Kraken is a bastard. Or, Final Fantasy III owns.

I was given Final Fantasy III as a gift this past January and have been playing it on and off since then. I have a habit of starting Final Fantasy games and never finishing them, a habit that began with Final Fantasy VII (which I played in Windows XP, to give you some idea of how late to that party I was) and continues to this day: I haven’t finished a Final Fantasy game since VI.
So why do I keep getting them? It’s hard to say. I love the chocobo music, that’s one thing. I’m fond of moogles as well. The battle winning fanfare still gives me a little charge. It’s hard to put my finger on it.
It’s much easier to explain why I don’t finish them. Take Final Fantasy III for example. I’m stuck at a boss who’s somehow many, many times harder than the boss before, which is pretty perplexing. The betentacled dillhole’s name is Kraken, and he sits at the end of a long cave full of challenging enemies, waiting to flatten me in less than five rounds of combat, sending me back to my last save, which is one step outside the entrance to the cave.
It’s all about balance in these games. It’s been amazing to me how well some developers balance their games, and how hard it must be. That goes double for games like this with so many variables. You’ve got all these different jobs and all these different spells and weapons to account for. It’s no wonder it takes years for these games to come out with all the things they need to keep track of.
Anyway, I’m off to take on slimy again. Next, I may try changing all my characters to geomancers and taking him on that way. That might go really badly, but I’d do a lot of damage on the way down.
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fromthesticks
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http://www.endangeredgamer.com el moco








