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	<title>Comments on: Konami makes Castlevania Judgment 3D fighter official</title>
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	<link>http://www.aeropause.com/2008/07/konami-makes-castlevania-judgment-3d-fighter-official/</link>
	<description>Aeropause is a video game blog that explores game culture, trends, technologies and innovations.</description>
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		<title>By: Stephen Munn</title>
		<link>http://www.aeropause.com/2008/07/konami-makes-castlevania-judgment-3d-fighter-official/comment-page-1/#comment-23843</link>
		<dc:creator>Stephen Munn</dc:creator>
		<pubDate>Fri, 04 Jul 2008 00:24:53 +0000</pubDate>
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		<description>I don&#039;t think so. It will be interesting to see how this turns out. Igarashi has not, to my knowledge, worked on a fighting game before. I&#039;m excited about the potential in the character roster for this game.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think so. It will be interesting to see how this turns out. Igarashi has not, to my knowledge, worked on a fighting game before. I&#8217;m excited about the potential in the character roster for this game.</p>
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		<title>By: Joe Haygood</title>
		<link>http://www.aeropause.com/2008/07/konami-makes-castlevania-judgment-3d-fighter-official/comment-page-1/#comment-23837</link>
		<dc:creator>Joe Haygood</dc:creator>
		<pubDate>Thu, 03 Jul 2008 07:11:19 +0000</pubDate>
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		<description>And I should have added, that the multiplayer was good, but you could never find anyone online to play.  Humiliation matches were interesting.  I still think that Itagaki has something to do with this one.</description>
		<content:encoded><![CDATA[<p>And I should have added, that the multiplayer was good, but you could never find anyone online to play.  Humiliation matches were interesting.  I still think that Itagaki has something to do with this one.</p>
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		<title>By: Joe Haygood</title>
		<link>http://www.aeropause.com/2008/07/konami-makes-castlevania-judgment-3d-fighter-official/comment-page-1/#comment-23836</link>
		<dc:creator>Joe Haygood</dc:creator>
		<pubDate>Thu, 03 Jul 2008 07:10:00 +0000</pubDate>
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		<description>Rumble Roses XX had multiplayer on the 360, but it was an average brawler at best.  Once you figured out how to use Benekage properly, you could take anyone out inside of 30-45 seconds.  Way too cheap power move.</description>
		<content:encoded><![CDATA[<p>Rumble Roses XX had multiplayer on the 360, but it was an average brawler at best.  Once you figured out how to use Benekage properly, you could take anyone out inside of 30-45 seconds.  Way too cheap power move.</p>
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		<title>By: Paul Munn</title>
		<link>http://www.aeropause.com/2008/07/konami-makes-castlevania-judgment-3d-fighter-official/comment-page-1/#comment-23834</link>
		<dc:creator>Paul Munn</dc:creator>
		<pubDate>Thu, 03 Jul 2008 02:49:53 +0000</pubDate>
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		<description>Rumble Roses didn&#039;t have online play.  And I don&#039;t think it was that stellar of a fighter.</description>
		<content:encoded><![CDATA[<p>Rumble Roses didn&#8217;t have online play.  And I don&#8217;t think it was that stellar of a fighter.</p>
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