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	<title>Comments on: UFO Looks Like An Xbox 360 Controller</title>
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	<description>Aeropause is a video game blog that explores game culture, trends, technologies and innovations</description>
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	<item>
		<title>By: Jord_ere_08_luvinit</title>
		<link>http://www.aeropause.com/2008/07/ufo-looks-like-an-xbox-360-controller/comment-page-1/#comment-33601</link>
		<dc:creator>Jord_ere_08_luvinit</dc:creator>
		<pubDate>Sat, 12 Jun 2010 02:27:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13421#comment-33601</guid>
		<description>shit</description>
		<content:encoded><![CDATA[<p>shit</p>
]]></content:encoded>
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	<item>
		<title>By: truth be told</title>
		<link>http://www.aeropause.com/2008/07/ufo-looks-like-an-xbox-360-controller/comment-page-1/#comment-29801</link>
		<dc:creator>truth be told</dc:creator>
		<pubDate>Tue, 17 Mar 2009 03:03:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13421#comment-29801</guid>
		<description>if he had his way there would obly be the B button....</description>
		<content:encoded><![CDATA[<p>if he had his way there would obly be the B button&#8230;.</p>
]]></content:encoded>
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	<item>
		<title>By: truth be told</title>
		<link>http://www.aeropause.com/2008/07/ufo-looks-like-an-xbox-360-controller/comment-page-1/#comment-25459</link>
		<dc:creator>truth be told</dc:creator>
		<pubDate>Mon, 16 Mar 2009 20:03:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13421#comment-25459</guid>
		<description>if he had his way there would obly be the B button....</description>
		<content:encoded><![CDATA[<p>if he had his way there would obly be the B button&#8230;.</p>
]]></content:encoded>
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	<item>
		<title>By: Stephen Munn</title>
		<link>http://www.aeropause.com/2008/07/ufo-looks-like-an-xbox-360-controller/comment-page-1/#comment-23916</link>
		<dc:creator>Stephen Munn</dc:creator>
		<pubDate>Thu, 10 Jul 2008 23:21:06 +0000</pubDate>
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		<description>More buttons may not automatically make a game more complex, but it does automatically make it harder to learn. The fewer actions you need to learn, the lower the learning curve.</description>
		<content:encoded><![CDATA[<p>More buttons may not automatically make a game more complex, but it does automatically make it harder to learn. The fewer actions you need to learn, the lower the learning curve.</p>
]]></content:encoded>
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	<item>
		<title>By: Mike Koss</title>
		<link>http://www.aeropause.com/2008/07/ufo-looks-like-an-xbox-360-controller/comment-page-1/#comment-23911</link>
		<dc:creator>Mike Koss</dc:creator>
		<pubDate>Thu, 10 Jul 2008 20:48:52 +0000</pubDate>
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		<description>First, the additional controller buttons look like a combination of a SNES and a Genesis controller.

Second, lately I&#039;ve been less and less impressed with Mr. CliffyB. There was a review with him about GoW2 and he made some comments that I thought were just absurd. I think it was in EGM, but I don&#039;t think I have the mag anymore or I&#039;d grab the exact comment. I do like the intuitive controls that we get from the motion capabilities of the Wii (see: Metroid Prime 3: Corruption) or House of the Dead 4, albeit the latter&#039;s were more SHAKE FOR &lt;insert action here&gt;. I do hate how overly convoluted games got with their required buttons (see: Descent: Freespace), but at other times love it when its executed properly (see: Mech Assault). All in all it comes down to the game properly engaging the player without inundating them with a complex control scheme. 

More buttons != more complexity.</description>
		<content:encoded><![CDATA[<p>First, the additional controller buttons look like a combination of a SNES and a Genesis controller.</p>
<p>Second, lately I&#8217;ve been less and less impressed with Mr. CliffyB. There was a review with him about GoW2 and he made some comments that I thought were just absurd. I think it was in EGM, but I don&#8217;t think I have the mag anymore or I&#8217;d grab the exact comment. I do like the intuitive controls that we get from the motion capabilities of the Wii (see: Metroid Prime 3: Corruption) or House of the Dead 4, albeit the latter&#8217;s were more SHAKE FOR <insert action here>. I do hate how overly convoluted games got with their required buttons (see: Descent: Freespace), but at other times love it when its executed properly (see: Mech Assault). All in all it comes down to the game properly engaging the player without inundating them with a complex control scheme. </p>
<p>More buttons != more complexity.</insert></p>
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	</item>
	<item>
		<title>By: Matthew Kellar</title>
		<link>http://www.aeropause.com/2008/07/ufo-looks-like-an-xbox-360-controller/comment-page-1/#comment-23908</link>
		<dc:creator>Matthew Kellar</dc:creator>
		<pubDate>Thu, 10 Jul 2008 17:17:17 +0000</pubDate>
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		<description>Coming up next...Cliffy B&#039;s Party Games!</description>
		<content:encoded><![CDATA[<p>Coming up next&#8230;Cliffy B&#8217;s Party Games!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shane</title>
		<link>http://www.aeropause.com/2008/07/ufo-looks-like-an-xbox-360-controller/comment-page-1/#comment-23906</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Thu, 10 Jul 2008 16:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13421#comment-23906</guid>
		<description>That&#039;s the beauty of Photoshoppery! Do you like the strategic placements?</description>
		<content:encoded><![CDATA[<p>That&#8217;s the beauty of Photoshoppery! Do you like the strategic placements?</p>
]]></content:encoded>
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	<item>
		<title>By: Joe Fourhman</title>
		<link>http://www.aeropause.com/2008/07/ufo-looks-like-an-xbox-360-controller/comment-page-1/#comment-23905</link>
		<dc:creator>Joe Fourhman</dc:creator>
		<pubDate>Thu, 10 Jul 2008 16:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13421#comment-23905</guid>
		<description>It took me a few seconds to realize the controller pic was altered.</description>
		<content:encoded><![CDATA[<p>It took me a few seconds to realize the controller pic was altered.</p>
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