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	<title>Comments on: Thoughts on the Knights of the Old Republic MMORPG Confirmation</title>
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	<description>Aeropause is a video game blog that explores game culture, trends, technologies and innovations</description>
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		<title>By: trevor harris</title>
		<link>http://www.aeropause.com/2008/07/thoughts-on-the-knights-of-the-old-republic-mmorpg-confirmation/comment-page-1/#comment-24575</link>
		<dc:creator>trevor harris</dc:creator>
		<pubDate>Sat, 25 Oct 2008 19:50:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13857#comment-24575</guid>
		<description>hi</description>
		<content:encoded><![CDATA[<p>hi</p>
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		<title>By: iamlukeyo</title>
		<link>http://www.aeropause.com/2008/07/thoughts-on-the-knights-of-the-old-republic-mmorpg-confirmation/comment-page-1/#comment-24552</link>
		<dc:creator>iamlukeyo</dc:creator>
		<pubDate>Wed, 15 Oct 2008 01:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13857#comment-24552</guid>
		<description>I never cared about online games until my husband introduced me to SWG.  I had two accounts (Junetine) and (Jennifer Khome.  I remember when people could have professions and it wasn&#039;t a sin to socialize in the game.  There wasn&#039;t a need to constantly grind to the next level.  

At various points in SWG I was a doctor, a dancer, a musician, and a swordsman.  I never wanted to be a &quot;jedi.&quot;  I hope that Bioware understands that there is a community of players who just want to play, socialize, and feel like part of a community.  SWG eventually changed from a place where people helped one another via their professions to an environment where everyone was trying to become a &quot;jedi.&quot;  I hated it and quit playing.

Last year I tried other online games.  SIMS had some of the social aspects that I enjoy... but lacked substance and a purpose.  I also tried EverQuest and WOW.  The graphics were great but I hated having to go on constant missions or quests.  

I can only hope that KOTOR will include some of the earlier SWG characteristics.  I loved helping others out by being a dancer or a musician.  I liked being able to heal people during raids.  I relaxed by running around checking my harvestors.

NOTE TO THE DEVELOPERS...
PLEASE PLEASE PLEASE make KOTOR a game that I can enjoy.  Having the players finish quest after quest is not the way to go.</description>
		<content:encoded><![CDATA[<p>I never cared about online games until my husband introduced me to SWG.  I had two accounts (Junetine) and (Jennifer Khome.  I remember when people could have professions and it wasn&#8217;t a sin to socialize in the game.  There wasn&#8217;t a need to constantly grind to the next level.  </p>
<p>At various points in SWG I was a doctor, a dancer, a musician, and a swordsman.  I never wanted to be a &#8220;jedi.&#8221;  I hope that Bioware understands that there is a community of players who just want to play, socialize, and feel like part of a community.  SWG eventually changed from a place where people helped one another via their professions to an environment where everyone was trying to become a &#8220;jedi.&#8221;  I hated it and quit playing.</p>
<p>Last year I tried other online games.  SIMS had some of the social aspects that I enjoy&#8230; but lacked substance and a purpose.  I also tried EverQuest and WOW.  The graphics were great but I hated having to go on constant missions or quests.  </p>
<p>I can only hope that KOTOR will include some of the earlier SWG characteristics.  I loved helping others out by being a dancer or a musician.  I liked being able to heal people during raids.  I relaxed by running around checking my harvestors.</p>
<p>NOTE TO THE DEVELOPERS&#8230;<br />
PLEASE PLEASE PLEASE make KOTOR a game that I can enjoy.  Having the players finish quest after quest is not the way to go.</p>
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	<item>
		<title>By: nervous</title>
		<link>http://www.aeropause.com/2008/07/thoughts-on-the-knights-of-the-old-republic-mmorpg-confirmation/comment-page-1/#comment-24089</link>
		<dc:creator>nervous</dc:creator>
		<pubDate>Thu, 24 Jul 2008 16:00:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13857#comment-24089</guid>
		<description>just read somewhere else that this may be a heavily instanced game like AoC and that it will not have any sandbox type component.

if this is true. i just went from must buy to must avoid.</description>
		<content:encoded><![CDATA[<p>just read somewhere else that this may be a heavily instanced game like AoC and that it will not have any sandbox type component.</p>
<p>if this is true. i just went from must buy to must avoid.</p>
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	<item>
		<title>By: nervous</title>
		<link>http://www.aeropause.com/2008/07/thoughts-on-the-knights-of-the-old-republic-mmorpg-confirmation/comment-page-1/#comment-24088</link>
		<dc:creator>nervous</dc:creator>
		<pubDate>Thu, 24 Jul 2008 15:51:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13857#comment-24088</guid>
		<description>Just hope its not a world full of hopping around jedi.
please make it an mmorpg like swg just before the nge hit. that was the best swg.
make attaining jedi difficult but fun.</description>
		<content:encoded><![CDATA[<p>Just hope its not a world full of hopping around jedi.<br />
please make it an mmorpg like swg just before the nge hit. that was the best swg.<br />
make attaining jedi difficult but fun.</p>
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		<title>By: Richard Windsor</title>
		<link>http://www.aeropause.com/2008/07/thoughts-on-the-knights-of-the-old-republic-mmorpg-confirmation/comment-page-1/#comment-24073</link>
		<dc:creator>Richard Windsor</dc:creator>
		<pubDate>Wed, 23 Jul 2008 18:49:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13857#comment-24073</guid>
		<description>DON&#039;T WORRY BE HAPPY!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>DON&#8217;T WORRY BE HAPPY!!!!!!!!!!</p>
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