Killzone 2 Demo Impressions
The Killzone 2 hype has begun to slow down now that reviews from almost every media outlet have come out. The press is obviously in love with the game, and for many reasons they should be. However after playing the demo several times I can say that Killzone 2 lacks one major thing that keeps it from being a true gem. That one thing is decent controls. How can a company spend so much time making the game look this good and then forget to work on what really makes the game fun…playing it! Now I am not saying that Killzone 2 has horrible controls, they are mostly workable, but in terms of benchmarking it with other console shooters like Call Of Duty and Halo it fails. I think the failure in the controls is half due to the controller itself. I have not been shy in stating that I think the PS3 controller is rubbish for shooters, and with Killzone 2 it is no different.
Every truly great FPS has a great feel about it when you first pick it up. The controls work fluidly and make the game feel smooth and fun. Killzone 2′s controls make you feel like your fighting waist deep in pudding. Even after my sixth go round with the demo, and after trying to tweak the controls, I could never find one that made me happy. Control is my biggest pet peeve when it comes to first person shooters, which is a shame, because it seems like they got everything else right this time. I might just change my plans and make Killzone a rental, but don’t change your mind based on my opinion. Just don’t go in expecting a revolutionary game, because Killzone 2 is not that game. What it is, is a solid FPS with some nice visuals. Although I have to say that the game did not really blow me away with its graphics. Where Killzone 2 shines is its lighting and animation, besides that the game doesn’t look much better then most. I think the game looks much better when seeing it in small scale on a computer monitor, it just loses something once you see it for real. Textures are a bit muddy and the environment lacks depth. Everything is just metal sheets and falt walls. I hope that the rest of the game expands on this a bit and we get to see some environments with more depth.
P.s. Once you download the demo make sure to watch the CGI trailer and then play the game. You will notice that the CGI trailer looks way way better then the game does, but kudos to Guerilla Games for coming as close as they did. Now I must go download the Halo Wars demo and see if it is any good. Please leave a comment about how you felt about the demo, that is if our comment system is back up and running again.
Tags: fps, impressions, killzone
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