Read-a-long with Nintendo Power #253 (April 2010)
March 21, 2010 – 10:40 am | Comments

This issue has some very good news about two games I’ve been monitoring, plus some bad reviews for two games I was going to get. And a little middle-of-the-road news about WarioWare DIY. Stuff your …

Read the full story »
Reviews

Check out what we have to say about the latest, greatest and, er, not-so-greatest games right here.

Articles

We have important things to say. Come listen to us and be awed.

Podcasts

Our podcasts rock. No, seriously. Don’t believe us? Come and check us out if you think you’re awesome enough.

ones to watch

We play a lot of bad games so you don’t have to. Read about what games we think are worthy of your time and money.

read-a-long

It’s like elementary school. Only with video game magazines and no spelling tests.

Home » PS3, XBOX 360

Capcom Talks Up Focus on Co-op Gaming

Submitted by Joe Haygood on February 23, 2009 – 4:13 pmComments

re5_i_3

Capcom, with Resident Evil 5 and now Lost Planet 2, is putting a heavy focus on co-op gameplay in their titles.  This focus will be in all their titles going forward over the next couple of years.  Our friends over at Co-Optimus got a chance to interview Chris Kramer, the senior director of PR and Community Management, and discuss why Co-op gameplay has become a focus for Capcom.  You can check out the whole interview at Co-Optimus.com.

  • Jordan_Snyder
    Honestly, I'm not a fan of the co-op experience, unless I've beaten the game already. I find that if I'm playing with another person, I can't focus on the storyline. Since I'll most likely be playing my first time through with the AI version of Sheva, it'll basically be like carrying around dead weight. I felt the same way in Resident Evil 4 when I had to lead Ashley all over the place. At least Sheva has a gun, but I'd still rather be Chris going solo, and maybe have Sheva be an Ada Wong-style character.
  • I agree with the storyline aspect - but if the story sucks, co-op-it-up!
  • Jordan_Snyder
    I wish that Far Cry 2 would have had co-op play because that game's story was TERRIBLE. Not to mention the voice work made me want to shove forks into my ears. It would have been so awesome planning out missions with a partner. One guy gears up with all explosives like the flare gun, mini-grenade launcher, and flamethrower to start a diversion, while the other takes the silenced 6P9, MP5, and Dart Rifle and flanks around the side.
  • I can totally agree that Far Cry 2 would have been perfect for co-op play. I mean there are all those other mercenaries that you work with through the single player game. Any of those could of been co-op players.

    If they could put it in Mercenaries 2, it should of been in Far Cry 2.
  • Jordan_Snyder
    I had too high of expectations for Far Cry 2, but I think co-op would have improved my final verdict by a lot. Planning before carrying out a missions is something that Ubisoft Montreal wanted players to focus on, and I think that would have been so much more fun with a buddy. Let's hope they'll implement that into a sequel.
  • I think you also lose the boob locator if you play co-op. That is a losing proposition for all gamers.
  • Jordan_Snyder
    O RLY? Well then this whole system seems botched! Maybe I'll just print out a picture of Sheva's bust to hold by my side at all times.
blog comments powered by Disqus