Capcom Employee Calls BS On RE5 DLC Backlash

Capcom’s VP of Strategic Planning & Business Development, Christian Svensson, posted on Capcom forums on his view of the complaints against the versus mode DLC:
This is the part where I get to say “BS”. RE5 is well worth every penny of $60. A huge game, with tons of replay value, loads of unlockables, new weapons, co-op, mercenaries mode, etc. If any game warrants its price point, it’s RE5.
Prior to the announcement of the Versus mode, no one complained they weren’t getting their money’s worth with the initial release because it packs TONS of value because it is an amazing game.
I thought he had a good argument here:
The content that is shipping in the full game exists within its own budget. The content shipping afterward (regardless of how close to release it is… because the goal IS to have it release relatively closely to the base product’s release) exists within its own budget
Honesty, I don’t care about Resident Evil 5 Versus multiplayer because that sounds lame and won’t work. My argument against his “budget” rebuttal is the competition from other games. There are so many games that bring you a superior and complete single player experience then gives you a full & complete multiplayer. I hardly doubt that Capcom never had the “budget” to include both under $60. I haven’t played Resident Evil 5 but my expectations will be half ass compare to other multiplayer games (Call Of Duty 4, Gears Of War 2, and Halo 3).
To his credit and to cut him some slack, there is still a lot of experimenting on DLC and there is still no clear expectations rules of DLC. Where do we draw the line on DLC?
Capcom Forums Via Kotaku










