Billy Berghammer interviews Diablo III lead Jay Wilson
Blizzard’s own BlizzCast is running on well over a month’s delay, having just released their podcast covering the Diablo III announcement that happened in July. Compare that to this interview with the game’s lead developer, Jay Wilson, over at CrispyGamer by Billy Berghammer.
The great interview covers the loud minority of people who are complaining about the art style, meeting the expectations of the hardcore Diablo fan and removing troublesome elements like potions and runewords, the recurring question of whether the game could appear on consoles, randomly generated elements, and the upcoming new version of Battle.Net. There’s lots of light information for those who are hungry for details, so dig in.
Source: CrispyGamer










