Read-a-long with Nintendo Power #253 (April 2010)
March 21, 2010 – 10:40 am | Comments

This issue has some very good news about two games I’ve been monitoring, plus some bad reviews for two games I was going to get. And a little middle-of-the-road news about WarioWare DIY. Stuff your …

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Bethesda Nixes Fallout 3 Mod Tools At Launch

Submitted by Joe Haygood on September 24, 2008 – 4:29 pmComments

Bethesda has always been known for putting together some of the best mod kits together for gamers to tweak and add to their games.  One only has to look at the endless mods available for Morrowind and Oblivion to see how much gameplay can be added to a game via mod tools.

Unfortunately, the news came out today via an interview at Rock Paper Shotgun, that there will be no mod kit available at the time of Fallout 3’s launch.  While it is comforting to know that during the interview, Pete Hines, VP of PR and Marketing, did say that the tools may come at a later date, but not at launch.  However, there is no guarantee that the tools will ever be available for those itching to add some new flavor to the Fallout 3 universe.

I have never used the mod tools that came with Morrowind or Oblivion, but I have used mods created with them, and they have always enhanced my enjoyment of those games immensely, because of the spruced up graphics, new quests, and items.  It is sad the tools are not there for Fallout 3, but maybe enough outcry from the public will get them shipped eventually.

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