Gameover: Oh For Two.
A couple of days before driving a virtual stake into Castlevania: Dracula X Chronicles and immersing it in the river of mail to return to GameFly I pulled Ratchet & Clank: Size Matters from my PSP and sent it to find a new home elsewhere. I realize that makes me 0 for 2 with PSP games in less than a week, and it pains me to send R&CSM packing given how much I like the franchise, but just after I made it through the boss fight I was grinding bolts to equip for last week I hit a difficulty wall that had me swearing out loud “Oh give me a @$&@!*ing break!”
The reviewers’ caution of the camera being too close and the controls being unequal to the task had come true with a vengeance. It was a no-win frustration-fest, and I’d had enough. Size Matters is already in a mailbox headed for a new home. Someone else will have enough patience to fight through it, I’m sure. I’d definitely play Size Matters in a full-fledged PS2 or PS3 version on a full controller because the story is worth seeing and the characters well done, but I have fun games to play instead of ones that make me scowl angrily at my PSP.
Last night I took the shrink wrap off a new copy of Burnout Legends for the PSP and jumped in with both feet. You have an accelerate button, a brake button, a boost button, and rear-view button, CPU players to ram into walls, and the Pavolvian reward system handing you goodies for playing the game well. Will I hit a wall in this one too? Probably, but it took me a long time to get to that point in Burnout 3. With Legends a Greatest Hit title, I’m sure I’ll have gotten my money’s worth by then, even if I play it occasionally.








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