Ghostbusters PS3 Video bug
The PS3 version of Ghostbusters, which was supposed to be the flagship version, has already been called out with inferior graphics compared to the Xbox 360. Well, as I recently noted during the latest podcast, I’ve run into a further video problem where the game ceases to update on-screen video. The first occurrence of this, which was captured on crappy cell-phone video, is during the Library level while chasing the grey lady into the basement. The first time this occured, I was able to completely lock up the PS3 from any form of input. The second time I just struggled through it to continue playing. Well, not but one or two levels later a similar problem occurred while actively busting ghosts. There must have been too much action on the screen and frames were dropping faster than class 1 apparitions.
How do glaring bugs like this make it the final retail release? My guess: the pre-release test for the PS3 was stamped as the gold version. This is definitely not a good first food forward for the Terminal Reality’s Infernal Engine.










