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	<title>Comments on: Boom Blox Collapses With Poor Sales</title>
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	<description>Aeropause is a video game blog that explores game culture, trends, technologies and innovations</description>
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		<title>By: Stephen Munn</title>
		<link>http://www.aeropause.com/2008/06/boom-blox-collapses-with-poor-sales/comment-page-1/#comment-24442</link>
		<dc:creator>Stephen Munn</dc:creator>
		<pubDate>Fri, 05 Sep 2008 01:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13080#comment-24442</guid>
		<description>It&#039;s worth noting that these early reports of poor sales were greatly exaggerated. The game came out very late in the month and the monthly sales only reflected a few days of sales. Since then it&#039;s shown to have impressive legs, selling very strongly on a continuing basis.</description>
		<content:encoded><![CDATA[<p>It&#8217;s worth noting that these early reports of poor sales were greatly exaggerated. The game came out very late in the month and the monthly sales only reflected a few days of sales. Since then it&#8217;s shown to have impressive legs, selling very strongly on a continuing basis.</p>
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		<title>By: thekranz</title>
		<link>http://www.aeropause.com/2008/06/boom-blox-collapses-with-poor-sales/comment-page-1/#comment-23677</link>
		<dc:creator>thekranz</dc:creator>
		<pubDate>Tue, 17 Jun 2008 11:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13080#comment-23677</guid>
		<description>While $50 may have been a bit high I absolutely love the game.  The replay value is huge and it&#039;s a great game to play with my girlfriend and to just have on in the background during parties.

I&#039;ve certainly gotten my monies worth.  I&#039;m only about 50% complete through the single player stuff, but damn for like 30 minutes of quick fun this game can&#039;t be beat.  

In terms of the price point being the overarching problem, look at the landscape.  Carnival Games is still selling for $40 (jesus, it&#039;s actually sold out online at best buy right now) and if you don&#039;t think Boom Blox is at least worth $10 more than that you&#039;re crazy.

It&#039;s the type of game  that I hope can have a long tail, and spread virally as people play it at get togethers.</description>
		<content:encoded><![CDATA[<p>While $50 may have been a bit high I absolutely love the game.  The replay value is huge and it&#8217;s a great game to play with my girlfriend and to just have on in the background during parties.</p>
<p>I&#8217;ve certainly gotten my monies worth.  I&#8217;m only about 50% complete through the single player stuff, but damn for like 30 minutes of quick fun this game can&#8217;t be beat.  </p>
<p>In terms of the price point being the overarching problem, look at the landscape.  Carnival Games is still selling for $40 (jesus, it&#8217;s actually sold out online at best buy right now) and if you don&#8217;t think Boom Blox is at least worth $10 more than that you&#8217;re crazy.</p>
<p>It&#8217;s the type of game  that I hope can have a long tail, and spread virally as people play it at get togethers.</p>
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		<title>By: Joe Fourhman</title>
		<link>http://www.aeropause.com/2008/06/boom-blox-collapses-with-poor-sales/comment-page-1/#comment-23676</link>
		<dc:creator>Joe Fourhman</dc:creator>
		<pubDate>Tue, 17 Jun 2008 01:41:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13080#comment-23676</guid>
		<description>Oooooo. So agreed. I paid the $50 and really wished it would have been $40 or less. Even though there&#039;s a ton of levels, the sort-of cheap graphic aesthetic makes it look like less than it is.

Betcha there&#039;s a price cut coming soon!</description>
		<content:encoded><![CDATA[<p>Oooooo. So agreed. I paid the $50 and really wished it would have been $40 or less. Even though there&#8217;s a ton of levels, the sort-of cheap graphic aesthetic makes it look like less than it is.</p>
<p>Betcha there&#8217;s a price cut coming soon!</p>
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		<title>By: Stephen Munn</title>
		<link>http://www.aeropause.com/2008/06/boom-blox-collapses-with-poor-sales/comment-page-1/#comment-23674</link>
		<dc:creator>Stephen Munn</dc:creator>
		<pubDate>Tue, 17 Jun 2008 01:20:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13080#comment-23674</guid>
		<description>The game&#039;s facing one issue above all else: an arrogant price point. Spielberg&#039;s name on the thing or not, incredibly brilliant mechanics and gameplay aside, it&#039;s a puzzle game that&#039;s $50. I want the game, but at $50 it&#039;s too steep even for an enthusiast like me. The mass appeal of the game means it&#039;s going to have an even harder time cracking that market with that price tag.</description>
		<content:encoded><![CDATA[<p>The game&#8217;s facing one issue above all else: an arrogant price point. Spielberg&#8217;s name on the thing or not, incredibly brilliant mechanics and gameplay aside, it&#8217;s a puzzle game that&#8217;s $50. I want the game, but at $50 it&#8217;s too steep even for an enthusiast like me. The mass appeal of the game means it&#8217;s going to have an even harder time cracking that market with that price tag.</p>
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		<title>By: Joe Fourhman</title>
		<link>http://www.aeropause.com/2008/06/boom-blox-collapses-with-poor-sales/comment-page-1/#comment-23673</link>
		<dc:creator>Joe Fourhman</dc:creator>
		<pubDate>Tue, 17 Jun 2008 01:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13080#comment-23673</guid>
		<description>Toon Disney runs ads for Boom Blox all the time; we see it during their Jetix block.

Great little concept game. Crappy menu interface, and a really stupid linear multiplayer choice (you can&#039;t play any particular multiplayer level, you have to unlock them in sequence... so if you get stuck on one, congratulations, you&#039;re done with multiplayer) and the level editor is a mess. But fun party game with lots of unique levels and different gameplay styles.

But yeah, nothing &quot;Spielbergian&quot; at all.</description>
		<content:encoded><![CDATA[<p>Toon Disney runs ads for Boom Blox all the time; we see it during their Jetix block.</p>
<p>Great little concept game. Crappy menu interface, and a really stupid linear multiplayer choice (you can&#8217;t play any particular multiplayer level, you have to unlock them in sequence&#8230; so if you get stuck on one, congratulations, you&#8217;re done with multiplayer) and the level editor is a mess. But fun party game with lots of unique levels and different gameplay styles.</p>
<p>But yeah, nothing &#8220;Spielbergian&#8221; at all.</p>
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		<title>By: Joe Haygood</title>
		<link>http://www.aeropause.com/2008/06/boom-blox-collapses-with-poor-sales/comment-page-1/#comment-23672</link>
		<dc:creator>Joe Haygood</dc:creator>
		<pubDate>Tue, 17 Jun 2008 00:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/?p=13080#comment-23672</guid>
		<description>Well, I think a lot of it is the premise of the game.  When I think Speilberg, I think big spectacle, not exploding blocks.  This game was at E3 last year, and while it looked nice, it was not what I expected from this Hollywood mogul.  Give me something original that feels latger than life, not a bigger version of building blocks.

It also could be that the game has had virtually no marketing on any of the TV stations I am watching, and Nickelodeon and Cartoon Network are staples in our household, which is where I would of expected marketing for a game like this.

Maybe it is just me.</description>
		<content:encoded><![CDATA[<p>Well, I think a lot of it is the premise of the game.  When I think Speilberg, I think big spectacle, not exploding blocks.  This game was at E3 last year, and while it looked nice, it was not what I expected from this Hollywood mogul.  Give me something original that feels latger than life, not a bigger version of building blocks.</p>
<p>It also could be that the game has had virtually no marketing on any of the TV stations I am watching, and Nickelodeon and Cartoon Network are staples in our household, which is where I would of expected marketing for a game like this.</p>
<p>Maybe it is just me.</p>
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