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Tiny Diggers – An iPad Construction Truck Game for Kids Age 2-5

February 20, 2012 – 12:39 pm | 3 Comments

Tiny Diggers has just been released on the iPad and soon the Mac computer. Here’s the details on this fun, educational game from TouchTilt Games.
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Home » Articles, Microsoft, XBOX 360

Five Things to Stimulate 360 Sales

Submitted by on September 19, 2007 – 3:22 pm11 Comments

xbox360improvements.jpg

Yesterday, I had an article that talked about five ways to improve PS3 sales, and just to be fair, I have five things that will stimulate and improve sales of the 360.

While the 360 came out of the gate with decent success, the console has stumbled as of late and sales are somewhat stagnant after almost two years on the market. While some have talked about the Halo 3 effect on sales, I believe it will be a short term impact. Looking beyond that, I feel there are a few steps that would increase the demand and sales for the 360, while giving long term users reason to invest in their purchase.


Hard Drive Issue 1:

While many have mentioned it, it is still the biggest issue facing 360 developers and that is the lack of a standard hard drive on every console. At first, the Core system sounded like a good way to hit the low end market with a product that was sub-$300. But at the same time, we have heard time and time again how developers would like to have a hard drive on every system. Yes they work around it, but they should not have to take the time to build in workarounds. Memory cards help, but with games getting bigger, the hard drive would just help the overall gaming experience from loading the game to memory management.

Microsoft has been on and off the fence about a hard drive, but I feel that it is time to give the developers the right to make their games with a hard drive required. There has been speculation and rumor that this will be coming. There has even been a sticker that made its way around the web in regards to Call of Duty 4, but it needs to be more widespread. It will cut out some of the Core users, but they can opt in for the hard drive at some point. And yes, I know Final Fantasy XI requires a hard drive, but it is an MMO and a little different from a Mass Effect or GTA IV. Any way Microsoft goes about it, they are going to take heat, but at least this way, they will have promoted growth in the game development arena.

Hard Drive Issue 2:

Microsoft should take a page from Sony and allow the use of any standard SATA hard drive with the Xbox 360. I for one was happy about the 120GB Hard Drive attachment, but not at the cost of $179.00. That is just highway robbery. I can get a 320GB SATA drive at Fry’s off the shelf for that price. So I feel that Microsoft would be in such a better place if they would allow the use of any SATA drive in their enclosure.

Yes, this loosens the control that Microsoft has on the platform, but if you take the route that Sony has and warn people that if they add their own hard drive, they void the warranty, they would weed out those that might not be willing to take the risk. It also becomes a boon to Live, because all that content that a lot of people just don’t have room for unless they bought the Elite or the overpriced hard drive upgrade. There are a lot of HD movies that I would be willing to spend points on, but I don’t have the room and I don’t feel like deleting and re-downloading when I want the program again.

Better Backwards Compatibility Schedule:

While backwards compatibility has gotten better in recent months, it is still a hit and miss affair. And it is a mysterious one at that. Updates come out of the blue and pick games with a sense of randomness. I think it would be wise for Microsoft to set up a schedule that would give the process a little better sense of transparency. They could add fewer games at a time, but if consumers knew that updates would be released on a more regular basis, it would help stimulate demand. And it would make early adopters like me happy knowing they could see that progress was being made instead of the whole process feeling like a giant secret. There is no reason that two years into 360 ownership, I should have to keep an original Xbox around for some of my games, because they won’t work on the 360.

Market the Connectivity of the Device:

Surprisingly, there are a fair amount of people that don’t know that you can connect the 360 to your computer via your network. That’s right, your music, video and pictures can all be streamed to your PC, and you don’t even need Media Center to be installed on your computer. Ever since the release of Media Player 11, it is as easy as checking the Media Sharing box in the options and selecting the 360 as an allowed device.

I know they talk about the media extender capabilities, but they need to focus on the fact that any version of Windows running Media Player 11 can do this, regardless of having a Media Center OS installed. I think that casual buyer would love to know that all their pictures could be streamed to the 360 without any real hassle. And the gamers out there might love to know that they can stream their own soundtrack via their media collection. I never really hear Microsoft or anyone else really talk this point up. It is a practical footnote on the 360 packaging.

Allow for Game Development on the HD-DVD Drive:

While the most controversial step of them all, I feel at some point this will need to happen. It just seems like a natural progression and at some point; I still feel that Microsoft will add another SKU that will have the HD-DVD attachment built into the device. While space is not a dire concern, several developers have gone as far as to make some public noise about working around the DVD-9 limitations. And while they could still use both sides of the disc or even multiple discs, it just seems like a no-brainer to allow development on the external device at some point. Developers have to salivating at the possible thought of developing on a higher capacity device. Especially when it exists, but it not allowed to be used. There would be some hurdles to cross in regards to performance, but it would be a great bridge product till a HD-DVD 360 comes out at some point.

While there are some other choices that could of made this list, like discontinuing the Core system, I feel these would be enough of a shake up to cause a lot of stimulus in the 360 market for potential buyers and current owners of the system. I know for a fact I would be at the store tonight buying a new hard drive if I could add one of any size or brand. A lot of this is based on Microsoft being more open with the system which is a hard sell in itself, but I feel it would be to their best advantage.

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  • Sammy

    Stagnant Sales?

    I know its not selling as much as the Wii, but it is still selling fairly well. The only place its not selling is in Japan.

  • Andy

    Sixth thing: fix the RROD issues.

  • Van Faulk

    “Allow for Game Development on the HD-DVD Drive”

    Why wouldn’t MS want to do that? I mean why would any company want to avoid killing off thier entire marketshare, splitting the consumer base and validating the main selling point of a competitor in one fell swoop? while they are at it, MS should start packing OSX in with Vista, and allowing sony to market the 360 for them. What could go wrong? it’s not like the move could in anyway come back to bite them in the ass, is it?

    please tell me you were joking. because if not it was quite possibly the dumbest thing I have ever seen written down in at leats 5 years.

  • Willey

    yeah, the fact that you didn’t bring up the RROD makes me wonder about how much thought you put into this. the 65 nm process and RROD are the two major things i’m waiting for them to fix before i buy one (or, i’ll cave and buy one when Mass Effect comes out).

    Honestly, Keep the price $349, give 3 months of xbox live gold, and Gears of War, and voila, you have the best selling christmas since launch.

  • Brent

    I am lessed concerned in stimulating XBOX sales than stimulating myself.

  • Sifer2400

    “Market the Connectivity of the Device” i dont thing this will help in sales because most people just want to play there consoles u can only look at your media for only so long….

  • James

    I agree, Step 5 was ridicoulously stupid…

    Im also doubting the media center capabilities, because the PS3 could do the same damm thing.. so why the hell market it?

    Pretty bad list if you ask me.. should have seen RROD and 65 nm chips on there…

  • Leon

    Andy, the RRoD should be their number 1 priority. This is why I won’t buy one until they fix the problem.

    No one mentioned the noise. A lot of people would prefer a quiet Xbox 360 to a loud one.

  • dentarthurdent

    It would also help for media playing if you could use ntfs usb drives. I wanted to connect my portable hard drive but it only accepts fat32.

  • http://www.routermall.com used cisco

    While I agree that every single item in this list should be implemented by MS in the near future, I don’t understand how any of them would increase sales. I don’t think anyone is NOT buying the 360 because of developers HDD related programming troubles. Nor does it seem like anyone is NOT buying the system because games are not yet on HD-DVDs. These are great ideas and I hope they happen, but I think MS could change all of them tomorrow and hardware sales would hardly change.

    One poster above is somewhat right, the system is not really doing BADly, its just not on the trajectory that it could be. I think its moving at a similar pace to the original xbox when it should be performing much better.

    Here is what I would do to move units.

    1. Fix the RROD now. Thats the number one issue I hear people mention for NOT buying the system: reliabiliity. They not only need to fix it, but they need to tell consumers what the problem was and HOW it was fixed.

    2. Make LIVE membership FREE. Paid online gaming is SO last gen. PC online has been free for an eternity. Consoles should have free online as well.

    3. Drop the price to $299 for the premium. Thats what a console should cost. Period.

    Now, I’m not saying these strategies would be good for MS’ bottom line, but thats not what this topic is about. Its about spurring sales, and I think these 3 things would do it more than any other.

  • http://eklipse.net Mike

    I’m with ‘used cisco’ on this. The biggest things that have put me off from the 360 are:

    1) Faulty hardware. I don’t care what the warranty is, if you sell crap its crap. People haven’t done it yet but I bet a class-action lawsuit against M$ would win on this grounds. Heck, even cars already have it (Lemon Law). My bet is they knew about hardware problems in the production units but decided that it wouldn’t really rear its ugly head. Besides my original PS2 which lasted 4 years and abuse by my college housemates, and my SegaCD whose power board died, I still have all of my original consoles and their peripherals and they all still work. How many people still have their original Xbox360 and its still in 100% complete working condition?

    2. LIVE must be free. I refuse to pay money to play a game on-line. It’s one of the reasons why I don’t play any MMORPGs. When TEN and DWANGO came out, I refused to pay monthly fees for them and stuck to just traditional dial-up between me and my friends. Charging to play on-line is ridiculous, since at ANY time in the future they can turn off the servers that host a game. Now your monthly fee was flushed down the drain. Sorry, that’s inexcusable. Period. End of discussion.

    3. HDD must be mandatory. When KOTOR came out for the Xbox it ONLY saved to the harddrive because the save files were too large for the memory cards. Now, I’m not a fan of installing a game to the harddrive, but if it allows me to do things like download new maps, models, missions, speed up load times, etc. then “make it so!”.

    4. I get to use whatever HDD I want. The ONLY reason M$ does this is the same reason the original Xbox didn’t have a “built-in” DVD player. They make money hand over fist on peripherals (just like any other console manufacturer). So the more we can sell you after the original purchase, the more money we make. They do the same thing with their OS, so they’ve pushed that marketing/business strategy into their consoles as well. And unfortunately, the consumers have spoken and said “Yes! Keep selling me what should have been free/pack-in.” If people talk about DRM for downloaded media, protecting the HDD from copying games, etc. DO IT ANOTHER WAY. Sweet Jesus! Encrypt the harddrives, encrypt the media, lock it to a console based upon a unique ID (I bet the hardware has this capability). Hackers will always find ways around, but if you want to protect it doing it by making hardware proprietary is SO 1970′s.

    5. Make it freely “hackable”. This one is more wish list than must-have, but at least Sony got this partly right. Getting to play with the hardware appeals the home brew/tinkerer/engineers. It’s what sold PC’s in the first place. It’s been helping push gaming devices (Xbox, PSP, PS3), even if it was not officially sanctioned by the manufacturer. People like to play around with things and opening this door only helps feed that hunger. If they’re worried about security of the device, then once again they’re stuck in the 1970′s, because “security through obscurity” is no longer a valid method of security, unless you get DMCA’D.