MotorStorm Pacific Rift goes gold
By Joe Fourhman | September 29, 2008
The second MotorStorm game – or as I like to call it, Sony’s In-House Burnout – has gone gold, as reported by Nigel Kershaw, MotorStorm game director.
Kershaw arrived on PlayStation.blog this morning, promising a series of MotorStorm: Pacific Rift weblog articles to lead up to the late October release. In today’s edition of “MotorStorm Monday,” Kershaw pretends we didn’t already know that the game has a photo mode.
OK, I’m being harsh, but these guys have A LOT of work to do if they expect MotorStorm to become a serious rival to Burnout Paradise. So far, Burnout Paradise has given us multiple free, substantial upgrades… plus the option to purchase the entire game through the PlayStation Store. MotorStorm has one game that reeked of game-development-by-marketing-calendar… and a sequel demo that you can only play if you buy into Qore.
Right now, the only thing MotorStorm has over Burnout is the wonderfully ridiculous ragdoll driver physics, which Kershaw describes as “more ‘Tom and Jerry’ than ‘Faces of Death.’”






















