Articles »

Review: Dragon Ball Z – Ultimate Tenkaichi (PS3)

October 28, 2011 – 12:44 pm |

I really liked last year’s DBZ game, Dragon Ball Z: Burst Limit 2. It felt like the franchise had finally achieved some serious attention with a game that was both deep and fun.
This year, we …

Read the full story »
Home » Industry, PC

Limbo of the Lost Devs Not At Fault – Blame the Hired Help

Submitted by on June 24, 2008 – 4:14 pmNo Comment

After a long respite, the developers of Limbo of the Lost have returned to their offices, to confront the rampant accusations of copyright infringement.  Well, actually, they didn’t really confront it as much as they said it was the fault of an outsourced development firm.

it seems that the Limbo of the Lost developers did not review any of the assets that went into the game, and neither did Tri-Synergy, the distributor of the game.  Where is the accountability from these companies?  If you are developing a game, and outsource a part of it, wouldn’t you review it upon its return?  It seems logical, but not in the offices of the Limbo of the Lost crew.  They just blindly accept and insert assets, similar to an email users that clicks on every link they get regardless of the trouble it may cause.

We know that these developers and publishers are going to use ignorance or throwing someone else under the bus to take the blame.  Nothing good can come from them admitting blame, because it will only make everyone on this rock called Earth sue them into non-existence.  So they will continue to feign ignorance and point fingers at China, saying it was the developers in those countries that caused the problem.

I also want to ask why these guys needed to take a vacation after finishing development.  They did not create any assets, as that was all done by a Chinese developer.  The Limbo crew were only responsible for putting the package together when they got the assets back.  But they needed a long vacation after this process?  Or was it because they knew what was coming and they wanted to get the hell out of Dodge to avoid the flak that was coming down the river.

One good will come of this.  These guys will never get hired in the industry ever again.  How could a developer trust them after a debacle like this one.  There is nothing that they can do to convince anyone in the industry that this was a mistake and they were not involved.  Their peers are not buying it.  Paraphrasing Marcellus Wallace, “Your game developer privileges have been revoked!”

Tags: , , ,

Leave a comment!

Add your comment below, or trackback from your own site. You can also subscribe to these comments via RSS.

Be nice. Keep it clean. Stay on topic. No spam.

You can use these tags:
<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

This is a Gravatar-enabled weblog. To get your own globally-recognized-avatar, please register at Gravatar.