Articles »

Review: Dragon Ball Z – Ultimate Tenkaichi (PS3)

October 28, 2011 – 12:44 pm |

I really liked last year’s DBZ game, Dragon Ball Z: Burst Limit 2. It felt like the franchise had finally achieved some serious attention with a game that was both deep and fun.
This year, we …

Read the full story »
Home » Playstation Store, PS3, XBOX 360, Xbox Live Marketplace

Capcom Adds Versus Mode To Resident Evil 5 Multiplayer

Submitted by on March 12, 2009 – 2:21 pm6 Comments

versus_014_bmp_jpgcopy

While it is always fun to kill “not quite zombie” creatures in Resident Evil, Resident Evil 5 has something new cooked up for multiplayer shortly after launch called Versus mode.  The Versus mode allows players to take on a new enemy in the game – each other.  The two modes in Versus are Slayers Rule, where you get points for killing Majinis, whereas Survival Rule has you tracking down each other as Chris, Shiva, or other secret unlockable characters.

Check out the jump for the full press release as well as some other screenshots from Versus mode.  The mode will cost 400 Moon points on the Xbox Live Marketplace, and $4.99 via the Playstation Store.

“Versus” Brings New Online Gameplay Excitement To Resident EvilTM 5 Via Digital Download
Additional Mode Adds A New, Deadly Twist To RE5 Multiplayer Gameplay

Tired of working together with other players in Resident EvilTM 5? Ready to show your co-op partner exactly what you think of their gaming abilities? Capcom is pleased to announce that a new multiplayer mode for the soon-to-be blockbuster, Resident Evil 5, will be released post-launch as paid digital content via Xbox LIVE and PlayStation Network. The new mode, called ‘Versus,’ adds a deadly twist to Resident Evil 5′s multiplayer, pitting players against each other in a contest of survival, a marked departure from the central co-operative nature of the game.

Versus allows up to four players to match wits in online battles across two very different game types. Slayer’s Rule is a point-based game that challenges players to kill Majinis. In Survivor’s Rule, players hunt the most dangerous game, each other! Players can begin the hunt as Chris, Sheva or other secret characters, and choose from either one-on-one or two-versus-two team matches for either of the two gameplay styles.

Versus will be available on Xbox LIVE and the PlayStation Network a few weeks after Resident Evil 5 is available. Versus will be available for 400 Microsoft Points on Xbox LIVE or $4.99 on the PlayStation Network. Versus mode requires the Resident Evil game software in order to be played. A broadband internet connection is required.

Tags: , , , , , , , ,

6 Comments »

  • Jordan_Snyder says:

    The game isn't even released yet and they are announcing this as DLC. I hate that! First of all, this should have been added into the release version of the game, and if by some chance they weren't able to add this in time, it should be FREE.

    Do you really want to pay for a Resident Evil Versus mode? Sure, co-op play can be fun, but the tank controls are designed to add more suspense to the gameplay; they don't seem fit for the hectic nature of online shooters.

  • mclazyj says:

    It is the brave new world of DLC, where you hold back a little to get more at the end. Developers have found their new best friend to combat the loss of revenue from used games…DLC. Prep it, pull it, and package it for later use. Think about it, costumes in Street Fighter IV, planes for Air Combat 6 and HAWX, Katamari maps, Little Big Planet costumes and so much more, funding companies that might not get another dime after release.

    If I had a choice, I would probably hold back the ending of each podcast so I could charge $5 for the climax. Of course, I think we would have zero listeners at that point, so the market has spoken that they won't accept that. Unfortunately, enough of the market has spoken to make paid DLC viable.

  • Jordan_Snyder says:

    “If I had a choice, I would probably hold back the ending of each podcast so I could charge $5 for the climax. Of course, I think we would have zero listeners at that point, so the market has spoken that they won't accept that.”

    I don't know what you're talking about. I would pay upwards of $3,000 for only the intro of each podcast. You guys should feel special.

  • Jordan_Snyder says:

    The game isn't even released yet and they are announcing this as DLC. I hate that! First of all, this should have been added into the release version of the game, and if by some chance they weren't able to add this in time, it should be FREE.

    Do you really want to pay for a Resident Evil Versus mode? Sure, co-op play can be fun, but the tank controls are designed to add more suspense to the gameplay; they don't seem fit for the hectic nature of online shooters.

  • mclazyj says:

    It is the brave new world of DLC, where you hold back a little to get more at the end. Developers have found their new best friend to combat the loss of revenue from used games…DLC. Prep it, pull it, and package it for later use. Think about it, costumes in Street Fighter IV, planes for Air Combat 6 and HAWX, Katamari maps, Little Big Planet costumes and so much more, funding companies that might not get another dime after release.

    If I had a choice, I would probably hold back the ending of each podcast so I could charge $5 for the climax. Of course, I think we would have zero listeners at that point, so the market has spoken that they won't accept that. Unfortunately, enough of the market has spoken to make paid DLC viable.

  • Jordan_Snyder says:

    “If I had a choice, I would probably hold back the ending of each podcast so I could charge $5 for the climax. Of course, I think we would have zero listeners at that point, so the market has spoken that they won't accept that.”

    I don't know what you're talking about. I would pay upwards of $3,000 for only the intro of each podcast. You guys should feel special.

Leave a comment!

Add your comment below, or trackback from your own site. You can also subscribe to these comments via RSS.

Be nice. Keep it clean. Stay on topic. No spam.

You can use these tags:
<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

This is a Gravatar-enabled weblog. To get your own globally-recognized-avatar, please register at Gravatar.