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Review: Dragon Ball Z – Ultimate Tenkaichi (PS3)

October 28, 2011 – 12:44 pm |

I really liked last year’s DBZ game, Dragon Ball Z: Burst Limit 2. It felt like the franchise had finally achieved some serious attention with a game that was both deep and fun.
This year, we …

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Home » Nintendo Wii, Technology

Rein on Unreal Engine 3 for Wii: unspecified licensee “giving it a shot.”

Submitted by on November 24, 2007 – 9:00 pmNo Comment

shoehorn.pngIn an interview with Kikizo, VP Mark Rein of Epic, the people who brought you the very important Unreal Engine 3, came right out and said that there is someone… someone other than Epic… who’s currently working on bringing the engine over for use in Wii software. Here’s how he said that.


“I know one of our licensee who’s giving it a shot,” Rein said. “It’s their own port, in the same way Ubisoft brought Unreal Engine 2 to the Wii.”

Note that he didn’t say it was Ubisoft this time, but my money’s on Ubisoft anyway, and it was before I even read the article. With Ubisoft using Unreal Engine 2 for flawed million-plus-seller Wii launch title Red Steel, and Red Steel 2 in the works, it seems a foregone conclusion. Color me optimistic (as I often am), but I see this as an important step toward getting some real, solid shooters on the platform.

Yeah, that’s a shoehorn.

Source: Kikizo via NintendoWiiFanboy.

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