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Tiny Diggers has just been released on the iPad and soon the Mac computer. Here’s the details on this fun, educational game from TouchTilt Games.
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Five Things To Improve PS3 Sales

Submitted by on September 18, 2007 – 2:06 pm13 Comments

playstation-three-60gb.jpg

Over the course of a year, there has been a lot made of the sales numbers for the Sony Playstation 3, and where it sits in the current state of the console market. Living on past laurels and console sales, everyone thought that the Playstation 3 would sell well at first announcement. But over the course of development and press releases to the inevitable lackluster launch, the Playstation 3 continues to search for the breakthrough sales numbers that its predecessors had.

Looking at all that has been done, and being an outsider that has not had interest so far in getting a Playstation 3, I felt that there were some things that Sony could do to improve the sales and market share of their console. This is just my take on the situation, but I feel that taking these steps would be a huge benefit to the sales numbers of the console in the long run. And I will stay away from the price factor as one, because it is an obvious mention, but it will come up as an ancillary point to some of the items on this list.


Emotion Engine:

This may seem like an insignificant point, but it is probably the biggest change that Sony made to the 80GB model and it was a poor decision in hindsight. When pressed with the choice of a 60GB model and the 80GB model, far more consumers went to the 60GB model due to the hardware compatibility factor. Having the Emotion Engine in the launch Playstation 3 models made for near perfect compatibility with all PS2 game and most PS1 games.

Now, with the advent of the 80GB model and a software emulation compatibility model, we have seen some backward steps in previous game compatibility. The current numbers show compatibility down as low as 60-70%. While this is better than the 360 compatibility chart, it does not meet the standards that Sony has met in the past regarding compatibility in their consoles. Adding the Emotion Engine back would be such an insignificant cost when you think about the marketing potential of saying games going back almost 8 years are flawlessly compatible with our new machines. It just seems like a no brainer and a good reversal of a bad decision.

Reduce the SKUs

One of the biggest pitfalls that Microsoft started and the Playstation 3 continued was the multiple SKU console. While Sony went about it a little better by including a hard drive with every model, the sheer number of PS3 consoles is starting to get a bit dizzying. We have a 20GB model, a 60GB model, an 80GB model and now a rumored 40GB model. And the fact that they have already phased out two of these models before a year under the belt of the console makes some users unsure of what changes will happen in the near future. If a consumer does not feel like they can buy something without the fear of change in the console market, they will wait. It is one of the reasons the entire next gen console sales have been decent, but not earth shattering.

Retire the PS2

This one will probably garner the most flack, but it is the step that seems to be fairly obvious. Right now, the PS3 is competing with its own predecessor. And the fact that more games are coming to the PS2 than the PS3 at this point in its inception is a major issue. Why should someone go get a PS3, when Madden 08 is on the PS2? Or when a game like God of War 2 is on the PS2. These are just a few titles, but when you look at the new titles that have come to the PS2 a year into the PS3s launch, it is just cannibalizing sales. The PS3 cannot grow when the PS2 is still outselling it by a 4 to 1 margin. Many complained about the complete abandonment of the original Xbox shortly after the launch of the 360, but it meant that there would be no competition with itself.

And this step is a double edged sword, because the PS2 is the cash cow for Sony at this point. They make money on each sale of the console at this point, and it supports the PS3s existence at this point in time. But with so many new games coming to the older platform, it just seems to take away from the urgency to move into the next generation.

Play the Money Game

Sony used to be great and keeping exclusives in house just by sheer volume of console sales. All a company had to do was look at the market penetration of the Playstation brand and they knew that they could keep a game exclusive to their platform, because it would make money. This advantage no longer exists, so they need to use a card that their competitor uses on a regular basis. Cold, hard cash. Plain and simple, Microsoft wanted to secure GTA IV content, so they found out that the answer to do this was $50 million. Sony needs to start taking this route to keep some of those developers on the fence in regards to exclusiveness. You want to keep a Devil May Cry or a Metal Gear Solid on the PS3. Start throwing some money at Capcom and Konami.

It seems like a cheap way to get things done, but there is an old saying that states, “Money talks and BS walks”. Developers cannot guarantee to recoup the development costs of an exclusive title on the PS3 right now, because the console does not have the kind of market penetration it wants. But if you add some cash into the deal, it can take that risk. And exclusives help grease the wheels to potential sales.

Get Star Titles Out the Door Faster

This is the hardest option of the bunch, because you don’t want to hurt the quality of a title by rushing it. But at the same time, you need serious hits on the Playstation 3 at this point in time. A year after launch is when you should have your heavyweight titles on the market, but we are still looking at a rather average line-up from Sony and the third party producers. Lair has been a critical and commercial bust, Heavenly Sword is doing well, but did not review as high as expected and we are still waiting for a Resistance type title. Warhawk is a good title and shows what can be done with the console in regards to the pick up and play style of game. But there needs to be some big time name hits on the console at this point.

Gran Turismo 5 has been delayed longer which is a disappointment, because that is a big game that can move units. Killzone 2 has been delayed and would be a great hit to have on the market sooner, to compete with Halo 3. Unreal Tournament 3 is a good shot at a hit, but it has normally been a staple of the PC world, so it remains to be seen if it will push PS3 sales. Again, this is the hardest part of the equation to make happen, but when developers continue to delay releases to refine them or because of alleged difficulties, they just hamper the sales of the PS3, due to another lost opportunity when compared to market rivals.

Are there some factors that I missed? I am sure of it, but these five seem to be what I think, to be the best ways for Sony to move units. I don’t own a PS3, but these steps would be a good way to get gamers that have owned PS2s, to get off the stump and invest in the next generation from Sony and not to a rival company.

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  • Van Faulk

    I’d add a sixth. Get some quality control on the tiles. It’s getting hard to count how many would be saviours of the ps3 there have been that fell flat.

    RFOM paled in comparison to gears.
    Motorstorm was content anemic.
    Sigma is a glorified demo for a 360 game.
    VF5 is the super crippled version.
    Lair was shit.
    Heavenly sword can be beaten in an evening.

  • http://www.fourhman.com Joe – fourhman.com

    And also, develop PSN into a legitmate contender against Xbox Live.

    And did you mention, price it at $300-350 and games at $50? Because I think consumers be willing to buy a lot more games (even if they’re not that great) if the prices were more in line with previous gen stuff.

  • Sifer2400

    the one’s i agree with most is Retire the PS2 and Reduce the SKUs cuz normal people dont really pay attention to how many there are in the market and if they go to a regular store and only see the expensive version they probably wont buy

  • PS3 Owner

    Van Faulk, of course RFOM wasnt as good as Gears – IT WAS A LAUNCH TITLE! Gears didnt come out until after a year of the 360′s launch. And it didnt pail in comparison, it was just a different shooter. VF5 is obviously the best VF in a while, Motorstorm was awesome, and Sigma was a great title, not a demo for the 360. Fanboyism to that extreme only makes you look stupid.

  • Brit

    “PS3 Owner ”

    You call him a fanboy yet you defend the heck out of those titles – whats that about a kettle and the color black…..

  • ales

    Emotion Engine:

    Funny how people from the states where saying it wasn’t a big deal when us Europeans weren’t getting the emotion engine and now that the 80 GB version won’t have it, it suddenly became outrageous.

    Either way, the more software based BC hardware is out there the more support SONY _HAS_ to put into improving it so i’m all for removing the EE chip.

    Also this makes the PS3 cheaper to produce and makes price shaving more possible. Savvy?

    Reduce the SKUs:

    Sony have only been running with 2 SKU’s at a time and none of them are ever obsolete to any other. Harddisk is not Propriety unlike another console’s.
    The PS3 is compatible with any SATA 2.5″ harddisk which means you can upgrade yourself ! So the only main thing they have been swopping around is the SD card readers which isn’t a big deal as USB sticks still get the job done just as well, and the WiFi which is another min??te point as there is still a cat5 connector.

    So basically you aren’t locked out of anything the others can do, so more SKU’s aren’t an issue as long as they all have the same base.

    Retire the PS2:

    This is stupid. The PS3 isn’t exactly making profit so why should they put the gaming divisions main income to retirement? Have you seen the numbers? The PS2 is selling like hotcakes and is money in the bank. Every new PS2 owner is a possible PS3 owner down the line so this is more of a short sighted viewpoint.

    Play the Money Game:
    Well, The PS2 didn’t have such a grand start either so let’s give the PS3 a break and see what happens this holiday, remember the PS3 is still young and less than a year old. The world wasn’t made overnight.

    Get start titles out the door faster:
    Wow, we seem to agree on something. However i’d prefer they take the time needed to make the games GREAT! If they need a few more months then take em. I don’t want them to push something out the door unfinished because of whiney pubescent brats that can’t have a little patience.

  • van faulk

    Heavenly sword can be beaten in an evening.

    i have beaten gears in 4 hours…

  • Brent

    That ain’t nothing Van Faulk

    Hell, Ive beaten myself in under thirty minutes. I even did it twice one night in forty three minutes.

  • http://www.farbot.com Paul (Aeropause)

    Emotion Engine:
    I agree, this took away Sony’s ability to use full backwards compatibility as a calling card for the system far too soon.

    Reduce the SKUs:
    I disagree:
    + They are currently only producing one model, the 80GB without the EE chipset.
    + The 20GB was discontinued due to low consumer demand compared with the 60GB version.
    + The 60GB was discontinued to remove the EE chipset and try to sweeten the deal with more HD capacity and the high-quality title Motorstorm.

    Retire the PS2:
    Come on Joe this shouldn’t even be on this list. I heartily disagree, but I do think the PS2 should be cheaper than $129, and frankly if it goes to $79 and gets even skinnier you end up with a perfect solution for no EE chipset in the PS3. This kind of makes the PS2 a good starter console — cheap and if it gets broken by youngsters no big deal compared to the P$3, just as the PSOne model became.

    Play the Money Game:
    You do know who they’d be competing with when giving away money, right? That’s Microsoft. Nobody has that kind of money. Nintendo’s totally sidestepped that arms race.

    Get Star Titles Out The Door Faster:
    I disagree. This seems to imply that they’re taking their time for no good reason, which doesn’t make any sense given the market opportunity for quality PS3 titles.

  • Leon

    There will be more SKUs in the future with bigger hdd like 100gb, 120gb, 160gb, or more in a few years.

    PS2 will be around for many years. Not everyone can afford to buy a next gen console. The PS2 is $129 and thousands of games are available for it.

  • Danny

    Cutting the PS2 can only hurt Sony. It’s their main source of income. And it’s not hurting them. Why? No one walks into the store and goes “gee do I want a ps2 or a ps3?” I mean the $500 price difference doesn’t seem that bad, after all it plays blu rays! Most people probably don’t even have an HDTV yet. Truth be told, all they need are good games. Not flops (Lair, Heavenly Sword, Motorstorm.) MS sold the original Xbox because it had Halo and truckload of mediocrity. PS3 is in the same boat, just without Halo.

    As far as the emotion engine, screw it. Even with it backwards compatibly wasn’t perfect, not to mention that Sony hasn’t done much in the ways of making old games upscale and what not. Even if they have or do, their share holders probably aren’t too happy that the machine just get even more expensive to produce.

    I do agree that helping developers, and paying for games would help greatly. They make a system that is hard to develop for, don’t offer any help, (seems PS edge is a joke) don’t make a good online service to ease that burden off developers, and to top it off, don’t help with Marketing. They should just pony up, and throw money at it.

  • Scott

    rubbish, you never done Gears of War in 4 hours. As for RFOM it’s dire, and ok, it’s a release title, and you say Gears came out a year after the Xbox had been out… so the PS3 been out for a year and what have you got?? sweet F.A

    you could always go and buy the rubbish version of VF5 (Xbox 360 – anyone fancy an on-line match??)or a dire game like Liar… mmmm what choice??

    PS3 has got excellent specs, looks… ok, has blue ray and has a free on-line service, but pales in comparison to the Xbox 360

  • Joe (Aeropause)

    Paul – You know that I say it in almost every Podcast when it comes up and I still say that the PS2 has to be phased out. There are too many good first party titles coming out on the platform that directly take away from sales of the PS3. Time and time again.

    I know it sounds crazy. But unfortunately, console release schedules don’t seem to allow for slowly building your product anymore. You can’t afford to take another year building up the product. Especially when developers have no real motivation to move to a new platform when the old one is still outselling it. And I am not advocating cutting it overnight, but there has to be some sort of sign to move stubborn designers to the new platform.

    And yes, I know that you can’t win a battle of money throwing with Microsoft, but you don’t have to match it. Just enough to keep certain franchises on the platform, namely Metal Gear Solid 4. All this speculation would not be there if Konami had not publicly stating concerns with the sell through quantities on the PS3.