Aeropodcast #62: A Video Kobayashi Maru
Well, Fourhman and Joe are joined by another Munn this week, and unfortunately for us, it is Stephen, not Olivia. In all seriousness, it is a triumphant return for Stephen, now done with school, and hoping to join us on a regular basis. The title refers to our attempt to use video in the podcast, only to meet with a no-win scenario (KHAN!!!!!). This week we look at the art of unfinished games, and the responsibility for game developers in fixing them. Does a company have a responsibility to fix a game that they deliver to market broken. You would think yes, but as we progress in our discussion, we point out many occasions where game devs have left gamers sitting in the cold waiting for a fix.
We have some great community questions including one that caught us a bit off-guard, but I want to thank Jordan Snyder (two times I have gotten it right) and william745 for providing us with some great questions. Make sure you are heard by contributing to the podcast with quetsions. In the news side of the business, we look at how Sony seems to screw its most loyal market, EA Games moving into the Steam neighborhood, more company layoffs and closures, and how to convert 7 euros into other currencies. Pure gave us a naughty word list you might want to look at (very NSFW), as well as The King launching is own flame broiled, scented cologne, and no it is not a joke.
This week’s podcast music comes from Castlevania: Judgment, a Konami title. The podcast is put together by the Aeropause Mixmaster, Stephen Munn, and his twin turntables of steel.
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