Haze Demo – Quick Impression
Last week when the Haze demo hit PSN I was as giddy as a school kid with a handful of cupcakes, but after playing the game for a good hour I came away seriously unimpressed. I decided not to write anything about the demo because I was getting ready to leave on a trip to Chicago to see a Cubs game, and I thought that maybe my judgment might have been affected by the hype and the fact that I was distracted planning my trip. So I went to see the game (CUBS WIN! CUBS WIN!) and gave myself a few days to recover, then I dived back into the world of HAZE. After another hour I came away with an even more contemptible view of the game then I had before. Almost everything about Haze is mediocre, except the graphics…those are bad! The developers have been touting the use of the nectar substance as a cool gameplay element, when in fact it feels like a gimmick and just isn’t fun to use at all. Beyond the nectar Haze plays just like any other FPS, which is not a horrible thing, but there is nothing worth $60 going on here. If there is one good thing to point out about Haze it would be that the controls are solid, and the sound is decent, but overall this demo made me take Haze off my buy list and I am not so sure if it will even see a rent.
Let me know what you thought of the Haze demo in the comments section.
Tags: fps, haze, Impression, PS3, review










