Demigod Has Multiplayer Growing Pains

Stardock released Demigod yesterday after Gamestop decided to break the street date by a week in their stores, and with the rushed release, a slew of problems have arrived, most notably, huge issues with connecting with others to play multiplayer.
The problems for Demigod have been causing enough issues, that Stardock CEO, Brad Wardell stepped up to the plate to apologize for the issues and took full responsiblity for the problems occuring. He also made sure to state that the mutliplayer issues were on Stardock and not on the game’s developer, Gas Powered Games.
The other issue that was not touched on by Brad Wardell, and it was most likely skipped over due to having to be sensitive in regarding a distribution partner, was the fact that Gamestop broke a street date, which in turn, forced Stardock’s hand in releasing the game early. While some of the problems would have been there at this late point in a development cycle, the lack of a final test before release has really taken a toll on Demigod. While I am interested in the game, I have to say that I am going to wait out this rough patch before I make an investment in the game.
Tags: brad wardell, bugs, demigod, gas powered games, multiplayer, release issues, stardock
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