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Tiny Diggers – An iPad Construction Truck Game for Kids Age 2-5

February 20, 2012 – 12:39 pm | 3 Comments

Tiny Diggers has just been released on the iPad and soon the Mac computer. Here’s the details on this fun, educational game from TouchTilt Games.
Tiny Diggers Delivers Learning With Construction Trucks For Kids on the …

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Home » PS3, Videos, XBOX 360

DivX and TVersity Aren’t Good Enough

Submitted by on November 13, 2007 – 6:00 pm2 Comments

DivXMedia playback is something the PS3 and Xbox 360 are pretty good at and with a little help from the likes of something like TVersity it can allegedly work even better. It looks like both consoles will be getting DivX playback, but I’m first in line to tell both Sony and Microsoft that it’s not good enough.


TVersity’s big promise is to be able to play any content anywhere, or so the slogan goes, and their list of devices they support is truly impressive, from lowly set-top boxes to PSPs, PS3′s, even iPhones. All of this support works pretty much OK if your device can play the native file format, but if you want to “transcode” or on-the-fly convert audio or video formats for your device get ready for a wild ride. While I found the ability to stream PS3-supported music and video file types from my desktop directly to the console to work well, I found its enticing transcoding feature to be impossible to configure. It relies on a tangled mess of external codecs that can and will overwrite each others settings and may require deep dives into the registry to get working, and the documentation to get it running was a nonstop string of maybe-it’s-this or maybe-it’s-that finger-pointing. So I gave up on it. If I want it on my PS3 I don’t want to have to run my PC anyway, so I’ll transfer it over via thumbdrive or flash card.

Anyway, a new press release from the DivX software company today reveals that the PS3 has DivX file format support coming to end-users in a future firmware update while developers will have access to it in a new 2.00 SDK.

The Xbox 360 isn’t being left out either, with recent a financial conference call with the DivX software company also showing that they’re in talks with Microsoft to bring support for that file format to the console.

DivX is all well and good for content providers, but as a home user I don’t care about it. I’m not going to pay for the DivX encoder, which is commercial software, when I can get similar quality from the open-source, cross-platform XviD format. I started re-encoding all of my home movies from AVI into XviD to save ridiculous amounts of space quite a while back and it would be nice to not have to convert them to MPEG-2 to play them on my PS3.

And while I’m complaining about file formats, why on Earth doesn’t the PS3 have Ogg file format support? The Vorbis audio and Theora video file formats along with the OGM container format are completely free as in zero dollars and free as in non-patented. The wise developers from Sony already support the completely patent-free PNG image format, so they know such things exist. It plays the patented MP3 and MPEG-2 file formats, the console will even rip audio CDs to MP3s for you, and nobody is selling anything audio or video via the PS3 yet anyway, so can someone explain to me why I can’t get those other file formats?

  • James Munn

    The more video formats, the better. I want to be able to stream everything without having to worry.

    Next up, have my PS3 automatically convert any video and place it right onto my PSP.

  • http://www.eklipse.net morphiend

    Yeah, with the processing power of the PS3, it should be “no problem” hardware-wise for it to support that feature. Now, the software would need to be specifically written to support that on the Cell. But! it would rock.

    I’m personally glad to see the console manufacturers embracing DivX. It used to be a faux pas because of not having DRM capabilities.

    On a note about XviD, IIRC, the encoding capability of XviD is actually “illegal” since the methods for MPEG-4 are copyrighted just like MPEG-3. It used to be that the XviD team just provided the source code as a proof-of-concept encoder (Free of Charge), but that they could not provide compiled binaries because that would be implementing/selling MPEG-4 without licensing royalties/fees.