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    Mega Man 9, as proof of concept, would bring more retro revivals

    By Stephen Munn | July 26, 2008

    The 8-bit styled Mega Man 9 could be a sign of things to come. That is, of course, dependent upon sales. The hardest of the core have been hassling Castlevania master Koji Igarashi for years to build a new 2D Castlevania on home consoles. His response has consistently been that as fun as something like that would be, he doubts it would sell. Just as Sega recently did, he has now gone on record as saying that strong sales of Mega Man 9 would make it much easier for him to make something great that for a service like WiiWare.

    I’m watching that very closely to see how it does. Myself, I’m a big retro gaming fan, so if it is successful that definitely opens up doors for what I can do.

    I’d like to point out that if anything could knock me down more than Mega Man 9, it would be another spritey-licious Castlevania, downloadable or otherwise, for any of the systems in my home. Honestly, I’m always there on launch day for anything Castlevania on any platform I own, and this is no different.

    Incidentally, read the interview at Game|Life. It talks in-depth about the thought process that brought about Castlevania Judgment for Wii.

    Source: Game|Life via The Wiire.

    Tags: , , , ,

    Topics: Nintendo Wii, PS3, Playstation Network, WiiWare, XBOX 360, Xbox Live Arcade | Comments

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    • I'm not really a fan of leaving out obvious improvements for the sake of nostalgia.

      I would much rather play post-SOTN Castlevanias as opposed to NES-styled Castlevanias.
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