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	<title>Comments on: The Legend of Zelda: Spirit Tracks unveiled for Nintendo DS at GDC &#8217;09</title>
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	<link>http://www.aeropause.com/2009/03/the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09</link>
	<description>Aeropause is a video game blog that explores game culture, trends, technologies and innovations</description>
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		<title>By: Jordan_Snyder</title>
		<link>http://www.aeropause.com/2009/03/the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09/comment-page-1/#comment-31325</link>
		<dc:creator>Jordan_Snyder</dc:creator>
		<pubDate>Fri, 27 Mar 2009 02:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=20407#comment-31325</guid>
		<description>If the number of fighters has only increased by two people over twenty years... There&#039;s a bit of a problem there. We all know that the game will be fun because, well, it&#039;s PunchOut!! That said, this small amount of PunchOut!! might not keep my interest for very long. I&#039;m hoping there&#039;s some special features that we don&#039;t know about that might prolong the game&#039;s replay value.</description>
		<content:encoded><![CDATA[<p>If the number of fighters has only increased by two people over twenty years&#8230; There&#39;s a bit of a problem there. We all know that the game will be fun because, well, it&#39;s PunchOut!! That said, this small amount of PunchOut!! might not keep my interest for very long. I&#39;m hoping there&#39;s some special features that we don&#39;t know about that might prolong the game&#39;s replay value.</p>
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		<title>By: Tony Sadowski</title>
		<link>http://www.aeropause.com/2009/03/the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09/comment-page-1/#comment-31324</link>
		<dc:creator>Tony Sadowski</dc:creator>
		<pubDate>Thu, 26 Mar 2009 22:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=20407#comment-31324</guid>
		<description>Substance has never been a big problem when it comes to people buying Wii games.&lt;br&gt;&lt;br&gt;And, remember, there were only 11 or so in the original!&lt;br&gt;&lt;br&gt;It looks pretty sharp, and I&#039;m definitely interested.</description>
		<content:encoded><![CDATA[<p>Substance has never been a big problem when it comes to people buying Wii games.</p>
<p>And, remember, there were only 11 or so in the original!</p>
<p>It looks pretty sharp, and I&#39;m definitely interested.</p>
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		<title>By: Jordan_Snyder</title>
		<link>http://www.aeropause.com/2009/03/the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09/comment-page-1/#comment-25617</link>
		<dc:creator>Jordan_Snyder</dc:creator>
		<pubDate>Thu, 26 Mar 2009 19:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=20407#comment-25617</guid>
		<description>If the number of fighters has only increased by two people over twenty years... There&#039;s a bit of a problem there. We all know that the game will be fun because, well, it&#039;s PunchOut!! That said, this small amount of PunchOut!! might not keep my interest for very long. I&#039;m hoping there&#039;s some special features that we don&#039;t know about that might prolong the game&#039;s replay value.</description>
		<content:encoded><![CDATA[<p>If the number of fighters has only increased by two people over twenty years&#8230; There&#39;s a bit of a problem there. We all know that the game will be fun because, well, it&#39;s PunchOut!! That said, this small amount of PunchOut!! might not keep my interest for very long. I&#39;m hoping there&#39;s some special features that we don&#39;t know about that might prolong the game&#39;s replay value.</p>
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		<title>By: Tony Sadowski</title>
		<link>http://www.aeropause.com/2009/03/the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09/comment-page-1/#comment-25615</link>
		<dc:creator>Tony Sadowski</dc:creator>
		<pubDate>Thu, 26 Mar 2009 15:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=20407#comment-25615</guid>
		<description>Substance has never been a big problem when it comes to people buying Wii games.&lt;br&gt;&lt;br&gt;And, remember, there were only 11 or so in the original!&lt;br&gt;&lt;br&gt;It looks pretty sharp, and I&#039;m definitely interested.</description>
		<content:encoded><![CDATA[<p>Substance has never been a big problem when it comes to people buying Wii games.</p>
<p>And, remember, there were only 11 or so in the original!</p>
<p>It looks pretty sharp, and I&#39;m definitely interested.</p>
]]></content:encoded>
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		<title>By: Jordan_Snyder</title>
		<link>http://www.aeropause.com/2009/03/the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09/comment-page-1/#comment-25612</link>
		<dc:creator>Jordan_Snyder</dc:creator>
		<pubDate>Thu, 26 Mar 2009 01:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=20407#comment-25612</guid>
		<description>I&#039;m also a huge fan of the NES and SNES PunchOut!! games, but I&#039;m just not sure if the Wii game will have enough substance. They haven&#039;t really given out that many details about the game. The original games could be beaten in a day if you learned the opponents moves. If there are about 13 opponents in the game, I don&#039;t see much of a lasting experience there. I hope the end product is worthy of its ancestors.</description>
		<content:encoded><![CDATA[<p>I&#39;m also a huge fan of the NES and SNES PunchOut!! games, but I&#39;m just not sure if the Wii game will have enough substance. They haven&#39;t really given out that many details about the game. The original games could be beaten in a day if you learned the opponents moves. If there are about 13 opponents in the game, I don&#39;t see much of a lasting experience there. I hope the end product is worthy of its ancestors.</p>
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		<title>By: Tony Sadowski</title>
		<link>http://www.aeropause.com/2009/03/the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09/comment-page-1/#comment-25610</link>
		<dc:creator>Tony Sadowski</dc:creator>
		<pubDate>Thu, 26 Mar 2009 00:27:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=20407#comment-25610</guid>
		<description>I don&#039;t think it makes you bad or wrong.&lt;br&gt;&lt;br&gt;I disagree, but I&#039;m not going to jump down your throat. I&#039;m sure there are plenty of games you like that I don&#039;t, of course.&lt;br&gt;&lt;br&gt;Original Zelda...fun. Zelda II, I dig, because it&#039;s so different. Link to the Past is still one of my all-time favorites. I loved the Dark World gimmick, and it just felt HUGE at the time. I played a bit of whatever the N64 Zelda was (Ocarina?), and it was kind of cool. I didn&#039;t have an N64, so it was at a friend&#039;s place and I never got to actually finish it. Can&#039;t really  judge it, but I remember it being a positive experience.&lt;br&gt;&lt;br&gt;Link&#039;s Awakening I REALLY liked. That one had such a great sense of humor...what a fun game.&lt;br&gt;&lt;br&gt;I don&#039;t think I played any others for more than 30 seconds at a kiosk. &lt;br&gt;&lt;br&gt;I&#039;m glad the series continues to exist and grow, but I&#039;m not INSANE about it. New Mario, I&#039;m in. New Zelda? Hm...maybe? Depends.&lt;br&gt;&lt;br&gt;More excited that PunchOut!! is back, personally. The original is one of the two NES games I downloaded from the Virtual Console right away (the other is Super Mario Bros. 3, which largely influenced Super Mario Galaxy, and remains the best Mario game in the universe ever, to this day).</description>
		<content:encoded><![CDATA[<p>I don&#39;t think it makes you bad or wrong.</p>
<p>I disagree, but I&#39;m not going to jump down your throat. I&#39;m sure there are plenty of games you like that I don&#39;t, of course.</p>
<p>Original Zelda&#8230;fun. Zelda II, I dig, because it&#39;s so different. Link to the Past is still one of my all-time favorites. I loved the Dark World gimmick, and it just felt HUGE at the time. I played a bit of whatever the N64 Zelda was (Ocarina?), and it was kind of cool. I didn&#39;t have an N64, so it was at a friend&#39;s place and I never got to actually finish it. Can&#39;t really  judge it, but I remember it being a positive experience.</p>
<p>Link&#39;s Awakening I REALLY liked. That one had such a great sense of humor&#8230;what a fun game.</p>
<p>I don&#39;t think I played any others for more than 30 seconds at a kiosk. </p>
<p>I&#39;m glad the series continues to exist and grow, but I&#39;m not INSANE about it. New Mario, I&#39;m in. New Zelda? Hm&#8230;maybe? Depends.</p>
<p>More excited that PunchOut!! is back, personally. The original is one of the two NES games I downloaded from the Virtual Console right away (the other is Super Mario Bros. 3, which largely influenced Super Mario Galaxy, and remains the best Mario game in the universe ever, to this day).</p>
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		<title>By: Jordan_Snyder</title>
		<link>http://www.aeropause.com/2009/03/the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09/comment-page-1/#comment-25607</link>
		<dc:creator>Jordan_Snyder</dc:creator>
		<pubDate>Wed, 25 Mar 2009 23:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=20407#comment-25607</guid>
		<description>It&#039;s weird. Everything Zelda pushes me away, but everything Mario draws me in. Sunshine was fun but a step in the wrong direction. Super Mario Galaxy is the only Wii game that has made me really think about how powerful the system is in terms of graphics. I love me some Italian plumbers!</description>
		<content:encoded><![CDATA[<p>It&#39;s weird. Everything Zelda pushes me away, but everything Mario draws me in. Sunshine was fun but a step in the wrong direction. Super Mario Galaxy is the only Wii game that has made me really think about how powerful the system is in terms of graphics. I love me some Italian plumbers!</p>
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		<title>By: JoeFourhman</title>
		<link>http://www.aeropause.com/2009/03/the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09/comment-page-1/#comment-25605</link>
		<dc:creator>JoeFourhman</dc:creator>
		<pubDate>Wed, 25 Mar 2009 23:02:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=20407#comment-25605</guid>
		<description>Nah, I feel you. I did not like LttP and was disappointed with Phantom Hourglass, but I adore Wind Waker and enjoyed Twilight Princess. For as much as the Zelda games maintain core concepts and gameplay, they vary quite a bit. I think they&#039;re like Final Fantasy games in that there&#039;s so much that changes between iterations that it is perfectly OK to love some and hate others.&lt;br&gt;&lt;br&gt;But as long as Galaxy becomes the new Mario standard, I&#039;ll be off that train.&lt;br&gt;&lt;br&gt;I want Zelda games like Wind Waker/Twilight Princess, and Mario games like Sunshine (or Paper).</description>
		<content:encoded><![CDATA[<p>Nah, I feel you. I did not like LttP and was disappointed with Phantom Hourglass, but I adore Wind Waker and enjoyed Twilight Princess. For as much as the Zelda games maintain core concepts and gameplay, they vary quite a bit. I think they&#39;re like Final Fantasy games in that there&#39;s so much that changes between iterations that it is perfectly OK to love some and hate others.</p>
<p>But as long as Galaxy becomes the new Mario standard, I&#39;ll be off that train.</p>
<p>I want Zelda games like Wind Waker/Twilight Princess, and Mario games like Sunshine (or Paper).</p>
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		<title>By: Jordan_Snyder</title>
		<link>http://www.aeropause.com/2009/03/the-legend-of-zelda-spirit-tracks-unveiled-for-nintendo-ds-at-gdc-09/comment-page-1/#comment-25599</link>
		<dc:creator>Jordan_Snyder</dc:creator>
		<pubDate>Wed, 25 Mar 2009 21:19:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=20407#comment-25599</guid>
		<description>Does it make me a bad person that I don&#039;t like the Zelda franchise? None of the games have ever appealed to me. I tried to play both A Link to the Past and Twilight Princess, but none of them could keep my interest for very long. Mario, on the other hand....</description>
		<content:encoded><![CDATA[<p>Does it make me a bad person that I don&#39;t like the Zelda franchise? None of the games have ever appealed to me. I tried to play both A Link to the Past and Twilight Princess, but none of them could keep my interest for very long. Mario, on the other hand&#8230;.</p>
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