Its Limbtastic! Soldier of Fortune: Payback PC Review
Activision Value and Sandbox Strategies (thanks Rob) were kind enough to send over a copy of Soldier of Fortune: Payback to review. As you are are well aware, we had mention of this game in Podcast 11, due to a rather graphic trailer that showed fountains of blood along with many a limb being surgically removed by AK-47s and M16s. With all the disparity of our panel that day, I was really looking forward to reviewing the game, so I jumped at the chance when it got sent over. So click the jump to read how Soldier of Fortune: Payback fared.
In 2002, Soldier of Fortune 2: Double Helix came out to rave reviews, due to its combat system and for giving a sense of realism to the combat that you fought in. Fast forward to the present, and Activision has finally revisited the Soldier of Fortune franchise, but with a different team and a different philosophy. Soldier of Fortune: Payback, gives you a decent experience, but too many nagging problems keep you from fully enjoying the ride.
Soldier of Fortune: Payback puts you in the driver seat as Mason, a generic, gravelly voiced soldier of fortune, or mercenary, that has been hired to bring in a scientist that has gone on the lamb. As you progress through the opening mission, you find that you are double crossed by the guy that hired you. He killed your target and now you are trying to figure out why he switched sides and how it all fits into the bigger picture of what
Tags: activision, fps, multiplayer, PC, sandbox strategies, sof, soldier of fortune: payback
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