Read-a-long with Nintendo Power #253 (April 2010)
March 21, 2010 – 10:40 am | Comments

This issue has some very good news about two games I’ve been monitoring, plus some bad reviews for two games I was going to get. And a little middle-of-the-road news about WarioWare DIY. Stuff your …

Read the full story »
Reviews

Check out what we have to say about the latest, greatest and, er, not-so-greatest games right here.

Articles

We have important things to say. Come listen to us and be awed.

Podcasts

Our podcasts rock. No, seriously. Don’t believe us? Come and check us out if you think you’re awesome enough.

ones to watch

We play a lot of bad games so you don’t have to. Read about what games we think are worthy of your time and money.

read-a-long

It’s like elementary school. Only with video game magazines and no spelling tests.

Home » Advertising, Industry

Gears of Pepsi

Submitted by Bill Tangeman on March 17, 2008 – 10:55 pmComments

pepse.jpg If recent projections from Research and Markets are to be believed, in-game advertising spending will increase from $295 million in 2007 to $650 million by 2012. Does this mean we’ll soon be playing Gears of Pepsi and Halo 4: The Mountain Dew Chronicles? God I hope not. So far I can’t think of a game where the in-game ads really bugged me too badly. Sure, I hated whizzing past Comp USA signs on every street in Burnout Paradise, but after a while I stopped noticing them. The reality is, most of us live in a capitalist society (sorry China) and corporate dollars are going to be impossible to pass up. Let’s just hope game companies keep it tasteful!

Via Research And Markets

  • I don't think it's a question of if advertising in games will get to a point of pure distraction, but when. Although some Developers will put their foot down and say no, we don't want a GAP ad on our Katamari ball!

    I do think they will be smart enough to put the ads in context though.
blog comments powered by Disqus