, the developers themselves must front their own share of the money or else they work exclusively for the investors.  Let&#039;s presume they could front $1,500,000 in this case.  This is why you have to show open books.  The troubling thing here is figuring out which games are going to make money.  If I invest $1000 on a game with a 3 year production, I would expect $1331 back in three years or consider my investment a failure.  Lets presume they make $30 on each game sold.  To re-coop $2M, they have to sell 67K games.  To make my profit, they have to sell 89K copies.&lt;br&gt;&lt;br&gt;I made up pretty much every number, but it sounds reasonable to me.  The main problem for the developers is how much funding do they actually need. Thanks to Valve for giving me something to propose to niche market companies for work!</description>
		<content:encoded><![CDATA[<p>I think he&#39;s on to something in principle, but there are quite a few things to consider (especially in the light of the Ponzi schemes lately [see Madoff]). Leave it to the guy going to business school to be the only commenter on investing&#8230;</p>
<p>Problems:<br />1) Yeah, gamers do not have the capital to invest, and their expectations out what the investment entitles them to would probably be much greater than the developers would allow.<br />2) Investing means you get the right to see the company&#39;s books. I don&#39;t think many developers that are privately traded are interested, but EA and Activision/Blizzard are public&#8230;</p>
<p>So basically you have to setup profit sharing. So if a company raises $500,000 in investment to develop a game, the developers themselves must front their own share of the money or else they work exclusively for the investors.  Let&#39;s presume they could front $1,500,000 in this case.  This is why you have to show open books.  The troubling thing here is figuring out which games are going to make money.  If I invest $1000 on a game with a 3 year production, I would expect $1331 back in three years or consider my investment a failure.  Lets presume they make $30 on each game sold.  To re-coop $2M, they have to sell 67K games.  To make my profit, they have to sell 89K copies.</p>
<p>I made up pretty much every number, but it sounds reasonable to me.  The main problem for the developers is how much funding do they actually need. Thanks to Valve for giving me something to propose to niche market companies for work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Levi Thornton</title>
		<link>http://www.aeropause.com/2009/07/gabe-newell-thinks-players-should-be-investors/comment-page-1/#comment-27445</link>
		<dc:creator>Levi Thornton</dc:creator>
		<pubDate>Tue, 21 Jul 2009 14:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=22999#comment-27445</guid>
		<description>@mclaszj ha ha.  I don&#039;t blame him, that sounds good.</description>
		<content:encoded><![CDATA[<p>@mclaszj ha ha.  I don&#39;t blame him, that sounds good.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mclazyj</title>
		<link>http://www.aeropause.com/2009/07/gabe-newell-thinks-players-should-be-investors/comment-page-1/#comment-27444</link>
		<dc:creator>mclazyj</dc:creator>
		<pubDate>Tue, 21 Jul 2009 12:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=22999#comment-27444</guid>
		<description>I think Gabe Newell saw what Bernie Madoff did with finances and wants to do the same thing, but with Quizno&#039;s sandwiches.  If he can get $50,000 from the community, he can purchase at least 10,000 #25 Prime Rib and cheese sandwiches.  And not just the sandwiches, but the full combo meal, half with chips and half with the cookie.</description>
		<content:encoded><![CDATA[<p>I think Gabe Newell saw what Bernie Madoff did with finances and wants to do the same thing, but with Quizno&#39;s sandwiches.  If he can get $50,000 from the community, he can purchase at least 10,000 #25 Prime Rib and cheese sandwiches.  And not just the sandwiches, but the full combo meal, half with chips and half with the cookie.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JoeFourhman</title>
		<link>http://www.aeropause.com/2009/07/gabe-newell-thinks-players-should-be-investors/comment-page-1/#comment-27443</link>
		<dc:creator>JoeFourhman</dc:creator>
		<pubDate>Tue, 21 Jul 2009 11:03:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=22999#comment-27443</guid>
		<description>How about if I pay $10 to be in the beta, under the proviso that my account has to log a certain number of hours of beta testing, and then I get a copy of the final retail release for free?</description>
		<content:encoded><![CDATA[<p>How about if I pay $10 to be in the beta, under the proviso that my account has to log a certain number of hours of beta testing, and then I get a copy of the final retail release for free?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Harshy</title>
		<link>http://www.aeropause.com/2009/07/gabe-newell-thinks-players-should-be-investors/comment-page-1/#comment-27442</link>
		<dc:creator>Harshy</dc:creator>
		<pubDate>Tue, 21 Jul 2009 10:41:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=22999#comment-27442</guid>
		<description>I think he&#039;s on to something in principle, but there are quite a few things to consider (especially in the light of the Ponzi schemes lately [see Madoff]). Leave it to the guy going to business school to be the only commenter on investing...&lt;br&gt;&lt;br&gt;Problems:&lt;br&gt;1) Yeah, gamers do not have the capital to invest, and their expectations out what the investment entitles them to would probably be much greater than the developers would allow.&lt;br&gt;2) Investing means you get the right to see the company&#039;s books. I don&#039;t think many developers that are privately traded are interested, but EA and Activision/Blizzard are public...&lt;br&gt;&lt;br&gt;So basically you have to setup profit sharing. So if a company raises $500,000 in investment to develop a game, the developers themselves must front their own share of the money or else they work exclusively for the investors.  Let&#039;s presume they could front $1,500,000 in this case.  This is why you have to show open books.  The troubling thing here is figuring out which games are going to make money.  If I invest $1000 on a game with a 3 year production, I would expect $1331 back in three years or consider my investment a failure.  Lets presume they make $30 on each game sold.  To re-coop $2M, they have to sell 67K games.  To make my profit, they have to sell 89K copies.&lt;br&gt;&lt;br&gt;I made up pretty much every number, but it sounds reasonable to me.  The main problem for the developers is how much funding do they actually need. Thanks to Valve for giving me something to propose to niche market companies for work!</description>
		<content:encoded><![CDATA[<p>I think he&#39;s on to something in principle, but there are quite a few things to consider (especially in the light of the Ponzi schemes lately [see Madoff]). Leave it to the guy going to business school to be the only commenter on investing&#8230;</p>
<p>Problems:<br />1) Yeah, gamers do not have the capital to invest, and their expectations out what the investment entitles them to would probably be much greater than the developers would allow.<br />2) Investing means you get the right to see the company&#39;s books. I don&#39;t think many developers that are privately traded are interested, but EA and Activision/Blizzard are public&#8230;</p>
<p>So basically you have to setup profit sharing. So if a company raises $500,000 in investment to develop a game, the developers themselves must front their own share of the money or else they work exclusively for the investors.  Let&#39;s presume they could front $1,500,000 in this case.  This is why you have to show open books.  The troubling thing here is figuring out which games are going to make money.  If I invest $1000 on a game with a 3 year production, I would expect $1331 back in three years or consider my investment a failure.  Lets presume they make $30 on each game sold.  To re-coop $2M, they have to sell 67K games.  To make my profit, they have to sell 89K copies.</p>
<p>I made up pretty much every number, but it sounds reasonable to me.  The main problem for the developers is how much funding do they actually need. Thanks to Valve for giving me something to propose to niche market companies for work!</p>
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