Culture.Pause | Aeropause Games



Play the best online craps on the net and win big.


Get great Dish Network channels like the G4 Gaming Network from US Dish.

Comments



Advertise Here

Site Friends

  • AeroPolls

    • What is your favorite part of the Aeropodcast?

      View Results

      Loading ... Loading ...




  • AeroTeam

    Editor-in-Chief
    Shane Whitehouse

    West Coast Contributor/Podcast Manager
    Joseph Haygood

    East Coast Contributor
    Stephen Munn

    East Coast Contributor
    Paul Munn

    Central Contributor
    Richard Windsor

    East Coast Contributor
    Joe Fourhman

    Great Lakes Contributor
    Mike Koss

    UK Contributor
    Vikki Blake

    UK Contributor
    Adam Englebright


    AeroTags


    Channels

    Podcasts


    Latest Game Reviews


    Nintendo Power Read-a-Long



    Video Game Jobs


    AeroLinks

    Forums
    RSS
    About Us
    Contact Us
    Become an Author
    Contests
    Advertising

    Forums



    Podcasts




    TV’s truth about video games

    By Joe Fourhman | September 7, 2008

    JC Barnett of the weblog Japanmanship has a nice list-post of the many ways television shows and movies mangle video gaming. Usually it’s seems as if the most experience any given TV show has with video games is Merlin.

    Among Barnett’s points:

    Though graphics have progressed, video game sound has hit its peak in the mid-80s. Even today sophisticated FPS games use bleeps and bloops for audio, incessantly.

    The boss’s star employee in every [game development] company is the programming genius, with an I.Q. in the high 300s with matching sociopath tendencies. Or indeed homicidal tendencies.

    Nobody in game development is older than 23.

    All games can be played while mashing buttons and simultaneously holding conversations with the person standing behind you.

    Check out the rest of the list here.

    Tags: , , , ,

    Topics: Industry | Comments

    Enjoy this article? You may also like:
    blog comments powered by Disqus